--- jsr166/src/jsr166y/ForkJoinPool.java 2010/08/17 18:30:32 1.64 +++ jsr166/src/jsr166y/ForkJoinPool.java 2012/01/28 04:34:54 1.118 @@ -1,22 +1,28 @@ /* * Written by Doug Lea with assistance from members of JCP JSR-166 * Expert Group and released to the public domain, as explained at - * http://creativecommons.org/licenses/publicdomain + * http://creativecommons.org/publicdomain/zero/1.0/ */ package jsr166y; -import java.util.concurrent.*; - import java.util.ArrayList; import java.util.Arrays; import java.util.Collection; import java.util.Collections; import java.util.List; -import java.util.concurrent.locks.LockSupport; -import java.util.concurrent.locks.ReentrantLock; +import java.util.Random; +import java.util.concurrent.AbstractExecutorService; +import java.util.concurrent.Callable; +import java.util.concurrent.ExecutorService; +import java.util.concurrent.Future; +import java.util.concurrent.RejectedExecutionException; +import java.util.concurrent.RunnableFuture; +import java.util.concurrent.TimeUnit; import java.util.concurrent.atomic.AtomicInteger; -import java.util.concurrent.CountDownLatch; +import java.util.concurrent.atomic.AtomicLong; +import java.util.concurrent.locks.ReentrantLock; +import java.util.concurrent.locks.Condition; /** * An {@link ExecutorService} for running {@link ForkJoinTask}s. @@ -27,12 +33,14 @@ import java.util.concurrent.CountDownLat *

A {@code ForkJoinPool} differs from other kinds of {@link * ExecutorService} mainly by virtue of employing * work-stealing: all threads in the pool attempt to find and - * execute subtasks created by other active tasks (eventually blocking - * waiting for work if none exist). This enables efficient processing - * when most tasks spawn other subtasks (as do most {@code - * ForkJoinTask}s). When setting asyncMode to true in - * constructors, {@code ForkJoinPool}s may also be appropriate for use - * with event-style tasks that are never joined. + * execute tasks submitted to the pool and/or created by other active + * tasks (eventually blocking waiting for work if none exist). This + * enables efficient processing when most tasks spawn other subtasks + * (as do most {@code ForkJoinTask}s), as well as when many small + * tasks are submitted to the pool from external clients. Especially + * when setting asyncMode to true in constructors, {@code + * ForkJoinPool}s may also be appropriate for use with event-style + * tasks that are never joined. * *

A {@code ForkJoinPool} is constructed with a given target * parallelism level; by default, equal to the number of available @@ -52,15 +60,16 @@ import java.util.concurrent.CountDownLat * convenient form for informal monitoring. * *

As is the case with other ExecutorServices, there are three - * main task execution methods summarized in the following - * table. These are designed to be used by clients not already engaged - * in fork/join computations in the current pool. The main forms of - * these methods accept instances of {@code ForkJoinTask}, but - * overloaded forms also allow mixed execution of plain {@code + * main task execution methods summarized in the following table. + * These are designed to be used primarily by clients not already + * engaged in fork/join computations in the current pool. The main + * forms of these methods accept instances of {@code ForkJoinTask}, + * but overloaded forms also allow mixed execution of plain {@code * Runnable}- or {@code Callable}- based activities as well. However, - * tasks that are already executing in a pool should normally - * NOT use these pool execution methods, but instead use the - * within-computation forms listed in the table. + * tasks that are already executing in a pool should normally instead + * use the within-computation forms listed in the table unless using + * async event-style tasks that are not usually joined, in which case + * there is little difference among choice of methods. * * * @@ -69,7 +78,7 @@ import java.util.concurrent.CountDownLat * * * - * + * * * * @@ -95,13 +104,12 @@ import java.util.concurrent.CountDownLat * daemon} mode, there is typically no need to explicitly {@link * #shutdown} such a pool upon program exit. * - *
+ *  
 {@code
  * static final ForkJoinPool mainPool = new ForkJoinPool();
  * ...
  * public void sort(long[] array) {
  *   mainPool.invoke(new SortTask(array, 0, array.length));
- * }
- * 
+ * }}
* *

Implementation notes: This implementation restricts the * maximum number of running threads to 32767. Attempts to create @@ -120,245 +128,325 @@ public class ForkJoinPool extends Abstra /* * Implementation Overview * - * This class provides the central bookkeeping and control for a - * set of worker threads: Submissions from non-FJ threads enter - * into a submission queue. Workers take these tasks and typically - * split them into subtasks that may be stolen by other workers. - * The main work-stealing mechanics implemented in class - * ForkJoinWorkerThread give first priority to processing tasks - * from their own queues (LIFO or FIFO, depending on mode), then - * to randomized FIFO steals of tasks in other worker queues, and - * lastly to new submissions. These mechanics do not consider - * affinities, loads, cache localities, etc, so rarely provide the - * best possible performance on a given machine, but portably - * provide good throughput by averaging over these factors. - * (Further, even if we did try to use such information, we do not - * usually have a basis for exploiting it. For example, some sets - * of tasks profit from cache affinities, but others are harmed by - * cache pollution effects.) - * - * Beyond work-stealing support and essential bookkeeping, the - * main responsibility of this framework is to take actions when - * one worker is waiting to join a task stolen (or always held by) - * another. Becauae we are multiplexing many tasks on to a pool - * of workers, we can't just let them block (as in Thread.join). - * We also cannot just reassign the joiner's run-time stack with - * another and replace it later, which would be a form of - * "continuation", that even if possible is not necessarily a good - * idea. Given that the creation costs of most threads on most - * systems mainly surrounds setting up runtime stacks, thread - * creation and switching is usually not much more expensive than - * stack creation and switching, and is more flexible). Instead we - * combine two tactics: + * This class and its nested classes provide the main + * functionality and control for a set of worker threads: + * Submissions from non-FJ threads enter into submission queues. + * Workers take these tasks and typically split them into subtasks + * that may be stolen by other workers. Preference rules give + * first priority to processing tasks from their own queues (LIFO + * or FIFO, depending on mode), then to randomized FIFO steals of + * tasks in other queues. + * + * WorkQueues + * ========== + * + * Most operations occur within work-stealing queues (in nested + * class WorkQueue). These are special forms of Deques that + * support only three of the four possible end-operations -- push, + * pop, and poll (aka steal), under the further constraints that + * push and pop are called only from the owning thread (or, as + * extended here, under a lock), while poll may be called from + * other threads. (If you are unfamiliar with them, you probably + * want to read Herlihy and Shavit's book "The Art of + * Multiprocessor programming", chapter 16 describing these in + * more detail before proceeding.) The main work-stealing queue + * design is roughly similar to those in the papers "Dynamic + * Circular Work-Stealing Deque" by Chase and Lev, SPAA 2005 + * (http://research.sun.com/scalable/pubs/index.html) and + * "Idempotent work stealing" by Michael, Saraswat, and Vechev, + * PPoPP 2009 (http://portal.acm.org/citation.cfm?id=1504186). + * The main differences ultimately stem from GC requirements that + * we null out taken slots as soon as we can, to maintain as small + * a footprint as possible even in programs generating huge + * numbers of tasks. To accomplish this, we shift the CAS + * arbitrating pop vs poll (steal) from being on the indices + * ("base" and "top") to the slots themselves. So, both a + * successful pop and poll mainly entail a CAS of a slot from + * non-null to null. Because we rely on CASes of references, we + * do not need tag bits on base or top. They are simple ints as + * used in any circular array-based queue (see for example + * ArrayDeque). Updates to the indices must still be ordered in a + * way that guarantees that top == base means the queue is empty, + * but otherwise may err on the side of possibly making the queue + * appear nonempty when a push, pop, or poll have not fully + * committed. Note that this means that the poll operation, + * considered individually, is not wait-free. One thief cannot + * successfully continue until another in-progress one (or, if + * previously empty, a push) completes. However, in the + * aggregate, we ensure at least probabilistic non-blockingness. + * If an attempted steal fails, a thief always chooses a different + * random victim target to try next. So, in order for one thief to + * progress, it suffices for any in-progress poll or new push on + * any empty queue to complete. + * + * This approach also enables support of a user mode in which local + * task processing is in FIFO, not LIFO order, simply by using + * poll rather than pop. This can be useful in message-passing + * frameworks in which tasks are never joined. However neither + * mode considers affinities, loads, cache localities, etc, so + * rarely provide the best possible performance on a given + * machine, but portably provide good throughput by averaging over + * these factors. (Further, even if we did try to use such + * information, we do not usually have a basis for exploiting it. + * For example, some sets of tasks profit from cache affinities, + * but others are harmed by cache pollution effects.) + * + * WorkQueues are also used in a similar way for tasks submitted + * to the pool. We cannot mix these tasks in the same queues used + * for work-stealing (this would contaminate lifo/fifo + * processing). Instead, we loosely associate submission queues + * with submitting threads, using a form of hashing. The + * ThreadLocal Submitter class contains a value initially used as + * a hash code for choosing existing queues, but may be randomly + * repositioned upon contention with other submitters. In + * essence, submitters act like workers except that they never + * take tasks, and they are multiplexed on to a finite number of + * shared work queues. However, classes are set up so that future + * extensions could allow submitters to optionally help perform + * tasks as well. Pool submissions from internal workers are also + * allowed, but use randomized rather than thread-hashed queue + * indices to avoid imbalance. Insertion of tasks in shared mode + * requires a lock (mainly to protect in the case of resizing) but + * we use only a simple spinlock (using bits in field runState), + * because submitters encountering a busy queue try or create + * others so never block. + * + * Management + * ========== + * + * The main throughput advantages of work-stealing stem from + * decentralized control -- workers mostly take tasks from + * themselves or each other. We cannot negate this in the + * implementation of other management responsibilities. The main + * tactic for avoiding bottlenecks is packing nearly all + * essentially atomic control state into two volatile variables + * that are by far most often read (not written) as status and + * consistency checks. + * + * Field "ctl" contains 64 bits holding all the information needed + * to atomically decide to add, inactivate, enqueue (on an event + * queue), dequeue, and/or re-activate workers. To enable this + * packing, we restrict maximum parallelism to (1<<15)-1 (which is + * far in excess of normal operating range) to allow ids, counts, + * and their negations (used for thresholding) to fit into 16bit + * fields. + * + * Field "runState" contains 32 bits needed to register and + * deregister WorkQueues, as well as to enable shutdown. It is + * only modified under a lock (normally briefly held, but + * occasionally protecting allocations and resizings) but even + * when locked remains available to check consistency. + * + * Recording WorkQueues. WorkQueues are recorded in the + * "workQueues" array that is created upon pool construction and + * expanded if necessary. Updates to the array while recording + * new workers and unrecording terminated ones are protected from + * each other by a lock but the array is otherwise concurrently + * readable, and accessed directly. To simplify index-based + * operations, the array size is always a power of two, and all + * readers must tolerate null slots. Shared (submission) queues + * are at even indices, worker queues at odd indices. Grouping + * them together in this way simplifies and speeds up task + * scanning. To avoid flailing during start-up, the array is + * presized to hold twice #parallelism workers (which is unlikely + * to need further resizing during execution). But to avoid + * dealing with so many null slots, variable runState includes a + * mask for the nearest power of two that contains all current + * workers. All worker thread creation is on-demand, triggered by + * task submissions, replacement of terminated workers, and/or + * compensation for blocked workers. However, all other support + * code is set up to work with other policies. To ensure that we + * do not hold on to worker references that would prevent GC, ALL + * accesses to workQueues are via indices into the workQueues + * array (which is one source of some of the messy code + * constructions here). In essence, the workQueues array serves as + * a weak reference mechanism. Thus for example the wait queue + * field of ctl stores indices, not references. Access to the + * workQueues in associated methods (for example signalWork) must + * both index-check and null-check the IDs. All such accesses + * ignore bad IDs by returning out early from what they are doing, + * since this can only be associated with termination, in which + * case it is OK to give up. + * + * All uses of the workQueues array check that it is non-null + * (even if previously non-null). This allows nulling during + * termination, which is currently not necessary, but remains an + * option for resource-revocation-based shutdown schemes. It also + * helps reduce JIT issuance of uncommon-trap code, which tends to + * unnecessarily complicate control flow in some methods. + * + * Event Queuing. Unlike HPC work-stealing frameworks, we cannot + * let workers spin indefinitely scanning for tasks when none can + * be found immediately, and we cannot start/resume workers unless + * there appear to be tasks available. On the other hand, we must + * quickly prod them into action when new tasks are submitted or + * generated. In many usages, ramp-up time to activate workers is + * the main limiting factor in overall performance (this is + * compounded at program start-up by JIT compilation and + * allocation). So we try to streamline this as much as possible. + * We park/unpark workers after placing in an event wait queue + * when they cannot find work. This "queue" is actually a simple + * Treiber stack, headed by the "id" field of ctl, plus a 15bit + * counter value (that reflects the number of times a worker has + * been inactivated) to avoid ABA effects (we need only as many + * version numbers as worker threads). Successors are held in + * field WorkQueue.nextWait. Queuing deals with several intrinsic + * races, mainly that a task-producing thread can miss seeing (and + * signalling) another thread that gave up looking for work but + * has not yet entered the wait queue. We solve this by requiring + * a full sweep of all workers (via repeated calls to method + * scan()) both before and after a newly waiting worker is added + * to the wait queue. During a rescan, the worker might release + * some other queued worker rather than itself, which has the same + * net effect. Because enqueued workers may actually be rescanning + * rather than waiting, we set and clear the "parker" field of + * WorkQueues to reduce unnecessary calls to unpark. (This + * requires a secondary recheck to avoid missed signals.) Note + * the unusual conventions about Thread.interrupts surrounding + * parking and other blocking: Because interrupts are used solely + * to alert threads to check termination, which is checked anyway + * upon blocking, we clear status (using Thread.interrupted) + * before any call to park, so that park does not immediately + * return due to status being set via some other unrelated call to + * interrupt in user code. + * + * Signalling. We create or wake up workers only when there + * appears to be at least one task they might be able to find and + * execute. When a submission is added or another worker adds a + * task to a queue that previously had fewer than two tasks, they + * signal waiting workers (or trigger creation of new ones if + * fewer than the given parallelism level -- see signalWork). + * These primary signals are buttressed by signals during rescans; + * together these cover the signals needed in cases when more + * tasks are pushed but untaken, and improve performance compared + * to having one thread wake up all workers. + * + * Trimming workers. To release resources after periods of lack of + * use, a worker starting to wait when the pool is quiescent will + * time out and terminate if the pool has remained quiescent for + * SHRINK_RATE nanosecs. This will slowly propagate, eventually + * terminating all workers after long periods of non-use. + * + * Shutdown and Termination. A call to shutdownNow atomically sets + * a runState bit and then (non-atomically) sets each worker's + * runState status, cancels all unprocessed tasks, and wakes up + * all waiting workers. Detecting whether termination should + * commence after a non-abrupt shutdown() call requires more work + * and bookkeeping. We need consensus about quiescence (i.e., that + * there is no more work). The active count provides a primary + * indication but non-abrupt shutdown still requires a rechecking + * scan for any workers that are inactive but not queued. + * + * Joining Tasks + * ============= + * + * Any of several actions may be taken when one worker is waiting + * to join a task stolen (or always held) by another. Because we + * are multiplexing many tasks on to a pool of workers, we can't + * just let them block (as in Thread.join). We also cannot just + * reassign the joiner's run-time stack with another and replace + * it later, which would be a form of "continuation", that even if + * possible is not necessarily a good idea since we sometimes need + * both an unblocked task and its continuation to progress. + * Instead we combine two tactics: * * Helping: Arranging for the joiner to execute some task that it - * would be running if the steal had not occurred. Method - * ForkJoinWorkerThread.helpJoinTask tracks joining->stealing - * links to try to find such a task. + * would be running if the steal had not occurred. * * Compensating: Unless there are already enough live threads, - * method helpMaintainParallelism() may create or or - * re-activate a spare thread to compensate for blocked - * joiners until they unblock. - * - * Because the determining existence of conservatively safe - * helping targets, the availability of already-created spares, - * and the apparent need to create new spares are all racy and - * require heuristic guidance, we rely on multiple retries of - * each. Further, because it is impossible to keep exactly the - * target (parallelism) number of threads running at any given - * time, we allow compensation during joins to fail, and enlist - * all other threads to help out whenever they are not otherwise - * occupied (i.e., mainly in method preStep). + * method tryCompensate() may create or re-activate a spare + * thread to compensate for blocked joiners until they unblock. + * + * A third form (implemented in tryRemoveAndExec and + * tryPollForAndExec) amounts to helping a hypothetical + * compensator: If we can readily tell that a possible action of a + * compensator is to steal and execute the task being joined, the + * joining thread can do so directly, without the need for a + * compensation thread (although at the expense of larger run-time + * stacks, but the tradeoff is typically worthwhile). * * The ManagedBlocker extension API can't use helping so relies * only on compensation in method awaitBlocker. * - * The main throughput advantages of work-stealing stem from - * decentralized control -- workers mostly steal tasks from each - * other. We do not want to negate this by creating bottlenecks - * implementing other management responsibilities. So we use a - * collection of techniques that avoid, reduce, or cope well with - * contention. These entail several instances of bit-packing into - * CASable fields to maintain only the minimally required - * atomicity. To enable such packing, we restrict maximum - * parallelism to (1<<15)-1 (enabling twice this (to accommodate - * unbalanced increments and decrements) to fit into a 16 bit - * field, which is far in excess of normal operating range. Even - * though updates to some of these bookkeeping fields do sometimes - * contend with each other, they don't normally cache-contend with - * updates to others enough to warrant memory padding or - * isolation. So they are all held as fields of ForkJoinPool - * objects. The main capabilities are as follows: - * - * 1. Creating and removing workers. Workers are recorded in the - * "workers" array. This is an array as opposed to some other data - * structure to support index-based random steals by workers. - * Updates to the array recording new workers and unrecording - * terminated ones are protected from each other by a lock - * (workerLock) but the array is otherwise concurrently readable, - * and accessed directly by workers. To simplify index-based - * operations, the array size is always a power of two, and all - * readers must tolerate null slots. Currently, all worker thread - * creation is on-demand, triggered by task submissions, - * replacement of terminated workers, and/or compensation for - * blocked workers. However, all other support code is set up to - * work with other policies. - * - * To ensure that we do not hold on to worker references that - * would prevent GC, ALL accesses to workers are via indices into - * the workers array (which is one source of some of the unusual - * code constructions here). In essence, the workers array serves - * as a WeakReference mechanism. Thus for example the event queue - * stores worker indices, not worker references. Access to the - * workers in associated methods (for example releaseEventWaiters) - * must both index-check and null-check the IDs. All such accesses - * ignore bad IDs by returning out early from what they are doing, - * since this can only be associated with shutdown, in which case - * it is OK to give up. On termination, we just clobber these - * data structures without trying to use them. - * - * 2. Bookkeeping for dynamically adding and removing workers. We - * aim to approximately maintain the given level of parallelism. - * When some workers are known to be blocked (on joins or via - * ManagedBlocker), we may create or resume others to take their - * place until they unblock (see below). Implementing this - * requires counts of the number of "running" threads (i.e., those - * that are neither blocked nor artifically suspended) as well as - * the total number. These two values are packed into one field, - * "workerCounts" because we need accurate snapshots when deciding - * to create, resume or suspend. Note however that the - * correspondance of these counts to reality is not guaranteed. In - * particular updates for unblocked threads may lag until they - * actually wake up. - * - * 3. Maintaining global run state. The run state of the pool - * consists of a runLevel (SHUTDOWN, TERMINATING, etc) similar to - * those in other Executor implementations, as well as a count of - * "active" workers -- those that are, or soon will be, or - * recently were executing tasks. The runLevel and active count - * are packed together in order to correctly trigger shutdown and - * termination. Without care, active counts can be subject to very - * high contention. We substantially reduce this contention by - * relaxing update rules. A worker must claim active status - * prospectively, by activating if it sees that a submitted or - * stealable task exists (it may find after activating that the - * task no longer exists). It stays active while processing this - * task (if it exists) and any other local subtasks it produces, - * until it cannot find any other tasks. It then tries - * inactivating (see method preStep), but upon update contention - * instead scans for more tasks, later retrying inactivation if it - * doesn't find any. - * - * 4. Managing idle workers waiting for tasks. We cannot let - * workers spin indefinitely scanning for tasks when none are - * available. On the other hand, we must quickly prod them into - * action when new tasks are submitted or generated. We - * park/unpark these idle workers using an event-count scheme. - * Field eventCount is incremented upon events that may enable - * workers that previously could not find a task to now find one: - * Submission of a new task to the pool, or another worker pushing - * a task onto a previously empty queue. (We also use this - * mechanism for configuration and termination actions that - * require wakeups of idle workers). Each worker maintains its - * last known event count, and blocks when a scan for work did not - * find a task AND its lastEventCount matches the current - * eventCount. Waiting idle workers are recorded in a variant of - * Treiber stack headed by field eventWaiters which, when nonzero, - * encodes the thread index and count awaited for by the worker - * thread most recently calling eventSync. This thread in turn has - * a record (field nextEventWaiter) for the next waiting worker. - * In addition to allowing simpler decisions about need for - * wakeup, the event count bits in eventWaiters serve the role of - * tags to avoid ABA errors in Treiber stacks. Upon any wakeup, - * released threads also try to release others (but give up upon - * contention to reduce useless flailing). The net effect is a - * tree-like diffusion of signals, where released threads (and - * possibly others) help with unparks. To further reduce - * contention effects a bit, failed CASes to increment field - * eventCount are tolerated without retries in signalWork. - * Conceptually they are merged into the same event, which is OK - * when their only purpose is to enable workers to scan for work. - * - * 5. Managing suspension of extra workers. When a worker is about - * to block waiting for a join (or via ManagedBlockers), we may - * create a new thread to maintain parallelism level, or at least - * avoid starvation. Usually, extra threads are needed for only - * very short periods, yet join dependencies are such that we - * sometimes need them in bursts. Rather than create new threads - * each time this happens, we suspend no-longer-needed extra ones - * as "spares". For most purposes, we don't distinguish "extra" - * spare threads from normal "core" threads: On each call to - * preStep (the only point at which we can do this) a worker - * checks to see if there are now too many running workers, and if - * so, suspends itself. Method helpMaintainParallelism looks for - * suspended threads to resume before considering creating a new - * replacement. The spares themselves are encoded on another - * variant of a Treiber Stack, headed at field "spareWaiters". - * Note that the use of spares is intrinsically racy. One thread - * may become a spare at about the same time as another is - * needlessly being created. We counteract this and related slop - * in part by requiring resumed spares to immediately recheck (in - * preStep) to see whether they they should re-suspend. - * - * 6. Killing off unneeded workers. The Spare and Event queues use - * similar mechanisms to shed unused workers: The oldest (first) - * waiter uses a timed rather than hard wait. When this wait times - * out without a normal wakeup, it tries to shutdown any one (for - * convenience the newest) other waiter via tryShutdownSpare or - * tryShutdownWaiter, respectively. The wakeup rates for spares - * are much shorter than for waiters. Together, they will - * eventually reduce the number of worker threads to a minimum of - * one after a long enough period without use. - * - * 7. Deciding when to create new workers. The main dynamic - * control in this class is deciding when to create extra threads - * in method helpMaintainParallelism. We would like to keep - * exactly #parallelism threads running, which is an impossble - * task. We always need to create one when the number of running - * threads would become zero and all workers are busy. Beyond - * this, we must rely on heuristics that work well in the the - * presence of transients phenomena such as GC stalls, dynamic - * compilation, and wake-up lags. These transients are extremely - * common -- we are normally trying to fully saturate the CPUs on - * a machine, so almost any activity other than running tasks - * impedes accuracy. Our main defense is to allow some slack in - * creation thresholds, using rules that reflect the fact that the - * more threads we have running, the more likely that we are - * underestimating the number running threads. (We also include - * some heuristic use of Thread.yield when all workers appear to - * be busy, to improve likelihood of counts settling.) The rules - * also better cope with the fact that some of the methods in this - * class tend to never become compiled (but are interpreted), so - * some components of the entire set of controls might execute 100 - * times faster than others. And similarly for cases where the - * apparent lack of work is just due to GC stalls and other - * transient system activity. + * The algorithm in tryHelpStealer entails a form of "linear" + * helping: Each worker records (in field currentSteal) the most + * recent task it stole from some other worker. Plus, it records + * (in field currentJoin) the task it is currently actively + * joining. Method tryHelpStealer uses these markers to try to + * find a worker to help (i.e., steal back a task from and execute + * it) that could hasten completion of the actively joined task. + * In essence, the joiner executes a task that would be on its own + * local deque had the to-be-joined task not been stolen. This may + * be seen as a conservative variant of the approach in Wagner & + * Calder "Leapfrogging: a portable technique for implementing + * efficient futures" SIGPLAN Notices, 1993 + * (http://portal.acm.org/citation.cfm?id=155354). It differs in + * that: (1) We only maintain dependency links across workers upon + * steals, rather than use per-task bookkeeping. This sometimes + * requires a linear scan of workers array to locate stealers, but + * often doesn't because stealers leave hints (that may become + * stale/wrong) of where to locate them. A stealHint is only a + * hint because a worker might have had multiple steals and the + * hint records only one of them (usually the most current). + * Hinting isolates cost to when it is needed, rather than adding + * to per-task overhead. (2) It is "shallow", ignoring nesting + * and potentially cyclic mutual steals. (3) It is intentionally + * racy: field currentJoin is updated only while actively joining, + * which means that we miss links in the chain during long-lived + * tasks, GC stalls etc (which is OK since blocking in such cases + * is usually a good idea). (4) We bound the number of attempts + * to find work (see MAX_HELP_DEPTH) and fall back to suspending + * the worker and if necessary replacing it with another. + * + * It is impossible to keep exactly the target parallelism number + * of threads running at any given time. Determining the + * existence of conservatively safe helping targets, the + * availability of already-created spares, and the apparent need + * to create new spares are all racy, so we rely on multiple + * retries of each. Currently, in keeping with on-demand + * signalling policy, we compensate only if blocking would leave + * less than one active (non-waiting, non-blocked) worker. + * Additionally, to avoid some false alarms due to GC, lagging + * counters, system activity, etc, compensated blocking for joins + * is only attempted after rechecks stabilize in + * ForkJoinTask.awaitJoin. (Retries are interspersed with + * Thread.yield, for good citizenship.) * - * Beware that there is a lot of representation-level coupling + * Style notes: There is a lot of representation-level coupling * among classes ForkJoinPool, ForkJoinWorkerThread, and - * ForkJoinTask. For example, direct access to "workers" array by - * workers, and direct access to ForkJoinTask.status by both - * ForkJoinPool and ForkJoinWorkerThread. There is little point - * trying to reduce this, since any associated future changes in - * representations will need to be accompanied by algorithmic - * changes anyway. - * - * Style notes: There are lots of inline assignments (of form - * "while ((local = field) != 0)") which are usually the simplest - * way to ensure the required read orderings (which are sometimes - * critical). Also several occurrences of the unusual "do {} - * while(!cas...)" which is the simplest way to force an update of - * a CAS'ed variable. There are also other coding oddities that - * help some methods perform reasonably even when interpreted (not - * compiled), at the expense of some messy constructions that - * reduce byte code counts. - * - * The order of declarations in this file is: (1) statics (2) - * fields (along with constants used when unpacking some of them) - * (3) internal control methods (4) callbacks and other support - * for ForkJoinTask and ForkJoinWorkerThread classes, (5) exported - * methods (plus a few little helpers). + * ForkJoinTask. The fields of WorkQueue maintain data structures + * managed by ForkJoinPool, so are directly accessed. There is + * little point trying to reduce this, since any associated future + * changes in representations will need to be accompanied by + * algorithmic changes anyway. All together, these low-level + * implementation choices produce as much as a factor of 4 + * performance improvement compared to naive implementations, and + * enable the processing of billions of tasks per second, at the + * expense of some ugliness. + * + * Methods signalWork() and scan() are the main bottlenecks, so are + * especially heavily micro-optimized/mangled. There are lots of + * inline assignments (of form "while ((local = field) != 0)") + * which are usually the simplest way to ensure the required read + * orderings (which are sometimes critical). This leads to a + * "C"-like style of listing declarations of these locals at the + * heads of methods or blocks. There are several occurrences of + * the unusual "do {} while (!cas...)" which is the simplest way + * to force an update of a CAS'ed variable. There are also other + * coding oddities that help some methods perform reasonably even + * when interpreted (not compiled). + * + * The order of declarations in this file is: + * (1) statics + * (2) fields (along with constants used when unpacking some of + * them), listed in an order that tends to reduce contention + * among them a bit under most JVMs; + * (3) nested classes + * (4) internal control methods + * (5) callbacks and other support for ForkJoinTask methods + * (6) exported methods (plus a few little helpers) + * (7) static block initializing all statics in a minimally + * dependent order. */ /** @@ -393,15 +481,13 @@ public class ForkJoinPool extends Abstra * overridden in ForkJoinPool constructors. */ public static final ForkJoinWorkerThreadFactory - defaultForkJoinWorkerThreadFactory = - new DefaultForkJoinWorkerThreadFactory(); + defaultForkJoinWorkerThreadFactory; /** * Permission required for callers of methods that may start or * kill threads. */ - private static final RuntimePermission modifyThreadPermission = - new RuntimePermission("modifyThread"); + private static final RuntimePermission modifyThreadPermission; /** * If there is a security manager, makes sure caller has @@ -416,856 +502,1382 @@ public class ForkJoinPool extends Abstra /** * Generator for assigning sequence numbers as pool names. */ - private static final AtomicInteger poolNumberGenerator = - new AtomicInteger(); - - /** - * The wakeup interval (in nanoseconds) for the oldest worker - * worker waiting for an event invokes tryShutdownWaiter to shrink - * the number of workers. The exact value does not matter too - * much, but should be long enough to slowly release resources - * during long periods without use without disrupting normal use. - */ - private static final long SHRINK_RATE_NANOS = - 60L * 1000L * 1000L * 1000L; // one minute + private static final AtomicInteger poolNumberGenerator; /** - * Absolute bound for parallelism level. Twice this number plus - * one (i.e., 0xfff) must fit into a 16bit field to enable - * word-packing for some counts and indices. + * Bits and masks for control variables + * + * Field ctl is a long packed with: + * AC: Number of active running workers minus target parallelism (16 bits) + * TC: Number of total workers minus target parallelism (16 bits) + * ST: true if pool is terminating (1 bit) + * EC: the wait count of top waiting thread (15 bits) + * ID: ~(poolIndex >>> 1) of top of Treiber stack of waiters (16 bits) + * + * When convenient, we can extract the upper 32 bits of counts and + * the lower 32 bits of queue state, u = (int)(ctl >>> 32) and e = + * (int)ctl. The ec field is never accessed alone, but always + * together with id and st. The offsets of counts by the target + * parallelism and the positionings of fields makes it possible to + * perform the most common checks via sign tests of fields: When + * ac is negative, there are not enough active workers, when tc is + * negative, there are not enough total workers, when id is + * negative, there is at least one waiting worker, and when e is + * negative, the pool is terminating. To deal with these possibly + * negative fields, we use casts in and out of "short" and/or + * signed shifts to maintain signedness. + * + * When a thread is queued (inactivated), its eventCount field is + * negative, which is the only way to tell if a worker is + * prevented from executing tasks, even though it must continue to + * scan for them to avoid queuing races. + * + * Field runState is an int packed with: + * SHUTDOWN: true if shutdown is enabled (1 bit) + * SEQ: a sequence number updated upon (de)registering workers (15 bits) + * MASK: mask (power of 2 - 1) covering all registered poolIndexes (16 bits) + * + * The combination of mask and sequence number enables simple + * consistency checks: Staleness of read-only operations on the + * workers and queues arrays can be checked by comparing runState + * before vs after the reads. The low 16 bits (i.e, anding with + * SMASK) hold the smallest power of two covering all worker + * indices, minus one. The mask for queues (vs workers) is twice + * this value plus 1. + */ + + // bit positions/shifts for fields + private static final int AC_SHIFT = 48; + private static final int TC_SHIFT = 32; + private static final int ST_SHIFT = 31; + private static final int EC_SHIFT = 16; + + // bounds + private static final int MAX_ID = 0x7fff; // max poolIndex + private static final int SMASK = 0xffff; // mask short bits + private static final int SHORT_SIGN = 1 << 15; + private static final int INT_SIGN = 1 << 31; + + // masks + private static final long STOP_BIT = 0x0001L << ST_SHIFT; + private static final long AC_MASK = ((long)SMASK) << AC_SHIFT; + private static final long TC_MASK = ((long)SMASK) << TC_SHIFT; + + // units for incrementing and decrementing + private static final long TC_UNIT = 1L << TC_SHIFT; + private static final long AC_UNIT = 1L << AC_SHIFT; + + // masks and units for dealing with u = (int)(ctl >>> 32) + private static final int UAC_SHIFT = AC_SHIFT - 32; + private static final int UTC_SHIFT = TC_SHIFT - 32; + private static final int UAC_MASK = SMASK << UAC_SHIFT; + private static final int UTC_MASK = SMASK << UTC_SHIFT; + private static final int UAC_UNIT = 1 << UAC_SHIFT; + private static final int UTC_UNIT = 1 << UTC_SHIFT; + + // masks and units for dealing with e = (int)ctl + private static final int E_MASK = 0x7fffffff; // no STOP_BIT + private static final int E_SEQ = 1 << EC_SHIFT; + + // runState bits + private static final int SHUTDOWN = 1 << 31; + private static final int RS_SEQ = 1 << 16; + private static final int RS_SEQ_MASK = 0x7fff0000; + + // access mode for WorkQueue + static final int LIFO_QUEUE = 0; + static final int FIFO_QUEUE = 1; + static final int SHARED_QUEUE = -1; + + /** + * The wakeup interval (in nanoseconds) for a worker waiting for a + * task when the pool is quiescent to instead try to shrink the + * number of workers. The exact value does not matter too + * much. It must be short enough to release resources during + * sustained periods of idleness, but not so short that threads + * are continually re-created. + */ + private static final long SHRINK_RATE = + 4L * 1000L * 1000L * 1000L; // 4 seconds + + /** + * The timeout value for attempted shrinkage, includes + * some slop to cope with system timer imprecision. + */ + private static final long SHRINK_TIMEOUT = SHRINK_RATE - (SHRINK_RATE / 10); + + /** + * The maximum stolen->joining link depth allowed in tryHelpStealer. + * Depths for legitimate chains are unbounded, but we use a fixed + * constant to avoid (otherwise unchecked) cycles and to bound + * staleness of traversal parameters at the expense of sometimes + * blocking when we could be helping. */ - private static final int MAX_WORKERS = 0x7fff; + private static final int MAX_HELP_DEPTH = 16; - /** - * Array holding all worker threads in the pool. Array size must - * be a power of two. Updates and replacements are protected by - * workerLock, but the array is always kept in a consistent enough - * state to be randomly accessed without locking by workers - * performing work-stealing, as well as other traversal-based - * methods in this class. All readers must tolerate that some - * array slots may be null. + /* + * Field layout order in this class tends to matter more than one + * would like. Runtime layout order is only loosely related to + * declaration order and may differ across JVMs, but the following + * empirically works OK on current JVMs. + */ + + volatile long ctl; // main pool control + final int parallelism; // parallelism level + final int localMode; // per-worker scheduling mode + int nextPoolIndex; // hint used in registerWorker + volatile int runState; // shutdown status, seq, and mask + WorkQueue[] workQueues; // main registry + final ReentrantLock lock; // for registration + final Condition termination; // for awaitTermination + final ForkJoinWorkerThreadFactory factory; // factory for new workers + final Thread.UncaughtExceptionHandler ueh; // per-worker UEH + final AtomicLong stealCount; // collect counts when terminated + final AtomicInteger nextWorkerNumber; // to create worker name string + final String workerNamePrefix; // Prefix for assigning worker names + + /** + * Queues supporting work-stealing as well as external task + * submission. See above for main rationale and algorithms. + * Implementation relies heavily on "Unsafe" intrinsics + * and selective use of "volatile": + * + * Field "base" is the index (mod array.length) of the least valid + * queue slot, which is always the next position to steal (poll) + * from if nonempty. Reads and writes require volatile orderings + * but not CAS, because updates are only performed after slot + * CASes. + * + * Field "top" is the index (mod array.length) of the next queue + * slot to push to or pop from. It is written only by owner thread + * for push, or under lock for trySharedPush, and accessed by + * other threads only after reading (volatile) base. Both top and + * base are allowed to wrap around on overflow, but (top - base) + * (or more commonly -(base - top) to force volatile read of base + * before top) still estimates size. + * + * The array slots are read and written using the emulation of + * volatiles/atomics provided by Unsafe. Insertions must in + * general use putOrderedObject as a form of releasing store to + * ensure that all writes to the task object are ordered before + * its publication in the queue. (Although we can avoid one case + * of this when locked in trySharedPush.) All removals entail a + * CAS to null. The array is always a power of two. To ensure + * safety of Unsafe array operations, all accesses perform + * explicit null checks and implicit bounds checks via + * power-of-two masking. + * + * In addition to basic queuing support, this class contains + * fields described elsewhere to control execution. It turns out + * to work better memory-layout-wise to include them in this + * class rather than a separate class. + * + * Performance on most platforms is very sensitive to placement of + * instances of both WorkQueues and their arrays -- we absolutely + * do not want multiple WorkQueue instances or multiple queue + * arrays sharing cache lines. (It would be best for queue objects + * and their arrays to share, but there is nothing available to + * help arrange that). Unfortunately, because they are recorded + * in a common array, WorkQueue instances are often moved to be + * adjacent by garbage collectors. To reduce impact, we use field + * padding that works OK on common platforms; this effectively + * trades off slightly slower average field access for the sake of + * avoiding really bad worst-case access. (Until better JVM + * support is in place, this padding is dependent on transient + * properties of JVM field layout rules.) We also take care in + * allocating and sizing and resizing the array. Non-shared queue + * arrays are initialized (via method growArray) by workers before + * use. Others are allocated on first use. */ - volatile ForkJoinWorkerThread[] workers; + static final class WorkQueue { + /** + * Capacity of work-stealing queue array upon initialization. + * Must be a power of two; at least 4, but set larger to + * reduce cacheline sharing among queues. + */ + static final int INITIAL_QUEUE_CAPACITY = 1 << 8; - /** - * Queue for external submissions. - */ - private final LinkedTransferQueue> submissionQueue; + /** + * Maximum size for queue arrays. Must be a power of two less + * than or equal to 1 << (31 - width of array entry) to ensure + * lack of wraparound of index calculations, but defined to a + * value a bit less than this to help users trap runaway + * programs before saturating systems. + */ + static final int MAXIMUM_QUEUE_CAPACITY = 1 << 26; // 64M - /** - * Lock protecting updates to workers array. - */ - private final ReentrantLock workerLock; + volatile long totalSteals; // cumulative number of steals + int seed; // for random scanning; initialize nonzero + volatile int eventCount; // encoded inactivation count; < 0 if inactive + int nextWait; // encoded record of next event waiter + int rescans; // remaining scans until block + int nsteals; // top-level task executions since last idle + final int mode; // lifo, fifo, or shared + int poolIndex; // index of this queue in pool (or 0) + int stealHint; // index of most recent known stealer + volatile int runState; // 1: locked, -1: terminate; else 0 + volatile int base; // index of next slot for poll + int top; // index of next slot for push + ForkJoinTask[] array; // the elements (initially unallocated) + final ForkJoinWorkerThread owner; // owning thread or null if shared + volatile Thread parker; // == owner during call to park; else null + ForkJoinTask currentJoin; // task being joined in awaitJoin + ForkJoinTask currentSteal; // current non-local task being executed + // Heuristic padding to ameliorate unfortunate memory placements + Object p00, p01, p02, p03, p04, p05, p06, p07, p08, p09, p0a; + + WorkQueue(ForkJoinWorkerThread owner, int mode) { + this.owner = owner; + this.mode = mode; + // Place indices in the center of array (that is not yet allocated) + base = top = INITIAL_QUEUE_CAPACITY >>> 1; + } - /** - * Latch released upon termination. - */ - private final Phaser termination; + /** + * Returns number of tasks in the queue. + */ + final int queueSize() { + int n = base - top; // non-owner callers must read base first + return (n >= 0) ? 0 : -n; + } - /** - * Creation factory for worker threads. - */ - private final ForkJoinWorkerThreadFactory factory; + /** + * Pushes a task. Call only by owner in unshared queues. + * + * @param task the task. Caller must ensure non-null. + * @param p if non-null, pool to signal if necessary + * @throw RejectedExecutionException if array cannot be resized + */ + final void push(ForkJoinTask task, ForkJoinPool p) { + ForkJoinTask[] a; + int s = top, m, n; + if ((a = array) != null) { // ignore if queue removed + U.putOrderedObject + (a, (((m = a.length - 1) & s) << ASHIFT) + ABASE, task); + if ((n = (top = s + 1) - base) <= 2) { + if (p != null) + p.signalWork(); + } + else if (n >= m) + growArray(true); + } + } - /** - * Sum of per-thread steal counts, updated only when threads are - * idle or terminating. - */ - private volatile long stealCount; + /** + * Pushes a task if lock is free and array is either big + * enough or can be resized to be big enough. + * + * @param task the task. Caller must ensure non-null. + * @return true if submitted + */ + final boolean trySharedPush(ForkJoinTask task) { + boolean submitted = false; + if (runState == 0 && U.compareAndSwapInt(this, RUNSTATE, 0, 1)) { + ForkJoinTask[] a = array; + int s = top, n = s - base; + try { + if ((a != null && n < a.length - 1) || + (a = growArray(false)) != null) { // must presize + int j = (((a.length - 1) & s) << ASHIFT) + ABASE; + U.putObject(a, (long)j, task); // don't need "ordered" + top = s + 1; + submitted = true; + } + } finally { + runState = 0; // unlock + } + } + return submitted; + } - /** - * Encoded record of top of treiber stack of threads waiting for - * events. The top 32 bits contain the count being waited for. The - * bottom 16 bits contains one plus the pool index of waiting - * worker thread. (Bits 16-31 are unused.) - */ - private volatile long eventWaiters; + /** + * Takes next task, if one exists, in FIFO order. + */ + final ForkJoinTask poll() { + ForkJoinTask[] a; int b, i; + while ((b = base) - top < 0 && (a = array) != null && + (i = (a.length - 1) & b) >= 0) { + int j = (i << ASHIFT) + ABASE; + ForkJoinTask t = (ForkJoinTask)U.getObjectVolatile(a, j); + if (t != null && base == b && + U.compareAndSwapObject(a, j, t, null)) { + base = b + 1; + return t; + } + } + return null; + } - private static final int EVENT_COUNT_SHIFT = 32; - private static final long WAITER_ID_MASK = (1L << 16) - 1L; + /** + * Takes next task, if one exists, in LIFO order. + * Call only by owner in unshared queues. + */ + final ForkJoinTask pop() { + ForkJoinTask t; int m; + ForkJoinTask[] a = array; + if (a != null && (m = a.length - 1) >= 0) { + for (int s; (s = top - 1) - base >= 0;) { + int j = ((m & s) << ASHIFT) + ABASE; + if ((t = (ForkJoinTask)U.getObjectVolatile(a, j)) == null) + break; + if (U.compareAndSwapObject(a, j, t, null)) { + top = s; + return t; + } + } + } + return null; + } - /** - * A counter for events that may wake up worker threads: - * - Submission of a new task to the pool - * - A worker pushing a task on an empty queue - * - termination - */ - private volatile int eventCount; + /** + * Takes next task, if one exists, in order specified by mode. + */ + final ForkJoinTask nextLocalTask() { + return mode == 0 ? pop() : poll(); + } - /** - * Encoded record of top of treiber stack of spare threads waiting - * for resumption. The top 16 bits contain an arbitrary count to - * avoid ABA effects. The bottom 16bits contains one plus the pool - * index of waiting worker thread. - */ - private volatile int spareWaiters; + /** + * Returns next task, if one exists, in order specified by mode. + */ + final ForkJoinTask peek() { + ForkJoinTask[] a = array; int m; + if (a == null || (m = a.length - 1) < 0) + return null; + int i = mode == 0 ? top - 1 : base; + int j = ((i & m) << ASHIFT) + ABASE; + return (ForkJoinTask)U.getObjectVolatile(a, j); + } - private static final int SPARE_COUNT_SHIFT = 16; - private static final int SPARE_ID_MASK = (1 << 16) - 1; + /** + * Returns task at index b if b is current base of queue. + */ + final ForkJoinTask pollAt(int b) { + ForkJoinTask[] a; int i; + ForkJoinTask task = null; + if ((a = array) != null && (i = ((a.length - 1) & b)) >= 0) { + int j = (i << ASHIFT) + ABASE; + ForkJoinTask t = (ForkJoinTask)U.getObjectVolatile(a, j); + if (t != null && base == b && + U.compareAndSwapObject(a, j, t, null)) { + base = b + 1; + task = t; + } + } + return task; + } - /** - * Lifecycle control. The low word contains the number of workers - * that are (probably) executing tasks. This value is atomically - * incremented before a worker gets a task to run, and decremented - * when worker has no tasks and cannot find any. Bits 16-18 - * contain runLevel value. When all are zero, the pool is - * running. Level transitions are monotonic (running -> shutdown - * -> terminating -> terminated) so each transition adds a bit. - * These are bundled together to ensure consistent read for - * termination checks (i.e., that runLevel is at least SHUTDOWN - * and active threads is zero). - * - * Notes: Most direct CASes are dependent on these bitfield - * positions. Also, this field is non-private to enable direct - * performance-sensitive CASes in ForkJoinWorkerThread. - */ - volatile int runState; + /** + * Pops the given task only if it is at the current top. + */ + final boolean tryUnpush(ForkJoinTask t) { + ForkJoinTask[] a; int s; + if ((a = array) != null && (s = top) != base && + U.compareAndSwapObject + (a, (((a.length - 1) & --s) << ASHIFT) + ABASE, t, null)) { + top = s; + return true; + } + return false; + } - // Note: The order among run level values matters. - private static final int RUNLEVEL_SHIFT = 16; - private static final int SHUTDOWN = 1 << RUNLEVEL_SHIFT; - private static final int TERMINATING = 1 << (RUNLEVEL_SHIFT + 1); - private static final int TERMINATED = 1 << (RUNLEVEL_SHIFT + 2); - private static final int ACTIVE_COUNT_MASK = (1 << RUNLEVEL_SHIFT) - 1; + /** + * Polls the given task only if it is at the current base. + */ + final boolean pollFor(ForkJoinTask task) { + ForkJoinTask[] a; int b, i; + if ((b = base) - top < 0 && (a = array) != null && + (i = (a.length - 1) & b) >= 0) { + int j = (i << ASHIFT) + ABASE; + if (U.getObjectVolatile(a, j) == task && base == b && + U.compareAndSwapObject(a, j, task, null)) { + base = b + 1; + return true; + } + } + return false; + } - /** - * Holds number of total (i.e., created and not yet terminated) - * and running (i.e., not blocked on joins or other managed sync) - * threads, packed together to ensure consistent snapshot when - * making decisions about creating and suspending spare - * threads. Updated only by CAS. Note that adding a new worker - * requires incrementing both counts, since workers start off in - * running state. - */ - private volatile int workerCounts; + /** + * If present, removes from queue and executes the given task, or + * any other cancelled task. Returns (true) immediately on any CAS + * or consistency check failure so caller can retry. + * + * @return false if no progress can be made + */ + final boolean tryRemoveAndExec(ForkJoinTask task) { + boolean removed = false, empty = true, progress = true; + ForkJoinTask[] a; int m, s, b, n; + if ((a = array) != null && (m = a.length - 1) >= 0 && + (n = (s = top) - (b = base)) > 0) { + for (ForkJoinTask t;;) { // traverse from s to b + int j = ((--s & m) << ASHIFT) + ABASE; + t = (ForkJoinTask)U.getObjectVolatile(a, j); + if (t == null) // inconsistent length + break; + else if (t == task) { + if (s + 1 == top) { // pop + if (!U.compareAndSwapObject(a, j, task, null)) + break; + top = s; + removed = true; + } + else if (base == b) // replace with proxy + removed = U.compareAndSwapObject(a, j, task, + new EmptyTask()); + break; + } + else if (t.status >= 0) + empty = false; + else if (s + 1 == top) { // pop and throw away + if (U.compareAndSwapObject(a, j, t, null)) + top = s; + break; + } + if (--n == 0) { + if (!empty && base == b) + progress = false; + break; + } + } + } + if (removed) + task.doExec(); + return progress; + } - private static final int TOTAL_COUNT_SHIFT = 16; - private static final int RUNNING_COUNT_MASK = (1 << TOTAL_COUNT_SHIFT) - 1; - private static final int ONE_RUNNING = 1; - private static final int ONE_TOTAL = 1 << TOTAL_COUNT_SHIFT; + /** + * Initializes or doubles the capacity of array. Call either + * by owner or with lock held -- it is OK for base, but not + * top, to move while resizings are in progress. + * + * @param rejectOnFailure if true, throw exception if capacity + * exceeded (relayed ultimately to user); else return null. + */ + final ForkJoinTask[] growArray(boolean rejectOnFailure) { + ForkJoinTask[] oldA = array; + int size = oldA != null ? oldA.length << 1 : INITIAL_QUEUE_CAPACITY; + if (size <= MAXIMUM_QUEUE_CAPACITY) { + int oldMask, t, b; + ForkJoinTask[] a = array = new ForkJoinTask[size]; + if (oldA != null && (oldMask = oldA.length - 1) >= 0 && + (t = top) - (b = base) > 0) { + int mask = size - 1; + do { + ForkJoinTask x; + int oldj = ((b & oldMask) << ASHIFT) + ABASE; + int j = ((b & mask) << ASHIFT) + ABASE; + x = (ForkJoinTask)U.getObjectVolatile(oldA, oldj); + if (x != null && + U.compareAndSwapObject(oldA, oldj, x, null)) + U.putObjectVolatile(a, j, x); + } while (++b != t); + } + return a; + } + else if (!rejectOnFailure) + return null; + else + throw new RejectedExecutionException("Queue capacity exceeded"); + } - /** - * The target parallelism level. - * Accessed directly by ForkJoinWorkerThreads. - */ - final int parallelism; + /** + * Removes and cancels all known tasks, ignoring any exceptions. + */ + final void cancelAll() { + ForkJoinTask.cancelIgnoringExceptions(currentJoin); + ForkJoinTask.cancelIgnoringExceptions(currentSteal); + for (ForkJoinTask t; (t = poll()) != null; ) + ForkJoinTask.cancelIgnoringExceptions(t); + } - /** - * True if use local fifo, not default lifo, for local polling - * Read by, and replicated by ForkJoinWorkerThreads - */ - final boolean locallyFifo; + // Execution methods - /** - * The uncaught exception handler used when any worker abruptly - * terminates. - */ - private final Thread.UncaughtExceptionHandler ueh; + /** + * Removes and runs tasks until empty, using local mode + * ordering. + */ + final void runLocalTasks() { + if (base - top < 0) { + for (ForkJoinTask t; (t = nextLocalTask()) != null; ) + t.doExec(); + } + } - /** - * Pool number, just for assigning useful names to worker threads - */ - private final int poolNumber; + /** + * Executes a top-level task and any local tasks remaining + * after execution. + * + * @return true unless terminating + */ + final boolean runTask(ForkJoinTask t) { + boolean alive = true; + if (t != null) { + currentSteal = t; + t.doExec(); + runLocalTasks(); + ++nsteals; + currentSteal = null; + } + else if (runState < 0) // terminating + alive = false; + return alive; + } + /** + * Executes a non-top-level (stolen) task. + */ + final void runSubtask(ForkJoinTask t) { + if (t != null) { + ForkJoinTask ps = currentSteal; + currentSteal = t; + t.doExec(); + currentSteal = ps; + } + } - // Utilities for CASing fields. Note that most of these - // are usually manually inlined by callers + /** + * Computes next value for random probes. Scans don't require + * a very high quality generator, but also not a crummy one. + * Marsaglia xor-shift is cheap and works well enough. Note: + * This is manually inlined in several usages in ForkJoinPool + * to avoid writes inside busy scan loops. + */ + final int nextSeed() { + int r = seed; + r ^= r << 13; + r ^= r >>> 17; + r ^= r << 5; + return seed = r; + } - /** - * Increments running count part of workerCounts - */ - final void incrementRunningCount() { - int c; - do {} while (!UNSAFE.compareAndSwapInt(this, workerCountsOffset, - c = workerCounts, - c + ONE_RUNNING)); + // Unsafe mechanics + private static final sun.misc.Unsafe U; + private static final long RUNSTATE; + private static final int ABASE; + private static final int ASHIFT; + static { + int s; + try { + U = getUnsafe(); + Class k = WorkQueue.class; + Class ak = ForkJoinTask[].class; + RUNSTATE = U.objectFieldOffset + (k.getDeclaredField("runState")); + ABASE = U.arrayBaseOffset(ak); + s = U.arrayIndexScale(ak); + } catch (Exception e) { + throw new Error(e); + } + if ((s & (s-1)) != 0) + throw new Error("data type scale not a power of two"); + ASHIFT = 31 - Integer.numberOfLeadingZeros(s); + } } /** - * Tries to decrement running count unless already zero + * Class for artificial tasks that are used to replace the target + * of local joins if they are removed from an interior queue slot + * in WorkQueue.tryRemoveAndExec. We don't need the proxy to + * actually do anything beyond having a unique identity. */ - final boolean tryDecrementRunningCount() { - int wc = workerCounts; - if ((wc & RUNNING_COUNT_MASK) == 0) - return false; - return UNSAFE.compareAndSwapInt(this, workerCountsOffset, - wc, wc - ONE_RUNNING); + static final class EmptyTask extends ForkJoinTask { + EmptyTask() { status = ForkJoinTask.NORMAL; } // force done + public Void getRawResult() { return null; } + public void setRawResult(Void x) {} + public boolean exec() { return true; } } /** - * Forces decrement of encoded workerCounts, awaiting nonzero if - * (rarely) necessary when other count updates lag. - * - * @param dr -- either zero or ONE_RUNNING - * @param dt == either zero or ONE_TOTAL + * Per-thread records for (typically non-FJ) threads that submit + * to pools. Cureently holds only psuedo-random seed / index that + * is used to choose submission queues in method doSubmit. In the + * future, this may incorporate a means to implement different + * task rejection and resubmission policies. */ - private void decrementWorkerCounts(int dr, int dt) { - for (;;) { - int wc = workerCounts; - if ((wc & RUNNING_COUNT_MASK) - dr < 0 || - (wc >>> TOTAL_COUNT_SHIFT) - dt < 0) { - if ((runState & TERMINATED) != 0) - return; // lagging termination on a backout - Thread.yield(); - } - if (UNSAFE.compareAndSwapInt(this, workerCountsOffset, - wc, wc - (dr + dt))) - return; + static final class Submitter { + int seed; // seed for random submission queue selection + + // Heuristic padding to ameliorate unfortunate memory placements + int p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, pa, pb, pc, pd, pe; + + Submitter() { + // Use identityHashCode, forced negative, for seed + seed = System.identityHashCode(Thread.currentThread()) | (1 << 31); } - } - /** - * Increments event count - */ - private void advanceEventCount() { - int c; - do {} while(!UNSAFE.compareAndSwapInt(this, eventCountOffset, - c = eventCount, c+1)); + /** + * Computes next value for random probes. Like method + * WorkQueue.nextSeed, this is manually inlined in several + * usages to avoid writes inside busy loops. + */ + final int nextSeed() { + int r = seed; + r ^= r << 13; + r ^= r >>> 17; + return seed = r ^= r << 5; + } } - /** - * Tries incrementing active count; fails on contention. - * Called by workers before executing tasks. - * - * @return true on success - */ - final boolean tryIncrementActiveCount() { - int c; - return UNSAFE.compareAndSwapInt(this, runStateOffset, - c = runState, c + 1); + /** ThreadLocal class for Submitters */ + static final class ThreadSubmitter extends ThreadLocal { + public Submitter initialValue() { return new Submitter(); } } /** - * Tries decrementing active count; fails on contention. - * Called when workers cannot find tasks to run. + * Per-thread submission bookeeping. Shared across all pools + * to reduce ThreadLocal pollution and because random motion + * to avoid contention in one pool is likely to hold for others. */ - final boolean tryDecrementActiveCount() { - int c; - return UNSAFE.compareAndSwapInt(this, runStateOffset, - c = runState, c - 1); - } + static final ThreadSubmitter submitters = new ThreadSubmitter(); /** - * Advances to at least the given level. Returns true if not - * already in at least the given level. + * Top-level runloop for workers */ - private boolean advanceRunLevel(int level) { - for (;;) { - int s = runState; - if ((s & level) != 0) - return false; - if (UNSAFE.compareAndSwapInt(this, runStateOffset, s, s | level)) - return true; - } + final void runWorker(ForkJoinWorkerThread wt) { + // Initialize queue array and seed in this thread + WorkQueue w = wt.workQueue; + w.growArray(false); + // Same initial hash as Submitters + w.seed = System.identityHashCode(Thread.currentThread()) | (1 << 31); + + do {} while (w.runTask(scan(w))); } - // workers array maintenance + // Creating, registering and deregistering workers /** - * Records and returns a workers array index for new worker. + * Tries to create and start a worker */ - private int recordWorker(ForkJoinWorkerThread w) { - // Try using slot totalCount-1. If not available, scan and/or resize - int k = (workerCounts >>> TOTAL_COUNT_SHIFT) - 1; - final ReentrantLock lock = this.workerLock; - lock.lock(); + private void addWorker() { + Throwable ex = null; + ForkJoinWorkerThread w = null; try { - ForkJoinWorkerThread[] ws = workers; - int n = ws.length; - if (k < 0 || k >= n || ws[k] != null) { - for (k = 0; k < n && ws[k] != null; ++k) - ; - if (k == n) - ws = Arrays.copyOf(ws, n << 1); + if ((w = factory.newThread(this)) != null) { + w.start(); + return; } - ws[k] = w; - workers = ws; // volatile array write ensures slot visibility - } finally { - lock.unlock(); + } catch (Throwable e) { + ex = e; } - return k; + deregisterWorker(w, ex); } /** - * Nulls out record of worker in workers array + * Callback from ForkJoinWorkerThread constructor to assign a + * public name. This must be separate from registerWorker because + * it is called during the "super" constructor call in + * ForkJoinWorkerThread. */ - private void forgetWorker(ForkJoinWorkerThread w) { - int idx = w.poolIndex; - // Locking helps method recordWorker avoid unecessary expansion - final ReentrantLock lock = this.workerLock; + final String nextWorkerName() { + return workerNamePrefix.concat + (Integer.toString(nextWorkerNumber.addAndGet(1))); + } + + /** + * Callback from ForkJoinWorkerThread constructor to establish and + * record its WorkQueue. + * + * @param wt the worker thread + */ + final void registerWorker(ForkJoinWorkerThread wt) { + WorkQueue w = wt.workQueue; + ReentrantLock lock = this.lock; lock.lock(); try { - ForkJoinWorkerThread[] ws = workers; - if (idx >= 0 && idx < ws.length && ws[idx] == w) // verify - ws[idx] = null; + int k = nextPoolIndex; + WorkQueue[] ws = workQueues; + if (ws != null) { // ignore on shutdown + int n = ws.length; + if (k < 0 || (k & 1) == 0 || k >= n || ws[k] != null) { + for (k = 1; k < n && ws[k] != null; k += 2) + ; // workers are at odd indices + if (k >= n) // resize + workQueues = ws = Arrays.copyOf(ws, n << 1); + } + w.poolIndex = k; + w.eventCount = ~(k >>> 1) & SMASK; // Set up wait count + ws[k] = w; // record worker + nextPoolIndex = k + 2; + int rs = runState; + int m = rs & SMASK; // recalculate runState mask + if (k > m) + m = (m << 1) + 1; + runState = (rs & SHUTDOWN) | ((rs + RS_SEQ) & RS_SEQ_MASK) | m; + } } finally { lock.unlock(); } } - // adding and removing workers - /** - * Tries to create and add new worker. Assumes that worker counts - * are already updated to accommodate the worker, so adjusts on - * failure. + * Final callback from terminating worker, as well as failure to + * construct or start a worker in addWorker. Removes record of + * worker from array, and adjusts counts. If pool is shutting + * down, tries to complete termination. * - * @return the worker, or null on failure + * @param wt the worker thread or null if addWorker failed + * @param ex the exception causing failure, or null if none */ - private ForkJoinWorkerThread addWorker() { - ForkJoinWorkerThread w = null; - try { - w = factory.newThread(this); - } finally { // Adjust on either null or exceptional factory return - if (w == null) { - decrementWorkerCounts(ONE_RUNNING, ONE_TOTAL); - tryTerminate(false); // in case of failure during shutdown + final void deregisterWorker(ForkJoinWorkerThread wt, Throwable ex) { + WorkQueue w = null; + if (wt != null && (w = wt.workQueue) != null) { + w.runState = -1; // ensure runState is set + stealCount.getAndAdd(w.totalSteals + w.nsteals); + int idx = w.poolIndex; + ReentrantLock lock = this.lock; + lock.lock(); + try { // remove record from array + WorkQueue[] ws = workQueues; + if (ws != null && idx >= 0 && idx < ws.length && ws[idx] == w) + ws[nextPoolIndex = idx] = null; + } finally { + lock.unlock(); } } - if (w != null) { - w.start(recordWorker(w), ueh); - advanceEventCount(); + + long c; // adjust ctl counts + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, (((c - AC_UNIT) & AC_MASK) | + ((c - TC_UNIT) & TC_MASK) | + (c & ~(AC_MASK|TC_MASK))))); + + if (!tryTerminate(false) && w != null) { + w.cancelAll(); // cancel remaining tasks + if (w.array != null) // suppress signal if never ran + signalWork(); // wake up or create replacement } - return w; + + if (ex != null) // rethrow + U.throwException(ex); } /** - * Final callback from terminating worker. Removes record of - * worker from array, and adjusts counts. If pool is shutting - * down, tries to complete terminatation. + * Tries to add and register a new queue at the given index. * - * @param w the worker + * @param idx the workQueues array index to register the queue + * @return the queue, or null if could not add because could + * not acquire lock or idx is unusable */ - final void workerTerminated(ForkJoinWorkerThread w) { - forgetWorker(w); - decrementWorkerCounts(w.isTrimmed()? 0 : ONE_RUNNING, ONE_TOTAL); - while (w.stealCount != 0) // collect final count - tryAccumulateStealCount(w); - tryTerminate(false); + private WorkQueue tryAddSharedQueue(int idx) { + WorkQueue q = null; + ReentrantLock lock = this.lock; + if (idx >= 0 && (idx & 1) == 0 && !lock.isLocked()) { + // create queue outside of lock but only if apparently free + WorkQueue nq = new WorkQueue(null, SHARED_QUEUE); + if (lock.tryLock()) { + try { + WorkQueue[] ws = workQueues; + if (ws != null && idx < ws.length) { + if ((q = ws[idx]) == null) { + int rs; // update runState seq + ws[idx] = q = nq; + runState = (((rs = runState) & SHUTDOWN) | + ((rs + RS_SEQ) & ~SHUTDOWN)); + } + } + } finally { + lock.unlock(); + } + } + } + return q; } - // Waiting for and signalling events + // Maintaining ctl counts /** - * Releases workers blocked on a count not equal to current count. - * Normally called after precheck that eventWaiters isn't zero to - * avoid wasted array checks. Gives up upon a change in count or - * contention, letting other workers take over. - */ - private void releaseEventWaiters() { - ForkJoinWorkerThread[] ws = workers; - int n = ws.length; - long h = eventWaiters; - int ec = eventCount; - ForkJoinWorkerThread w; int id; - while ((int)(h >>> EVENT_COUNT_SHIFT) != ec && - (id = ((int)(h & WAITER_ID_MASK)) - 1) >= 0 && - id < n && (w = ws[id]) != null && - UNSAFE.compareAndSwapLong(this, eventWaitersOffset, - h, h = w.nextWaiter)) { - LockSupport.unpark(w); - if (eventWaiters != h || eventCount != ec) - break; - } + * Increments active count; mainly called upon return from blocking. + */ + final void incrementActiveCount() { + long c; + do {} while (!U.compareAndSwapLong(this, CTL, c = ctl, c + AC_UNIT)); } /** - * Tries to advance eventCount and releases waiters. Called only - * from workers. + * Activates or creates a worker. */ final void signalWork() { - int c; // try to increment event count -- CAS failure OK - UNSAFE.compareAndSwapInt(this, eventCountOffset, c = eventCount, c+1); - if (eventWaiters != 0L) - releaseEventWaiters(); - } - - /** - * Adds the given worker to event queue and blocks until - * terminating or event count advances from the workers - * lastEventCount value - * - * @param w the calling worker thread - */ - private void eventSync(ForkJoinWorkerThread w) { - int ec = w.lastEventCount; - long nh = (((long)ec) << EVENT_COUNT_SHIFT) | ((long)(w.poolIndex+1)); - long h; - while ((runState < SHUTDOWN || !tryTerminate(false)) && - (((int)((h = eventWaiters) & WAITER_ID_MASK)) == 0 || - (int)(h >>> EVENT_COUNT_SHIFT) == ec) && - eventCount == ec) { - if (UNSAFE.compareAndSwapLong(this, eventWaitersOffset, - w.nextWaiter = h, nh)) { - awaitEvent(w, ec); - break; + /* + * The while condition is true if: (there is are too few total + * workers OR there is at least one waiter) AND (there are too + * few active workers OR the pool is terminating). The value + * of e distinguishes the remaining cases: zero (no waiters) + * for create, negative if terminating (in which case do + * nothing), else release a waiter. The secondary checks for + * release (non-null array etc) can fail if the pool begins + * terminating after the test, and don't impose any added cost + * because JVMs must perform null and bounds checks anyway. + */ + long c; int e, u; + while ((((e = (int)(c = ctl)) | (u = (int)(c >>> 32))) & + (INT_SIGN|SHORT_SIGN)) == (INT_SIGN|SHORT_SIGN)) { + WorkQueue[] ws = workQueues; int i; WorkQueue w; Thread p; + if (e == 0) { // add a new worker + if (U.compareAndSwapLong + (this, CTL, c, (long)(((u + UTC_UNIT) & UTC_MASK) | + ((u + UAC_UNIT) & UAC_MASK)) << 32)) { + addWorker(); + break; + } } - } - } - - /** - * Blocks the given worker (that has already been entered as an - * event waiter) until terminating or event count advances from - * the given value. The oldest (first) waiter uses a timed wait to - * occasionally one-by-one shrink the number of workers (to a - * minumum of one) if the pool has not been used for extended - * periods. - * - * @param w the calling worker thread - * @param ec the count - */ - private void awaitEvent(ForkJoinWorkerThread w, int ec) { - while (eventCount == ec) { - if (tryAccumulateStealCount(w)) { // transfer while idle - boolean untimed = (w.nextWaiter != 0L || - (workerCounts & RUNNING_COUNT_MASK) <= 1); - long startTime = untimed? 0 : System.nanoTime(); - Thread.interrupted(); // clear/ignore interrupt - if (eventCount != ec || !w.isRunning() || - runState >= TERMINATING) // recheck after clear + else if (e > 0 && ws != null && + (i = ((~e << 1) | 1) & SMASK) < ws.length && + (w = ws[i]) != null && + w.eventCount == (e | INT_SIGN)) { + if (U.compareAndSwapLong + (this, CTL, c, (((long)(w.nextWait & E_MASK)) | + ((long)(u + UAC_UNIT) << 32)))) { + w.eventCount = (e + E_SEQ) & E_MASK; + if ((p = w.parker) != null) + U.unpark(p); // release a waiting worker break; - if (untimed) - LockSupport.park(w); - else { - LockSupport.parkNanos(w, SHRINK_RATE_NANOS); - if (eventCount != ec || !w.isRunning() || - runState >= TERMINATING) - break; - if (System.nanoTime() - startTime >= SHRINK_RATE_NANOS) - tryShutdownWaiter(ec); } } + else + break; } } /** - * Callback from the oldest waiter in awaitEvent waking up after a - * period of non-use. Tries (once) to shutdown an event waiter (or - * a spare, if one exists). Note that we don't need CAS or locks - * here because the method is called only from one thread - * occasionally waking (and even misfires are OK). Note that - * until the shutdown worker fully terminates, workerCounts - * will overestimate total count, which is tolerable. - * - * @param ec the event count waited on by caller (to abort - * attempt if count has since changed). - */ - private void tryShutdownWaiter(int ec) { - if (spareWaiters != 0) { // prefer killing spares - tryShutdownSpare(); - return; - } - ForkJoinWorkerThread[] ws = workers; - int n = ws.length; - long h = eventWaiters; - ForkJoinWorkerThread w; int id; long nh; - if (runState == 0 && - submissionQueue.isEmpty() && - eventCount == ec && - (id = ((int)(h & WAITER_ID_MASK)) - 1) >= 0 && - id < n && (w = ws[id]) != null && - (nh = w.nextWaiter) != 0L && // keep at least one worker - UNSAFE.compareAndSwapLong(this, eventWaitersOffset, h, nh)) { - w.shutdown(); - LockSupport.unpark(w); + * Tries to decrement active count (sometimes implicitly) and + * possibly release or create a compensating worker in preparation + * for blocking. Fails on contention or termination. + * + * @return true if the caller can block, else should recheck and retry + */ + final boolean tryCompensate() { + WorkQueue[] ws; WorkQueue w; Thread p; + int pc = parallelism, e, u, ac, tc, i; + long c = ctl; + + if ((e = (int)c) >= 0) { + if ((ac = ((u = (int)(c >>> 32)) >> UAC_SHIFT)) <= 0 && + e != 0 && (ws = workQueues) != null && + (i = ((~e << 1) | 1) & SMASK) < ws.length && + (w = ws[i]) != null) { + if (w.eventCount == (e | INT_SIGN) && + U.compareAndSwapLong + (this, CTL, c, ((long)(w.nextWait & E_MASK) | + (c & (AC_MASK|TC_MASK))))) { + w.eventCount = (e + E_SEQ) & E_MASK; + if ((p = w.parker) != null) + U.unpark(p); + return true; // release an idle worker + } + } + else if ((tc = (short)(u >>> UTC_SHIFT)) >= 0 && ac + pc > 1) { + long nc = ((c - AC_UNIT) & AC_MASK) | (c & ~AC_MASK); + if (U.compareAndSwapLong(this, CTL, c, nc)) + return true; // no compensation needed + } + else if (tc + pc < MAX_ID) { + long nc = ((c + TC_UNIT) & TC_MASK) | (c & ~TC_MASK); + if (U.compareAndSwapLong(this, CTL, c, nc)) { + addWorker(); + return true; // create replacement + } + } } - releaseEventWaiters(); + return false; } - // Maintaining spares - - /** - * Pushes worker onto the spare stack - */ - final void pushSpare(ForkJoinWorkerThread w) { - int ns = (++w.spareCount << SPARE_COUNT_SHIFT) | (w.poolIndex + 1); - do {} while (!UNSAFE.compareAndSwapInt(this, spareWaitersOffset, - w.nextSpare = spareWaiters,ns)); - } + // Submissions /** - * Callback from oldest spare occasionally waking up. Tries - * (once) to shutdown a spare. Same idea as tryShutdownWaiter. + * Unless shutting down, adds the given task to a submission queue + * at submitter's current queue index. If no queue exists at the + * index, one is created unless pool lock is busy. If the queue + * and/or lock are busy, another index is randomly chosen. */ - final void tryShutdownSpare() { - int sw, id; - ForkJoinWorkerThread w; - ForkJoinWorkerThread[] ws; - if ((id = ((sw = spareWaiters) & SPARE_ID_MASK) - 1) >= 0 && - id < (ws = workers).length && (w = ws[id]) != null && - (workerCounts & RUNNING_COUNT_MASK) >= parallelism && - UNSAFE.compareAndSwapInt(this, spareWaitersOffset, - sw, w.nextSpare)) { - w.shutdown(); - LockSupport.unpark(w); - advanceEventCount(); + private void doSubmit(ForkJoinTask task) { + if (task == null) + throw new NullPointerException(); + Submitter s = submitters.get(); + for (int r = s.seed;;) { + WorkQueue q; int k; + int rs = runState, m = rs & SMASK; + WorkQueue[] ws = workQueues; + if (rs < 0 || ws == null) // shutting down + throw new RejectedExecutionException(); + if (ws.length > m && // k must be at index + ((q = ws[k = (r << 1) & m]) != null || + (q = tryAddSharedQueue(k)) != null) && + q.trySharedPush(task)) { + signalWork(); + return; + } + r ^= r << 13; // xorshift seed to new position + r ^= r >>> 17; + if (((s.seed = r ^= r << 5) & m) == 0) + Thread.yield(); // occasionally yield if busy + } + } + + + // Scanning for tasks + + /** + * Scans for and, if found, returns one task, else possibly + * inactivates the worker. This method operates on single reads of + * volatile state and is designed to be re-invoked continuously in + * part because it returns upon detecting inconsistencies, + * contention, or state changes that indicate possible success on + * re-invocation. + * + * The scan searches for tasks across queues, randomly selecting + * the first #queues probes, favoring steals 2:1 over submissions + * (by exploiting even/odd indexing), and then performing a + * circular sweep of all queues. The scan terminates upon either + * finding a non-empty queue, or completing a full sweep. If the + * worker is not inactivated, it takes and returns a task from + * this queue. On failure to find a task, we take one of the + * following actions, after which the caller will retry calling + * this method unless terminated. + * + * * If not a complete sweep, try to release a waiting worker. If + * the scan terminated because the worker is inactivated, then the + * released worker will often be the calling worker, and it can + * succeed obtaining a task on the next call. Or maybe it is + * another worker, but with same net effect. Releasing in other + * cases as well ensures that we have enough workers running. + * + * * If the caller has run a task since the last empty scan, + * return (to allow rescan) if other workers are not also yet + * enqueued. Field WorkQueue.rescans counts down on each scan to + * ensure eventual inactivation, and occasional calls to + * Thread.yield to help avoid interference with more useful + * activities on the system. + * + * * If pool is terminating, terminate the worker. + * + * * If not already enqueued, try to inactivate and enqueue the + * worker on wait queue. + * + * * If already enqueued and none of the above apply, either park + * awaiting signal, or if this is the most recent waiter and pool + * is quiescent, relay to idleAwaitWork to check for termination + * and possibly shrink pool. + * + * @param w the worker (via its WorkQueue) + * @return a task or null of none found + */ + private final ForkJoinTask scan(WorkQueue w) { + boolean swept = false; // true after full empty scan + WorkQueue[] ws; // volatile read order matters + int r = w.seed, ec = w.eventCount; // ec is negative if inactive + int rs = runState, m = rs & SMASK; + if ((ws = workQueues) != null && ws.length > m) { + ForkJoinTask task = null; + for (int k = 0, j = -2 - m; ; ++j) { + WorkQueue q; int b; + if (j < 0) { // random probes while j negative + r ^= r << 13; r ^= r >>> 17; k = (r ^= r << 5) | (j & 1); + } // worker (not submit) for odd j + else // cyclic scan when j >= 0 + k += (m >>> 1) | 1; // step by half to reduce bias + + if ((q = ws[k & m]) != null && (b = q.base) - q.top < 0) { + if (ec >= 0) + task = q.pollAt(b); // steal + break; + } + else if (j > m) { + if (rs == runState) // staleness check + swept = true; + break; + } + } + w.seed = r; // save seed for next scan + if (task != null) + return task; + } + + // Decode ctl on empty scan + long c = ctl; int e = (int)c, a = (int)(c >> AC_SHIFT), nr, ns; + if (!swept) { // try to release a waiter + WorkQueue v; Thread p; + if (e > 0 && a < 0 && ws != null && + (v = ws[((~e << 1) | 1) & m]) != null && + v.eventCount == (e | INT_SIGN) && U.compareAndSwapLong + (this, CTL, c, ((long)(v.nextWait & E_MASK) | + ((c + AC_UNIT) & (AC_MASK|TC_MASK))))) { + v.eventCount = (e + E_SEQ) & E_MASK; + if ((p = v.parker) != null) + U.unpark(p); + } } + else if ((nr = w.rescans) > 0) { // continue rescanning + int ac = a + parallelism; + if ((w.rescans = (ac < nr) ? ac : nr - 1) > 0 && w.seed < 0 && + w.eventCount == ec) + Thread.yield(); // 1 bit randomness for yield call + } + else if (e < 0) // pool is terminating + w.runState = -1; + else if (ec >= 0) { // try to enqueue + long nc = (long)ec | ((c - AC_UNIT) & (AC_MASK|TC_MASK)); + w.nextWait = e; + w.eventCount = ec | INT_SIGN; // mark as inactive + if (!U.compareAndSwapLong(this, CTL, c, nc)) + w.eventCount = ec; // back out on CAS failure + else if ((ns = w.nsteals) != 0) { // set rescans if ran task + if (a <= 0) // ... unless too many active + w.rescans = a + parallelism; + w.nsteals = 0; + w.totalSteals += ns; + } + } + else{ // already queued + if (parallelism == -a) + idleAwaitWork(w); // quiescent + if (w.eventCount == ec) { + Thread.interrupted(); // clear status + ForkJoinWorkerThread wt = w.owner; + U.putObject(wt, PARKBLOCKER, this); + w.parker = wt; // emulate LockSupport.park + if (w.eventCount == ec) // recheck + U.park(false, 0L); // block + w.parker = null; + U.putObject(wt, PARKBLOCKER, null); + } + } + return null; } /** - * Tries (once) to resume a spare if worker counts match - * the given count. - * - * @param wc workerCounts value on invocation of this method - */ - private void tryResumeSpare(int wc) { - ForkJoinWorkerThread[] ws = workers; - int n = ws.length; - int sw, id, rs; ForkJoinWorkerThread w; - if ((id = ((sw = spareWaiters) & SPARE_ID_MASK) - 1) >= 0 && - id < n && (w = ws[id]) != null && - (rs = runState) < TERMINATING && - eventWaiters == 0L && workerCounts == wc) { - // In case all workers busy, heuristically back off to let settle - Thread.yield(); - if (eventWaiters == 0L && runState == rs && // recheck - workerCounts == wc && spareWaiters == sw && - UNSAFE.compareAndSwapInt(this, spareWaitersOffset, - sw, w.nextSpare)) { - int c; // increment running count before resume - do {} while(!UNSAFE.compareAndSwapInt - (this, workerCountsOffset, - c = workerCounts, c + ONE_RUNNING)); - if (w.tryUnsuspend()) - LockSupport.unpark(w); - else // back out if w was shutdown - decrementWorkerCounts(ONE_RUNNING, 0); + * If inactivating worker w has caused pool to become quiescent, + * checks for pool termination, and, so long as this is not the + * only worker, waits for event for up to SHRINK_RATE nanosecs. + * On timeout, if ctl has not changed, terminates the worker, + * which will in turn wake up another worker to possibly repeat + * this process. + * + * @param w the calling worker + */ + private void idleAwaitWork(WorkQueue w) { + long c; int nw, ec; + if (!tryTerminate(false) && + (int)((c = ctl) >> AC_SHIFT) + parallelism == 0 && + (ec = w.eventCount) == ((int)c | INT_SIGN) && + (nw = w.nextWait) != 0) { + long nc = ((long)(nw & E_MASK) | // ctl to restore on timeout + ((c + AC_UNIT) & AC_MASK) | (c & TC_MASK)); + ForkJoinTask.helpExpungeStaleExceptions(); // help clean + ForkJoinWorkerThread wt = w.owner; + while (ctl == c) { + long startTime = System.nanoTime(); + Thread.interrupted(); // timed variant of version in scan() + U.putObject(wt, PARKBLOCKER, this); + w.parker = wt; + if (ctl == c) + U.park(false, SHRINK_RATE); + w.parker = null; + U.putObject(wt, PARKBLOCKER, null); + if (ctl != c) + break; + if (System.nanoTime() - startTime >= SHRINK_TIMEOUT && + U.compareAndSwapLong(this, CTL, c, nc)) { + w.runState = -1; // shrink + w.eventCount = (ec + E_SEQ) | E_MASK; + break; + } } } } - // adding workers on demand - /** - * Adds one or more workers if needed to establish target parallelism. - * Retries upon contention. - */ - private void addWorkerIfBelowTarget() { - int pc = parallelism; - int wc; - while (((wc = workerCounts) >>> TOTAL_COUNT_SHIFT) < pc && - runState < TERMINATING) { - if (UNSAFE.compareAndSwapInt(this, workerCountsOffset, wc, - wc + (ONE_RUNNING|ONE_TOTAL))) { - if (addWorker() == null) - break; + * Tries to locate and execute tasks for a stealer of the given + * task, or in turn one of its stealers, Traces currentSteal -> + * currentJoin links looking for a thread working on a descendant + * of the given task and with a non-empty queue to steal back and + * execute tasks from. The first call to this method upon a + * waiting join will often entail scanning/search, (which is OK + * because the joiner has nothing better to do), but this method + * leaves hints in workers to speed up subsequent calls. The + * implementation is very branchy to cope with potential + * inconsistencies or loops encountering chains that are stale, + * unknown, or of length greater than MAX_HELP_DEPTH links. All + * of these cases are dealt with by just retrying by caller. + * + * @param joiner the joining worker + * @param task the task to join + * @return true if found or ran a task (and so is immediately retryable) + */ + final boolean tryHelpStealer(WorkQueue joiner, ForkJoinTask task) { + ForkJoinTask subtask; // current target + boolean progress = false; + int depth = 0; // current chain depth + int m = runState & SMASK; + WorkQueue[] ws = workQueues; + + if (ws != null && ws.length > m && (subtask = task).status >= 0) { + outer:for (WorkQueue j = joiner;;) { + // Try to find the stealer of subtask, by first using hint + WorkQueue stealer = null; + WorkQueue v = ws[j.stealHint & m]; + if (v != null && v.currentSteal == subtask) + stealer = v; + else { + for (int i = 1; i <= m; i += 2) { + if ((v = ws[i]) != null && v.currentSteal == subtask) { + stealer = v; + j.stealHint = i; // save hint + break; + } + } + if (stealer == null) + break; + } + + for (WorkQueue q = stealer;;) { // Try to help stealer + ForkJoinTask t; int b; + if (task.status < 0) + break outer; + if ((b = q.base) - q.top < 0) { + progress = true; + if (subtask.status < 0) + break outer; // stale + if ((t = q.pollAt(b)) != null) { + stealer.stealHint = joiner.poolIndex; + joiner.runSubtask(t); + } + } + else { // empty - try to descend to find stealer's stealer + ForkJoinTask next = stealer.currentJoin; + if (++depth == MAX_HELP_DEPTH || subtask.status < 0 || + next == null || next == subtask) + break outer; // max depth, stale, dead-end, cyclic + subtask = next; + j = stealer; + break; + } + } } } + return progress; } /** - * Tries (once) to add a new worker if all existing workers are - * busy, and there are either no running workers or the deficit is - * at least twice the surplus. + * If task is at base of some steal queue, steals and executes it. * - * @param wc workerCounts value on invocation of this method + * @param joiner the joining worker + * @param task the task */ - private void tryAddWorkerIfBusy(int wc) { - int tc, rc, rs; - int pc = parallelism; - if ((tc = wc >>> TOTAL_COUNT_SHIFT) < MAX_WORKERS && - ((rc = wc & RUNNING_COUNT_MASK) == 0 || - rc < pc - ((tc - pc) << 1)) && - (rs = runState) < TERMINATING && - (rs & ACTIVE_COUNT_MASK) == tc) { - // Since all workers busy, heuristically back off to let settle - Thread.yield(); - if (eventWaiters == 0L && spareWaiters == 0 && // recheck - runState == rs && workerCounts == wc && - UNSAFE.compareAndSwapInt(this, workerCountsOffset, wc, - wc + (ONE_RUNNING|ONE_TOTAL))) - addWorker(); + final void tryPollForAndExec(WorkQueue joiner, ForkJoinTask task) { + WorkQueue[] ws; + int m = runState & SMASK; + if ((ws = workQueues) != null && ws.length > m) { + for (int j = 1; j <= m && task.status >= 0; j += 2) { + WorkQueue q = ws[j]; + if (q != null && q.pollFor(task)) { + joiner.runSubtask(task); + break; + } + } } } /** - * Does at most one of: - * - * 1. Help wake up existing workers waiting for work via - * releaseEventWaiters. (If any exist, then it doesn't - * matter right now if under target parallelism level.) - * - * 2. If a spare exists, try (once) to resume it via tryResumeSpare. - * - * 3. If there are not enough total workers, add some - * via addWorkerIfBelowTarget; - * - * 4. Try (once) to add a new worker if all existing workers - * are busy, via tryAddWorkerIfBusy - */ - private void helpMaintainParallelism() { - long h; int pc, wc; - if (((int)((h = eventWaiters) & WAITER_ID_MASK)) != 0) { - if ((int)(h >>> EVENT_COUNT_SHIFT) != eventCount) - releaseEventWaiters(); // avoid useless call - } - else if ((pc = parallelism) > - ((wc = workerCounts) & RUNNING_COUNT_MASK)) { - if (spareWaiters != 0) - tryResumeSpare(wc); - else if ((wc >>> TOTAL_COUNT_SHIFT) < pc) - addWorkerIfBelowTarget(); - else - tryAddWorkerIfBusy(wc); + * Returns a non-empty steal queue, if one is found during a random, + * then cyclic scan, else null. This method must be retried by + * caller if, by the time it tries to use the queue, it is empty. + */ + private WorkQueue findNonEmptyStealQueue(WorkQueue w) { + int r = w.seed; // Same idea as scan(), but ignoring submissions + for (WorkQueue[] ws;;) { + int m = runState & SMASK; + if ((ws = workQueues) == null) + return null; + if (ws.length > m) { + WorkQueue q; + for (int n = m << 2, k = r, j = -n;;) { + r ^= r << 13; r ^= r >>> 17; r ^= r << 5; + if ((q = ws[(k | 1) & m]) != null && q.base - q.top < 0) { + w.seed = r; + return q; + } + else if (j > n) + return null; + else + k = (j++ < 0) ? r : k + ((m >>> 1) | 1); + + } + } } } /** - * Callback from workers invoked upon each top-level action (i.e., - * stealing a task or taking a submission and running it). - * Performs one or more of the following: - * - * 1. If the worker is active, try to set its active status to - * inactive and update activeCount. On contention, we may try - * again on this or subsequent call. - * - * 2. Release any existing event waiters that are now relesable - * - * 3. If there are too many running threads, suspend this worker - * (first forcing inactive if necessary). If it is not - * needed, it may be killed while suspended via - * tryShutdownSpare. Otherwise, upon resume it rechecks to make - * sure that it is still needed. - * - * 4. If more than 1 miss, await the next task event via - * eventSync (first forcing inactivation if necessary), upon - * which worker may also be killed, via tryShutdownWaiter. - * - * 5. Help reactivate other workers via helpMaintainParallelism - * - * @param w the worker - * @param misses the number of scans by caller failing to find work - * (saturating at 2 to avoid wraparound) - */ - final void preStep(ForkJoinWorkerThread w, int misses) { - boolean active = w.active; - int pc = parallelism; - for (;;) { - int rs, wc, rc, ec; long h; - if (active && UNSAFE.compareAndSwapInt(this, runStateOffset, - rs = runState, rs - 1)) - active = w.active = false; - if (((int)((h = eventWaiters) & WAITER_ID_MASK)) != 0 && - (int)(h >>> EVENT_COUNT_SHIFT) != eventCount) { - releaseEventWaiters(); - if (misses > 1) - continue; // clear before sync below - } - if ((rc = ((wc = workerCounts) & RUNNING_COUNT_MASK)) > pc) { - if (!active && // must inactivate to suspend - workerCounts == wc && // try to suspend as spare - UNSAFE.compareAndSwapInt(this, workerCountsOffset, - wc, wc - ONE_RUNNING)) { - w.suspendAsSpare(); - if (!w.isRunning()) - break; // was killed while spare - } - continue; - } - if (misses > 0) { - if ((ec = eventCount) == w.lastEventCount && misses > 1) { - if (!active) { // must inactivate to sync - eventSync(w); - if (w.isRunning()) - misses = 1; // don't re-sync - else - break; // was killed while waiting - } - continue; + * Runs tasks until {@code isQuiescent()}. We piggyback on + * active count ctl maintenance, but rather than blocking + * when tasks cannot be found, we rescan until all others cannot + * find tasks either. + */ + final void helpQuiescePool(WorkQueue w) { + for (boolean active = true;;) { + w.runLocalTasks(); // exhaust local queue + WorkQueue q = findNonEmptyStealQueue(w); + if (q != null) { + ForkJoinTask t; + if (!active) { // re-establish active count + long c; + active = true; + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c + AC_UNIT)); + } + if ((t = q.poll()) != null) + w.runSubtask(t); + } + else { + long c; + if (active) { // decrement active count without queuing + active = false; + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c -= AC_UNIT)); + } + else + c = ctl; // re-increment on exit + if ((int)(c >> AC_SHIFT) + parallelism == 0) { + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c + AC_UNIT)); + break; } - w.lastEventCount = ec; } - if (rc < pc) - helpMaintainParallelism(); - break; } } /** - * Helps and/or blocks awaiting join of the given task. - * Alternates between helpJoinTask() and helpMaintainParallelism() - * as many times as there is a deficit in running count (or longer - * if running count would become zero), then blocks if task still - * not done. + * Gets and removes a local or stolen task for the given worker. * - * @param joinMe the task to join + * @return a task, if available */ - final void awaitJoin(ForkJoinTask joinMe, ForkJoinWorkerThread worker) { - int threshold = parallelism; // descend blocking thresholds - while (joinMe.status >= 0) { - boolean block; int wc; - worker.helpJoinTask(joinMe); - if (joinMe.status < 0) - break; - if (((wc = workerCounts) & RUNNING_COUNT_MASK) <= threshold) { - if (threshold > 0) - --threshold; - else - advanceEventCount(); // force release - block = false; - } - else - block = UNSAFE.compareAndSwapInt(this, workerCountsOffset, - wc, wc - ONE_RUNNING); - helpMaintainParallelism(); - if (block) { - int c; - joinMe.internalAwaitDone(); - do {} while (!UNSAFE.compareAndSwapInt - (this, workerCountsOffset, - c = workerCounts, c + ONE_RUNNING)); - break; - } + final ForkJoinTask nextTaskFor(WorkQueue w) { + for (ForkJoinTask t;;) { + WorkQueue q; + if ((t = w.nextLocalTask()) != null) + return t; + if ((q = findNonEmptyStealQueue(w)) == null) + return null; + if ((t = q.poll()) != null) + return t; } } /** - * Same idea as awaitJoin, but no helping + * Returns the approximate (non-atomic) number of idle threads per + * active thread to offset steal queue size for method + * ForkJoinTask.getSurplusQueuedTaskCount(). */ - final void awaitBlocker(ManagedBlocker blocker) - throws InterruptedException { - int threshold = parallelism; - while (!blocker.isReleasable()) { - boolean block; int wc; - if (((wc = workerCounts) & RUNNING_COUNT_MASK) <= threshold) { - if (threshold > 0) - --threshold; - else - advanceEventCount(); - block = false; - } - else - block = UNSAFE.compareAndSwapInt(this, workerCountsOffset, - wc, wc - ONE_RUNNING); - helpMaintainParallelism(); - if (block) { - try { - do {} while (!blocker.isReleasable() && !blocker.block()); - } finally { - int c; - do {} while (!UNSAFE.compareAndSwapInt - (this, workerCountsOffset, - c = workerCounts, c + ONE_RUNNING)); - } - break; - } + final int idlePerActive() { + // Approximate at powers of two for small values, saturate past 4 + int p = parallelism; + int a = p + (int)(ctl >> AC_SHIFT); + return (a > (p >>>= 1) ? 0 : + a > (p >>>= 1) ? 1 : + a > (p >>>= 1) ? 2 : + a > (p >>>= 1) ? 4 : + 8); + } + + // Termination + + /** + * Sets SHUTDOWN bit of runState under lock + */ + private void enableShutdown() { + ReentrantLock lock = this.lock; + if (runState >= 0) { + lock.lock(); // don't need try/finally + runState |= SHUTDOWN; + lock.unlock(); } } /** - * Possibly initiates and/or completes termination. + * Possibly initiates and/or completes termination. Upon + * termination, cancels all queued tasks and then * * @param now if true, unconditionally terminate, else only - * if shutdown and empty queue and no active workers + * if no work and no active workers * @return true if now terminating or terminated */ private boolean tryTerminate(boolean now) { - if (now) - advanceRunLevel(SHUTDOWN); // ensure at least SHUTDOWN - else if (runState < SHUTDOWN || - !submissionQueue.isEmpty() || - (runState & ACTIVE_COUNT_MASK) != 0) - return false; - - if (advanceRunLevel(TERMINATING)) - startTerminating(); - - // Finish now if all threads terminated; else in some subsequent call - if ((workerCounts >>> TOTAL_COUNT_SHIFT) == 0) { - advanceRunLevel(TERMINATED); - termination.arrive(); + for (long c;;) { + if (((c = ctl) & STOP_BIT) != 0) { // already terminating + if ((short)(c >>> TC_SHIFT) == -parallelism) { + ReentrantLock lock = this.lock; // signal when no workers + lock.lock(); // don't need try/finally + termination.signalAll(); // signal when 0 workers + lock.unlock(); + } + return true; + } + if (!now) { + if ((int)(c >> AC_SHIFT) != -parallelism || runState >= 0 || + hasQueuedSubmissions()) + return false; + // Check for unqueued inactive workers. One pass suffices. + WorkQueue[] ws = workQueues; WorkQueue w; + if (ws != null) { + int n = ws.length; + for (int i = 1; i < n; i += 2) { + if ((w = ws[i]) != null && w.eventCount >= 0) + return false; + } + } + } + if (U.compareAndSwapLong(this, CTL, c, c | STOP_BIT)) + startTerminating(); } - return true; } /** - * Actions on transition to TERMINATING - * - * Runs up to four passes through workers: (0) shutting down each - * (without waking up if parked) to quickly spread notifications - * without unnecessary bouncing around event queues etc (1) wake - * up and help cancel tasks (2) interrupt (3) mop up races with - * interrupted workers + * Initiates termination: Runs three passes through workQueues: + * (0) Setting termination status, followed by wakeups of queued + * workers; (1) cancelling all tasks; (2) interrupting lagging + * threads (likely in external tasks, but possibly also blocked in + * joins). Each pass repeats previous steps because of potential + * lagging thread creation. */ private void startTerminating() { - cancelSubmissions(); - for (int passes = 0; passes < 4 && workerCounts != 0; ++passes) { - advanceEventCount(); - eventWaiters = 0L; // clobber lists - spareWaiters = 0; - ForkJoinWorkerThread[] ws = workers; - int n = ws.length; - for (int i = 0; i < n; ++i) { - ForkJoinWorkerThread w = ws[i]; - if (w != null) { - w.shutdown(); - if (passes > 0 && !w.isTerminated()) { - w.cancelTasks(); - LockSupport.unpark(w); - if (passes > 1) { - try { - w.interrupt(); - } catch (SecurityException ignore) { + for (int pass = 0; pass < 3; ++pass) { + WorkQueue[] ws = workQueues; + if (ws != null) { + WorkQueue w; Thread wt; + int n = ws.length; + for (int j = 0; j < n; ++j) { + if ((w = ws[j]) != null) { + w.runState = -1; + if (pass > 0) { + w.cancelAll(); + if (pass > 1 && (wt = w.owner) != null && + !wt.isInterrupted()) { + try { + wt.interrupt(); + } catch (SecurityException ignore) { + } } } } } + // Wake up workers parked on event queue + int i, e; long c; Thread p; + while ((i = ((~(e = (int)(c = ctl)) << 1) | 1) & SMASK) < n && + (w = ws[i]) != null && + w.eventCount == (e | INT_SIGN)) { + long nc = ((long)(w.nextWait & E_MASK) | + ((c + AC_UNIT) & AC_MASK) | + (c & (TC_MASK|STOP_BIT))); + if (U.compareAndSwapLong(this, CTL, c, nc)) { + w.eventCount = (e + E_SEQ) & E_MASK; + if ((p = w.parker) != null) + U.unpark(p); + } + } } } } - /** - * Clear out and cancel submissions, ignoring exceptions - */ - private void cancelSubmissions() { - ForkJoinTask task; - while ((task = submissionQueue.poll()) != null) { - try { - task.cancel(false); - } catch (Throwable ignore) { - } - } - } - - // misc support for ForkJoinWorkerThread - - /** - * Returns pool number - */ - final int getPoolNumber() { - return poolNumber; - } - - /** - * Tries to accumulates steal count from a worker, clearing - * the worker's value. - * - * @return true if worker steal count now zero - */ - final boolean tryAccumulateStealCount(ForkJoinWorkerThread w) { - int sc = w.stealCount; - long c = stealCount; - // CAS even if zero, for fence effects - if (UNSAFE.compareAndSwapLong(this, stealCountOffset, c, c + sc)) { - if (sc != 0) - w.stealCount = 0; - return true; - } - return sc == 0; - } - - /** - * Returns the approximate (non-atomic) number of idle threads per - * active thread. - */ - final int idlePerActive() { - int pc = parallelism; // use parallelism, not rc - int ac = runState; // no mask -- artifically boosts during shutdown - // Use exact results for small values, saturate past 4 - return pc <= ac? 0 : pc >>> 1 <= ac? 1 : pc >>> 2 <= ac? 3 : pc >>> 3; - } - - // Public and protected methods + // Exported methods // Constructors @@ -1312,13 +1924,13 @@ public class ForkJoinPool extends Abstra * use {@link #defaultForkJoinWorkerThreadFactory}. * @param handler the handler for internal worker threads that * terminate due to unrecoverable errors encountered while executing - * tasks. For default value, use null. + * tasks. For default value, use {@code null}. * @param asyncMode if true, * establishes local first-in-first-out scheduling mode for forked * tasks that are never joined. This mode may be more appropriate * than default locally stack-based mode in applications in which * worker threads only process event-style asynchronous tasks. - * For default value, use false. + * For default value, use {@code false}. * @throws IllegalArgumentException if parallelism less than or * equal to zero, or greater than implementation limit * @throws NullPointerException if the factory is null @@ -1334,54 +1946,48 @@ public class ForkJoinPool extends Abstra checkPermission(); if (factory == null) throw new NullPointerException(); - if (parallelism <= 0 || parallelism > MAX_WORKERS) + if (parallelism <= 0 || parallelism > MAX_ID) throw new IllegalArgumentException(); this.parallelism = parallelism; this.factory = factory; this.ueh = handler; - this.locallyFifo = asyncMode; - int arraySize = initialArraySizeFor(parallelism); - this.workers = new ForkJoinWorkerThread[arraySize]; - this.submissionQueue = new LinkedTransferQueue>(); - this.workerLock = new ReentrantLock(); - this.termination = new Phaser(1); - this.poolNumber = poolNumberGenerator.incrementAndGet(); - } - - /** - * Returns initial power of two size for workers array. - * @param pc the initial parallelism level - */ - private static int initialArraySizeFor(int pc) { - // See Hackers Delight, sec 3.2. We know MAX_WORKERS < (1 >>> 16) - int size = pc < MAX_WORKERS ? pc + 1 : MAX_WORKERS; - size |= size >>> 1; - size |= size >>> 2; - size |= size >>> 4; - size |= size >>> 8; - return size + 1; + this.localMode = asyncMode ? FIFO_QUEUE : LIFO_QUEUE; + this.nextPoolIndex = 1; + long np = (long)(-parallelism); // offset ctl counts + this.ctl = ((np << AC_SHIFT) & AC_MASK) | ((np << TC_SHIFT) & TC_MASK); + // initialize workQueues array with room for 2*parallelism if possible + int n = parallelism << 1; + if (n >= MAX_ID) + n = MAX_ID; + else { // See Hackers Delight, sec 3.2, where n < (1 << 16) + n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; + } + this.workQueues = new WorkQueue[(n + 1) << 1]; + ReentrantLock lck = this.lock = new ReentrantLock(); + this.termination = lck.newCondition(); + this.stealCount = new AtomicLong(); + this.nextWorkerNumber = new AtomicInteger(); + StringBuilder sb = new StringBuilder("ForkJoinPool-"); + sb.append(poolNumberGenerator.incrementAndGet()); + sb.append("-worker-"); + this.workerNamePrefix = sb.toString(); + // Create initial submission queue + WorkQueue sq = tryAddSharedQueue(0); + if (sq != null) + sq.growArray(false); } // Execution methods /** - * Common code for execute, invoke and submit - */ - private void doSubmit(ForkJoinTask task) { - if (task == null) - throw new NullPointerException(); - if (runState >= SHUTDOWN) - throw new RejectedExecutionException(); - submissionQueue.offer(task); - advanceEventCount(); - if (eventWaiters != 0L) - releaseEventWaiters(); - if ((workerCounts >>> TOTAL_COUNT_SHIFT) < parallelism) - addWorkerIfBelowTarget(); - } - - /** * Performs the given task, returning its result upon completion. + * If the computation encounters an unchecked Exception or Error, + * it is rethrown as the outcome of this invocation. Rethrown + * exceptions behave in the same way as regular exceptions, but, + * when possible, contain stack traces (as displayed for example + * using {@code ex.printStackTrace()}) of both the current thread + * as well as the thread actually encountering the exception; + * minimally only the latter. * * @param task the task * @return the task's result @@ -1414,6 +2020,8 @@ public class ForkJoinPool extends Abstra * scheduled for execution */ public void execute(Runnable task) { + if (task == null) + throw new NullPointerException(); ForkJoinTask job; if (task instanceof ForkJoinTask) // avoid re-wrap job = (ForkJoinTask) task; @@ -1442,6 +2050,8 @@ public class ForkJoinPool extends Abstra * scheduled for execution */ public ForkJoinTask submit(Callable task) { + if (task == null) + throw new NullPointerException(); ForkJoinTask job = ForkJoinTask.adapt(task); doSubmit(job); return job; @@ -1453,6 +2063,8 @@ public class ForkJoinPool extends Abstra * scheduled for execution */ public ForkJoinTask submit(Runnable task, T result) { + if (task == null) + throw new NullPointerException(); ForkJoinTask job = ForkJoinTask.adapt(task, result); doSubmit(job); return job; @@ -1464,6 +2076,8 @@ public class ForkJoinPool extends Abstra * scheduled for execution */ public ForkJoinTask submit(Runnable task) { + if (task == null) + throw new NullPointerException(); ForkJoinTask job; if (task instanceof ForkJoinTask) // avoid re-wrap job = (ForkJoinTask) task; @@ -1529,14 +2143,14 @@ public class ForkJoinPool extends Abstra /** * Returns the number of worker threads that have started but not - * yet terminated. This result returned by this method may differ + * yet terminated. The result returned by this method may differ * from {@link #getParallelism} when threads are created to * maintain parallelism when others are cooperatively blocked. * * @return the number of worker threads */ public int getPoolSize() { - return workerCounts >>> TOTAL_COUNT_SHIFT; + return parallelism + (short)(ctl >>> TC_SHIFT); } /** @@ -1546,7 +2160,7 @@ public class ForkJoinPool extends Abstra * @return {@code true} if this pool uses async mode */ public boolean getAsyncMode() { - return locallyFifo; + return localMode != 0; } /** @@ -1558,7 +2172,21 @@ public class ForkJoinPool extends Abstra * @return the number of worker threads */ public int getRunningThreadCount() { - return workerCounts & RUNNING_COUNT_MASK; + int rc = 0; + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + int n = ws.length; + for (int i = 1; i < n; i += 2) { + Thread.State s; ForkJoinWorkerThread wt; + if ((w = ws[i]) != null && (wt = w.owner) != null && + w.eventCount >= 0 && + (s = wt.getState()) != Thread.State.BLOCKED && + s != Thread.State.WAITING && + s != Thread.State.TIMED_WAITING) + ++rc; + } + } + return rc; } /** @@ -1569,7 +2197,8 @@ public class ForkJoinPool extends Abstra * @return the number of active threads */ public int getActiveThreadCount() { - return runState & ACTIVE_COUNT_MASK; + int r = parallelism + (int)(ctl >> AC_SHIFT); + return (r <= 0) ? 0 : r; // suppress momentarily negative values } /** @@ -1584,7 +2213,7 @@ public class ForkJoinPool extends Abstra * @return {@code true} if all threads are currently idle */ public boolean isQuiescent() { - return (runState & ACTIVE_COUNT_MASK) == 0; + return (int)(ctl >> AC_SHIFT) + parallelism == 0; } /** @@ -1599,7 +2228,16 @@ public class ForkJoinPool extends Abstra * @return the number of steals */ public long getStealCount() { - return stealCount; + long count = stealCount.get(); + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + int n = ws.length; + for (int i = 1; i < n; i += 2) { + if ((w = ws[i]) != null) + count += w.totalSteals; + } + } + return count; } /** @@ -1614,25 +2252,35 @@ public class ForkJoinPool extends Abstra */ public long getQueuedTaskCount() { long count = 0; - ForkJoinWorkerThread[] ws = workers; - int n = ws.length; - for (int i = 0; i < n; ++i) { - ForkJoinWorkerThread w = ws[i]; - if (w != null) - count += w.getQueueSize(); + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + int n = ws.length; + for (int i = 1; i < n; i += 2) { + if ((w = ws[i]) != null) + count += w.queueSize(); + } } return count; } /** * Returns an estimate of the number of tasks submitted to this - * pool that have not yet begun executing. This method takes time - * proportional to the number of submissions. + * pool that have not yet begun executing. This method may take + * time proportional to the number of submissions. * * @return the number of queued submissions */ public int getQueuedSubmissionCount() { - return submissionQueue.size(); + int count = 0; + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + int n = ws.length; + for (int i = 0; i < n; i += 2) { + if ((w = ws[i]) != null) + count += w.queueSize(); + } + } + return count; } /** @@ -1642,7 +2290,15 @@ public class ForkJoinPool extends Abstra * @return {@code true} if there are any queued submissions */ public boolean hasQueuedSubmissions() { - return !submissionQueue.isEmpty(); + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + int n = ws.length; + for (int i = 0; i < n; i += 2) { + if ((w = ws[i]) != null && w.queueSize() != 0) + return true; + } + } + return false; } /** @@ -1653,7 +2309,15 @@ public class ForkJoinPool extends Abstra * @return the next submission, or {@code null} if none */ protected ForkJoinTask pollSubmission() { - return submissionQueue.poll(); + WorkQueue[] ws; WorkQueue w; ForkJoinTask t; + if ((ws = workQueues) != null) { + int n = ws.length; + for (int i = 0; i < n; i += 2) { + if ((w = ws[i]) != null && (t = w.poll()) != null) + return t; + } + } + return null; } /** @@ -1674,13 +2338,18 @@ public class ForkJoinPool extends Abstra * @return the number of elements transferred */ protected int drainTasksTo(Collection> c) { - int count = submissionQueue.drainTo(c); - ForkJoinWorkerThread[] ws = workers; - int n = ws.length; - for (int i = 0; i < n; ++i) { - ForkJoinWorkerThread w = ws[i]; - if (w != null) - count += w.drainTasksTo(c); + int count = 0; + WorkQueue[] ws; WorkQueue w; ForkJoinTask t; + if ((ws = workQueues) != null) { + int n = ws.length; + for (int i = 0; i < n; ++i) { + if ((w = ws[i]) != null) { + while ((t = w.poll()) != null) { + c.add(t); + ++count; + } + } + } } return count; } @@ -1696,14 +2365,20 @@ public class ForkJoinPool extends Abstra long st = getStealCount(); long qt = getQueuedTaskCount(); long qs = getQueuedSubmissionCount(); - int wc = workerCounts; - int tc = wc >>> TOTAL_COUNT_SHIFT; - int rc = wc & RUNNING_COUNT_MASK; + int rc = getRunningThreadCount(); int pc = parallelism; - int rs = runState; - int ac = rs & ACTIVE_COUNT_MASK; + long c = ctl; + int tc = pc + (short)(c >>> TC_SHIFT); + int ac = pc + (int)(c >> AC_SHIFT); + if (ac < 0) // ignore transient negative + ac = 0; + String level; + if ((c & STOP_BIT) != 0) + level = (tc == 0) ? "Terminated" : "Terminating"; + else + level = runState < 0 ? "Shutting down" : "Running"; return super.toString() + - "[" + runLevelToString(rs) + + "[" + level + ", parallelism = " + pc + ", size = " + tc + ", active = " + ac + @@ -1714,13 +2389,6 @@ public class ForkJoinPool extends Abstra "]"; } - private static String runLevelToString(int s) { - return ((s & TERMINATED) != 0 ? "Terminated" : - ((s & TERMINATING) != 0 ? "Terminating" : - ((s & SHUTDOWN) != 0 ? "Shutting down" : - "Running"))); - } - /** * Initiates an orderly shutdown in which previously submitted * tasks are executed, but no new tasks will be accepted. @@ -1735,7 +2403,7 @@ public class ForkJoinPool extends Abstra */ public void shutdown() { checkPermission(); - advanceRunLevel(SHUTDOWN); + enableShutdown(); tryTerminate(false); } @@ -1757,6 +2425,7 @@ public class ForkJoinPool extends Abstra */ public List shutdownNow() { checkPermission(); + enableShutdown(); tryTerminate(true); return Collections.emptyList(); } @@ -1767,7 +2436,9 @@ public class ForkJoinPool extends Abstra * @return {@code true} if all tasks have completed following shut down */ public boolean isTerminated() { - return runState >= TERMINATED; + long c = ctl; + return ((c & STOP_BIT) != 0L && + (short)(c >>> TC_SHIFT) == -parallelism); } /** @@ -1775,13 +2446,18 @@ public class ForkJoinPool extends Abstra * commenced but not yet completed. This method may be useful for * debugging. A return of {@code true} reported a sufficient * period after shutdown may indicate that submitted tasks have - * ignored or suppressed interruption, causing this executor not - * to properly terminate. + * ignored or suppressed interruption, or are waiting for IO, + * causing this executor not to properly terminate. (See the + * advisory notes for class {@link ForkJoinTask} stating that + * tasks should not normally entail blocking operations. But if + * they do, they must abort them on interrupt.) * * @return {@code true} if terminating but not yet terminated */ public boolean isTerminating() { - return (runState & (TERMINATING|TERMINATED)) == TERMINATING; + long c = ctl; + return ((c & STOP_BIT) != 0L && + (short)(c >>> TC_SHIFT) != -parallelism); } /** @@ -1790,7 +2466,7 @@ public class ForkJoinPool extends Abstra * @return {@code true} if this pool has been shut down */ public boolean isShutdown() { - return runState >= SHUTDOWN; + return runState < 0; } /** @@ -1806,10 +2482,19 @@ public class ForkJoinPool extends Abstra */ public boolean awaitTermination(long timeout, TimeUnit unit) throws InterruptedException { + long nanos = unit.toNanos(timeout); + final ReentrantLock lock = this.lock; + lock.lock(); try { - return termination.awaitAdvanceInterruptibly(0, timeout, unit) > 0; - } catch(TimeoutException ex) { - return false; + for (;;) { + if (isTerminated()) + return true; + if (nanos <= 0) + return false; + nanos = termination.awaitNanos(nanos); + } + } finally { + lock.unlock(); } } @@ -1821,13 +2506,15 @@ public class ForkJoinPool extends Abstra * {@code isReleasable} must return {@code true} if blocking is * not necessary. Method {@code block} blocks the current thread * if necessary (perhaps internally invoking {@code isReleasable} - * before actually blocking). The unusual methods in this API - * accommodate synchronizers that may, but don't usually, block - * for long periods. Similarly, they allow more efficient internal - * handling of cases in which additional workers may be, but - * usually are not, needed to ensure sufficient parallelism. - * Toward this end, implementations of method {@code isReleasable} - * must be amenable to repeated invocation. + * before actually blocking). These actions are performed by any + * thread invoking {@link ForkJoinPool#managedBlock}. The + * unusual methods in this API accommodate synchronizers that may, + * but don't usually, block for long periods. Similarly, they + * allow more efficient internal handling of cases in which + * additional workers may be, but usually are not, needed to + * ensure sufficient parallelism. Toward this end, + * implementations of method {@code isReleasable} must be amenable + * to repeated invocation. * *

For example, here is a ManagedBlocker based on a * ReentrantLock: @@ -1855,11 +2542,11 @@ public class ForkJoinPool extends Abstra * QueueTaker(BlockingQueue q) { this.queue = q; } * public boolean block() throws InterruptedException { * if (item == null) - * item = queue.take + * item = queue.take(); * return true; * } * public boolean isReleasable() { - * return item != null || (item = queue.poll) != null; + * return item != null || (item = queue.poll()) != null; * } * public E getItem() { // call after pool.managedBlock completes * return item; @@ -1907,12 +2594,18 @@ public class ForkJoinPool extends Abstra public static void managedBlock(ManagedBlocker blocker) throws InterruptedException { Thread t = Thread.currentThread(); - if (t instanceof ForkJoinWorkerThread) { - ForkJoinWorkerThread w = (ForkJoinWorkerThread) t; - w.pool.awaitBlocker(blocker); - } - else { - do {} while (!blocker.isReleasable() && !blocker.block()); + ForkJoinPool p = ((t instanceof ForkJoinWorkerThread) ? + ((ForkJoinWorkerThread)t).pool : null); + while (!blocker.isReleasable()) { + if (p == null || p.tryCompensate()) { + try { + do {} while (!blocker.isReleasable() && !blocker.block()); + } finally { + if (p != null) + p.incrementActiveCount(); + } + break; + } } } @@ -1929,29 +2622,29 @@ public class ForkJoinPool extends Abstra } // Unsafe mechanics - - private static final sun.misc.Unsafe UNSAFE = getUnsafe(); - private static final long workerCountsOffset = - objectFieldOffset("workerCounts", ForkJoinPool.class); - private static final long runStateOffset = - objectFieldOffset("runState", ForkJoinPool.class); - private static final long eventCountOffset = - objectFieldOffset("eventCount", ForkJoinPool.class); - private static final long eventWaitersOffset = - objectFieldOffset("eventWaiters",ForkJoinPool.class); - private static final long stealCountOffset = - objectFieldOffset("stealCount",ForkJoinPool.class); - private static final long spareWaitersOffset = - objectFieldOffset("spareWaiters",ForkJoinPool.class); - - private static long objectFieldOffset(String field, Class klazz) { + private static final sun.misc.Unsafe U; + private static final long CTL; + private static final long RUNSTATE; + private static final long PARKBLOCKER; + + static { + poolNumberGenerator = new AtomicInteger(); + modifyThreadPermission = new RuntimePermission("modifyThread"); + defaultForkJoinWorkerThreadFactory = + new DefaultForkJoinWorkerThreadFactory(); + int s; try { - return UNSAFE.objectFieldOffset(klazz.getDeclaredField(field)); - } catch (NoSuchFieldException e) { - // Convert Exception to corresponding Error - NoSuchFieldError error = new NoSuchFieldError(field); - error.initCause(e); - throw error; + U = getUnsafe(); + Class k = ForkJoinPool.class; + Class tk = Thread.class; + CTL = U.objectFieldOffset + (k.getDeclaredField("ctl")); + RUNSTATE = U.objectFieldOffset + (k.getDeclaredField("runState")); + PARKBLOCKER = U.objectFieldOffset + (tk.getDeclaredField("parkBlocker")); + } catch (Exception e) { + throw new Error(e); } } @@ -1982,4 +2675,5 @@ public class ForkJoinPool extends Abstra } } } + }

Call from within fork/join computations
Arange async execution Arrange async execution {@link #execute(ForkJoinTask)} {@link ForkJoinTask#fork}