--- jsr166/src/jsr166e/StripedAdder.java 2011/07/20 16:06:19 1.2 +++ jsr166/src/jsr166e/StripedAdder.java 2011/07/29 13:50:54 1.10 @@ -5,7 +5,6 @@ */ package jsr166e; -import java.util.Arrays; import java.util.Random; import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicLong; @@ -16,20 +15,26 @@ import java.io.ObjectOutputStream; /** * A set of variables that together maintain a sum. When updates - * (method {@link #add}) are contended across threads, the set of - * adders may grow to reduce contention. Method {@link #sum} returns - * the current combined total across these adders. This value is - * NOT an atomic snapshot (concurrent updates may occur while - * the sum is being calculated), and so cannot be used alone for - * fine-grained synchronization control. + * (method {@link #add}) are contended across threads, this set of + * adder variables may grow dynamically to reduce contention. Method + * {@link #sum} returns the current combined total across these + * adders. This value is NOT an atomic snapshot (concurrent + * updates may occur while the sum is being calculated), and so cannot + * be used alone for fine-grained synchronization control. * *

This class may be applicable when many threads frequently * update a common sum that is used for purposes such as collecting * statistics. In this case, performance may be significantly faster * than using a shared {@link AtomicLong}, at the expense of using - * significantly more space. On the other hand, if it is known that - * only one thread can ever update the sum, performance may be - * significantly slower than just updating a local variable. + * more space. On the other hand, if it is known that only one thread + * can ever update the sum, performance may be significantly slower + * than just updating a local variable. + * + *

A StripedAdder may optionally be constructed with a given + * expected contention level; i.e., the number of threads that are + * expected to concurrently update the sum. Supplying an accurate + * value may improve performance by reducing the need for dynamic + * adjustment. * * @author Doug Lea */ @@ -37,90 +42,131 @@ public class StripedAdder implements Ser private static final long serialVersionUID = 7249069246863182397L; /* - * Overview: We maintain a table of AtomicLongs (padded to reduce - * false sharing). The table is indexed by per-thread hash codes - * that are initialized as random values. The table doubles in - * size upon contention (as indicated by failed CASes when - * performing add()), but is capped at the nearest power of two >= - * #cpus: At that point, contention should be infrequent if each - * thread has a unique index; so we instead adjust hash codes to - * new random values upon contention rather than expanding. A - * single spinlock is used for resizing the table as well as - * populating slots with new Adders. Upon lock contention, threads - * just try other slots rather than blocking. We guarantee that at + * A StripedAdder maintains a table of Atomic long variables. The + * table is indexed by per-thread hash codes. + * + * Table entries are of class Adder; a variant of AtomicLong + * padded to reduce cache contention on most processors. Padding + * is overkill for most Atomics because they are usually + * irregularly scattered in memory and thus don't interfere much + * with each other. But Atomic objects residing in arrays will + * tend to be placed adjacent to each other, and so will most + * often share cache lines (with a huge negative performance + * impact) without this precaution. + * + * Because Adders are relatively large, we avoid creating them + * until they are needed. On the other hand, we try to create them + * on any sign of contention. + * + * Per-thread hash codes are initialized to random values. + * Collisions are indicated by failed CASes when performing an add + * operation (see method retryAdd). Upon a collision, if the table + * size is less than the capacity, it is doubled in size unless + * some other thread holds lock. If a hashed slot is empty, and + * lock is available, a new Adder is created. Otherwise, if the + * slot exists, a CAS is tried. Retries proceed by "double + * hashing", using a secondary hash (Marsaglia XorShift) to try to + * find a free slot. + * + * By default, the table is lazily initialized. Upon first use, + * the table is set to size 1, and contains a single Adder. The + * maximum table size is bounded by nearest power of two >= the + * number of CPUS. The table size is capped because, when there + * are more threads than CPUs, supposing that each thread were + * bound to a CPU, there would exist a perfect hash function + * mapping threads to slots that eliminates collisions. When we + * reach capacity, we search for this mapping by randomly varying + * the hash codes of colliding threads. Because search is random, + * and failures only become known via CAS failures, convergence + * will be slow, and because threads are typically not bound to + * CPUS forever, may not occur at all. However, despite these + * limitations, observed contention is typically low in these + * cases. + * + * A single spinlock is used for resizing the table as well as + * populating slots with new Adders. After initialization, there + * is no need for a blocking lock: Upon lock contention, threads + * try other slots rather than blocking. After initialization, at * least one slot exists, so retries will eventually find a - * candidate Adder. + * candidate Adder. During these retries, there is increased + * contention and reduced locality, which is still better than + * alternatives. */ - /** - * Number of processors, to place a cap on table growth. - */ - static final int NCPU = Runtime.getRuntime().availableProcessors(); + private static final int NCPU = Runtime.getRuntime().availableProcessors(); /** - * Version of AtomicLong padded to avoid sharing cache - * lines on most processors + * Padded variant of AtomicLong. The value field is placed + * between pads, hoping that the JVM doesn't reorder them. + * Updates are via inlined CAS in methods add and retryAdd. */ - static final class Adder extends AtomicLong { - long p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, pa, pb, pc, pd; - Adder(long x) { super(x); } + static final class Adder { + volatile long p0, p1, p2, p3, p4, p5, p6; + volatile long value; + volatile long q0, q1, q2, q3, q4, q5, q6; + Adder(long x) { value = x; } } /** - * Holder for the thread-local hash code. + * Holder for the thread-local hash code. The code is initially + * random, but may be set to a different value upon collisions. */ static final class HashCode { + static final Random rng = new Random(); int code; - HashCode(int h) { code = h; } + HashCode() { + int h = rng.nextInt(); // Avoid zero, because of xorShift rehash + code = (h == 0) ? 1 : h; + } } /** * The corresponding ThreadLocal class */ static final class ThreadHashCode extends ThreadLocal { - static final Random rng = new Random(); - public HashCode initialValue() { - int h = rng.nextInt(); - return new HashCode((h == 0) ? 1 : h); // ensure nonzero - } + public HashCode initialValue() { return new HashCode(); } } /** * Static per-thread hash codes. Shared across all StripedAdders - * because adjustments due to collisions in one table are likely - * to be appropriate for others. + * to reduce ThreadLocal pollution and because adjustments due to + * collisions in one table are likely to be appropriate for + * others. */ static final ThreadHashCode threadHashCode = new ThreadHashCode(); /** - * Table of adders. Initially of size 2; grows to be at most NCPU. + * Table of adders. When non-null, size is a power of 2. */ private transient volatile Adder[] adders; /** - * Serves as a lock when resizing and/or creating Adders. There - * is no need for a blocking lock: When busy, other threads try - * other slots. + * Spinlock (locked via CAS) used when resizing and/or creating Adders. */ - private final AtomicInteger mutex; + private volatile int busy; /** - * Marsaglia XorShift for rehashing on collisions + * Creates a new adder with zero sum. */ - private static int xorShift(int r) { - r ^= r << 13; - r ^= r >>> 17; - return r ^ (r << 5); + public StripedAdder() { } /** - * Creates a new adder with initially zero sum. + * Creates a new adder with zero sum, and with stripes presized + * for the given expected contention level. + * + * @param expectedContention the expected number of threads that + * will concurrently update the sum. */ - public StripedAdder() { - Adder[] as = new Adder[2]; - as[0] = new Adder(0); // ensure at least one available adder + public StripedAdder(int expectedContention) { + int cap = (expectedContention < NCPU) ? expectedContention : NCPU; + int size = 1; + while (size < cap) + size <<= 1; + Adder[] as = new Adder[size]; + for (int i = 0; i < size; ++i) + as[i] = new Adder(0); this.adders = as; - this.mutex = new AtomicInteger(); } /** @@ -129,77 +175,114 @@ public class StripedAdder implements Ser * @param x the value to add */ public void add(long x) { + Adder[] as; Adder a; int n; // locals to hold volatile reads HashCode hc = threadHashCode.get(); - for (int h = hc.code;;) { - Adder[] as = adders; - int n = as.length; - Adder a = as[h & (n - 1)]; - if (a != null) { - long v = a.get(); - if (a.compareAndSet(v, v + x)) - break; - if (n >= NCPU) { // Collision when table at max - h = hc.code = xorShift(h); // change code - continue; - } - } - final AtomicInteger mutex = this.mutex; - if (mutex.get() != 0) - h = xorShift(h); // Try elsewhere - else if (mutex.compareAndSet(0, 1)) { - boolean created = false; - try { - Adder[] rs = adders; - if (a != null && rs == as) // Resize table - rs = adders = Arrays.copyOf(as, as.length << 1); - int j = h & (rs.length - 1); - if (rs[j] == null) { // Create adder - rs[j] = new Adder(x); - created = true; - } - } finally { - mutex.set(0); - } - if (created) { - hc.code = h; // Use this adder next time - break; - } - } + int h = hc.code; + boolean contended; + if ((as = adders) != null && (n = as.length) > 0 && + (a = as[(n - 1) & h]) != null) { + long v = a.value; + if (UNSAFE.compareAndSwapLong(a, valueOffset, v, v + x)) + return; + contended = true; } + else + contended = false; + retryAdd(x, hc, contended); } /** - * Returns an estimate of the current sum. The result is - * calculated by summing multiple variables, so may not be - * accurate if updates occur concurrently with this method. + * Handle cases of add involving initialization, resizing, + * creating new Adders, and/or contention. See above for + * explanation. This method suffers the usual non-modularity + * problems of optimistic retry code, relying on rechecked sets of + * reads. * - * @return the estimated sum - */ - public long sum() { - long sum = 0; - Adder[] as = adders; - int n = as.length; - for (int i = 0; i < n; ++i) { - Adder a = as[i]; - if (a != null) - sum += a.get(); - } - return sum; - } - - /** - * Resets each of the variables to zero. This is effective in - * fully resetting the sum only if there are no concurrent - * updates. + * @param x the value to add + * @param hc the hash code holder + * @param precontended true if CAS failed before call */ - public void reset() { - Adder[] as = adders; - int n = as.length; - for (int i = 0; i < n; ++i) { - Adder a = as[i]; - if (a != null) - a.set(0L); + private void retryAdd(long x, HashCode hc, boolean precontended) { + int h = hc.code; + boolean collide = false; // true if last slot nonempty + for (;;) { + Adder[] as; Adder a; int n; + if ((as = adders) != null && (n = as.length) > 0) { + if ((a = as[(n - 1) & h]) == null) { + if (busy == 0 && // Try to attach new Adder + UNSAFE.compareAndSwapInt(this, busyOffset, 0, 1)) { + boolean created = false; + try { // Recheck under lock + Adder[] rs; int m, j; + if ((rs = adders) != null && (m = rs.length) > 0 && + rs[j = (m - 1) & h] == null) { + rs[j] = new Adder(x); + created = true; + } + } finally { + busy = 0; + } + if (created) + break; + continue; // Slot is now non-empty + } + collide = false; + } + else if (precontended) // CAS already known to fail + precontended = false; // Continue after rehash + else { + long v = a.value; + if (UNSAFE.compareAndSwapLong(a, valueOffset, v, v + x)) + break; + if (!collide) + collide = true; + else if (n >= NCPU || adders != as) + collide = false; // Don't expand + else if (busy == 0 && + UNSAFE.compareAndSwapInt(this, busyOffset, 0, 1)) { + collide = false; + try { + if (adders == as) { // Expand table + Adder[] rs = new Adder[n << 1]; + for (int i = 0; i < n; ++i) + rs[i] = as[i]; + adders = rs; + } + } finally { + busy = 0; + } + continue; + } + } + h ^= h << 13; // Rehash + h ^= h >>> 17; + h ^= h << 5; + } + else if (adders == as) { // Try to default-initialize + Adder[] rs = new Adder[1]; + rs[0] = new Adder(x); + boolean init = false; + while (adders == as) { + if (UNSAFE.compareAndSwapInt(this, busyOffset, 0, 1)) { + try { + if (adders == as) { + adders = rs; + init = true; + } + } finally { + busy = 0; + } + break; + } + if (adders != as) + break; + Thread.yield(); // Back off + } + if (init) + break; + } } + hc.code = h; // Record index for next time } /** @@ -217,19 +300,44 @@ public class StripedAdder implements Ser } /** - * Equivalent to {@link #sum} followed by {@link #reset}. + * Returns an estimate of the current sum. The result is + * calculated by summing multiple variables, so may not be + * accurate if updates occur concurrently with this method. * * @return the estimated sum */ - public long sumAndReset() { - long sum = 0; + public long sum() { + long sum = 0L; Adder[] as = adders; - int n = as.length; - for (int i = 0; i < n; ++i) { - Adder a = as[i]; - if (a != null) { - sum += a.get(); - a.set(0L); + if (as != null) { + int n = as.length; + for (int i = 0; i < n; ++i) { + Adder a = as[i]; + if (a != null) + sum += a.value; + } + } + return sum; + } + + /** + * Resets each of the variables to zero, returning the estimated + * previous sum. This is effective in fully resetting the sum only + * if there are no concurrent updates. + * + * @return the estimated previous sum + */ + public long reset() { + long sum = 0L; + Adder[] as = adders; + if (as != null) { + int n = as.length; + for (int i = 0; i < n; ++i) { + Adder a = as[i]; + if (a != null) { + sum += a.value; + a.value = 0L; + } } } return sum; @@ -244,13 +352,54 @@ public class StripedAdder implements Ser private void readObject(ObjectInputStream s) throws IOException, ClassNotFoundException { s.defaultReadObject(); - long c = s.readLong(); - Adder[] as = new Adder[2]; - as[0] = new Adder(c); - this.adders = as; - mutex.set(0); + busy = 0; + add(s.readLong()); } -} + // Unsafe mechanics + private static final sun.misc.Unsafe UNSAFE; + private static final long busyOffset; + private static final long valueOffset; + static { + try { + UNSAFE = getUnsafe(); + Class sk = StripedAdder.class; + busyOffset = UNSAFE.objectFieldOffset + (sk.getDeclaredField("busy")); + Class ak = Adder.class; + valueOffset = UNSAFE.objectFieldOffset + (ak.getDeclaredField("value")); + } catch (Exception e) { + throw new Error(e); + } + } + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); + } + } + } +}