/* * Written by Doug Lea with assistance from members of JCP JSR-166 * Expert Group and released to the public domain, as explained at * http://creativecommons.org/publicdomain/zero/1.0/ */ package jsr166e; import java.util.concurrent.TimeUnit; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.Condition; import java.util.concurrent.locks.AbstractQueuedLongSynchronizer; import java.util.Collection; import java.io.ObjectOutputStream; import java.io.ObjectInputStream; import java.io.IOException; /** * A reentrant mutual exclusion {@link Lock} in which each lock * acquisition or release advances a sequence number. When the * sequence number (accessible using {@link #getSequence()}) is odd, * the lock is held. When it is even (i.e., ({@code lock.getSequence() * & 1L) == 0L}), the lock is released. Method {@link * #awaitAvailability} can be used to await availability of the lock, * returning its current sequence number. Sequence numbers are of type * {@code long} to ensure that they will not wrap around until * hundreds of years of use under current processor rates. A * SequenceLock can be created with a specified number of * spins. Attempts to lock or await release retry at least the given * number of times before blocking. If not specified, a default, * possibly platform-specific, value is used. * *

Except for the lack of support for specified fairness policies, * or {@link Condition} objects, a SequenceLock can be used in the same * way as {@link ReentrantLock}, and has a nearly identical * API. SequenceLocks may be preferable in contexts in which multiple * threads invoke read-only methods much more frequently than fully * locked methods. * *

Methods {@code awaitAvailability} and {@code getSequence} can * be used together to define (partially) optimistic read-only methods * that are usually more efficient than ReadWriteLocks when they * apply. These read-only methods typically read multiple field * values into local variables when the lock is not held, retrying if * the sequence number changed while doing so. Alternatively, because * {@code awaitAvailability} accommodates reentrancy, a method can * retry a bounded number of times before switching to locking mode. * While conceptually straightforward, expressing these ideas can be * verbose. For example: * *

 {@code
 * class Point {
 *     private float x, y;
 *     private final SequenceLock sl = new SequenceLock();
 *
 *     void move(float deltaX, float deltaY) { // an excluively locked method
 *        sl.lock();
 *        try {
 *            x += deltaX;
 *            y += deltaY;
 *        } finally {
 *          sl.unlock();
 *      }
 *  }
 *
 *  float distanceFromOriginV1() { // A read-only method
 *      float currentX, currentY;
 *      long seq;
 *      do {
 *          seq = sl.awaitAvailability();
 *          currentX = x;
 *          currentY = y;
 *      } while (sl.getSequence() != seq); // retry if sequence changed
 *      return (float)Math.sqrt(currentX * currentX + currentY * currentY);
 *  }
 *
 *  float distanceFromOriginV2() { // Uses bounded retries before locking
 *      float currentX, currentY;
 *      long seq;
 *      int retries = RETRIES_BEFORE_LOCKING; // for example 8
 *      try {
 *        do {
 *           if (--retries < 0)
 *              sl.lock();
 *           seq = sl.awaitAvailability();
 *           currentX = x;
 *           currentY = y;
 *        } while (sl.getSequence() != seq);
 *      } finally {
 *        if (retries < 0)
 *           sl.unlock();
 *      }
 *      return (float)Math.sqrt(currentX * currentX + currentY * currentY);
 *  }
 *}}
* * @since 1.8 * @author Doug Lea */ public class SequenceLock implements Lock, java.io.Serializable { private static final long serialVersionUID = 7373984872572414699L; static final class Sync extends AbstractQueuedLongSynchronizer { /** * The number of times to spin in lock() and awaitAvailability(). */ final int spins; /** * The number of reentrant holds on this lock. Uses a long for * compatibility with other AbstractQueuedLongSynchronizer * operations. */ long holds; Sync(int spins) { this.spins = spins; } // overrides of AQLS methods public final boolean isHeldExclusively() { return (getState() & 1L) != 0L && getExclusiveOwnerThread() == Thread.currentThread(); } public final boolean tryAcquire(long acquires) { Thread current = Thread.currentThread(); long c = getState(); if ((c & 1L) == 0L) { if (compareAndSetState(c, c + 1L)) { holds = acquires; setExclusiveOwnerThread(current); return true; } } else if (current == getExclusiveOwnerThread()) { holds += acquires; return true; } return false; } public final boolean tryRelease(long releases) { if (Thread.currentThread() != getExclusiveOwnerThread()) throw new IllegalMonitorStateException(); if ((holds -= releases) == 0L) { setExclusiveOwnerThread(null); setState(getState() + 1L); return true; } return false; } public final long tryAcquireShared(long unused) { return ((getState() & 1L) == 0L || getExclusiveOwnerThread() == Thread.currentThread())? 1L : -1L; // must return long } public final boolean tryReleaseShared(long unused) { return true; } public final Condition newCondition() { throw new UnsupportedOperationException(); } // Other methods in support of SequenceLock final long getSequence() { return getState(); } final void lock() { int k = spins; while (!tryAcquire(1)) { if (k == 0) { acquire(1); break; } --k; } } final long awaitAvailability() { long s; int k = spins; while (((s = getState()) & 1L) != 0L && getExclusiveOwnerThread() != Thread.currentThread()) { if (k > 0) --k; else { acquireShared(1); releaseShared(1); } } return s; } final boolean isLocked() { return (getState() & 1L) != 0L; } final Thread getOwner() { return (getState() & 1L) == 0L ? null : getExclusiveOwnerThread(); } final long getHoldCount() { return isHeldExclusively()? holds : 0; } private void readObject(ObjectInputStream s) throws IOException, ClassNotFoundException { s.defaultReadObject(); holds = 0L; setState(0L); // reset to unlocked state } } private final Sync sync; /** * The default spin value for constructor. Future versions of this * class might choose platform-specific values. Currently, except * on uniprocessors, it is set to a small value that ovecomes near * misses between releases and acquires. */ static final int DEFAULT_SPINS = Runtime.getRuntime().availableProcessors() > 1 ? 64 : 0; /** * Creates an instance of {@code SequenceLock} with the default * number of retry attempts to lock or await release before * blocking. */ public SequenceLock() { sync = new Sync(DEFAULT_SPINS); } /** * Creates an instance of {@code SequenceLock} that * will retry attempts to lock or await release * at least the given number times before blocking. */ public SequenceLock(int spins) { sync = new Sync(spins); } /** * Returns the current sequence number of this lock. The sequence * number is advanced upon each lock or unlock action. When this * value is odd, the lock is held; when even, it is released. * * @return the current sequence number */ public long getSequence() { return sync.getSequence(); } /** * Returns the current sequence number when the lock is, or * becomes, available. A lock is available if it is either * released, or is held by the current thread. If the lock is not * available, the current thread becomes disabled for thread * scheduling purposes and lies dormant until the lock has been * released by some other thread. * * @return the current sequence number */ public long awaitAvailability() { return sync.awaitAvailability(); } /** * Acquires the lock. * *

Acquires the lock if it is not held by another thread and returns * immediately, setting the lock hold count to one. * *

If the current thread already holds the lock then the hold * count is incremented by one and the method returns immediately. * *

If the lock is held by another thread then the * current thread becomes disabled for thread scheduling * purposes and lies dormant until the lock has been acquired, * at which time the lock hold count is set to one. */ public void lock() { sync.lock(); } /** * Acquires the lock unless the current thread is * {@linkplain Thread#interrupt interrupted}. * *

Acquires the lock if it is not held by another thread and returns * immediately, setting the lock hold count to one. * *

If the current thread already holds this lock then the hold count * is incremented by one and the method returns immediately. * *

If the lock is held by another thread then the * current thread becomes disabled for thread scheduling * purposes and lies dormant until one of two things happens: * *

* *

If the lock is acquired by the current thread then the lock hold * count is set to one. * *

If the current thread: * *

* * then {@link InterruptedException} is thrown and the current thread's * interrupted status is cleared. * *

In this implementation, as this method is an explicit * interruption point, preference is given to responding to the * interrupt over normal or reentrant acquisition of the lock. * * @throws InterruptedException if the current thread is interrupted */ public void lockInterruptibly() throws InterruptedException { sync.acquireInterruptibly(1); } /** * Acquires the lock only if it is not held by another thread at the time * of invocation. * *

Acquires the lock if it is not held by another thread and * returns immediately with the value {@code true}, setting the * lock hold count to one. * *

If the current thread already holds this lock then the hold * count is incremented by one and the method returns {@code true}. * *

If the lock is held by another thread then this method will return * immediately with the value {@code false}. * * @return {@code true} if the lock was free and was acquired by the * current thread, or the lock was already held by the current * thread; and {@code false} otherwise */ public boolean tryLock() { return sync.tryAcquire(1); } /** * Acquires the lock if it is not held by another thread within the given * waiting time and the current thread has not been * {@linkplain Thread#interrupt interrupted}. * *

Acquires the lock if it is not held by another thread and returns * immediately with the value {@code true}, setting the lock hold count * to one. If this lock has been set to use a fair ordering policy then * an available lock will not be acquired if any other threads * are waiting for the lock. This is in contrast to the {@link #tryLock()} * method. If you want a timed {@code tryLock} that does permit barging on * a fair lock then combine the timed and un-timed forms together: * *

 {@code
     * if (lock.tryLock() ||
     *     lock.tryLock(timeout, unit)) {
     *   ...
     * }}
* *

If the current thread * already holds this lock then the hold count is incremented by one and * the method returns {@code true}. * *

If the lock is held by another thread then the * current thread becomes disabled for thread scheduling * purposes and lies dormant until one of three things happens: * *

* *

If the lock is acquired then the value {@code true} is returned and * the lock hold count is set to one. * *

If the current thread: * *

* then {@link InterruptedException} is thrown and the current thread's * interrupted status is cleared. * *

If the specified waiting time elapses then the value {@code false} * is returned. If the time is less than or equal to zero, the method * will not wait at all. * *

In this implementation, as this method is an explicit * interruption point, preference is given to responding to the * interrupt over normal or reentrant acquisition of the lock, and * over reporting the elapse of the waiting time. * * @param timeout the time to wait for the lock * @param unit the time unit of the timeout argument * @return {@code true} if the lock was free and was acquired by the * current thread, or the lock was already held by the current * thread; and {@code false} if the waiting time elapsed before * the lock could be acquired * @throws InterruptedException if the current thread is interrupted * @throws NullPointerException if the time unit is null * */ public boolean tryLock(long timeout, TimeUnit unit) throws InterruptedException { return sync.tryAcquireNanos(1, unit.toNanos(timeout)); } /** * Attempts to release this lock. * *

If the current thread is the holder of this lock then the hold * count is decremented. If the hold count is now zero then the lock * is released. If the current thread is not the holder of this * lock then {@link IllegalMonitorStateException} is thrown. * * @throws IllegalMonitorStateException if the current thread does not * hold this lock */ public void unlock() { sync.release(1); } /** * Throws UnsupportedOperationException. SequenceLocks * do not support Condition objects. * * @throws UnsupportedOperationException */ public Condition newCondition() { throw new UnsupportedOperationException(); } /** * Queries the number of holds on this lock by the current thread. * *

A thread has a hold on a lock for each lock action that is not * matched by an unlock action. * *

The hold count information is typically only used for testing and * debugging purposes. * * @return the number of holds on this lock by the current thread, * or zero if this lock is not held by the current thread */ public long getHoldCount() { return sync.getHoldCount(); } /** * Queries if this lock is held by the current thread. * * @return {@code true} if current thread holds this lock and * {@code false} otherwise */ public boolean isHeldByCurrentThread() { return sync.isHeldExclusively(); } /** * Queries if this lock is held by any thread. This method is * designed for use in monitoring of the system state, * not for synchronization control. * * @return {@code true} if any thread holds this lock and * {@code false} otherwise */ public boolean isLocked() { return sync.isLocked(); } /** * Returns the thread that currently owns this lock, or * {@code null} if not owned. When this method is called by a * thread that is not the owner, the return value reflects a * best-effort approximation of current lock status. For example, * the owner may be momentarily {@code null} even if there are * threads trying to acquire the lock but have not yet done so. * This method is designed to facilitate construction of * subclasses that provide more extensive lock monitoring * facilities. * * @return the owner, or {@code null} if not owned */ protected Thread getOwner() { return sync.getOwner(); } /** * Queries whether any threads are waiting to acquire this lock. Note that * because cancellations may occur at any time, a {@code true} * return does not guarantee that any other thread will ever * acquire this lock. This method is designed primarily for use in * monitoring of the system state. * * @return {@code true} if there may be other threads waiting to * acquire the lock */ public final boolean hasQueuedThreads() { return sync.hasQueuedThreads(); } /** * Queries whether the given thread is waiting to acquire this * lock. Note that because cancellations may occur at any time, a * {@code true} return does not guarantee that this thread * will ever acquire this lock. This method is designed primarily for use * in monitoring of the system state. * * @param thread the thread * @return {@code true} if the given thread is queued waiting for this lock * @throws NullPointerException if the thread is null */ public final boolean hasQueuedThread(Thread thread) { return sync.isQueued(thread); } /** * Returns an estimate of the number of threads waiting to * acquire this lock. The value is only an estimate because the number of * threads may change dynamically while this method traverses * internal data structures. This method is designed for use in * monitoring of the system state, not for synchronization * control. * * @return the estimated number of threads waiting for this lock */ public final int getQueueLength() { return sync.getQueueLength(); } /** * Returns a collection containing threads that may be waiting to * acquire this lock. Because the actual set of threads may change * dynamically while constructing this result, the returned * collection is only a best-effort estimate. The elements of the * returned collection are in no particular order. This method is * designed to facilitate construction of subclasses that provide * more extensive monitoring facilities. * * @return the collection of threads */ protected Collection getQueuedThreads() { return sync.getQueuedThreads(); } /** * Returns a string identifying this lock, as well as its lock state. * The state, in brackets, includes either the String {@code "Unlocked"} * or the String {@code "Locked by"} followed by the * {@linkplain Thread#getName name} of the owning thread. * * @return a string identifying this lock, as well as its lock state */ public String toString() { Thread o = sync.getOwner(); return super.toString() + ((o == null) ? "[Unlocked]" : "[Locked by thread " + o.getName() + "]"); } }