3253 |
|
|
3254 |
|
public Map.Entry<K,V> ceilingEntry(K key) { |
3255 |
|
return (SnapshotEntry<K,V>) |
3256 |
< |
m.getNear(key, m.GT|m.EQ, least, fence, false); |
3256 |
> |
m.getNear(key, GT|EQ, least, fence, false); |
3257 |
|
} |
3258 |
|
|
3259 |
|
public K ceilingKey(K key) { |
3260 |
|
return (K) |
3261 |
< |
m.getNear(key, m.GT|m.EQ, least, fence, true); |
3261 |
> |
m.getNear(key, GT|EQ, least, fence, true); |
3262 |
|
} |
3263 |
|
|
3264 |
|
public Map.Entry<K,V> lowerEntry(K key) { |
3265 |
|
return (SnapshotEntry<K,V>) |
3266 |
< |
m.getNear(key, m.LT, least, fence, false); |
3266 |
> |
m.getNear(key, LT, least, fence, false); |
3267 |
|
} |
3268 |
|
|
3269 |
|
public K lowerKey(K key) { |
3270 |
|
return (K) |
3271 |
< |
m.getNear(key, m.LT, least, fence, true); |
3271 |
> |
m.getNear(key, LT, least, fence, true); |
3272 |
|
} |
3273 |
|
|
3274 |
|
public Map.Entry<K,V> floorEntry(K key) { |
3275 |
|
return (SnapshotEntry<K,V>) |
3276 |
< |
m.getNear(key, m.LT|m.EQ, least, fence, false); |
3276 |
> |
m.getNear(key, LT|EQ, least, fence, false); |
3277 |
|
} |
3278 |
|
|
3279 |
|
public K floorKey(K key) { |
3280 |
|
return (K) |
3281 |
< |
m.getNear(key, m.LT|m.EQ, least, fence, true); |
3281 |
> |
m.getNear(key, LT|EQ, least, fence, true); |
3282 |
|
} |
3283 |
|
|
3284 |
|
|
3285 |
|
public Map.Entry<K,V> higherEntry(K key) { |
3286 |
|
return (SnapshotEntry<K,V>) |
3287 |
< |
m.getNear(key, m.GT, least, fence, false); |
3287 |
> |
m.getNear(key, GT, least, fence, false); |
3288 |
|
} |
3289 |
|
|
3290 |
|
public K higherKey(K key) { |
3291 |
|
return (K) |
3292 |
< |
m.getNear(key, m.GT, least, fence, true); |
3292 |
> |
m.getNear(key, GT, least, fence, true); |
3293 |
|
} |
3294 |
|
|
3295 |
|
public Map.Entry<K,V> firstEntry() { |