Assignment 3B: Cluster-Parallel Game Solver

Extend or rework Program 3 to evaluate moves using at least one machine other than the one it displays/runs on. Read through the Java networking tutorial. Also see SimpleService.java and EchoClient.java for some stripped-down examples of using server and client sockets. When using non-CS machines and networks, minimize unnecessary traffic while developing your programs. Beware of firewalls.
Doug Lea