/* * @(#)Thread.java 1.125 01/12/03 * * Copyright 2002 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */ package java.lang; import java.security.AccessController; import java.security.AccessControlContext; import java.util.Map; import java.util.Collections; import sun.nio.ch.Interruptible; //@import java.nio.channels.ClosedByInterruptException; /** * JSR166: Added UncaughtExceptionHandlers, removeAllThreadLocals.
* A thread is a thread of execution in a program. The Java * Virtual Machine allows an application to have multiple threads of * execution running concurrently. *
* Every thread has a priority. Threads with higher priority are
* executed in preference to threads with lower priority. Each thread
* may or may not also be marked as a daemon. When code running in
* some thread creates a new Thread
object, the new
* thread has its priority initially set equal to the priority of the
* creating thread, and is a daemon thread if and only if the
* creating thread is a daemon.
*
* When a Java Virtual Machine starts up, there is usually a single
* non-daemon thread (which typically calls the method named
* main
of some designated class). The Java Virtual
* Machine continues to execute threads until either of the following
* occurs:
*
exit
method of class Runtime
has been
* called and the security manager has permitted the exit operation
* to take place.
* run
method or by
* throwing an exception that propagates beyond the run
* method.
*
* There are two ways to create a new thread of execution. One is to
* declare a class to be a subclass of Thread
. This
* subclass should override the run
method of class
* Thread
. An instance of the subclass can then be
* allocated and started. For example, a thread that computes primes
* larger than a stated value could be written as follows:
*
* class PrimeThread extends Thread { * long minPrime; * PrimeThread(long minPrime) { * this.minPrime = minPrime; * } * * public void run() { * // compute primes larger than minPrime * . . . * } * } *
* The following code would then create a thread and start it running: *
** PrimeThread p = new PrimeThread(143); * p.start(); *
* The other way to create a thread is to declare a class that
* implements the Runnable
interface. That class then
* implements the run
method. An instance of the class can
* then be allocated, passed as an argument when creating
* Thread
, and started. The same example in this other
* style looks like the following:
*
* class PrimeRun implements Runnable { * long minPrime; * PrimeRun(long minPrime) { * this.minPrime = minPrime; * } * * public void run() { * // compute primes larger than minPrime * . . . * } * } *
* The following code would then create a thread and start it running: *
** PrimeRun p = new PrimeRun(143); * new Thread(p).start(); *
* Every thread has a name for identification purposes. More than
* one thread may have the same name. If a name is not specified when
* a thread is created, a new name is generated for it.
*
* @author unascribed
* @version 1.125, 12/03/01
* @see java.lang.Runnable
* @see java.lang.Runtime#exit(int)
* @see java.lang.Thread#run()
* @see java.lang.Thread#stop()
* @since JDK1.0
*/
public
class Thread implements Runnable {
/**
* Interface for handlers invoked when a Thread abruptly terminates
* due to an uncaught exception.
*/
public interface UncaughtExceptionHandler { // jsr166
void uncaughtException(Thread t, Throwable e);
}
private static UncaughtExceptionHandler defaultUncaughtExceptionHandler; // jsr166
/**
* Set the default handler invoked when a Thread abruptly terminates
* due to an uncaught exception. If unset or set to null, a
* Thread's ThreadGroup serves as the default handler.
* @exception SecurityException if the current thread is not allowed to
* current thread.
*/
public static void setDefaultUncaughtExceptionHandler(UncaughtExceptionHandler eh) { // jsr166
currentThread().checkAccess();
defaultUncaughtExceptionHandler = eh;
}
/**
* Return the default handler invoked when a Thread abruptly terminates
* due to an uncaught exception.
*/
public static UncaughtExceptionHandler getDefaultUncaughtExceptionHandler() { // jsr166
return defaultUncaughtExceptionHandler;
}
/**
* Return the handler invoked when this Thread abruptly terminates
* due to an uncaught exception.
*/
public UncaughtExceptionHandler getUncaughtExceptionHandler() { // jsr166
return (uncaughtExceptionHandler != null)?
uncaughtExceptionHandler :
group;
}
/**
* Set the handler invoked when this Thread abruptly terminates
* due to an uncaught exception.
* @exception SecurityException if the current thread is not allowed to
* modify current thread.
*/
public void setUncaughtExceptionHandler (UncaughtExceptionHandler eh) { // jsr166
checkAccess();
uncaughtExceptionHandler = eh;
}
/**
* Remove all values associated with ThreadLocals and
* InheritableThreadLocals for this thread. This method is
* designed to be used only in Thread Pools and related contexts
* in which a thread is reused to perform several unrelated tasks.
* @exception SecurityException if the current thread is not allowed to
* modify current thread.
*/
public static void removeAllThreadLocals() { // jsr166
Thread t = currentThread();
t.checkAccess();
t.threadLocals = null;
t.inheritableThreadLocals = null;
}
/* Make sure registerNatives is the first thing
* If If there is a security manager, its
* If the
* The priority of the newly created thread is set equal to the
* priority of the thread creating it, that is, the currently running
* thread. The method
* The newly created thread is initially marked as being a daemon
* thread if and only if the thread creating it is currently marked
* as a daemon thread. The method This constructor is identical to {@link
* #Thread(ThreadGroup,Runnable,String)} with the exception of the fact
* that it allows the thread stack size to be specified. The stack size
* is the approximate number of bytes of address space that the virtual
* machine is to allocate for this thread's stack. The effect of the
* stackSize parameter, if any, is highly platform dependent.
*
* On some platforms, specifying a higher value for the
* stackSize parameter may allow a thread to achieve greater
* recursion depth before throwing a {@link StackOverflowError}.
* Similarly, specifying a lower value may allow a greater number of
* threads to exist concurrently without throwing an an {@link
* OutOfMemoryError} (or other internal error). The details of
* the relationship between the value of the stackSize parameter
* and the maximum recursion depth and concurrency level are
* platform-dependent. On some platforms, the value of the
* stackSize parameter may have no effect whatsoever.
*
* The virtual machine is free to treat the stackSize
* parameter as a suggestion. If the specified value is unreasonably low
* for the platform, the virtual machine may instead use some
* platform-specific minimum value; if the specified value is unreasonably
* high, the virtual machine may instead use some platform-specific
* maximum. Likewise, the virtual machine is free to round the specified
* value up or down as it sees fit (or to ignore it completely).
*
* Specifying a value of zero for the stackSize parameter will
* cause this constructor to behave exactly like the
* Thread(ThreadGroup, Runnable, String) constructor.
*
* Due to the platform-dependent nature of the behavior of this
* constructor, extreme care should be exercised in its use.
* The thread stack size necessary to perform a given computation will
* likely vary from one JRE implementation to another. In light of this
* variation, careful tuning of the stack size parameter may be required,
* and the tuning may need to be repeated for each JRE implementation on
* which an application is to run.
*
* Implementation note: Java platform implementers are encouraged to
* document their implementation's behavior with respect to the
* stackSize parameter.
*
* @param group the thread group.
* @param target the object whose
* The result is that two threads are running concurrently: the
* current thread (which returns from the call to the
*
* Subclasses of
* If there is a security manager installed, its
* If this thread is different from the current thread (that is, the current
* thread is trying to stop a thread other than itself), the
* security manager's
* The thread represented by this thread is forced to stop whatever
* it is doing abnormally and to throw a newly created
*
* It is permitted to stop a thread that has not yet been started.
* If the thread is eventually started, it immediately terminates.
*
* An application should not normally try to catch
*
* The top-level error handler that reacts to otherwise uncaught
* exceptions does not print out a message or otherwise notify the
* application if the uncaught exception is an instance of
*
* If there is a security manager installed, the
* If this thread is different from the current thread (that is, the current
* thread is trying to stop a thread other than itself) or
*
* If the argument
* The thread represented by this thread is forced to complete
* whatever it is doing abnormally and to throw the
*
* It is permitted to stop a thread that has not yet been started.
* If the thread is eventually started, it immediately terminates.
*
* @param obj the Throwable object to be thrown.
* @exception SecurityException if the current thread cannot modify
* this thread.
* @see java.lang.Thread#interrupt()
* @see java.lang.Thread#checkAccess()
* @see java.lang.Thread#run()
* @see java.lang.Thread#start()
* @see java.lang.Thread#stop()
* @see SecurityManager#checkAccess(Thread)
* @see SecurityManager#checkPermission
* @deprecated This method is inherently unsafe. See {@link #stop}
* (with no arguments) for details. An additional danger of this
* method is that it may be used to generate exceptions that the
* target thread is unprepared to handle (including checked
* exceptions that the thread could not possibly throw, were it
* not for this method).
* For more information, see
* Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?.
*/
public final synchronized void stop(Throwable obj) {
SecurityManager security = System.getSecurityManager();
if (security != null) {
checkAccess();
if ((this != Thread.currentThread()) ||
(!(obj instanceof ThreadDeath))) {
if (stopThreadPermission == null)
stopThreadPermission = new RuntimePermission("stopThread");
security.checkPermission(stopThreadPermission);
}
}
resume(); // Wake up thread if it was suspended; no-op otherwise
stop0(obj);
}
/**
* Interrupts this thread.
*
* First the {@link #checkAccess() checkAccess} method of this thread
* is invoked, which may cause a {@link SecurityException} to be thrown.
*
* If this thread is blocked in an invocation of the {@link
* Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link
* Object#wait(long, int) wait(long, int)} methods of the {@link Object}
* class, or of the {@link #join()}, {@link #join(long)}, {@link
* #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},
* methods of this class, then its interrupt status will be cleared and it
* will receive an {@link InterruptedException}.
*
* If this thread is blocked in an I/O operation upon an {@link
* java.nio.channels.InterruptibleChannel interruptible
* channel If this thread is blocked in a {@link java.nio.channels.Selector}
* then the thread's interrupt status will be set and it will return
* immediately from the selection operation, possibly with a non-zero
* value, just as if the selector's {@link
* java.nio.channels.Selector#wakeup wakeup} method were invoked.
*
* If none of the previous conditions hold then this thread's interrupt
* status will be set.
* First, the
* If the thread is alive, it is suspended and makes no further
* progress unless and until it is resumed.
*
* @exception SecurityException if the current thread cannot modify
* this thread.
* @see #checkAccess
* @deprecated This method has been deprecated, as it is
* inherently deadlock-prone. If the target thread holds a lock on the
* monitor protecting a critical system resource when it is suspended, no
* thread can access this resource until the target thread is resumed. If
* the thread that would resume the target thread attempts to lock this
* monitor prior to calling
* First, the
* If the thread is alive but suspended, it is resumed and is
* permitted to make progress in its execution.
*
* @exception SecurityException if the current thread cannot modify this
* thread.
* @see #checkAccess
* @see java.lang.Thread#suspend()
* @deprecated This method exists solely for use with {@link #suspend},
* which has been deprecated because it is deadlock-prone.
* For more information, see
* Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?.
*/
public final void resume() {
checkAccess();
resume0();
}
/**
* Changes the priority of this thread.
*
* First the
* Otherwise, the priority of this thread is set to the smaller of
* the specified
* First the
* First, if there is a security manager, that
* This method must be called before the thread is started.
*
* This method first calls the
* If there is a security manager, its
* Note: This method was mistakenly non-final in JDK 1.1.
* It has been made final in the Java 2 Platform.
*
* @exception SecurityException if the current thread is not allowed to
* access this thread.
* @see java.lang.SecurityManager#checkAccess(java.lang.Thread)
*/
public final void checkAccess() {
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkAccess(this);
}
}
/**
* Returns a string representation of this thread, including the
* thread's name, priority, and thread group.
*
* @return a string representation of this thread.
*/
public String toString() {
ThreadGroup group = getThreadGroup();
if (group != null) {
return "Thread[" + getName() + "," + getPriority() + "," +
group.getName() + "]";
} else {
return "Thread[" + getName() + "," + getPriority() + "," +
"" + "]";
}
}
/**
* Returns the context ClassLoader for this Thread. The context
* ClassLoader is provided by the creator of the thread for use
* by code running in this thread when loading classes and resources.
* If not set, the default is the ClassLoader context of the parent
* Thread. The context ClassLoader of the primordial thread is
* typically set to the class loader used to load the application.
*
* First, if there is a security manager, and the caller's class
* loader is not null and the caller's class loader is not the same as or
* an ancestor of the context class loader for the thread whose
* context class loader is being requested, then the security manager's
* First, if there is a security manager, its This method is designed to allow a program to assert that
* the current thread already holds a specified lock:
* Thread
object. This constructor has
* the same effect as Thread(null, null,
* gname)
, where gname is
* a newly generated name. Automatically generated names are of the
* form "Thread-"+
n, where n is an integer.
*
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public Thread() {
init(null, null, "Thread-" + nextThreadNum(), 0);
}
/**
* Allocates a new Thread
object. This constructor has
* the same effect as Thread(null, target,
* gname)
, where gname is
* a newly generated name. Automatically generated names are of the
* form "Thread-"+
n, where n is an integer.
*
* @param target the object whose run
method is called.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public Thread(Runnable target) {
init(null, target, "Thread-" + nextThreadNum(), 0);
}
/**
* Allocates a new Thread
object. This constructor has
* the same effect as Thread(group, target,
* gname)
, where gname is
* a newly generated name. Automatically generated names are of the
* form "Thread-"+
n, where n is an integer.
*
* @param group the thread group.
* @param target the object whose run
method is called.
* @exception SecurityException if the current thread cannot create a
* thread in the specified thread group.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public Thread(ThreadGroup group, Runnable target) {
init(group, target, "Thread-" + nextThreadNum(), 0);
}
/**
* Allocates a new Thread
object. This constructor has
* the same effect as Thread(null, null, name)
.
*
* @param name the name of the new thread.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public Thread(String name) {
init(null, null, name, 0);
}
/**
* Allocates a new Thread
object. This constructor has
* the same effect as Thread(group, null, name)
*
* @param group the thread group.
* @param name the name of the new thread.
* @exception SecurityException if the current thread cannot create a
* thread in the specified thread group.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public Thread(ThreadGroup group, String name) {
init(group, null, name, 0);
}
/**
* Allocates a new Thread
object. This constructor has
* the same effect as Thread(null, target, name)
.
*
* @param target the object whose run
method is called.
* @param name the name of the new thread.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
public Thread(Runnable target, String name) {
init(null, target, name, 0);
}
/**
* Allocates a new Thread
object so that it has
* target
as its run object, has the specified
* name
as its name, and belongs to the thread group
* referred to by group
.
* group
is null
and there is a
* security manager, the group is determined by the security manager's
* getThreadGroup
method. If group
is
* null
and there is not a security manager, or the
* security manager's getThreadGroup
method returns
* null
, the group is set to be the same ThreadGroup
* as the thread that is creating the new thread.
*
* checkAccess
* method is called with the ThreadGroup as its argument.
* This may result in a SecurityException.
* target
argument is not null
, the
* run
method of the target
is called when
* this thread is started. If the target argument is
* null
, this thread's run
method is called
* when this thread is started.
* setPriority
may be used to
* change the priority to a new value.
* setDaemon
may be used
* to change whether or not a thread is a daemon.
*
* @param group the thread group.
* @param target the object whose run
method is called.
* @param name the name of the new thread.
* @exception SecurityException if the current thread cannot create a
* thread in the specified thread group.
* @see java.lang.Runnable#run()
* @see java.lang.Thread#run()
* @see java.lang.Thread#setDaemon(boolean)
* @see java.lang.Thread#setPriority(int)
* @see java.lang.ThreadGroup#checkAccess()
* @see SecurityManager#checkAccess
*/
public Thread(ThreadGroup group, Runnable target, String name) {
init(group, target, name, 0);
}
/**
* Allocates a new Thread
object so that it has
* target
as its run object, has the specified
* name
as its name, belongs to the thread group referred to
* by group
, and has the specified stack size.
*
* run
method is called.
* @param name the name of the new thread.
* @param stackSize the desired stack size for the new thread, or
* zero to indicate that this parameter is to be ignored.
* @exception SecurityException if the current thread cannot create a
* thread in the specified thread group.
*/
public Thread(ThreadGroup group, Runnable target, String name,
long stackSize) {
init(group, target, name, stackSize);
}
/**
* Causes this thread to begin execution; the Java Virtual Machine
* calls the run
method of this thread.
* start
method) and the other thread (which executes its
* run
method).
*
* @exception IllegalThreadStateException if the thread was already
* started.
* @see java.lang.Thread#run()
* @see java.lang.Thread#stop()
*/
public synchronized native void start();
/**
* If this thread was constructed using a separate
* Runnable
run object, then that
* Runnable
object's run
method is called;
* otherwise, this method does nothing and returns.
* Thread
should override this method.
*
* @see java.lang.Thread#start()
* @see java.lang.Thread#stop()
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
* @see java.lang.Runnable#run()
*/
public void run() {
if (target != null) {
target.run();
}
}
/**
* This method is called by the system to give a Thread
* a chance to clean up before it actually exits.
*/
private void exit() {
if (group != null) {
group.remove(this);
group = null;
}
/* Aggressively null object connected to Thread: see bug 4006245 */
target = null;
}
/**
* Forces the thread to stop executing.
* checkAccess
* method is called with this
* as its argument. This may result in a
* SecurityException
being raised (in the current thread).
* checkPermission
method (with a
* RuntimePermission("stopThread")
argument) is called in
* addition.
* Again, this may result in throwing a
* SecurityException
(in the current thread).
* ThreadDeath
object as an exception.
* ThreadDeath
unless it must do some extraordinary
* cleanup operation (note that the throwing of
* ThreadDeath
causes finally
clauses of
* try
statements to be executed before the thread
* officially dies). If a catch
clause catches a
* ThreadDeath
object, it is important to rethrow the
* object so that the thread actually dies.
* ThreadDeath
.
*
* @exception SecurityException if the current thread cannot
* modify this thread.
* @see java.lang.Thread#interrupt()
* @see java.lang.Thread#checkAccess()
* @see java.lang.Thread#run()
* @see java.lang.Thread#start()
* @see java.lang.ThreadDeath
* @see java.lang.ThreadGroup#uncaughtException(java.lang.Thread,
* java.lang.Throwable)
* @see SecurityManager#checkAccess(Thread)
* @see SecurityManager#checkPermission
* @deprecated This method is inherently unsafe. Stopping a thread with
* Thread.stop causes it to unlock all of the monitors that it
* has locked (as a natural consequence of the unchecked
* ThreadDeath
exception propagating up the stack). If
* any of the objects previously protected by these monitors were in
* an inconsistent state, the damaged objects become visible to
* other threads, potentially resulting in arbitrary behavior. Many
* uses of stop
should be replaced by code that simply
* modifies some variable to indicate that the target thread should
* stop running. The target thread should check this variable
* regularly, and return from its run method in an orderly fashion
* if the variable indicates that it is to stop running. If the
* target thread waits for long periods (on a condition variable,
* for example), the interrupt
method should be used to
* interrupt the wait.
* For more information, see
* Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?.
*/
public final void stop() {
synchronized (this) {
//if the thread is alreay dead, return
if (!this.isAlive()) return;
SecurityManager security = System.getSecurityManager();
if (security != null) {
checkAccess();
if (this != Thread.currentThread()) {
if (stopThreadPermission == null)
stopThreadPermission =
new RuntimePermission("stopThread");
security.checkPermission(stopThreadPermission);
}
}
resume(); // Wake up thread if it was suspended; no-op otherwise
stop0(new ThreadDeath());
}
}
/**
* Forces the thread to stop executing.
* checkAccess
* method of this thread is called, which may result in a
* SecurityException
being raised (in the current thread).
* obj
is not an instance of ThreadDeath
, the
* security manager's checkPermission
method (with the
* RuntimePermission("stopThread")
argument) is called in
* addition.
* Again, this may result in throwing a
* SecurityException
(in the current thread).
* obj
is null, a
* NullPointerException
is thrown (in the current thread).
* Throwable
object obj
as an exception. This
* is an unusual action to take; normally, the stop
method
* that takes no arguments should be used.
* } then the channel will be closed, the thread's interrupt
* status will be set, and the thread will receive a {@link
* java.nio.channels.ClosedByInterruptException}.
*
*
true
if the current thread has been interrupted;
* false
otherwise.
* @see java.lang.Thread#isInterrupted()
*/
public static boolean interrupted() {
return currentThread().isInterrupted(true);
}
/**
* Tests whether this thread has been interrupted. The interrupted
* status of the thread is unaffected by this method.
*
* @return true
if this thread has been interrupted;
* false
otherwise.
* @see java.lang.Thread#interrupted()
*/
public boolean isInterrupted() {
return isInterrupted(false);
}
/**
* Tests if some Thread has been interrupted. The interrupted state
* is reset or not based on the value of ClearInterrupted that is
* passed.
*/
private native boolean isInterrupted(boolean ClearInterrupted);
/**
* Destroys this thread, without any cleanup. Any monitors it has
* locked remain locked. (This method is not implemented.)
*/
public void destroy() {
throw new NoSuchMethodError();
}
/**
* Tests if this thread is alive. A thread is alive if it has
* been started and has not yet died.
*
* @return true
if this thread is alive;
* false
otherwise.
*/
public final native boolean isAlive();
/**
* Suspends this thread.
* checkAccess
method of this thread is called
* with no arguments. This may result in throwing a
* SecurityException
(in the current thread).
* resume
, deadlock results. Such
* deadlocks typically manifest themselves as "frozen" processes.
* For more information, see
* Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?.
*/
public final void suspend() {
checkAccess();
suspend0();
}
/**
* Resumes a suspended thread.
* checkAccess
method of this thread is called
* with no arguments. This may result in throwing a
* SecurityException
(in the current thread).
* checkAccess
method of this thread is called
* with no arguments. This may result in throwing a
* SecurityException
.
* newPriority
and the maximum permitted
* priority of the thread's thread group.
*
* @param newPriority priority to set this thread to
* @exception IllegalArgumentException If the priority is not in the
* range MIN_PRIORITY
to
* MAX_PRIORITY
.
* @exception SecurityException if the current thread cannot modify
* this thread.
* @see #getPriority
* @see java.lang.Thread#checkAccess()
* @see java.lang.Thread#getPriority()
* @see java.lang.Thread#getThreadGroup()
* @see java.lang.Thread#MAX_PRIORITY
* @see java.lang.Thread#MIN_PRIORITY
* @see java.lang.ThreadGroup#getMaxPriority()
*/
public final void setPriority(int newPriority) {
checkAccess();
if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
throw new IllegalArgumentException();
}
if (newPriority > group.getMaxPriority()) {
newPriority = group.getMaxPriority();
}
setPriority0(priority = newPriority);
}
/**
* Returns this thread's priority.
*
* @return this thread's priority.
* @see #setPriority
* @see java.lang.Thread#setPriority(int)
*/
public final int getPriority() {
return priority;
}
/**
* Changes the name of this thread to be equal to the argument
* name
.
* checkAccess
method of this thread is called
* with no arguments. This may result in throwing a
* SecurityException
.
*
* @param name the new name for this thread.
* @exception SecurityException if the current thread cannot modify this
* thread.
* @see #getName
* @see java.lang.Thread#checkAccess()
* @see java.lang.Thread#getName()
*/
public final void setName(String name) {
checkAccess();
this.name = name.toCharArray();
}
/**
* Returns this thread's name.
*
* @return this thread's name.
* @see #setName
* @see java.lang.Thread#setName(java.lang.String)
*/
public final String getName() {
return String.valueOf(name);
}
/**
* Returns the thread group to which this thread belongs.
* This method returns null if this thread has died
* (been stopped).
*
* @return this thread's thread group.
*/
public final ThreadGroup getThreadGroup() {
return group;
}
/**
* Returns the number of active threads in the current thread's thread
* group.
*
* @return the number of active threads in the current thread's thread
* group.
*/
public static int activeCount() {
return currentThread().getThreadGroup().activeCount();
}
/**
* Copies into the specified array every active thread in
* the current thread's thread group and its subgroups. This method simply
* calls the enumerate
method of the current thread's thread
* group with the array argument.
* enumerate
* method calls the security
* manager's checkAccess
method
* with the thread group as its argument. This may result
* in throwing a SecurityException
.
*
* @param tarray an array of Thread objects to copy to
* @return the number of threads put into the array
* @exception SecurityException if a security manager exists and its
* checkAccess
method doesn't allow the operation.
* @see java.lang.ThreadGroup#enumerate(java.lang.Thread[])
* @see java.lang.SecurityManager#checkAccess(java.lang.ThreadGroup)
*/
public static int enumerate(Thread tarray[]) {
return currentThread().getThreadGroup().enumerate(tarray);
}
/**
* Counts the number of stack frames in this thread. The thread must
* be suspended.
*
* @return the number of stack frames in this thread.
* @exception IllegalThreadStateException if this thread is not
* suspended.
* @deprecated The definition of this call depends on {@link #suspend},
* which is deprecated. Further, the results of this call
* were never well-defined.
*/
public native int countStackFrames();
/**
* Waits at most millis
milliseconds for this thread to
* die. A timeout of 0
means to wait forever.
*
* @param millis the time to wait in milliseconds.
* @exception InterruptedException if another thread has interrupted
* the current thread. The interrupted status of the
* current thread is cleared when this exception is thrown.
*/
public final synchronized void join(long millis)
throws InterruptedException {
long base = System.currentTimeMillis();
long now = 0;
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (millis == 0) {
while (isAlive()) {
wait(0);
}
} else {
while (isAlive()) {
long delay = millis - now;
if (delay <= 0) {
break;
}
wait(delay);
now = System.currentTimeMillis() - base;
}
}
}
/**
* Waits at most millis
milliseconds plus
* nanos
nanoseconds for this thread to die.
*
* @param millis the time to wait in milliseconds.
* @param nanos 0-999999 additional nanoseconds to wait.
* @exception IllegalArgumentException if the value of millis is negative
* the value of nanos is not in the range 0-999999.
* @exception InterruptedException if another thread has interrupted
* the current thread. The interrupted status of the
* current thread is cleared when this exception is thrown.
*/
public final synchronized void join(long millis, int nanos)
throws InterruptedException {
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (nanos < 0 || nanos > 999999) {
throw new IllegalArgumentException(
"nanosecond timeout value out of range");
}
if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
millis++;
}
join(millis);
}
/**
* Waits for this thread to die.
*
* @exception InterruptedException if another thread has interrupted
* the current thread. The interrupted status of the
* current thread is cleared when this exception is thrown.
*/
public final void join() throws InterruptedException {
join(0);
}
/**
* Prints a stack trace of the current thread. This method is used
* only for debugging.
*
* @see java.lang.Throwable#printStackTrace()
*/
public static void dumpStack() {
new Exception("Stack trace").printStackTrace();
}
/**
* Marks this thread as either a daemon thread or a user thread. The
* Java Virtual Machine exits when the only threads running are all
* daemon threads.
* checkAccess
method
* of this thread
* with no arguments. This may result in throwing a
* SecurityException
(in the current thread).
*
* @param on if true
, marks this thread as a
* daemon thread.
* @exception IllegalThreadStateException if this thread is active.
* @exception SecurityException if the current thread cannot modify
* this thread.
* @see java.lang.Thread#isDaemon()
* @see #checkAccess
*/
public final void setDaemon(boolean on) {
checkAccess();
if (isAlive()) {
throw new IllegalThreadStateException();
}
daemon = on;
}
/**
* Tests if this thread is a daemon thread.
*
* @return true
if this thread is a daemon thread;
* false
otherwise.
* @see java.lang.Thread#setDaemon(boolean)
*/
public final boolean isDaemon() {
return daemon;
}
/**
* Determines if the currently running thread has permission to
* modify this thread.
* checkAccess
method
* is called with this thread as its argument. This may result in
* throwing a SecurityException
.
* checkPermission
* method is called with a
* RuntimePermission("getClassLoader")
permission
* to see if it's ok to get the context ClassLoader..
*
* @return the context ClassLoader for this Thread
*
* @throws SecurityException
* if a security manager exists and its
* checkPermission
method doesn't allow
* getting the context ClassLoader.
* @see #setContextClassLoader
* @see SecurityManager#checkPermission
* @see java.lang.RuntimePermission
*
* @since 1.2
*/
public ClassLoader getContextClassLoader() {
if (contextClassLoader == null)
return null;
SecurityManager sm = System.getSecurityManager();
if (sm != null) {
ClassLoader ccl = ClassLoader.getCallerClassLoader();
if (ccl != null && ccl != contextClassLoader &&
!contextClassLoader.isAncestor(ccl)) {
sm.checkPermission(ClassLoader.getGetClassLoaderPerm());
}
}
return contextClassLoader;
}
/**
* Sets the context ClassLoader for this Thread. The context
* ClassLoader can be set when a thread is created, and allows
* the creator of the thread to provide the appropriate class loader
* to code running in the thread when loading classes and resources.
*
* checkPermission
* method is called with a
* RuntimePermission("setContextClassLoader")
permission
* to see if it's ok to set the context ClassLoader..
*
* @param cl the context ClassLoader for this Thread
*
* @exception SecurityException if the current thread cannot set the
* context ClassLoader.
* @see #getContextClassLoader
* @see SecurityManager#checkPermission
* @see java.lang.RuntimePermission
*
* @since 1.2
*/
public void setContextClassLoader(ClassLoader cl) {
SecurityManager sm = System.getSecurityManager();
if (sm != null) {
sm.checkPermission(new RuntimePermission("setContextClassLoader"));
}
contextClassLoader = cl;
}
/**
* Returns true if and only if the current thread holds the
* monitor lock on the specified object.
*
*
* assert Thread.holdsLock(obj);
*
*
* @param obj the object on which to test lock ownership
* @throws NullPointerException if obj is null
* @return true if the current thread holds the monitor lock on
* the specified object.
* @since 1.4
*/
public static native boolean holdsLock(Object obj);
/* Some private helper methods */
private native void setPriority0(int newPriority);
private native void stop0(Object o);
private native void suspend0();
private native void resume0();
private native void interrupt0();
}