--- jsr166/src/jsr166y/ForkJoinPool.java 2009/07/24 22:05:22 1.20 +++ jsr166/src/jsr166y/ForkJoinPool.java 2012/02/21 00:19:23 1.125 @@ -1,61 +1,123 @@ /* * Written by Doug Lea with assistance from members of JCP JSR-166 * Expert Group and released to the public domain, as explained at - * http://creativecommons.org/licenses/publicdomain + * http://creativecommons.org/publicdomain/zero/1.0/ */ package jsr166y; -import java.util.*; -import java.util.concurrent.*; -import java.util.concurrent.locks.*; -import java.util.concurrent.atomic.*; -import sun.misc.Unsafe; -import java.lang.reflect.*; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.Collection; +import java.util.Collections; +import java.util.List; +import java.util.Random; +import java.util.concurrent.AbstractExecutorService; +import java.util.concurrent.Callable; +import java.util.concurrent.ExecutorService; +import java.util.concurrent.Future; +import java.util.concurrent.RejectedExecutionException; +import java.util.concurrent.RunnableFuture; +import java.util.concurrent.TimeUnit; +import java.util.concurrent.atomic.AtomicInteger; +import java.util.concurrent.atomic.AtomicLong; +import java.util.concurrent.locks.AbstractQueuedSynchronizer; +import java.util.concurrent.locks.Condition; /** - * An {@link ExecutorService} for running {@link ForkJoinTask}s. A - * ForkJoinPool provides the entry point for submissions from - * non-ForkJoinTasks, as well as management and monitoring operations. - * Normally a single ForkJoinPool is used for a large number of - * submitted tasks. Otherwise, use would not usually outweigh the - * construction and bookkeeping overhead of creating a large set of - * threads. + * An {@link ExecutorService} for running {@link ForkJoinTask}s. + * A {@code ForkJoinPool} provides the entry point for submissions + * from non-{@code ForkJoinTask} clients, as well as management and + * monitoring operations. * - *

ForkJoinPools differ from other kinds of Executors mainly in - * that they provide work-stealing: all threads in the pool - * attempt to find and execute subtasks created by other active tasks - * (eventually blocking if none exist). This makes them efficient when - * most tasks spawn other subtasks (as do most ForkJoinTasks), as well - * as the mixed execution of some plain Runnable- or Callable- based - * activities along with ForkJoinTasks. When setting - * {@code setAsyncMode}, a ForkJoinPools may also be appropriate for - * use with fine-grained tasks that are never joined. Otherwise, other - * ExecutorService implementations are typically more appropriate - * choices. + *

A {@code ForkJoinPool} differs from other kinds of {@link + * ExecutorService} mainly by virtue of employing + * work-stealing: all threads in the pool attempt to find and + * execute tasks submitted to the pool and/or created by other active + * tasks (eventually blocking waiting for work if none exist). This + * enables efficient processing when most tasks spawn other subtasks + * (as do most {@code ForkJoinTask}s), as well as when many small + * tasks are submitted to the pool from external clients. Especially + * when setting asyncMode to true in constructors, {@code + * ForkJoinPool}s may also be appropriate for use with event-style + * tasks that are never joined. * - *

A ForkJoinPool may be constructed with a given parallelism level - * (target pool size), which it attempts to maintain by dynamically - * adding, suspending, or resuming threads, even if some tasks are - * waiting to join others. However, no such adjustments are performed - * in the face of blocked IO or other unmanaged synchronization. The - * nested {@code ManagedBlocker} interface enables extension of - * the kinds of synchronization accommodated. The target parallelism - * level may also be changed dynamically ({@code setParallelism}) - * and thread construction can be limited using methods - * {@code setMaximumPoolSize} and/or - * {@code setMaintainsParallelism}. + *

A {@code ForkJoinPool} is constructed with a given target + * parallelism level; by default, equal to the number of available + * processors. The pool attempts to maintain enough active (or + * available) threads by dynamically adding, suspending, or resuming + * internal worker threads, even if some tasks are stalled waiting to + * join others. However, no such adjustments are guaranteed in the + * face of blocked IO or other unmanaged synchronization. The nested + * {@link ManagedBlocker} interface enables extension of the kinds of + * synchronization accommodated. * *

In addition to execution and lifecycle control methods, this * class provides status check methods (for example - * {@code getStealCount}) that are intended to aid in developing, + * {@link #getStealCount}) that are intended to aid in developing, * tuning, and monitoring fork/join applications. Also, method - * {@code toString} returns indications of pool state in a + * {@link #toString} returns indications of pool state in a * convenient form for informal monitoring. * + *

As is the case with other ExecutorServices, there are three + * main task execution methods summarized in the following table. + * These are designed to be used primarily by clients not already + * engaged in fork/join computations in the current pool. The main + * forms of these methods accept instances of {@code ForkJoinTask}, + * but overloaded forms also allow mixed execution of plain {@code + * Runnable}- or {@code Callable}- based activities as well. However, + * tasks that are already executing in a pool should normally instead + * use the within-computation forms listed in the table unless using + * async event-style tasks that are not usually joined, in which case + * there is little difference among choice of methods. + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + * + *
Call from non-fork/join clients Call from within fork/join computations
Arrange async execution {@link #execute(ForkJoinTask)} {@link ForkJoinTask#fork}
Await and obtain result {@link #invoke(ForkJoinTask)} {@link ForkJoinTask#invoke}
Arrange exec and obtain Future {@link #submit(ForkJoinTask)} {@link ForkJoinTask#fork} (ForkJoinTasks are Futures)
+ * + *

Sample Usage. Normally a single {@code ForkJoinPool} is + * used for all parallel task execution in a program or subsystem. + * Otherwise, use would not usually outweigh the construction and + * bookkeeping overhead of creating a large set of threads. For + * example, a common pool could be used for the {@code SortTasks} + * illustrated in {@link RecursiveAction}. Because {@code + * ForkJoinPool} uses threads in {@linkplain java.lang.Thread#isDaemon + * daemon} mode, there is typically no need to explicitly {@link + * #shutdown} such a pool upon program exit. + * + *

 {@code
+ * static final ForkJoinPool mainPool = new ForkJoinPool();
+ * ...
+ * public void sort(long[] array) {
+ *   mainPool.invoke(new SortTask(array, 0, array.length));
+ * }}
+ * *

Implementation notes: This implementation restricts the * maximum number of running threads to 32767. Attempts to create - * pools with greater than the maximum result in - * IllegalArgumentExceptions. + * pools with greater than the maximum number result in + * {@code IllegalArgumentException}. + * + *

This implementation rejects submitted tasks (that is, by throwing + * {@link RejectedExecutionException}) only when the pool is shut down + * or internal resources have been exhausted. * * @since 1.7 * @author Doug Lea @@ -63,28 +125,369 @@ import java.lang.reflect.*; public class ForkJoinPool extends AbstractExecutorService { /* - * See the extended comments interspersed below for design, - * rationale, and walkthroughs. + * Implementation Overview + * + * This class and its nested classes provide the main + * functionality and control for a set of worker threads: + * Submissions from non-FJ threads enter into submission queues. + * Workers take these tasks and typically split them into subtasks + * that may be stolen by other workers. Preference rules give + * first priority to processing tasks from their own queues (LIFO + * or FIFO, depending on mode), then to randomized FIFO steals of + * tasks in other queues. + * + * WorkQueues + * ========== + * + * Most operations occur within work-stealing queues (in nested + * class WorkQueue). These are special forms of Deques that + * support only three of the four possible end-operations -- push, + * pop, and poll (aka steal), under the further constraints that + * push and pop are called only from the owning thread (or, as + * extended here, under a lock), while poll may be called from + * other threads. (If you are unfamiliar with them, you probably + * want to read Herlihy and Shavit's book "The Art of + * Multiprocessor programming", chapter 16 describing these in + * more detail before proceeding.) The main work-stealing queue + * design is roughly similar to those in the papers "Dynamic + * Circular Work-Stealing Deque" by Chase and Lev, SPAA 2005 + * (http://research.sun.com/scalable/pubs/index.html) and + * "Idempotent work stealing" by Michael, Saraswat, and Vechev, + * PPoPP 2009 (http://portal.acm.org/citation.cfm?id=1504186). + * The main differences ultimately stem from GC requirements that + * we null out taken slots as soon as we can, to maintain as small + * a footprint as possible even in programs generating huge + * numbers of tasks. To accomplish this, we shift the CAS + * arbitrating pop vs poll (steal) from being on the indices + * ("base" and "top") to the slots themselves. So, both a + * successful pop and poll mainly entail a CAS of a slot from + * non-null to null. Because we rely on CASes of references, we + * do not need tag bits on base or top. They are simple ints as + * used in any circular array-based queue (see for example + * ArrayDeque). Updates to the indices must still be ordered in a + * way that guarantees that top == base means the queue is empty, + * but otherwise may err on the side of possibly making the queue + * appear nonempty when a push, pop, or poll have not fully + * committed. Note that this means that the poll operation, + * considered individually, is not wait-free. One thief cannot + * successfully continue until another in-progress one (or, if + * previously empty, a push) completes. However, in the + * aggregate, we ensure at least probabilistic non-blockingness. + * If an attempted steal fails, a thief always chooses a different + * random victim target to try next. So, in order for one thief to + * progress, it suffices for any in-progress poll or new push on + * any empty queue to complete. (This is why we normally use + * method pollAt and its variants that try once at the apparent + * base index, else consider alternative actions, rather than + * method poll.) + * + * This approach also enables support of a user mode in which local + * task processing is in FIFO, not LIFO order, simply by using + * poll rather than pop. This can be useful in message-passing + * frameworks in which tasks are never joined. However neither + * mode considers affinities, loads, cache localities, etc, so + * rarely provide the best possible performance on a given + * machine, but portably provide good throughput by averaging over + * these factors. (Further, even if we did try to use such + * information, we do not usually have a basis for exploiting it. + * For example, some sets of tasks profit from cache affinities, + * but others are harmed by cache pollution effects.) + * + * WorkQueues are also used in a similar way for tasks submitted + * to the pool. We cannot mix these tasks in the same queues used + * for work-stealing (this would contaminate lifo/fifo + * processing). Instead, we loosely associate submission queues + * with submitting threads, using a form of hashing. The + * ThreadLocal Submitter class contains a value initially used as + * a hash code for choosing existing queues, but may be randomly + * repositioned upon contention with other submitters. In + * essence, submitters act like workers except that they never + * take tasks, and they are multiplexed on to a finite number of + * shared work queues. However, classes are set up so that future + * extensions could allow submitters to optionally help perform + * tasks as well. Insertion of tasks in shared mode requires a + * lock (mainly to protect in the case of resizing) but we use + * only a simple spinlock (using bits in field runState), because + * submitters encountering a busy queue move on to try or create + * other queues -- they block only when creating and registering + * new queues. + * + * Management + * ========== + * + * The main throughput advantages of work-stealing stem from + * decentralized control -- workers mostly take tasks from + * themselves or each other. We cannot negate this in the + * implementation of other management responsibilities. The main + * tactic for avoiding bottlenecks is packing nearly all + * essentially atomic control state into two volatile variables + * that are by far most often read (not written) as status and + * consistency checks. + * + * Field "ctl" contains 64 bits holding all the information needed + * to atomically decide to add, inactivate, enqueue (on an event + * queue), dequeue, and/or re-activate workers. To enable this + * packing, we restrict maximum parallelism to (1<<15)-1 (which is + * far in excess of normal operating range) to allow ids, counts, + * and their negations (used for thresholding) to fit into 16bit + * fields. + * + * Field "runState" contains 32 bits needed to register and + * deregister WorkQueues, as well as to enable shutdown. It is + * only modified under a lock (normally briefly held, but + * occasionally protecting allocations and resizings) but even + * when locked remains available to check consistency. + * + * Recording WorkQueues. WorkQueues are recorded in the + * "workQueues" array that is created upon pool construction and + * expanded if necessary. Updates to the array while recording + * new workers and unrecording terminated ones are protected from + * each other by a lock but the array is otherwise concurrently + * readable, and accessed directly. To simplify index-based + * operations, the array size is always a power of two, and all + * readers must tolerate null slots. Shared (submission) queues + * are at even indices, worker queues at odd indices. Grouping + * them together in this way simplifies and speeds up task + * scanning. + * + * All worker thread creation is on-demand, triggered by task + * submissions, replacement of terminated workers, and/or + * compensation for blocked workers. However, all other support + * code is set up to work with other policies. To ensure that we + * do not hold on to worker references that would prevent GC, ALL + * accesses to workQueues are via indices into the workQueues + * array (which is one source of some of the messy code + * constructions here). In essence, the workQueues array serves as + * a weak reference mechanism. Thus for example the wait queue + * field of ctl stores indices, not references. Access to the + * workQueues in associated methods (for example signalWork) must + * both index-check and null-check the IDs. All such accesses + * ignore bad IDs by returning out early from what they are doing, + * since this can only be associated with termination, in which + * case it is OK to give up. All uses of the workQueues array + * also check that it is non-null (even if previously + * non-null). This allows nulling during termination, which is + * currently not necessary, but remains an option for + * resource-revocation-based shutdown schemes. It also helps + * reduce JIT issuance of uncommon-trap code, which tends to + * unnecessarily complicate control flow in some methods. + * + * Event Queuing. Unlike HPC work-stealing frameworks, we cannot + * let workers spin indefinitely scanning for tasks when none can + * be found immediately, and we cannot start/resume workers unless + * there appear to be tasks available. On the other hand, we must + * quickly prod them into action when new tasks are submitted or + * generated. In many usages, ramp-up time to activate workers is + * the main limiting factor in overall performance (this is + * compounded at program start-up by JIT compilation and + * allocation). So we try to streamline this as much as possible. + * We park/unpark workers after placing in an event wait queue + * when they cannot find work. This "queue" is actually a simple + * Treiber stack, headed by the "id" field of ctl, plus a 15bit + * counter value (that reflects the number of times a worker has + * been inactivated) to avoid ABA effects (we need only as many + * version numbers as worker threads). Successors are held in + * field WorkQueue.nextWait. Queuing deals with several intrinsic + * races, mainly that a task-producing thread can miss seeing (and + * signalling) another thread that gave up looking for work but + * has not yet entered the wait queue. We solve this by requiring + * a full sweep of all workers (via repeated calls to method + * scan()) both before and after a newly waiting worker is added + * to the wait queue. During a rescan, the worker might release + * some other queued worker rather than itself, which has the same + * net effect. Because enqueued workers may actually be rescanning + * rather than waiting, we set and clear the "parker" field of + * WorkQueues to reduce unnecessary calls to unpark. (This + * requires a secondary recheck to avoid missed signals.) Note + * the unusual conventions about Thread.interrupts surrounding + * parking and other blocking: Because interrupts are used solely + * to alert threads to check termination, which is checked anyway + * upon blocking, we clear status (using Thread.interrupted) + * before any call to park, so that park does not immediately + * return due to status being set via some other unrelated call to + * interrupt in user code. + * + * Signalling. We create or wake up workers only when there + * appears to be at least one task they might be able to find and + * execute. When a submission is added or another worker adds a + * task to a queue that previously had fewer than two tasks, they + * signal waiting workers (or trigger creation of new ones if + * fewer than the given parallelism level -- see signalWork). + * These primary signals are buttressed by signals during rescans; + * together these cover the signals needed in cases when more + * tasks are pushed but untaken, and improve performance compared + * to having one thread wake up all workers. + * + * Trimming workers. To release resources after periods of lack of + * use, a worker starting to wait when the pool is quiescent will + * time out and terminate if the pool has remained quiescent for + * SHRINK_RATE nanosecs. This will slowly propagate, eventually + * terminating all workers after long periods of non-use. + * + * Shutdown and Termination. A call to shutdownNow atomically sets + * a runState bit and then (non-atomically) sets each worker's + * runState status, cancels all unprocessed tasks, and wakes up + * all waiting workers. Detecting whether termination should + * commence after a non-abrupt shutdown() call requires more work + * and bookkeeping. We need consensus about quiescence (i.e., that + * there is no more work). The active count provides a primary + * indication but non-abrupt shutdown still requires a rechecking + * scan for any workers that are inactive but not queued. + * + * Joining Tasks + * ============= + * + * Any of several actions may be taken when one worker is waiting + * to join a task stolen (or always held) by another. Because we + * are multiplexing many tasks on to a pool of workers, we can't + * just let them block (as in Thread.join). We also cannot just + * reassign the joiner's run-time stack with another and replace + * it later, which would be a form of "continuation", that even if + * possible is not necessarily a good idea since we sometimes need + * both an unblocked task and its continuation to progress. + * Instead we combine two tactics: + * + * Helping: Arranging for the joiner to execute some task that it + * would be running if the steal had not occurred. + * + * Compensating: Unless there are already enough live threads, + * method tryCompensate() may create or re-activate a spare + * thread to compensate for blocked joiners until they unblock. + * + * A third form (implemented in tryRemoveAndExec and + * tryPollForAndExec) amounts to helping a hypothetical + * compensator: If we can readily tell that a possible action of a + * compensator is to steal and execute the task being joined, the + * joining thread can do so directly, without the need for a + * compensation thread (although at the expense of larger run-time + * stacks, but the tradeoff is typically worthwhile). + * + * The ManagedBlocker extension API can't use helping so relies + * only on compensation in method awaitBlocker. + * + * The algorithm in tryHelpStealer entails a form of "linear" + * helping: Each worker records (in field currentSteal) the most + * recent task it stole from some other worker. Plus, it records + * (in field currentJoin) the task it is currently actively + * joining. Method tryHelpStealer uses these markers to try to + * find a worker to help (i.e., steal back a task from and execute + * it) that could hasten completion of the actively joined task. + * In essence, the joiner executes a task that would be on its own + * local deque had the to-be-joined task not been stolen. This may + * be seen as a conservative variant of the approach in Wagner & + * Calder "Leapfrogging: a portable technique for implementing + * efficient futures" SIGPLAN Notices, 1993 + * (http://portal.acm.org/citation.cfm?id=155354). It differs in + * that: (1) We only maintain dependency links across workers upon + * steals, rather than use per-task bookkeeping. This sometimes + * requires a linear scan of workQueues array to locate stealers, + * but often doesn't because stealers leave hints (that may become + * stale/wrong) of where to locate them. A stealHint is only a + * hint because a worker might have had multiple steals and the + * hint records only one of them (usually the most current). + * Hinting isolates cost to when it is needed, rather than adding + * to per-task overhead. (2) It is "shallow", ignoring nesting + * and potentially cyclic mutual steals. (3) It is intentionally + * racy: field currentJoin is updated only while actively joining, + * which means that we miss links in the chain during long-lived + * tasks, GC stalls etc (which is OK since blocking in such cases + * is usually a good idea). (4) We bound the number of attempts + * to find work (see MAX_HELP) and fall back to suspending the + * worker and if necessary replacing it with another. + * + * It is impossible to keep exactly the target parallelism number + * of threads running at any given time. Determining the + * existence of conservatively safe helping targets, the + * availability of already-created spares, and the apparent need + * to create new spares are all racy, so we rely on multiple + * retries of each. Compensation in the apparent absence of + * helping opportunities is challenging to control on JVMs, where + * GC and other activities can stall progress of tasks that in + * turn stall out many other dependent tasks, without us being + * able to determine whether they will ever require compensation. + * Even though work-stealing otherwise encounters little + * degradation in the presence of more threads than cores, + * aggressively adding new threads in such cases entails risk of + * unwanted positive feedback control loops in which more threads + * cause more dependent stalls (as well as delayed progress of + * unblocked threads to the point that we know they are available) + * leading to more situations requiring more threads, and so + * on. This aspect of control can be seen as an (analytically + * intractable) game with an opponent that may choose the worst + * (for us) active thread to stall at any time. We take several + * precautions to bound losses (and thus bound gains), mainly in + * methods tryCompensate and awaitJoin: (1) We only try + * compensation after attempting enough helping steps (measured + * via counting and timing) that we have already consumed the + * estimated cost of creating and activating a new thread. (2) We + * allow up to 50% of threads to be blocked before initially + * adding any others, and unless completely saturated, check that + * some work is available for a new worker before adding. Also, we + * create up to only 50% more threads until entering a mode that + * only adds a thread if all others are possibly blocked. All + * together, this means that we might be half as fast to react, + * and create half as many threads as possible in the ideal case, + * but present vastly fewer anomalies in all other cases compared + * to both more aggressive and more conservative alternatives. + * + * Style notes: There is a lot of representation-level coupling + * among classes ForkJoinPool, ForkJoinWorkerThread, and + * ForkJoinTask. The fields of WorkQueue maintain data structures + * managed by ForkJoinPool, so are directly accessed. There is + * little point trying to reduce this, since any associated future + * changes in representations will need to be accompanied by + * algorithmic changes anyway. Several methods intrinsically + * sprawl because they must accumulate sets of consistent reads of + * volatiles held in local variables. Methods signalWork() and + * scan() are the main bottlenecks, so are especially heavily + * micro-optimized/mangled. There are lots of inline assignments + * (of form "while ((local = field) != 0)") which are usually the + * simplest way to ensure the required read orderings (which are + * sometimes critical). This leads to a "C"-like style of listing + * declarations of these locals at the heads of methods or blocks. + * There are several occurrences of the unusual "do {} while + * (!cas...)" which is the simplest way to force an update of a + * CAS'ed variable. There are also other coding oddities that help + * some methods perform reasonably even when interpreted (not + * compiled). + * + * The order of declarations in this file is: + * (1) Static utility functions + * (2) Nested (static) classes + * (3) Static fields + * (4) Fields, along with constants used when unpacking some of them + * (5) Internal control methods + * (6) Callbacks and other support for ForkJoinTask methods + * (7) Exported methods + * (8) Static block initializing statics in minimally dependent order */ - /** Mask for packing and unpacking shorts */ - private static final int shortMask = 0xffff; + // Static utilities + + /** + * If there is a security manager, makes sure caller has + * permission to modify threads. + */ + private static void checkPermission() { + SecurityManager security = System.getSecurityManager(); + if (security != null) + security.checkPermission(modifyThreadPermission); + } - /** Max pool size -- must be a power of two minus 1 */ - private static final int MAX_THREADS = 0x7FFF; + // Nested classes /** - * Factory for creating new ForkJoinWorkerThreads. A - * ForkJoinWorkerThreadFactory must be defined and used for - * ForkJoinWorkerThread subclasses that extend base functionality - * or initialize threads with different contexts. + * Factory for creating new {@link ForkJoinWorkerThread}s. + * A {@code ForkJoinWorkerThreadFactory} must be defined and used + * for {@code ForkJoinWorkerThread} subclasses that extend base + * functionality or initialize threads with different contexts. */ public static interface ForkJoinWorkerThreadFactory { /** * Returns a new worker thread operating in the given pool. * * @param pool the pool this thread works in - * @throws NullPointerException if pool is null + * @throws NullPointerException if the pool is null */ public ForkJoinWorkerThread newThread(ForkJoinPool pool); } @@ -93,251 +496,1591 @@ public class ForkJoinPool extends Abstra * Default ForkJoinWorkerThreadFactory implementation; creates a * new ForkJoinWorkerThread. */ - static class DefaultForkJoinWorkerThreadFactory + static class DefaultForkJoinWorkerThreadFactory implements ForkJoinWorkerThreadFactory { public ForkJoinWorkerThread newThread(ForkJoinPool pool) { - try { - return new ForkJoinWorkerThread(pool); - } catch (OutOfMemoryError oom) { + return new ForkJoinWorkerThread(pool); + } + } + + /** + * A simple non-reentrant lock used for exclusion when managing + * queues and workers. We use a custom lock so that we can readily + * probe lock state in constructions that check among alternative + * actions. The lock is normally only very briefly held, and + * sometimes treated as a spinlock, but other usages block to + * reduce overall contention in those cases where locked code + * bodies perform allocation/resizing. + */ + static final class Mutex extends AbstractQueuedSynchronizer { + public final boolean tryAcquire(int ignore) { + return compareAndSetState(0, 1); + } + public final boolean tryRelease(int ignore) { + setState(0); + return true; + } + public final void lock() { acquire(0); } + public final void unlock() { release(0); } + public final boolean isHeldExclusively() { return getState() == 1; } + public final Condition newCondition() { return new ConditionObject(); } + } + + /** + * Class for artificial tasks that are used to replace the target + * of local joins if they are removed from an interior queue slot + * in WorkQueue.tryRemoveAndExec. We don't need the proxy to + * actually do anything beyond having a unique identity. + */ + static final class EmptyTask extends ForkJoinTask { + EmptyTask() { status = ForkJoinTask.NORMAL; } // force done + public final Void getRawResult() { return null; } + public final void setRawResult(Void x) {} + public final boolean exec() { return true; } + } + + /** + * Queues supporting work-stealing as well as external task + * submission. See above for main rationale and algorithms. + * Implementation relies heavily on "Unsafe" intrinsics + * and selective use of "volatile": + * + * Field "base" is the index (mod array.length) of the least valid + * queue slot, which is always the next position to steal (poll) + * from if nonempty. Reads and writes require volatile orderings + * but not CAS, because updates are only performed after slot + * CASes. + * + * Field "top" is the index (mod array.length) of the next queue + * slot to push to or pop from. It is written only by owner thread + * for push, or under lock for trySharedPush, and accessed by + * other threads only after reading (volatile) base. Both top and + * base are allowed to wrap around on overflow, but (top - base) + * (or more commonly -(base - top) to force volatile read of base + * before top) still estimates size. + * + * The array slots are read and written using the emulation of + * volatiles/atomics provided by Unsafe. Insertions must in + * general use putOrderedObject as a form of releasing store to + * ensure that all writes to the task object are ordered before + * its publication in the queue. (Although we can avoid one case + * of this when locked in trySharedPush.) All removals entail a + * CAS to null. The array is always a power of two. To ensure + * safety of Unsafe array operations, all accesses perform + * explicit null checks and implicit bounds checks via + * power-of-two masking. + * + * In addition to basic queuing support, this class contains + * fields described elsewhere to control execution. It turns out + * to work better memory-layout-wise to include them in this + * class rather than a separate class. + * + * Performance on most platforms is very sensitive to placement of + * instances of both WorkQueues and their arrays -- we absolutely + * do not want multiple WorkQueue instances or multiple queue + * arrays sharing cache lines. (It would be best for queue objects + * and their arrays to share, but there is nothing available to + * help arrange that). Unfortunately, because they are recorded + * in a common array, WorkQueue instances are often moved to be + * adjacent by garbage collectors. To reduce impact, we use field + * padding that works OK on common platforms; this effectively + * trades off slightly slower average field access for the sake of + * avoiding really bad worst-case access. (Until better JVM + * support is in place, this padding is dependent on transient + * properties of JVM field layout rules.) We also take care in + * allocating, sizing and resizing the array. Non-shared queue + * arrays are initialized (via method growArray) by workers before + * use. Others are allocated on first use. + */ + static final class WorkQueue { + /** + * Capacity of work-stealing queue array upon initialization. + * Must be a power of two; at least 4, but should be larger to + * reduce or eliminate cacheline sharing among queues. + * Currently, it is much larger, as a partial workaround for + * the fact that JVMs often place arrays in locations that + * share GC bookkeeping (especially cardmarks) such that + * per-write accesses encounter serious memory contention. + */ + static final int INITIAL_QUEUE_CAPACITY = 1 << 13; + + /** + * Maximum size for queue arrays. Must be a power of two less + * than or equal to 1 << (31 - width of array entry) to ensure + * lack of wraparound of index calculations, but defined to a + * value a bit less than this to help users trap runaway + * programs before saturating systems. + */ + static final int MAXIMUM_QUEUE_CAPACITY = 1 << 26; // 64M + + volatile long totalSteals; // cumulative number of steals + int seed; // for random scanning; initialize nonzero + volatile int eventCount; // encoded inactivation count; < 0 if inactive + int nextWait; // encoded record of next event waiter + int rescans; // remaining scans until block + int nsteals; // top-level task executions since last idle + final int mode; // lifo, fifo, or shared + int poolIndex; // index of this queue in pool (or 0) + int stealHint; // index of most recent known stealer + volatile int runState; // 1: locked, -1: terminate; else 0 + volatile int base; // index of next slot for poll + int top; // index of next slot for push + ForkJoinTask[] array; // the elements (initially unallocated) + final ForkJoinPool pool; // the containing pool (may be null) + final ForkJoinWorkerThread owner; // owning thread or null if shared + volatile Thread parker; // == owner during call to park; else null + ForkJoinTask currentJoin; // task being joined in awaitJoin + ForkJoinTask currentSteal; // current non-local task being executed + // Heuristic padding to ameliorate unfortunate memory placements + Object p00, p01, p02, p03, p04, p05, p06, p07; + Object p08, p09, p0a, p0b, p0c, p0d, p0e; + + WorkQueue(ForkJoinPool pool, ForkJoinWorkerThread owner, int mode) { + this.mode = mode; + this.pool = pool; + this.owner = owner; + // Place indices in the center of array (that is not yet allocated) + base = top = INITIAL_QUEUE_CAPACITY >>> 1; + } + + /** + * Returns the approximate number of tasks in the queue. + */ + final int queueSize() { + int n = base - top; // non-owner callers must read base first + return (n >= 0) ? 0 : -n; // ignore transient negative + } + + /** + * Provides a more accurate estimate of whether this queue has + * any tasks than does queueSize, by checking whether a + * near-empty queue has at least one unclaimed task. + */ + final boolean isEmpty() { + ForkJoinTask[] a; int m, s; + int n = base - (s = top); + return (n >= 0 || + (n == -1 && + ((a = array) == null || + (m = a.length - 1) < 0 || + U.getObjectVolatile + (a, ((m & (s - 1)) << ASHIFT) + ABASE) == null))); + } + + /** + * Pushes a task. Call only by owner in unshared queues. + * + * @param task the task. Caller must ensure non-null. + * @throw RejectedExecutionException if array cannot be resized + */ + final void push(ForkJoinTask task) { + ForkJoinTask[] a; ForkJoinPool p; + int s = top, m, n; + if ((a = array) != null) { // ignore if queue removed + U.putOrderedObject + (a, (((m = a.length - 1) & s) << ASHIFT) + ABASE, task); + if ((n = (top = s + 1) - base) <= 2) { + if ((p = pool) != null) + p.signalWork(); + } + else if (n >= m) + growArray(true); + } + } + + /** + * Pushes a task if lock is free and array is either big + * enough or can be resized to be big enough. + * + * @param task the task. Caller must ensure non-null. + * @return true if submitted + */ + final boolean trySharedPush(ForkJoinTask task) { + boolean submitted = false; + if (runState == 0 && U.compareAndSwapInt(this, RUNSTATE, 0, 1)) { + ForkJoinTask[] a = array; + int s = top; + try { + if ((a != null && a.length > s + 1 - base) || + (a = growArray(false)) != null) { // must presize + int j = (((a.length - 1) & s) << ASHIFT) + ABASE; + U.putObject(a, (long)j, task); // don't need "ordered" + top = s + 1; + submitted = true; + } + } finally { + runState = 0; // unlock + } + } + return submitted; + } + + /** + * Takes next task, if one exists, in LIFO order. Call only + * by owner in unshared queues. (We do not have a shared + * version of this method because it is never needed.) + */ + final ForkJoinTask pop() { + ForkJoinTask t; int m; + ForkJoinTask[] a = array; + if (a != null && (m = a.length - 1) >= 0) { + for (int s; (s = top - 1) - base >= 0;) { + int j = ((m & s) << ASHIFT) + ABASE; + if ((t = (ForkJoinTask)U.getObjectVolatile(a, j)) == null) + break; + if (U.compareAndSwapObject(a, j, t, null)) { + top = s; + return t; + } + } + } + return null; + } + + /** + * Takes a task in FIFO order if b is base of queue and a task + * can be claimed without contention. Specialized versions + * appear in ForkJoinPool methods scan and tryHelpStealer. + */ + final ForkJoinTask pollAt(int b) { + ForkJoinTask t; ForkJoinTask[] a; + if ((a = array) != null) { + int j = (((a.length - 1) & b) << ASHIFT) + ABASE; + if ((t = (ForkJoinTask)U.getObjectVolatile(a, j)) != null && + base == b && + U.compareAndSwapObject(a, j, t, null)) { + base = b + 1; + return t; + } + } + return null; + } + + /** + * Takes next task, if one exists, in FIFO order. + */ + final ForkJoinTask poll() { + ForkJoinTask[] a; int b; ForkJoinTask t; + while ((b = base) - top < 0 && (a = array) != null) { + int j = (((a.length - 1) & b) << ASHIFT) + ABASE; + t = (ForkJoinTask)U.getObjectVolatile(a, j); + if (t != null) { + if (base == b && + U.compareAndSwapObject(a, j, t, null)) { + base = b + 1; + return t; + } + } + else if (base == b) { + if (b + 1 == top) + break; + Thread.yield(); // wait for lagging update + } + } + return null; + } + + /** + * Takes next task, if one exists, in order specified by mode. + */ + final ForkJoinTask nextLocalTask() { + return mode == 0 ? pop() : poll(); + } + + /** + * Returns next task, if one exists, in order specified by mode. + */ + final ForkJoinTask peek() { + ForkJoinTask[] a = array; int m; + if (a == null || (m = a.length - 1) < 0) return null; + int i = mode == 0 ? top - 1 : base; + int j = ((i & m) << ASHIFT) + ABASE; + return (ForkJoinTask)U.getObjectVolatile(a, j); + } + + /** + * Pops the given task only if it is at the current top. + */ + final boolean tryUnpush(ForkJoinTask t) { + ForkJoinTask[] a; int s; + if ((a = array) != null && (s = top) != base && + U.compareAndSwapObject + (a, (((a.length - 1) & --s) << ASHIFT) + ABASE, t, null)) { + top = s; + return true; } + return false; } + + /** + * Polls the given task only if it is at the current base. + */ + final boolean pollFor(ForkJoinTask task) { + ForkJoinTask[] a; int b; + if ((b = base) - top < 0 && (a = array) != null) { + int j = (((a.length - 1) & b) << ASHIFT) + ABASE; + if (U.getObjectVolatile(a, j) == task && base == b && + U.compareAndSwapObject(a, j, task, null)) { + base = b + 1; + return true; + } + } + return false; + } + + /** + * If present, removes from queue and executes the given task, or + * any other cancelled task. Returns (true) immediately on any CAS + * or consistency check failure so caller can retry. + * + * @return false if no progress can be made + */ + final boolean tryRemoveAndExec(ForkJoinTask task) { + boolean removed = false, empty = true, progress = true; + ForkJoinTask[] a; int m, s, b, n; + if ((a = array) != null && (m = a.length - 1) >= 0 && + (n = (s = top) - (b = base)) > 0) { + for (ForkJoinTask t;;) { // traverse from s to b + int j = ((--s & m) << ASHIFT) + ABASE; + t = (ForkJoinTask)U.getObjectVolatile(a, j); + if (t == null) // inconsistent length + break; + else if (t == task) { + if (s + 1 == top) { // pop + if (!U.compareAndSwapObject(a, j, task, null)) + break; + top = s; + removed = true; + } + else if (base == b) // replace with proxy + removed = U.compareAndSwapObject(a, j, task, + new EmptyTask()); + break; + } + else if (t.status >= 0) + empty = false; + else if (s + 1 == top) { // pop and throw away + if (U.compareAndSwapObject(a, j, t, null)) + top = s; + break; + } + if (--n == 0) { + if (!empty && base == b) + progress = false; + break; + } + } + } + if (removed) + task.doExec(); + return progress; + } + + /** + * Initializes or doubles the capacity of array. Call either + * by owner or with lock held -- it is OK for base, but not + * top, to move while resizings are in progress. + * + * @param rejectOnFailure if true, throw exception if capacity + * exceeded (relayed ultimately to user); else return null. + */ + final ForkJoinTask[] growArray(boolean rejectOnFailure) { + ForkJoinTask[] oldA = array; + int size = oldA != null ? oldA.length << 1 : INITIAL_QUEUE_CAPACITY; + if (size <= MAXIMUM_QUEUE_CAPACITY) { + int oldMask, t, b; + ForkJoinTask[] a = array = new ForkJoinTask[size]; + if (oldA != null && (oldMask = oldA.length - 1) >= 0 && + (t = top) - (b = base) > 0) { + int mask = size - 1; + do { + ForkJoinTask x; + int oldj = ((b & oldMask) << ASHIFT) + ABASE; + int j = ((b & mask) << ASHIFT) + ABASE; + x = (ForkJoinTask)U.getObjectVolatile(oldA, oldj); + if (x != null && + U.compareAndSwapObject(oldA, oldj, x, null)) + U.putObjectVolatile(a, j, x); + } while (++b != t); + } + return a; + } + else if (!rejectOnFailure) + return null; + else + throw new RejectedExecutionException("Queue capacity exceeded"); + } + + /** + * Removes and cancels all known tasks, ignoring any exceptions. + */ + final void cancelAll() { + ForkJoinTask.cancelIgnoringExceptions(currentJoin); + ForkJoinTask.cancelIgnoringExceptions(currentSteal); + for (ForkJoinTask t; (t = poll()) != null; ) + ForkJoinTask.cancelIgnoringExceptions(t); + } + + /** + * Computes next value for random probes. Scans don't require + * a very high quality generator, but also not a crummy one. + * Marsaglia xor-shift is cheap and works well enough. Note: + * This is manually inlined in its usages in ForkJoinPool to + * avoid writes inside busy scan loops. + */ + final int nextSeed() { + int r = seed; + r ^= r << 13; + r ^= r >>> 17; + return seed = r ^= r << 5; + } + + // Execution methods + + /** + * Removes and runs tasks until empty, using local mode + * ordering. Normally called only after checking for apparent + * non-emptiness. + */ + final void runLocalTasks() { + // hoist checks from repeated pop/poll + ForkJoinTask[] a; int m; + if ((a = array) != null && (m = a.length - 1) >= 0) { + if (mode == 0) { + for (int s; (s = top - 1) - base >= 0;) { + int j = ((m & s) << ASHIFT) + ABASE; + ForkJoinTask t = + (ForkJoinTask)U.getObjectVolatile(a, j); + if (t != null) { + if (U.compareAndSwapObject(a, j, t, null)) { + top = s; + t.doExec(); + } + } + else + break; + } + } + else { + for (int b; (b = base) - top < 0;) { + int j = ((m & b) << ASHIFT) + ABASE; + ForkJoinTask t = + (ForkJoinTask)U.getObjectVolatile(a, j); + if (t != null) { + if (base == b && + U.compareAndSwapObject(a, j, t, null)) { + base = b + 1; + t.doExec(); + } + } else if (base == b) { + if (b + 1 == top) + break; + Thread.yield(); // wait for lagging update + } + } + } + } + } + + /** + * Executes a top-level task and any local tasks remaining + * after execution. + * + * @return true unless terminating + */ + final boolean runTask(ForkJoinTask t) { + boolean alive = true; + if (t != null) { + currentSteal = t; + t.doExec(); + if (top != base) // conservative guard + runLocalTasks(); + ++nsteals; + currentSteal = null; + } + else if (runState < 0) // terminating + alive = false; + return alive; + } + + /** + * Executes a non-top-level (stolen) task. + */ + final void runSubtask(ForkJoinTask t) { + if (t != null) { + ForkJoinTask ps = currentSteal; + currentSteal = t; + t.doExec(); + currentSteal = ps; + } + } + + /** + * Returns true if owned and not known to be blocked. + */ + final boolean isApparentlyUnblocked() { + Thread wt; Thread.State s; + return (eventCount >= 0 && + (wt = owner) != null && + (s = wt.getState()) != Thread.State.BLOCKED && + s != Thread.State.WAITING && + s != Thread.State.TIMED_WAITING); + } + + /** + * If this owned and is not already interrupted, try to + * interrupt and/or unpark, ignoring exceptions. + */ + final void interruptOwner() { + Thread wt, p; + if ((wt = owner) != null && !wt.isInterrupted()) { + try { + wt.interrupt(); + } catch (SecurityException ignore) { + } + } + if ((p = parker) != null) + U.unpark(p); + } + + // Unsafe mechanics + private static final sun.misc.Unsafe U; + private static final long RUNSTATE; + private static final int ABASE; + private static final int ASHIFT; + static { + int s; + try { + U = getUnsafe(); + Class k = WorkQueue.class; + Class ak = ForkJoinTask[].class; + RUNSTATE = U.objectFieldOffset + (k.getDeclaredField("runState")); + ABASE = U.arrayBaseOffset(ak); + s = U.arrayIndexScale(ak); + } catch (Exception e) { + throw new Error(e); + } + if ((s & (s-1)) != 0) + throw new Error("data type scale not a power of two"); + ASHIFT = 31 - Integer.numberOfLeadingZeros(s); + } + } + + /** + * Per-thread records for threads that submit to pools. Currently + * holds only pseudo-random seed / index that is used to choose + * submission queues in method doSubmit. In the future, this may + * also incorporate a means to implement different task rejection + * and resubmission policies. + * + * Seeds for submitters and workers/workQueues work in basically + * the same way but are initialized and updated using slightly + * different mechanics. Both are initialized using the same + * approach as in class ThreadLocal, where successive values are + * unlikely to collide with previous values. This is done during + * registration for workers, but requires a separate AtomicInteger + * for submitters. Seeds are then randomly modified upon + * collisions using xorshifts, which requires a non-zero seed. + */ + static final class Submitter { + int seed; + Submitter() { + int s = nextSubmitterSeed.getAndAdd(SEED_INCREMENT); + seed = (s == 0) ? 1 : s; // ensure non-zero + } + } + + /** ThreadLocal class for Submitters */ + static final class ThreadSubmitter extends ThreadLocal { + public Submitter initialValue() { return new Submitter(); } } + // static fields (initialized in static initializer below) + /** * Creates a new ForkJoinWorkerThread. This factory is used unless * overridden in ForkJoinPool constructors. */ public static final ForkJoinWorkerThreadFactory - defaultForkJoinWorkerThreadFactory = - new DefaultForkJoinWorkerThreadFactory(); + defaultForkJoinWorkerThreadFactory; /** - * Permission required for callers of methods that may start or - * kill threads. + * Generator for assigning sequence numbers as pool names. */ - private static final RuntimePermission modifyThreadPermission = - new RuntimePermission("modifyThread"); + private static final AtomicInteger poolNumberGenerator; /** - * If there is a security manager, makes sure caller has - * permission to modify threads. + * Generator for initial hashes/seeds for submitters. Accessed by + * Submitter class constructor. */ - private static void checkPermission() { - SecurityManager security = System.getSecurityManager(); - if (security != null) - security.checkPermission(modifyThreadPermission); - } + static final AtomicInteger nextSubmitterSeed; /** - * Generator for assigning sequence numbers as pool names. + * Permission required for callers of methods that may start or + * kill threads. */ - private static final AtomicInteger poolNumberGenerator = - new AtomicInteger(); + private static final RuntimePermission modifyThreadPermission; /** - * Array holding all worker threads in the pool. Initialized upon - * first use. Array size must be a power of two. Updates and - * replacements are protected by workerLock, but it is always kept - * in a consistent enough state to be randomly accessed without - * locking by workers performing work-stealing. + * Per-thread submission bookeeping. Shared across all pools + * to reduce ThreadLocal pollution and because random motion + * to avoid contention in one pool is likely to hold for others. */ - volatile ForkJoinWorkerThread[] workers; + private static final ThreadSubmitter submitters; + + // static constants /** - * Lock protecting access to workers. + * The wakeup interval (in nanoseconds) for a worker waiting for a + * task when the pool is quiescent to instead try to shrink the + * number of workers. The exact value does not matter too + * much. It must be short enough to release resources during + * sustained periods of idleness, but not so short that threads + * are continually re-created. */ - private final ReentrantLock workerLock; + private static final long SHRINK_RATE = + 4L * 1000L * 1000L * 1000L; // 4 seconds /** - * Condition for awaitTermination. + * The timeout value for attempted shrinkage, includes + * some slop to cope with system timer imprecision. */ - private final Condition termination; + private static final long SHRINK_TIMEOUT = SHRINK_RATE - (SHRINK_RATE / 10); /** - * The uncaught exception handler used when any worker - * abruptly terminates + * The maximum stolen->joining link depth allowed in method + * tryHelpStealer. Must be a power of two. This value also + * controls the maximum number of times to try to help join a task + * without any apparent progress or change in pool state before + * giving up and blocking (see awaitJoin). Depths for legitimate + * chains are unbounded, but we use a fixed constant to avoid + * (otherwise unchecked) cycles and to bound staleness of + * traversal parameters at the expense of sometimes blocking when + * we could be helping. */ - private Thread.UncaughtExceptionHandler ueh; + private static final int MAX_HELP = 32; /** - * Creation factory for worker threads. + * Secondary time-based bound (in nanosecs) for helping attempts + * before trying compensated blocking in awaitJoin. Used in + * conjunction with MAX_HELP to reduce variance due to different + * polling rates associated with different helping options. The + * value should roughly approximate the time required to create + * and/or activate a worker thread. */ - private final ForkJoinWorkerThreadFactory factory; + private static final long COMPENSATION_DELAY = 100L * 1000L; // 0.1 millisec /** - * Head of stack of threads that were created to maintain - * parallelism when other threads blocked, but have since - * suspended when the parallelism level rose. + * Increment for seed generators. See class ThreadLocal for + * explanation. */ - private volatile WaitQueueNode spareStack; + private static final int SEED_INCREMENT = 0x61c88647; /** - * Sum of per-thread steal counts, updated only when threads are - * idle or terminating. + * Bits and masks for control variables + * + * Field ctl is a long packed with: + * AC: Number of active running workers minus target parallelism (16 bits) + * TC: Number of total workers minus target parallelism (16 bits) + * ST: true if pool is terminating (1 bit) + * EC: the wait count of top waiting thread (15 bits) + * ID: poolIndex of top of Treiber stack of waiters (16 bits) + * + * When convenient, we can extract the upper 32 bits of counts and + * the lower 32 bits of queue state, u = (int)(ctl >>> 32) and e = + * (int)ctl. The ec field is never accessed alone, but always + * together with id and st. The offsets of counts by the target + * parallelism and the positionings of fields makes it possible to + * perform the most common checks via sign tests of fields: When + * ac is negative, there are not enough active workers, when tc is + * negative, there are not enough total workers, and when e is + * negative, the pool is terminating. To deal with these possibly + * negative fields, we use casts in and out of "short" and/or + * signed shifts to maintain signedness. + * + * When a thread is queued (inactivated), its eventCount field is + * set negative, which is the only way to tell if a worker is + * prevented from executing tasks, even though it must continue to + * scan for them to avoid queuing races. Note however that + * eventCount updates lag releases so usage requires care. + * + * Field runState is an int packed with: + * SHUTDOWN: true if shutdown is enabled (1 bit) + * SEQ: a sequence number updated upon (de)registering workers (30 bits) + * INIT: set true after workQueues array construction (1 bit) + * + * The sequence number enables simple consistency checks: + * Staleness of read-only operations on the workQueues array can + * be checked by comparing runState before vs after the reads. */ - private final AtomicLong stealCount; + + // bit positions/shifts for fields + private static final int AC_SHIFT = 48; + private static final int TC_SHIFT = 32; + private static final int ST_SHIFT = 31; + private static final int EC_SHIFT = 16; + + // bounds + private static final int SMASK = 0xffff; // short bits + private static final int MAX_CAP = 0x7fff; // max #workers - 1 + private static final int SQMASK = 0xfffe; // even short bits + private static final int SHORT_SIGN = 1 << 15; + private static final int INT_SIGN = 1 << 31; + + // masks + private static final long STOP_BIT = 0x0001L << ST_SHIFT; + private static final long AC_MASK = ((long)SMASK) << AC_SHIFT; + private static final long TC_MASK = ((long)SMASK) << TC_SHIFT; + + // units for incrementing and decrementing + private static final long TC_UNIT = 1L << TC_SHIFT; + private static final long AC_UNIT = 1L << AC_SHIFT; + + // masks and units for dealing with u = (int)(ctl >>> 32) + private static final int UAC_SHIFT = AC_SHIFT - 32; + private static final int UTC_SHIFT = TC_SHIFT - 32; + private static final int UAC_MASK = SMASK << UAC_SHIFT; + private static final int UTC_MASK = SMASK << UTC_SHIFT; + private static final int UAC_UNIT = 1 << UAC_SHIFT; + private static final int UTC_UNIT = 1 << UTC_SHIFT; + + // masks and units for dealing with e = (int)ctl + private static final int E_MASK = 0x7fffffff; // no STOP_BIT + private static final int E_SEQ = 1 << EC_SHIFT; + + // runState bits + private static final int SHUTDOWN = 1 << 31; + + // access mode for WorkQueue + static final int LIFO_QUEUE = 0; + static final int FIFO_QUEUE = 1; + static final int SHARED_QUEUE = -1; + + // Instance fields + + /* + * Field layout order in this class tends to matter more than one + * would like. Runtime layout order is only loosely related to + * declaration order and may differ across JVMs, but the following + * empirically works OK on current JVMs. + */ + + volatile long ctl; // main pool control + final int parallelism; // parallelism level + final int localMode; // per-worker scheduling mode + final int submitMask; // submit queue index bound + int nextSeed; // for initializing worker seeds + volatile int runState; // shutdown status and seq + WorkQueue[] workQueues; // main registry + final Mutex lock; // for registration + final Condition termination; // for awaitTermination + final ForkJoinWorkerThreadFactory factory; // factory for new workers + final Thread.UncaughtExceptionHandler ueh; // per-worker UEH + final AtomicLong stealCount; // collect counts when terminated + final AtomicInteger nextWorkerNumber; // to create worker name string + final String workerNamePrefix; // to create worker name string + + // Creating, registering, and deregistering workers + + /** + * Tries to create and start a worker + */ + private void addWorker() { + Throwable ex = null; + ForkJoinWorkerThread wt = null; + try { + if ((wt = factory.newThread(this)) != null) { + wt.start(); + return; + } + } catch (Throwable e) { + ex = e; + } + deregisterWorker(wt, ex); // adjust counts etc on failure + } /** - * Queue for external submissions. + * Callback from ForkJoinWorkerThread constructor to assign a + * public name. This must be separate from registerWorker because + * it is called during the "super" constructor call in + * ForkJoinWorkerThread. */ - private final LinkedTransferQueue> submissionQueue; + final String nextWorkerName() { + return workerNamePrefix.concat + (Integer.toString(nextWorkerNumber.addAndGet(1))); + } /** - * Head of Treiber stack for barrier sync. See below for explanation. + * Callback from ForkJoinWorkerThread constructor to establish its + * poolIndex and record its WorkQueue. To avoid scanning bias due + * to packing entries in front of the workQueues array, we treat + * the array as a simple power-of-two hash table using per-thread + * seed as hash, expanding as needed. + * + * @param w the worker's queue */ - private volatile WaitQueueNode syncStack; + final void registerWorker(WorkQueue w) { + Mutex lock = this.lock; + lock.lock(); + try { + WorkQueue[] ws = workQueues; + if (w != null && ws != null) { // skip on shutdown/failure + int rs, n; + while ((n = ws.length) < // ensure can hold total + (parallelism + (short)(ctl >>> TC_SHIFT) << 1)) + workQueues = ws = Arrays.copyOf(ws, n << 1); + int m = n - 1; + int s = nextSeed += SEED_INCREMENT; // rarely-colliding sequence + w.seed = (s == 0) ? 1 : s; // ensure non-zero seed + int r = (s << 1) | 1; // use odd-numbered indices + while (ws[r &= m] != null) // step by approx half size + r += ((n >>> 1) & SQMASK) + 2; + w.eventCount = w.poolIndex = r; // establish before recording + ws[r] = w; // also update seq + runState = ((rs = runState) & SHUTDOWN) | ((rs + 2) & ~SHUTDOWN); + } + } finally { + lock.unlock(); + } + } /** - * The count for event barrier - */ - private volatile long eventCount; + * Final callback from terminating worker, as well as upon failure + * to construct or start a worker in addWorker. Removes record of + * worker from array, and adjusts counts. If pool is shutting + * down, tries to complete termination. + * + * @param wt the worker thread or null if addWorker failed + * @param ex the exception causing failure, or null if none + */ + final void deregisterWorker(ForkJoinWorkerThread wt, Throwable ex) { + Mutex lock = this.lock; + WorkQueue w = null; + if (wt != null && (w = wt.workQueue) != null) { + w.runState = -1; // ensure runState is set + stealCount.getAndAdd(w.totalSteals + w.nsteals); + int idx = w.poolIndex; + lock.lock(); + try { // remove record from array + WorkQueue[] ws = workQueues; + if (ws != null && idx >= 0 && idx < ws.length && ws[idx] == w) + ws[idx] = null; + } finally { + lock.unlock(); + } + } + + long c; // adjust ctl counts + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, (((c - AC_UNIT) & AC_MASK) | + ((c - TC_UNIT) & TC_MASK) | + (c & ~(AC_MASK|TC_MASK))))); + + if (!tryTerminate(false, false) && w != null) { + w.cancelAll(); // cancel remaining tasks + if (w.array != null) // suppress signal if never ran + signalWork(); // wake up or create replacement + if (ex == null) // help clean refs on way out + ForkJoinTask.helpExpungeStaleExceptions(); + } + + if (ex != null) // rethrow + U.throwException(ex); + } + + + // Submissions + + /** + * Unless shutting down, adds the given task to a submission queue + * at submitter's current queue index (modulo submission + * range). If no queue exists at the index, one is created. If + * the queue is busy, another index is randomly chosen. The + * submitMask bounds the effective number of queues to the + * (nearest power of two for) parallelism level. + * + * @param task the task. Caller must ensure non-null. + */ + private void doSubmit(ForkJoinTask task) { + Submitter s = submitters.get(); + for (int r = s.seed, m = submitMask;;) { + WorkQueue[] ws; WorkQueue q; + int k = r & m & SQMASK; // use only even indices + if (runState < 0 || (ws = workQueues) == null || ws.length <= k) + throw new RejectedExecutionException(); // shutting down + else if ((q = ws[k]) == null) { // create new queue + WorkQueue nq = new WorkQueue(this, null, SHARED_QUEUE); + Mutex lock = this.lock; // construct outside lock + lock.lock(); + try { // recheck under lock + int rs = runState; // to update seq + if (ws == workQueues && ws[k] == null) { + ws[k] = nq; + runState = ((rs & SHUTDOWN) | ((rs + 2) & ~SHUTDOWN)); + } + } finally { + lock.unlock(); + } + } + else if (q.trySharedPush(task)) { + signalWork(); + return; + } + else if (m > 1) { // move to a different index + r ^= r << 13; // same xorshift as WorkQueues + r ^= r >>> 17; + s.seed = r ^= r << 5; + } + else + Thread.yield(); // yield if no alternatives + } + } + + // Maintaining ctl counts /** - * Pool number, just for assigning useful names to worker threads + * Increments active count; mainly called upon return from blocking. */ - private final int poolNumber; + final void incrementActiveCount() { + long c; + do {} while (!U.compareAndSwapLong(this, CTL, c = ctl, c + AC_UNIT)); + } /** - * The maximum allowed pool size + * Tries to activate or create a worker if too few are active. */ - private volatile int maxPoolSize; + final void signalWork() { + long c; int u; + while ((u = (int)((c = ctl) >>> 32)) < 0) { // too few active + WorkQueue[] ws = workQueues; int e, i; WorkQueue w; Thread p; + if ((e = (int)c) > 0) { // at least one waiting + if (ws != null && (i = e & SMASK) < ws.length && + (w = ws[i]) != null && w.eventCount == (e | INT_SIGN)) { + long nc = (((long)(w.nextWait & E_MASK)) | + ((long)(u + UAC_UNIT) << 32)); + if (U.compareAndSwapLong(this, CTL, c, nc)) { + w.eventCount = (e + E_SEQ) & E_MASK; + if ((p = w.parker) != null) + U.unpark(p); // activate and release + break; + } + } + else + break; + } + else if (e == 0 && (u & SHORT_SIGN) != 0) { // too few total + long nc = (long)(((u + UTC_UNIT) & UTC_MASK) | + ((u + UAC_UNIT) & UAC_MASK)) << 32; + if (U.compareAndSwapLong(this, CTL, c, nc)) { + addWorker(); + break; + } + } + else + break; + } + } + + + // Scanning for tasks /** - * The desired parallelism level, updated only under workerLock. + * Top-level runloop for workers, called by ForkJoinWorkerThread.run. */ - private volatile int parallelism; + final void runWorker(WorkQueue w) { + w.growArray(false); // initialize queue array in this thread + do {} while (w.runTask(scan(w))); + } + + /** + * Scans for and, if found, returns one task, else possibly + * inactivates the worker. This method operates on single reads of + * volatile state and is designed to be re-invoked continuously, + * in part because it returns upon detecting inconsistencies, + * contention, or state changes that indicate possible success on + * re-invocation. + * + * The scan searches for tasks across a random permutation of + * queues (starting at a random index and stepping by a random + * relative prime, checking each at least once). The scan + * terminates upon either finding a non-empty queue, or completing + * the sweep. If the worker is not inactivated, it takes and + * returns a task from this queue. On failure to find a task, we + * take one of the following actions, after which the caller will + * retry calling this method unless terminated. + * + * * If pool is terminating, terminate the worker. + * + * * If not a complete sweep, try to release a waiting worker. If + * the scan terminated because the worker is inactivated, then the + * released worker will often be the calling worker, and it can + * succeed obtaining a task on the next call. Or maybe it is + * another worker, but with same net effect. Releasing in other + * cases as well ensures that we have enough workers running. + * + * * If not already enqueued, try to inactivate and enqueue the + * worker on wait queue. Or, if inactivating has caused the pool + * to be quiescent, relay to idleAwaitWork to check for + * termination and possibly shrink pool. + * + * * If already inactive, and the caller has run a task since the + * last empty scan, return (to allow rescan) unless others are + * also inactivated. Field WorkQueue.rescans counts down on each + * scan to ensure eventual inactivation and blocking. + * + * * If already enqueued and none of the above apply, park + * awaiting signal, + * + * @param w the worker (via its WorkQueue) + * @return a task or null of none found + */ + private final ForkJoinTask scan(WorkQueue w) { + WorkQueue[] ws; // first update random seed + int r = w.seed; r ^= r << 13; r ^= r >>> 17; w.seed = r ^= r << 5; + int rs = runState, m; // volatile read order matters + if ((ws = workQueues) != null && (m = ws.length - 1) > 0) { + int ec = w.eventCount; // ec is negative if inactive + int step = (r >>> 16) | 1; // relative prime + for (int j = (m + 1) << 2; ; r += step) { + WorkQueue q; ForkJoinTask t; ForkJoinTask[] a; int b; + if ((q = ws[r & m]) != null && (b = q.base) - q.top < 0 && + (a = q.array) != null) { // probably nonempty + int i = (((a.length - 1) & b) << ASHIFT) + ABASE; + t = (ForkJoinTask)U.getObjectVolatile(a, i); + if (q.base == b && ec >= 0 && t != null && + U.compareAndSwapObject(a, i, t, null)) { + q.base = b + 1; // specialization of pollAt + return t; + } + else if ((t != null || b + 1 != q.top) && + (ec < 0 || j <= m)) { + rs = 0; // mark scan as imcomplete + break; // caller can retry after release + } + } + if (--j < 0) + break; + } + long c = ctl; int e = (int)c, a = (int)(c >> AC_SHIFT), nr, ns; + if (e < 0) // decode ctl on empty scan + w.runState = -1; // pool is terminating + else if (rs == 0 || rs != runState) { // incomplete scan + WorkQueue v; Thread p; // try to release a waiter + if (e > 0 && a < 0 && w.eventCount == ec && + (v = ws[e & m]) != null && v.eventCount == (e | INT_SIGN)) { + long nc = ((long)(v.nextWait & E_MASK) | + ((c + AC_UNIT) & (AC_MASK|TC_MASK))); + if (ctl == c && U.compareAndSwapLong(this, CTL, c, nc)) { + v.eventCount = (e + E_SEQ) & E_MASK; + if ((p = v.parker) != null) + U.unpark(p); + } + } + } + else if (ec >= 0) { // try to enqueue/inactivate + long nc = (long)ec | ((c - AC_UNIT) & (AC_MASK|TC_MASK)); + w.nextWait = e; + w.eventCount = ec | INT_SIGN; // mark as inactive + if (ctl != c || !U.compareAndSwapLong(this, CTL, c, nc)) + w.eventCount = ec; // unmark on CAS failure + else { + if ((ns = w.nsteals) != 0) { + w.nsteals = 0; // set rescans if ran task + w.rescans = (a > 0) ? 0 : a + parallelism; + w.totalSteals += ns; + } + if (a == 1 - parallelism) // quiescent + idleAwaitWork(w, nc, c); + } + } + else if (w.eventCount < 0) { // already queued + if ((nr = w.rescans) > 0) { // continue rescanning + int ac = a + parallelism; + if (((w.rescans = (ac < nr) ? ac : nr - 1) & 3) == 0) + Thread.yield(); // yield before block + } + else { + Thread.interrupted(); // clear status + Thread wt = Thread.currentThread(); + U.putObject(wt, PARKBLOCKER, this); + w.parker = wt; // emulate LockSupport.park + if (w.eventCount < 0) // recheck + U.park(false, 0L); + w.parker = null; + U.putObject(wt, PARKBLOCKER, null); + } + } + } + return null; + } /** - * True if use local fifo, not default lifo, for local polling - */ - private volatile boolean locallyFifo; + * If inactivating worker w has caused the pool to become + * quiescent, checks for pool termination, and, so long as this is + * not the only worker, waits for event for up to SHRINK_RATE + * nanosecs. On timeout, if ctl has not changed, terminates the + * worker, which will in turn wake up another worker to possibly + * repeat this process. + * + * @param w the calling worker + * @param currentCtl the ctl value triggering possible quiescence + * @param prevCtl the ctl value to restore if thread is terminated + */ + private void idleAwaitWork(WorkQueue w, long currentCtl, long prevCtl) { + if (w.eventCount < 0 && !tryTerminate(false, false) && + (int)prevCtl != 0 && ctl == currentCtl) { + Thread wt = Thread.currentThread(); + Thread.yield(); // yield before block + while (ctl == currentCtl) { + long startTime = System.nanoTime(); + Thread.interrupted(); // timed variant of version in scan() + U.putObject(wt, PARKBLOCKER, this); + w.parker = wt; + if (ctl == currentCtl) + U.park(false, SHRINK_RATE); + w.parker = null; + U.putObject(wt, PARKBLOCKER, null); + if (ctl != currentCtl) + break; + if (System.nanoTime() - startTime >= SHRINK_TIMEOUT && + U.compareAndSwapLong(this, CTL, currentCtl, prevCtl)) { + w.eventCount = (w.eventCount + E_SEQ) | E_MASK; + w.runState = -1; // shrink + break; + } + } + } + } /** - * Holds number of total (i.e., created and not yet terminated) - * and running (i.e., not blocked on joins or other managed sync) - * threads, packed into one int to ensure consistent snapshot when - * making decisions about creating and suspending spare - * threads. Updated only by CAS. Note: CASes in - * updateRunningCount and preJoin assume that running active count - * is in low word, so need to be modified if this changes. - */ - private volatile int workerCounts; + * Tries to locate and execute tasks for a stealer of the given + * task, or in turn one of its stealers, Traces currentSteal -> + * currentJoin links looking for a thread working on a descendant + * of the given task and with a non-empty queue to steal back and + * execute tasks from. The first call to this method upon a + * waiting join will often entail scanning/search, (which is OK + * because the joiner has nothing better to do), but this method + * leaves hints in workers to speed up subsequent calls. The + * implementation is very branchy to cope with potential + * inconsistencies or loops encountering chains that are stale, + * unknown, or so long that they are likely cyclic. All of these + * cases are dealt with by just retrying by caller. + * + * @param joiner the joining worker + * @param task the task to join + * @return true if found or ran a task (and so is immediately retryable) + */ + private boolean tryHelpStealer(WorkQueue joiner, ForkJoinTask task) { + WorkQueue[] ws; + int m, depth = MAX_HELP; // remaining chain depth + boolean progress = false; + if ((ws = workQueues) != null && (m = ws.length - 1) > 0 && + task.status >= 0) { + ForkJoinTask subtask = task; // current target + outer: for (WorkQueue j = joiner;;) { + WorkQueue stealer = null; // find stealer of subtask + WorkQueue v = ws[j.stealHint & m]; // try hint + if (v != null && v.currentSteal == subtask) + stealer = v; + else { // scan + for (int i = 1; i <= m; i += 2) { + if ((v = ws[i]) != null && v.currentSteal == subtask && + v != joiner) { + stealer = v; + j.stealHint = i; // save hint + break; + } + } + if (stealer == null) + break; + } - private static int totalCountOf(int s) { return s >>> 16; } - private static int runningCountOf(int s) { return s & shortMask; } - private static int workerCountsFor(int t, int r) { return (t << 16) + r; } + for (WorkQueue q = stealer;;) { // try to help stealer + ForkJoinTask[] a; ForkJoinTask t; int b; + if (task.status < 0) + break outer; + if ((b = q.base) - q.top < 0 && (a = q.array) != null) { + progress = true; + int i = (((a.length - 1) & b) << ASHIFT) + ABASE; + t = (ForkJoinTask)U.getObjectVolatile(a, i); + if (subtask.status < 0) // must recheck before taking + break outer; + if (t != null && + q.base == b && + U.compareAndSwapObject(a, i, t, null)) { + q.base = b + 1; + joiner.runSubtask(t); + } + else if (q.base == b) + break outer; // possibly stalled + } + else { // descend + ForkJoinTask next = stealer.currentJoin; + if (--depth <= 0 || subtask.status < 0 || + next == null || next == subtask) + break outer; // stale, dead-end, or cyclic + subtask = next; + j = stealer; + break; + } + } + } + } + return progress; + } /** - * Adds delta (which may be negative) to running count. This must - * be called before (with negative arg) and after (with positive) - * any managed synchronization (i.e., mainly, joins). + * If task is at base of some steal queue, steals and executes it. * - * @param delta the number to add + * @param joiner the joining worker + * @param task the task */ - final void updateRunningCount(int delta) { - int s; - do {} while (!casWorkerCounts(s = workerCounts, s + delta)); + private void tryPollForAndExec(WorkQueue joiner, ForkJoinTask task) { + WorkQueue[] ws; + if ((ws = workQueues) != null) { + for (int j = 1; j < ws.length && task.status >= 0; j += 2) { + WorkQueue q = ws[j]; + if (q != null && q.pollFor(task)) { + joiner.runSubtask(task); + break; + } + } + } } /** - * Adds delta (which may be negative) to both total and running - * count. This must be called upon creation and termination of - * worker threads. - * - * @param delta the number to add - */ - private void updateWorkerCount(int delta) { - int d = delta + (delta << 16); // add to both lo and hi parts - int s; - do {} while (!casWorkerCounts(s = workerCounts, s + d)); + * Tries to decrement active count (sometimes implicitly) and + * possibly release or create a compensating worker in preparation + * for blocking. Fails on contention or termination. Otherwise, + * adds a new thread if no idle workers are available and either + * pool would become completely starved or: (at least half + * starved, and fewer than 50% spares exist, and there is at least + * one task apparently available). Even though the availability + * check requires a full scan, it is worthwhile in reducing false + * alarms. + * + * @param task if nonnull, a task being waited for + * @param blocker if nonnull, a blocker being waited for + * @return true if the caller can block, else should recheck and retry + */ + final boolean tryCompensate(ForkJoinTask task, ManagedBlocker blocker) { + int pc = parallelism, e; + long c = ctl; + WorkQueue[] ws = workQueues; + if ((e = (int)c) >= 0 && ws != null) { + int u, a, ac, hc; + int tc = (short)((u = (int)(c >>> 32)) >>> UTC_SHIFT) + pc; + boolean replace = false; + if ((a = u >> UAC_SHIFT) <= 0) { + if ((ac = a + pc) <= 1) + replace = true; + else if ((e > 0 || (task != null && + ac <= (hc = pc >>> 1) && tc < pc + hc))) { + WorkQueue w; + for (int j = 0; j < ws.length; ++j) { + if ((w = ws[j]) != null && !w.isEmpty()) { + replace = true; + break; // in compensation range and tasks available + } + } + } + } + if ((task == null || task.status >= 0) && // recheck need to block + (blocker == null || !blocker.isReleasable()) && ctl == c) { + if (!replace) { // no compensation + long nc = ((c - AC_UNIT) & AC_MASK) | (c & ~AC_MASK); + if (U.compareAndSwapLong(this, CTL, c, nc)) + return true; + } + else if (e != 0) { // release an idle worker + WorkQueue w; Thread p; int i; + if ((i = e & SMASK) < ws.length && (w = ws[i]) != null) { + long nc = ((long)(w.nextWait & E_MASK) | + (c & (AC_MASK|TC_MASK))); + if (w.eventCount == (e | INT_SIGN) && + U.compareAndSwapLong(this, CTL, c, nc)) { + w.eventCount = (e + E_SEQ) & E_MASK; + if ((p = w.parker) != null) + U.unpark(p); + return true; + } + } + } + else if (tc < MAX_CAP) { // create replacement + long nc = ((c + TC_UNIT) & TC_MASK) | (c & ~TC_MASK); + if (U.compareAndSwapLong(this, CTL, c, nc)) { + addWorker(); + return true; + } + } + } + } + return false; } /** - * Lifecycle control. High word contains runState, low word - * contains the number of workers that are (probably) executing - * tasks. This value is atomically incremented before a worker - * gets a task to run, and decremented when worker has no tasks - * and cannot find any. These two fields are bundled together to - * support correct termination triggering. Note: activeCount - * CAS'es cheat by assuming active count is in low word, so need - * to be modified if this changes + * Helps and/or blocks until the given task is done + * + * @param joiner the joining worker + * @param task the task + * @return task status on exit */ - private volatile int runControl; - - // RunState values. Order among values matters - private static final int RUNNING = 0; - private static final int SHUTDOWN = 1; - private static final int TERMINATING = 2; - private static final int TERMINATED = 3; - - private static int runStateOf(int c) { return c >>> 16; } - private static int activeCountOf(int c) { return c & shortMask; } - private static int runControlFor(int r, int a) { return (r << 16) + a; } + final int awaitJoin(WorkQueue joiner, ForkJoinTask task) { + ForkJoinTask prevJoin = joiner.currentJoin; + joiner.currentJoin = task; + long startTime = 0L; + for (int k = 0, s; ; ++k) { + if ((joiner.isEmpty() ? // try to help + !tryHelpStealer(joiner, task) : + !joiner.tryRemoveAndExec(task))) { + if (k == 0) { + startTime = System.nanoTime(); + tryPollForAndExec(joiner, task); // check uncommon case + } + else if ((k & (MAX_HELP - 1)) == 0 && + System.nanoTime() - startTime >= COMPENSATION_DELAY && + tryCompensate(task, null)) { + if (task.trySetSignal() && task.status >= 0) { + synchronized (task) { + if (task.status >= 0) { + try { // see ForkJoinTask + task.wait(); // for explanation + } catch (InterruptedException ie) { + } + } + else + task.notifyAll(); + } + } + long c; // re-activate + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c + AC_UNIT)); + } + } + if ((s = task.status) < 0) { + joiner.currentJoin = prevJoin; + return s; + } + else if ((k & (MAX_HELP - 1)) == MAX_HELP >>> 1) + Thread.yield(); // for politeness + } + } /** - * Tries incrementing active count; fails on contention. - * Called by workers before/during executing tasks. + * Stripped-down variant of awaitJoin used by timed joins. Tries + * to help join only while there is continuous progress. (Caller + * will then enter a timed wait.) * - * @return true on success + * @param joiner the joining worker + * @param task the task + * @return task status on exit */ - final boolean tryIncrementActiveCount() { - int c = runControl; - return casRunControl(c, c+1); + final int helpJoinOnce(WorkQueue joiner, ForkJoinTask task) { + int s; + while ((s = task.status) >= 0 && + (joiner.isEmpty() ? + tryHelpStealer(joiner, task) : + joiner.tryRemoveAndExec(task))) + ; + return s; } /** - * Tries decrementing active count; fails on contention. - * Possibly triggers termination on success. - * Called by workers when they can't find tasks. - * - * @return true on success - */ - final boolean tryDecrementActiveCount() { - int c = runControl; - int nextc = c - 1; - if (!casRunControl(c, nextc)) - return false; - if (canTerminateOnShutdown(nextc)) - terminateOnShutdown(); - return true; + * Returns a (probably) non-empty steal queue, if one is found + * during a random, then cyclic scan, else null. This method must + * be retried by caller if, by the time it tries to use the queue, + * it is empty. + */ + private WorkQueue findNonEmptyStealQueue(WorkQueue w) { + // Similar to loop in scan(), but ignoring submissions + int r = w.seed; r ^= r << 13; r ^= r >>> 17; w.seed = r ^= r << 5; + int step = (r >>> 16) | 1; + for (WorkQueue[] ws;;) { + int rs = runState, m; + if ((ws = workQueues) == null || (m = ws.length - 1) < 1) + return null; + for (int j = (m + 1) << 2; ; r += step) { + WorkQueue q = ws[((r << 1) | 1) & m]; + if (q != null && !q.isEmpty()) + return q; + else if (--j < 0) { + if (runState == rs) + return null; + break; + } + } + } } /** - * Returns true if argument represents zero active count and - * nonzero runstate, which is the triggering condition for - * terminating on shutdown. - */ - private static boolean canTerminateOnShutdown(int c) { - // i.e. least bit is nonzero runState bit - return ((c & -c) >>> 16) != 0; + * Runs tasks until {@code isQuiescent()}. We piggyback on + * active count ctl maintenance, but rather than blocking + * when tasks cannot be found, we rescan until all others cannot + * find tasks either. + */ + final void helpQuiescePool(WorkQueue w) { + for (boolean active = true;;) { + if (w.base - w.top < 0) + w.runLocalTasks(); // exhaust local queue + WorkQueue q = findNonEmptyStealQueue(w); + if (q != null) { + ForkJoinTask t; int b; + if (!active) { // re-establish active count + long c; + active = true; + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c + AC_UNIT)); + } + if ((b = q.base) - q.top < 0 && (t = q.pollAt(b)) != null) + w.runSubtask(t); + } + else { + long c; + if (active) { // decrement active count without queuing + active = false; + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c -= AC_UNIT)); + } + else + c = ctl; // re-increment on exit + if ((int)(c >> AC_SHIFT) + parallelism == 0) { + do {} while (!U.compareAndSwapLong + (this, CTL, c = ctl, c + AC_UNIT)); + break; + } + } + } } /** - * Transition run state to at least the given state. Return true - * if not already at least given state. + * Gets and removes a local or stolen task for the given worker. + * + * @return a task, if available */ - private boolean transitionRunStateTo(int state) { - for (;;) { - int c = runControl; - if (runStateOf(c) >= state) - return false; - if (casRunControl(c, runControlFor(state, activeCountOf(c)))) - return true; + final ForkJoinTask nextTaskFor(WorkQueue w) { + for (ForkJoinTask t;;) { + WorkQueue q; int b; + if ((t = w.nextLocalTask()) != null) + return t; + if ((q = findNonEmptyStealQueue(w)) == null) + return null; + if ((b = q.base) - q.top < 0 && (t = q.pollAt(b)) != null) + return t; } } /** - * Controls whether to add spares to maintain parallelism - */ - private volatile boolean maintainsParallelism; + * Returns the approximate (non-atomic) number of idle threads per + * active thread to offset steal queue size for method + * ForkJoinTask.getSurplusQueuedTaskCount(). + */ + final int idlePerActive() { + // Approximate at powers of two for small values, saturate past 4 + int p = parallelism; + int a = p + (int)(ctl >> AC_SHIFT); + return (a > (p >>>= 1) ? 0 : + a > (p >>>= 1) ? 1 : + a > (p >>>= 1) ? 2 : + a > (p >>>= 1) ? 4 : + 8); + } + + // Termination + + /** + * Possibly initiates and/or completes termination. The caller + * triggering termination runs three passes through workQueues: + * (0) Setting termination status, followed by wakeups of queued + * workers; (1) cancelling all tasks; (2) interrupting lagging + * threads (likely in external tasks, but possibly also blocked in + * joins). Each pass repeats previous steps because of potential + * lagging thread creation. + * + * @param now if true, unconditionally terminate, else only + * if no work and no active workers + * @param enable if true, enable shutdown when next possible + * @return true if now terminating or terminated + */ + private boolean tryTerminate(boolean now, boolean enable) { + Mutex lock = this.lock; + for (long c;;) { + if (((c = ctl) & STOP_BIT) != 0) { // already terminating + if ((short)(c >>> TC_SHIFT) == -parallelism) { + lock.lock(); // don't need try/finally + termination.signalAll(); // signal when 0 workers + lock.unlock(); + } + return true; + } + if (runState >= 0) { // not yet enabled + if (!enable) + return false; + lock.lock(); + runState |= SHUTDOWN; + lock.unlock(); + } + if (!now) { // check if idle & no tasks + if ((int)(c >> AC_SHIFT) != -parallelism || + hasQueuedSubmissions()) + return false; + // Check for unqueued inactive workers. One pass suffices. + WorkQueue[] ws = workQueues; WorkQueue w; + if (ws != null) { + for (int i = 1; i < ws.length; i += 2) { + if ((w = ws[i]) != null && w.eventCount >= 0) + return false; + } + } + } + if (U.compareAndSwapLong(this, CTL, c, c | STOP_BIT)) { + for (int pass = 0; pass < 3; ++pass) { + WorkQueue[] ws = workQueues; + if (ws != null) { + WorkQueue w; + int n = ws.length; + for (int i = 0; i < n; ++i) { + if ((w = ws[i]) != null) { + w.runState = -1; + if (pass > 0) { + w.cancelAll(); + if (pass > 1) + w.interruptOwner(); + } + } + } + // Wake up workers parked on event queue + int i, e; long cc; Thread p; + while ((e = (int)(cc = ctl) & E_MASK) != 0 && + (i = e & SMASK) < n && + (w = ws[i]) != null) { + long nc = ((long)(w.nextWait & E_MASK) | + ((cc + AC_UNIT) & AC_MASK) | + (cc & (TC_MASK|STOP_BIT))); + if (w.eventCount == (e | INT_SIGN) && + U.compareAndSwapLong(this, CTL, cc, nc)) { + w.eventCount = (e + E_SEQ) & E_MASK; + w.runState = -1; + if ((p = w.parker) != null) + U.unpark(p); + } + } + } + } + } + } + } + + // Exported methods // Constructors /** - * Creates a ForkJoinPool with a pool size equal to the number of - * processors available on the system, using the default - * ForkJoinWorkerThreadFactory. + * Creates a {@code ForkJoinPool} with parallelism equal to {@link + * java.lang.Runtime#availableProcessors}, using the {@linkplain + * #defaultForkJoinWorkerThreadFactory default thread factory}, + * no UncaughtExceptionHandler, and non-async LIFO processing mode. * * @throws SecurityException if a security manager exists and * the caller is not permitted to modify threads @@ -346,218 +2089,106 @@ public class ForkJoinPool extends Abstra */ public ForkJoinPool() { this(Runtime.getRuntime().availableProcessors(), - defaultForkJoinWorkerThreadFactory); + defaultForkJoinWorkerThreadFactory, null, false); } /** - * Creates a ForkJoinPool with the indicated parallelism level - * threads and using the default ForkJoinWorkerThreadFactory. + * Creates a {@code ForkJoinPool} with the indicated parallelism + * level, the {@linkplain + * #defaultForkJoinWorkerThreadFactory default thread factory}, + * no UncaughtExceptionHandler, and non-async LIFO processing mode. * - * @param parallelism the number of worker threads + * @param parallelism the parallelism level * @throws IllegalArgumentException if parallelism less than or - * equal to zero + * equal to zero, or greater than implementation limit * @throws SecurityException if a security manager exists and * the caller is not permitted to modify threads * because it does not hold {@link * java.lang.RuntimePermission}{@code ("modifyThread")} */ public ForkJoinPool(int parallelism) { - this(parallelism, defaultForkJoinWorkerThreadFactory); - } - - /** - * Creates a ForkJoinPool with parallelism equal to the number of - * processors available on the system and using the given - * ForkJoinWorkerThreadFactory. - * - * @param factory the factory for creating new threads - * @throws NullPointerException if factory is null - * @throws SecurityException if a security manager exists and - * the caller is not permitted to modify threads - * because it does not hold {@link - * java.lang.RuntimePermission}{@code ("modifyThread")} - */ - public ForkJoinPool(ForkJoinWorkerThreadFactory factory) { - this(Runtime.getRuntime().availableProcessors(), factory); + this(parallelism, defaultForkJoinWorkerThreadFactory, null, false); } /** - * Creates a ForkJoinPool with the given parallelism and factory. + * Creates a {@code ForkJoinPool} with the given parameters. * - * @param parallelism the targeted number of worker threads - * @param factory the factory for creating new threads + * @param parallelism the parallelism level. For default value, + * use {@link java.lang.Runtime#availableProcessors}. + * @param factory the factory for creating new threads. For default value, + * use {@link #defaultForkJoinWorkerThreadFactory}. + * @param handler the handler for internal worker threads that + * terminate due to unrecoverable errors encountered while executing + * tasks. For default value, use {@code null}. + * @param asyncMode if true, + * establishes local first-in-first-out scheduling mode for forked + * tasks that are never joined. This mode may be more appropriate + * than default locally stack-based mode in applications in which + * worker threads only process event-style asynchronous tasks. + * For default value, use {@code false}. * @throws IllegalArgumentException if parallelism less than or - * equal to zero, or greater than implementation limit - * @throws NullPointerException if factory is null + * equal to zero, or greater than implementation limit + * @throws NullPointerException if the factory is null * @throws SecurityException if a security manager exists and * the caller is not permitted to modify threads * because it does not hold {@link * java.lang.RuntimePermission}{@code ("modifyThread")} */ - public ForkJoinPool(int parallelism, ForkJoinWorkerThreadFactory factory) { - if (parallelism <= 0 || parallelism > MAX_THREADS) - throw new IllegalArgumentException(); + public ForkJoinPool(int parallelism, + ForkJoinWorkerThreadFactory factory, + Thread.UncaughtExceptionHandler handler, + boolean asyncMode) { + checkPermission(); if (factory == null) throw new NullPointerException(); - checkPermission(); - this.factory = factory; + if (parallelism <= 0 || parallelism > MAX_CAP) + throw new IllegalArgumentException(); this.parallelism = parallelism; - this.maxPoolSize = MAX_THREADS; - this.maintainsParallelism = true; - this.poolNumber = poolNumberGenerator.incrementAndGet(); - this.workerLock = new ReentrantLock(); - this.termination = workerLock.newCondition(); + this.factory = factory; + this.ueh = handler; + this.localMode = asyncMode ? FIFO_QUEUE : LIFO_QUEUE; + long np = (long)(-parallelism); // offset ctl counts + this.ctl = ((np << AC_SHIFT) & AC_MASK) | ((np << TC_SHIFT) & TC_MASK); + // Use nearest power 2 for workQueues size. See Hackers Delight sec 3.2. + int n = parallelism - 1; + n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; + int size = (n + 1) << 1; // #slots = 2*#workers + this.submitMask = size - 1; // room for max # of submit queues + this.workQueues = new WorkQueue[size]; + this.termination = (this.lock = new Mutex()).newCondition(); this.stealCount = new AtomicLong(); - this.submissionQueue = new LinkedTransferQueue>(); - // worker array and workers are lazily constructed - } - - /** - * Creates a new worker thread using factory. - * - * @param index the index to assign worker - * @return new worker, or null of factory failed - */ - private ForkJoinWorkerThread createWorker(int index) { - Thread.UncaughtExceptionHandler h = ueh; - ForkJoinWorkerThread w = factory.newThread(this); - if (w != null) { - w.poolIndex = index; - w.setDaemon(true); - w.setAsyncMode(locallyFifo); - w.setName("ForkJoinPool-" + poolNumber + "-worker-" + index); - if (h != null) - w.setUncaughtExceptionHandler(h); - } - return w; - } - - /** - * Returns a good size for worker array given pool size. - * Currently requires size to be a power of two. - */ - private static int arraySizeFor(int poolSize) { - return (poolSize <= 1) ? 1 : - (1 << (32 - Integer.numberOfLeadingZeros(poolSize-1))); - } - - /** - * Creates or resizes array if necessary to hold newLength. - * Call only under exclusion. - * - * @return the array - */ - private ForkJoinWorkerThread[] ensureWorkerArrayCapacity(int newLength) { - ForkJoinWorkerThread[] ws = workers; - if (ws == null) - return workers = new ForkJoinWorkerThread[arraySizeFor(newLength)]; - else if (newLength > ws.length) - return workers = Arrays.copyOf(ws, arraySizeFor(newLength)); - else - return ws; - } - - /** - * Tries to shrink workers into smaller array after one or more terminate. - */ - private void tryShrinkWorkerArray() { - ForkJoinWorkerThread[] ws = workers; - if (ws != null) { - int len = ws.length; - int last = len - 1; - while (last >= 0 && ws[last] == null) - --last; - int newLength = arraySizeFor(last+1); - if (newLength < len) - workers = Arrays.copyOf(ws, newLength); - } - } - - /** - * Initializes workers if necessary. - */ - final void ensureWorkerInitialization() { - ForkJoinWorkerThread[] ws = workers; - if (ws == null) { - final ReentrantLock lock = this.workerLock; - lock.lock(); - try { - ws = workers; - if (ws == null) { - int ps = parallelism; - ws = ensureWorkerArrayCapacity(ps); - for (int i = 0; i < ps; ++i) { - ForkJoinWorkerThread w = createWorker(i); - if (w != null) { - ws[i] = w; - w.start(); - updateWorkerCount(1); - } - } - } - } finally { - lock.unlock(); - } - } - } - - /** - * Worker creation and startup for threads added via setParallelism. - */ - private void createAndStartAddedWorkers() { - resumeAllSpares(); // Allow spares to convert to nonspare - int ps = parallelism; - ForkJoinWorkerThread[] ws = ensureWorkerArrayCapacity(ps); - int len = ws.length; - // Sweep through slots, to keep lowest indices most populated - int k = 0; - while (k < len) { - if (ws[k] != null) { - ++k; - continue; - } - int s = workerCounts; - int tc = totalCountOf(s); - int rc = runningCountOf(s); - if (rc >= ps || tc >= ps) - break; - if (casWorkerCounts (s, workerCountsFor(tc+1, rc+1))) { - ForkJoinWorkerThread w = createWorker(k); - if (w != null) { - ws[k++] = w; - w.start(); - } - else { - updateWorkerCount(-1); // back out on failed creation - break; - } - } - } + this.nextWorkerNumber = new AtomicInteger(); + int pn = poolNumberGenerator.incrementAndGet(); + StringBuilder sb = new StringBuilder("ForkJoinPool-"); + sb.append(Integer.toString(pn)); + sb.append("-worker-"); + this.workerNamePrefix = sb.toString(); + lock.lock(); + this.runState = 1; // set init flag + lock.unlock(); } // Execution methods /** - * Common code for execute, invoke and submit - */ - private void doSubmit(ForkJoinTask task) { - if (isShutdown()) - throw new RejectedExecutionException(); - if (workers == null) - ensureWorkerInitialization(); - submissionQueue.offer(task); - signalIdleWorkers(); - } - - /** * Performs the given task, returning its result upon completion. + * If the computation encounters an unchecked Exception or Error, + * it is rethrown as the outcome of this invocation. Rethrown + * exceptions behave in the same way as regular exceptions, but, + * when possible, contain stack traces (as displayed for example + * using {@code ex.printStackTrace()}) of both the current thread + * as well as the thread actually encountering the exception; + * minimally only the latter. * * @param task the task * @return the task's result - * @throws NullPointerException if task is null - * @throws RejectedExecutionException if pool is shut down + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution */ public T invoke(ForkJoinTask task) { + if (task == null) + throw new NullPointerException(); doSubmit(task); return task.join(); } @@ -566,115 +2197,121 @@ public class ForkJoinPool extends Abstra * Arranges for (asynchronous) execution of the given task. * * @param task the task - * @throws NullPointerException if task is null - * @throws RejectedExecutionException if pool is shut down + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution */ - public void execute(ForkJoinTask task) { + public void execute(ForkJoinTask task) { + if (task == null) + throw new NullPointerException(); doSubmit(task); } // AbstractExecutorService methods + /** + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ public void execute(Runnable task) { - doSubmit(new AdaptedRunnable(task, null)); + if (task == null) + throw new NullPointerException(); + ForkJoinTask job; + if (task instanceof ForkJoinTask) // avoid re-wrap + job = (ForkJoinTask) task; + else + job = new ForkJoinTask.AdaptedRunnableAction(task); + doSubmit(job); } + /** + * Submits a ForkJoinTask for execution. + * + * @param task the task to submit + * @return the task + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ + public ForkJoinTask submit(ForkJoinTask task) { + if (task == null) + throw new NullPointerException(); + doSubmit(task); + return task; + } + + /** + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ public ForkJoinTask submit(Callable task) { - ForkJoinTask job = new AdaptedCallable(task); + ForkJoinTask job = new ForkJoinTask.AdaptedCallable(task); doSubmit(job); return job; } + /** + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ public ForkJoinTask submit(Runnable task, T result) { - ForkJoinTask job = new AdaptedRunnable(task, result); + ForkJoinTask job = new ForkJoinTask.AdaptedRunnable(task, result); doSubmit(job); return job; } + /** + * @throws NullPointerException if the task is null + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + */ public ForkJoinTask submit(Runnable task) { - ForkJoinTask job = new AdaptedRunnable(task, null); + if (task == null) + throw new NullPointerException(); + ForkJoinTask job; + if (task instanceof ForkJoinTask) // avoid re-wrap + job = (ForkJoinTask) task; + else + job = new ForkJoinTask.AdaptedRunnableAction(task); doSubmit(job); return job; } /** - * Adaptor for Runnables. This implements RunnableFuture - * to be compliant with AbstractExecutorService constraints. - */ - static final class AdaptedRunnable extends ForkJoinTask - implements RunnableFuture { - final Runnable runnable; - final T resultOnCompletion; - T result; - AdaptedRunnable(Runnable runnable, T result) { - if (runnable == null) throw new NullPointerException(); - this.runnable = runnable; - this.resultOnCompletion = result; - } - public T getRawResult() { return result; } - public void setRawResult(T v) { result = v; } - public boolean exec() { - runnable.run(); - result = resultOnCompletion; - return true; - } - public void run() { invoke(); } - private static final long serialVersionUID = 5232453952276885070L; - } - - /** - * Adaptor for Callables + * @throws NullPointerException {@inheritDoc} + * @throws RejectedExecutionException {@inheritDoc} */ - static final class AdaptedCallable extends ForkJoinTask - implements RunnableFuture { - final Callable callable; - T result; - AdaptedCallable(Callable callable) { - if (callable == null) throw new NullPointerException(); - this.callable = callable; - } - public T getRawResult() { return result; } - public void setRawResult(T v) { result = v; } - public boolean exec() { - try { - result = callable.call(); - return true; - } catch (Error err) { - throw err; - } catch (RuntimeException rex) { - throw rex; - } catch (Exception ex) { - throw new RuntimeException(ex); - } - } - public void run() { invoke(); } - private static final long serialVersionUID = 2838392045355241008L; - } - public List> invokeAll(Collection> tasks) { - ArrayList> forkJoinTasks = - new ArrayList>(tasks.size()); - for (Callable task : tasks) - forkJoinTasks.add(new AdaptedCallable(task)); - invoke(new InvokeAll(forkJoinTasks)); - + // In previous versions of this class, this method constructed + // a task to run ForkJoinTask.invokeAll, but now external + // invocation of multiple tasks is at least as efficient. + List> fs = new ArrayList>(tasks.size()); + // Workaround needed because method wasn't declared with + // wildcards in return type but should have been. @SuppressWarnings({"unchecked", "rawtypes"}) - List> futures = (List>) (List) forkJoinTasks; - return futures; - } + List> futures = (List>) (List) fs; - static final class InvokeAll extends RecursiveAction { - final ArrayList> tasks; - InvokeAll(ArrayList> tasks) { this.tasks = tasks; } - public void compute() { - try { invokeAll(tasks); } - catch (Exception ignore) {} + boolean done = false; + try { + for (Callable t : tasks) { + ForkJoinTask f = new ForkJoinTask.AdaptedCallable(t); + doSubmit(f); + fs.add(f); + } + for (ForkJoinTask f : fs) + f.quietlyJoin(); + done = true; + return futures; + } finally { + if (!done) + for (ForkJoinTask f : fs) + f.cancel(false); } - private static final long serialVersionUID = -7914297376763021607L; } - // Configuration and status settings and queries - /** * Returns the factory used for constructing new workers. * @@ -688,93 +2325,16 @@ public class ForkJoinPool extends Abstra * Returns the handler for internal worker threads that terminate * due to unrecoverable errors encountered while executing tasks. * - * @return the handler, or null if none + * @return the handler, or {@code null} if none */ public Thread.UncaughtExceptionHandler getUncaughtExceptionHandler() { - Thread.UncaughtExceptionHandler h; - final ReentrantLock lock = this.workerLock; - lock.lock(); - try { - h = ueh; - } finally { - lock.unlock(); - } - return h; - } - - /** - * Sets the handler for internal worker threads that terminate due - * to unrecoverable errors encountered while executing tasks. - * Unless set, the current default or ThreadGroup handler is used - * as handler. - * - * @param h the new handler - * @return the old handler, or null if none - * @throws SecurityException if a security manager exists and - * the caller is not permitted to modify threads - * because it does not hold {@link - * java.lang.RuntimePermission}{@code ("modifyThread")} - */ - public Thread.UncaughtExceptionHandler - setUncaughtExceptionHandler(Thread.UncaughtExceptionHandler h) { - checkPermission(); - Thread.UncaughtExceptionHandler old = null; - final ReentrantLock lock = this.workerLock; - lock.lock(); - try { - old = ueh; - ueh = h; - ForkJoinWorkerThread[] ws = workers; - if (ws != null) { - for (int i = 0; i < ws.length; ++i) { - ForkJoinWorkerThread w = ws[i]; - if (w != null) - w.setUncaughtExceptionHandler(h); - } - } - } finally { - lock.unlock(); - } - return old; - } - - - /** - * Sets the target parallelism level of this pool. - * - * @param parallelism the target parallelism - * @throws IllegalArgumentException if parallelism less than or - * equal to zero or greater than maximum size bounds - * @throws SecurityException if a security manager exists and - * the caller is not permitted to modify threads - * because it does not hold {@link - * java.lang.RuntimePermission}{@code ("modifyThread")} - */ - public void setParallelism(int parallelism) { - checkPermission(); - if (parallelism <= 0 || parallelism > maxPoolSize) - throw new IllegalArgumentException(); - final ReentrantLock lock = this.workerLock; - lock.lock(); - try { - if (!isTerminating()) { - int p = this.parallelism; - this.parallelism = parallelism; - if (parallelism > p) - createAndStartAddedWorkers(); - else - trimSpares(); - } - } finally { - lock.unlock(); - } - signalIdleWorkers(); + return ueh; } /** - * Returns the targeted number of worker threads in this pool. + * Returns the targeted parallelism level of this pool. * - * @return the targeted number of worker threads in this pool + * @return the targeted parallelism level of this pool */ public int getParallelism() { return parallelism; @@ -782,110 +2342,44 @@ public class ForkJoinPool extends Abstra /** * Returns the number of worker threads that have started but not - * yet terminated. This result returned by this method may differ - * from {@code getParallelism} when threads are created to + * yet terminated. The result returned by this method may differ + * from {@link #getParallelism} when threads are created to * maintain parallelism when others are cooperatively blocked. * * @return the number of worker threads */ public int getPoolSize() { - return totalCountOf(workerCounts); + return parallelism + (short)(ctl >>> TC_SHIFT); } /** - * Returns the maximum number of threads allowed to exist in the - * pool, even if there are insufficient unblocked running threads. - * - * @return the maximum - */ - public int getMaximumPoolSize() { - return maxPoolSize; - } - - /** - * Sets the maximum number of threads allowed to exist in the - * pool, even if there are insufficient unblocked running threads. - * Setting this value has no effect on current pool size. It - * controls construction of new threads. - * - * @throws IllegalArgumentException if negative or greater then - * internal implementation limit - */ - public void setMaximumPoolSize(int newMax) { - if (newMax < 0 || newMax > MAX_THREADS) - throw new IllegalArgumentException(); - maxPoolSize = newMax; - } - - - /** - * Returns true if this pool dynamically maintains its target - * parallelism level. If false, new threads are added only to - * avoid possible starvation. - * This setting is by default true. - * - * @return true if maintains parallelism - */ - public boolean getMaintainsParallelism() { - return maintainsParallelism; - } - - /** - * Sets whether this pool dynamically maintains its target - * parallelism level. If false, new threads are added only to - * avoid possible starvation. - * - * @param enable true to maintains parallelism - */ - public void setMaintainsParallelism(boolean enable) { - maintainsParallelism = enable; - } - - /** - * Establishes local first-in-first-out scheduling mode for forked - * tasks that are never joined. This mode may be more appropriate - * than default locally stack-based mode in applications in which - * worker threads only process asynchronous tasks. This method is - * designed to be invoked only when pool is quiescent, and - * typically only before any tasks are submitted. The effects of - * invocations at other times may be unpredictable. - * - * @param async if true, use locally FIFO scheduling - * @return the previous mode - */ - public boolean setAsyncMode(boolean async) { - boolean oldMode = locallyFifo; - locallyFifo = async; - ForkJoinWorkerThread[] ws = workers; - if (ws != null) { - for (int i = 0; i < ws.length; ++i) { - ForkJoinWorkerThread t = ws[i]; - if (t != null) - t.setAsyncMode(async); - } - } - return oldMode; - } - - /** - * Returns true if this pool uses local first-in-first-out + * Returns {@code true} if this pool uses local first-in-first-out * scheduling mode for forked tasks that are never joined. * - * @return true if this pool uses async mode + * @return {@code true} if this pool uses async mode */ public boolean getAsyncMode() { - return locallyFifo; + return localMode != 0; } /** * Returns an estimate of the number of worker threads that are * not blocked waiting to join tasks or for other managed - * synchronization. + * synchronization. This method may overestimate the + * number of running threads. * * @return the number of worker threads */ public int getRunningThreadCount() { - return runningCountOf(workerCounts); + int rc = 0; + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 1; i < ws.length; i += 2) { + if ((w = ws[i]) != null && w.isApparentlyUnblocked()) + ++rc; + } + } + return rc; } /** @@ -896,34 +2390,23 @@ public class ForkJoinPool extends Abstra * @return the number of active threads */ public int getActiveThreadCount() { - return activeCountOf(runControl); + int r = parallelism + (int)(ctl >> AC_SHIFT); + return (r <= 0) ? 0 : r; // suppress momentarily negative values } /** - * Returns an estimate of the number of threads that are currently - * idle waiting for tasks. This method may underestimate the - * number of idle threads. + * Returns {@code true} if all worker threads are currently idle. + * An idle worker is one that cannot obtain a task to execute + * because none are available to steal from other threads, and + * there are no pending submissions to the pool. This method is + * conservative; it might not return {@code true} immediately upon + * idleness of all threads, but will eventually become true if + * threads remain inactive. * - * @return the number of idle threads - */ - final int getIdleThreadCount() { - int c = runningCountOf(workerCounts) - activeCountOf(runControl); - return (c <= 0) ? 0 : c; - } - - /** - * Returns true if all worker threads are currently idle. An idle - * worker is one that cannot obtain a task to execute because none - * are available to steal from other threads, and there are no - * pending submissions to the pool. This method is conservative; - * it might not return true immediately upon idleness of all - * threads, but will eventually become true if threads remain - * inactive. - * - * @return true if all threads are currently idle + * @return {@code true} if all threads are currently idle */ public boolean isQuiescent() { - return activeCountOf(runControl) == 0; + return (int)(ctl >> AC_SHIFT) + parallelism == 0; } /** @@ -938,17 +2421,15 @@ public class ForkJoinPool extends Abstra * @return the number of steals */ public long getStealCount() { - return stealCount.get(); - } - - /** - * Accumulates steal count from a worker. - * Call only when worker known to be idle. - */ - private void updateStealCount(ForkJoinWorkerThread w) { - int sc = w.getAndClearStealCount(); - if (sc != 0) - stealCount.addAndGet(sc); + long count = stealCount.get(); + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 1; i < ws.length; i += 2) { + if ((w = ws[i]) != null) + count += w.totalSteals; + } + } + return count; } /** @@ -963,36 +2444,50 @@ public class ForkJoinPool extends Abstra */ public long getQueuedTaskCount() { long count = 0; - ForkJoinWorkerThread[] ws = workers; - if (ws != null) { - for (int i = 0; i < ws.length; ++i) { - ForkJoinWorkerThread t = ws[i]; - if (t != null) - count += t.getQueueSize(); + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 1; i < ws.length; i += 2) { + if ((w = ws[i]) != null) + count += w.queueSize(); } } return count; } /** - * Returns an estimate of the number tasks submitted to this pool - * that have not yet begun executing. This method takes time - * proportional to the number of submissions. + * Returns an estimate of the number of tasks submitted to this + * pool that have not yet begun executing. This method may take + * time proportional to the number of submissions. * * @return the number of queued submissions */ public int getQueuedSubmissionCount() { - return submissionQueue.size(); + int count = 0; + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 0; i < ws.length; i += 2) { + if ((w = ws[i]) != null) + count += w.queueSize(); + } + } + return count; } /** - * Returns true if there are any tasks submitted to this pool - * that have not yet begun executing. + * Returns {@code true} if there are any tasks submitted to this + * pool that have not yet begun executing. * * @return {@code true} if there are any queued submissions */ public boolean hasQueuedSubmissions() { - return !submissionQueue.isEmpty(); + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 0; i < ws.length; i += 2) { + if ((w = ws[i]) != null && !w.isEmpty()) + return true; + } + } + return false; } /** @@ -1000,18 +2495,25 @@ public class ForkJoinPool extends Abstra * available. This method may be useful in extensions to this * class that re-assign work in systems with multiple pools. * - * @return the next submission, or null if none + * @return the next submission, or {@code null} if none */ protected ForkJoinTask pollSubmission() { - return submissionQueue.poll(); + WorkQueue[] ws; WorkQueue w; ForkJoinTask t; + if ((ws = workQueues) != null) { + for (int i = 0; i < ws.length; i += 2) { + if ((w = ws[i]) != null && (t = w.poll()) != null) + return t; + } + } + return null; } /** * Removes all available unexecuted submitted and forked tasks * from scheduling queues and adds them to the given collection, * without altering their execution status. These may include - * artificially generated or wrapped tasks. This method is designed - * to be invoked only when the pool is known to be + * artificially generated or wrapped tasks. This method is + * designed to be invoked only when the pool is known to be * quiescent. Invocations at other times may not remove all * tasks. A failure encountered while attempting to add elements * to collection {@code c} may result in elements being in @@ -1023,17 +2525,20 @@ public class ForkJoinPool extends Abstra * @param c the collection to transfer elements into * @return the number of elements transferred */ - protected int drainTasksTo(Collection> c) { - int n = submissionQueue.drainTo(c); - ForkJoinWorkerThread[] ws = workers; - if (ws != null) { + protected int drainTasksTo(Collection> c) { + int count = 0; + WorkQueue[] ws; WorkQueue w; ForkJoinTask t; + if ((ws = workQueues) != null) { for (int i = 0; i < ws.length; ++i) { - ForkJoinWorkerThread w = ws[i]; - if (w != null) - n += w.drainTasksTo(c); + if ((w = ws[i]) != null) { + while ((t = w.poll()) != null) { + c.add(t); + ++count; + } + } } } - return n; + return count; } /** @@ -1044,36 +2549,48 @@ public class ForkJoinPool extends Abstra * @return a string identifying this pool, as well as its state */ public String toString() { - int ps = parallelism; - int wc = workerCounts; - int rc = runControl; - long st = getStealCount(); - long qt = getQueuedTaskCount(); - long qs = getQueuedSubmissionCount(); + // Use a single pass through workQueues to collect counts + long qt = 0L, qs = 0L; int rc = 0; + long st = stealCount.get(); + long c = ctl; + WorkQueue[] ws; WorkQueue w; + if ((ws = workQueues) != null) { + for (int i = 0; i < ws.length; ++i) { + if ((w = ws[i]) != null) { + int size = w.queueSize(); + if ((i & 1) == 0) + qs += size; + else { + qt += size; + st += w.totalSteals; + if (w.isApparentlyUnblocked()) + ++rc; + } + } + } + } + int pc = parallelism; + int tc = pc + (short)(c >>> TC_SHIFT); + int ac = pc + (int)(c >> AC_SHIFT); + if (ac < 0) // ignore transient negative + ac = 0; + String level; + if ((c & STOP_BIT) != 0) + level = (tc == 0) ? "Terminated" : "Terminating"; + else + level = runState < 0 ? "Shutting down" : "Running"; return super.toString() + - "[" + runStateToString(runStateOf(rc)) + - ", parallelism = " + ps + - ", size = " + totalCountOf(wc) + - ", active = " + activeCountOf(rc) + - ", running = " + runningCountOf(wc) + + "[" + level + + ", parallelism = " + pc + + ", size = " + tc + + ", active = " + ac + + ", running = " + rc + ", steals = " + st + ", tasks = " + qt + ", submissions = " + qs + "]"; } - private static String runStateToString(int rs) { - switch(rs) { - case RUNNING: return "Running"; - case SHUTDOWN: return "Shutting down"; - case TERMINATING: return "Terminating"; - case TERMINATED: return "Terminated"; - default: throw new Error("Unknown run state"); - } - } - - // lifecycle control - /** * Initiates an orderly shutdown in which previously submitted * tasks are executed, but no new tasks will be accepted. @@ -1088,20 +2605,18 @@ public class ForkJoinPool extends Abstra */ public void shutdown() { checkPermission(); - transitionRunStateTo(SHUTDOWN); - if (canTerminateOnShutdown(runControl)) - terminateOnShutdown(); + tryTerminate(false, true); } /** - * Attempts to stop all actively executing tasks, and cancels all - * waiting tasks. Tasks that are in the process of being - * submitted or executed concurrently during the course of this - * method may or may not be rejected. Unlike some other executors, - * this method cancels rather than collects non-executed tasks - * upon termination, so always returns an empty list. However, you - * can use method {@code drainTasksTo} before invoking this - * method to transfer unexecuted tasks to another collection. + * Attempts to cancel and/or stop all tasks, and reject all + * subsequently submitted tasks. Tasks that are in the process of + * being submitted or executed concurrently during the course of + * this method may or may not be rejected. This method cancels + * both existing and unexecuted tasks, in order to permit + * termination in the presence of task dependencies. So the method + * always returns an empty list (unlike the case for some other + * Executors). * * @return an empty list * @throws SecurityException if a security manager exists and @@ -1111,7 +2626,7 @@ public class ForkJoinPool extends Abstra */ public List shutdownNow() { checkPermission(); - terminate(); + tryTerminate(true, true); return Collections.emptyList(); } @@ -1121,17 +2636,28 @@ public class ForkJoinPool extends Abstra * @return {@code true} if all tasks have completed following shut down */ public boolean isTerminated() { - return runStateOf(runControl) == TERMINATED; + long c = ctl; + return ((c & STOP_BIT) != 0L && + (short)(c >>> TC_SHIFT) == -parallelism); } /** * Returns {@code true} if the process of termination has - * commenced but possibly not yet completed. + * commenced but not yet completed. This method may be useful for + * debugging. A return of {@code true} reported a sufficient + * period after shutdown may indicate that submitted tasks have + * ignored or suppressed interruption, or are waiting for IO, + * causing this executor not to properly terminate. (See the + * advisory notes for class {@link ForkJoinTask} stating that + * tasks should not normally entail blocking operations. But if + * they do, they must abort them on interrupt.) * - * @return {@code true} if terminating + * @return {@code true} if terminating but not yet terminated */ public boolean isTerminating() { - return runStateOf(runControl) >= TERMINATING; + long c = ctl; + return ((c & STOP_BIT) != 0L && + (short)(c >>> TC_SHIFT) != -parallelism); } /** @@ -1140,7 +2666,7 @@ public class ForkJoinPool extends Abstra * @return {@code true} if this pool has been shut down */ public boolean isShutdown() { - return runStateOf(runControl) >= SHUTDOWN; + return runState < 0; } /** @@ -1157,7 +2683,7 @@ public class ForkJoinPool extends Abstra public boolean awaitTermination(long timeout, TimeUnit unit) throws InterruptedException { long nanos = unit.toNanos(timeout); - final ReentrantLock lock = this.workerLock; + final Mutex lock = this.lock; lock.lock(); try { for (;;) { @@ -1172,580 +2698,23 @@ public class ForkJoinPool extends Abstra } } - // Shutdown and termination support - - /** - * Callback from terminating worker. Nulls out the corresponding - * workers slot, and if terminating, tries to terminate; else - * tries to shrink workers array. - * - * @param w the worker - */ - final void workerTerminated(ForkJoinWorkerThread w) { - updateStealCount(w); - updateWorkerCount(-1); - final ReentrantLock lock = this.workerLock; - lock.lock(); - try { - ForkJoinWorkerThread[] ws = workers; - if (ws != null) { - int idx = w.poolIndex; - if (idx >= 0 && idx < ws.length && ws[idx] == w) - ws[idx] = null; - if (totalCountOf(workerCounts) == 0) { - terminate(); // no-op if already terminating - transitionRunStateTo(TERMINATED); - termination.signalAll(); - } - else if (!isTerminating()) { - tryShrinkWorkerArray(); - tryResumeSpare(true); // allow replacement - } - } - } finally { - lock.unlock(); - } - signalIdleWorkers(); - } - - /** - * Initiates termination. - */ - private void terminate() { - if (transitionRunStateTo(TERMINATING)) { - stopAllWorkers(); - resumeAllSpares(); - signalIdleWorkers(); - cancelQueuedSubmissions(); - cancelQueuedWorkerTasks(); - interruptUnterminatedWorkers(); - signalIdleWorkers(); // resignal after interrupt - } - } - - /** - * Possibly terminates when on shutdown state. - */ - private void terminateOnShutdown() { - if (!hasQueuedSubmissions() && canTerminateOnShutdown(runControl)) - terminate(); - } - - /** - * Clears out and cancels submissions. - */ - private void cancelQueuedSubmissions() { - ForkJoinTask task; - while ((task = pollSubmission()) != null) - task.cancel(false); - } - - /** - * Cleans out worker queues. - */ - private void cancelQueuedWorkerTasks() { - final ReentrantLock lock = this.workerLock; - lock.lock(); - try { - ForkJoinWorkerThread[] ws = workers; - if (ws != null) { - for (int i = 0; i < ws.length; ++i) { - ForkJoinWorkerThread t = ws[i]; - if (t != null) - t.cancelTasks(); - } - } - } finally { - lock.unlock(); - } - } - - /** - * Sets each worker's status to terminating. Requires lock to avoid - * conflicts with add/remove. - */ - private void stopAllWorkers() { - final ReentrantLock lock = this.workerLock; - lock.lock(); - try { - ForkJoinWorkerThread[] ws = workers; - if (ws != null) { - for (int i = 0; i < ws.length; ++i) { - ForkJoinWorkerThread t = ws[i]; - if (t != null) - t.shutdownNow(); - } - } - } finally { - lock.unlock(); - } - } - - /** - * Interrupts all unterminated workers. This is not required for - * sake of internal control, but may help unstick user code during - * shutdown. - */ - private void interruptUnterminatedWorkers() { - final ReentrantLock lock = this.workerLock; - lock.lock(); - try { - ForkJoinWorkerThread[] ws = workers; - if (ws != null) { - for (int i = 0; i < ws.length; ++i) { - ForkJoinWorkerThread t = ws[i]; - if (t != null && !t.isTerminated()) { - try { - t.interrupt(); - } catch (SecurityException ignore) { - } - } - } - } - } finally { - lock.unlock(); - } - } - - - /* - * Nodes for event barrier to manage idle threads. Queue nodes - * are basic Treiber stack nodes, also used for spare stack. - * - * The event barrier has an event count and a wait queue (actually - * a Treiber stack). Workers are enabled to look for work when - * the eventCount is incremented. If they fail to find work, they - * may wait for next count. Upon release, threads help others wake - * up. - * - * Synchronization events occur only in enough contexts to - * maintain overall liveness: - * - * - Submission of a new task to the pool - * - Resizes or other changes to the workers array - * - pool termination - * - A worker pushing a task on an empty queue - * - * The case of pushing a task occurs often enough, and is heavy - * enough compared to simple stack pushes, to require special - * handling: Method signalWork returns without advancing count if - * the queue appears to be empty. This would ordinarily result in - * races causing some queued waiters not to be woken up. To avoid - * this, the first worker enqueued in method sync (see - * syncIsReleasable) rescans for tasks after being enqueued, and - * helps signal if any are found. This works well because the - * worker has nothing better to do, and so might as well help - * alleviate the overhead and contention on the threads actually - * doing work. Also, since event counts increments on task - * availability exist to maintain liveness (rather than to force - * refreshes etc), it is OK for callers to exit early if - * contending with another signaller. - */ - static final class WaitQueueNode { - WaitQueueNode next; // only written before enqueued - volatile ForkJoinWorkerThread thread; // nulled to cancel wait - final long count; // unused for spare stack - - WaitQueueNode(long c, ForkJoinWorkerThread w) { - count = c; - thread = w; - } - - /** - * Wakes up waiter, returning false if known to already - */ - boolean signal() { - ForkJoinWorkerThread t = thread; - if (t == null) - return false; - thread = null; - LockSupport.unpark(t); - return true; - } - - /** - * Awaits release on sync. - */ - void awaitSyncRelease(ForkJoinPool p) { - while (thread != null && !p.syncIsReleasable(this)) - LockSupport.park(this); - } - - /** - * Awaits resumption as spare. - */ - void awaitSpareRelease() { - while (thread != null) { - if (!Thread.interrupted()) - LockSupport.park(this); - } - } - } - - /** - * Ensures that no thread is waiting for count to advance from the - * current value of eventCount read on entry to this method, by - * releasing waiting threads if necessary. - * - * @return the count - */ - final long ensureSync() { - long c = eventCount; - WaitQueueNode q; - while ((q = syncStack) != null && q.count < c) { - if (casBarrierStack(q, null)) { - do { - q.signal(); - } while ((q = q.next) != null); - break; - } - } - return c; - } - - /** - * Increments event count and releases waiting threads. - */ - private void signalIdleWorkers() { - long c; - do {} while (!casEventCount(c = eventCount, c+1)); - ensureSync(); - } - - /** - * Signals threads waiting to poll a task. Because method sync - * rechecks availability, it is OK to only proceed if queue - * appears to be non-empty, and OK to skip under contention to - * increment count (since some other thread succeeded). - */ - final void signalWork() { - long c; - WaitQueueNode q; - if (syncStack != null && - casEventCount(c = eventCount, c+1) && - (((q = syncStack) != null && q.count <= c) && - (!casBarrierStack(q, q.next) || !q.signal()))) - ensureSync(); - } - - /** - * Waits until event count advances from last value held by - * caller, or if excess threads, caller is resumed as spare, or - * caller or pool is terminating. Updates caller's event on exit. - * - * @param w the calling worker thread - */ - final void sync(ForkJoinWorkerThread w) { - updateStealCount(w); // Transfer w's count while it is idle - - while (!w.isShutdown() && !isTerminating() && !suspendIfSpare(w)) { - long prev = w.lastEventCount; - WaitQueueNode node = null; - WaitQueueNode h; - while (eventCount == prev && - ((h = syncStack) == null || h.count == prev)) { - if (node == null) - node = new WaitQueueNode(prev, w); - if (casBarrierStack(node.next = h, node)) { - node.awaitSyncRelease(this); - break; - } - } - long ec = ensureSync(); - if (ec != prev) { - w.lastEventCount = ec; - break; - } - } - } - - /** - * Returns true if worker waiting on sync can proceed: - * - on signal (thread == null) - * - on event count advance (winning race to notify vs signaller) - * - on interrupt - * - if the first queued node, we find work available - * If node was not signalled and event count not advanced on exit, - * then we also help advance event count. - * - * @return true if node can be released - */ - final boolean syncIsReleasable(WaitQueueNode node) { - long prev = node.count; - if (!Thread.interrupted() && node.thread != null && - (node.next != null || - !ForkJoinWorkerThread.hasQueuedTasks(workers)) && - eventCount == prev) - return false; - if (node.thread != null) { - node.thread = null; - long ec = eventCount; - if (prev <= ec) // help signal - casEventCount(ec, ec+1); - } - return true; - } - - /** - * Returns true if a new sync event occurred since last call to - * sync or this method, if so, updating caller's count. - */ - final boolean hasNewSyncEvent(ForkJoinWorkerThread w) { - long lc = w.lastEventCount; - long ec = ensureSync(); - if (ec == lc) - return false; - w.lastEventCount = ec; - return true; - } - - // Parallelism maintenance - - /** - * Decrements running count; if too low, adds spare. - * - * Conceptually, all we need to do here is add or resume a - * spare thread when one is about to block (and remove or - * suspend it later when unblocked -- see suspendIfSpare). - * However, implementing this idea requires coping with - * several problems: we have imperfect information about the - * states of threads. Some count updates can and usually do - * lag run state changes, despite arrangements to keep them - * accurate (for example, when possible, updating counts - * before signalling or resuming), especially when running on - * dynamic JVMs that don't optimize the infrequent paths that - * update counts. Generating too many threads can make these - * problems become worse, because excess threads are more - * likely to be context-switched with others, slowing them all - * down, especially if there is no work available, so all are - * busy scanning or idling. Also, excess spare threads can - * only be suspended or removed when they are idle, not - * immediately when they aren't needed. So adding threads will - * raise parallelism level for longer than necessary. Also, - * FJ applications often encounter highly transient peaks when - * many threads are blocked joining, but for less time than it - * takes to create or resume spares. - * - * @param joinMe if non-null, return early if done - * @param maintainParallelism if true, try to stay within - * target counts, else create only to avoid starvation - * @return true if joinMe known to be done - */ - final boolean preJoin(ForkJoinTask joinMe, - boolean maintainParallelism) { - maintainParallelism &= maintainsParallelism; // overrride - boolean dec = false; // true when running count decremented - while (spareStack == null || !tryResumeSpare(dec)) { - int counts = workerCounts; - if (dec || (dec = casWorkerCounts(counts, --counts))) { - // CAS cheat - if (!needSpare(counts, maintainParallelism)) - break; - if (joinMe.status < 0) - return true; - if (tryAddSpare(counts)) - break; - } - } - return false; - } - - /** - * Same idea as preJoin - */ - final boolean preBlock(ManagedBlocker blocker, - boolean maintainParallelism) { - maintainParallelism &= maintainsParallelism; - boolean dec = false; - while (spareStack == null || !tryResumeSpare(dec)) { - int counts = workerCounts; - if (dec || (dec = casWorkerCounts(counts, --counts))) { - if (!needSpare(counts, maintainParallelism)) - break; - if (blocker.isReleasable()) - return true; - if (tryAddSpare(counts)) - break; - } - } - return false; - } - - /** - * Returns true if a spare thread appears to be needed. If - * maintaining parallelism, returns true when the deficit in - * running threads is more than the surplus of total threads, and - * there is apparently some work to do. This self-limiting rule - * means that the more threads that have already been added, the - * less parallelism we will tolerate before adding another. - * - * @param counts current worker counts - * @param maintainParallelism try to maintain parallelism - */ - private boolean needSpare(int counts, boolean maintainParallelism) { - int ps = parallelism; - int rc = runningCountOf(counts); - int tc = totalCountOf(counts); - int runningDeficit = ps - rc; - int totalSurplus = tc - ps; - return (tc < maxPoolSize && - (rc == 0 || totalSurplus < 0 || - (maintainParallelism && - runningDeficit > totalSurplus && - ForkJoinWorkerThread.hasQueuedTasks(workers)))); - } - - /** - * Adds a spare worker if lock available and no more than the - * expected numbers of threads exist. - * - * @return true if successful - */ - private boolean tryAddSpare(int expectedCounts) { - final ReentrantLock lock = this.workerLock; - int expectedRunning = runningCountOf(expectedCounts); - int expectedTotal = totalCountOf(expectedCounts); - boolean success = false; - boolean locked = false; - // confirm counts while locking; CAS after obtaining lock - try { - for (;;) { - int s = workerCounts; - int tc = totalCountOf(s); - int rc = runningCountOf(s); - if (rc > expectedRunning || tc > expectedTotal) - break; - if (!locked && !(locked = lock.tryLock())) - break; - if (casWorkerCounts(s, workerCountsFor(tc+1, rc+1))) { - createAndStartSpare(tc); - success = true; - break; - } - } - } finally { - if (locked) - lock.unlock(); - } - return success; - } - - /** - * Adds the kth spare worker. On entry, pool counts are already - * adjusted to reflect addition. - */ - private void createAndStartSpare(int k) { - ForkJoinWorkerThread w = null; - ForkJoinWorkerThread[] ws = ensureWorkerArrayCapacity(k + 1); - int len = ws.length; - // Probably, we can place at slot k. If not, find empty slot - if (k < len && ws[k] != null) { - for (k = 0; k < len && ws[k] != null; ++k) - ; - } - if (k < len && !isTerminating() && (w = createWorker(k)) != null) { - ws[k] = w; - w.start(); - } - else - updateWorkerCount(-1); // adjust on failure - signalIdleWorkers(); - } - - /** - * Suspends calling thread w if there are excess threads. Called - * only from sync. Spares are enqueued in a Treiber stack using - * the same WaitQueueNodes as barriers. They are resumed mainly - * in preJoin, but are also woken on pool events that require all - * threads to check run state. - * - * @param w the caller - */ - private boolean suspendIfSpare(ForkJoinWorkerThread w) { - WaitQueueNode node = null; - int s; - while (parallelism < runningCountOf(s = workerCounts)) { - if (node == null) - node = new WaitQueueNode(0, w); - if (casWorkerCounts(s, s-1)) { // representation-dependent - // push onto stack - do {} while (!casSpareStack(node.next = spareStack, node)); - // block until released by resumeSpare - node.awaitSpareRelease(); - return true; - } - } - return false; - } - - /** - * Tries to pop and resume a spare thread. - * - * @param updateCount if true, increment running count on success - * @return true if successful - */ - private boolean tryResumeSpare(boolean updateCount) { - WaitQueueNode q; - while ((q = spareStack) != null) { - if (casSpareStack(q, q.next)) { - if (updateCount) - updateRunningCount(1); - q.signal(); - return true; - } - } - return false; - } - - /** - * Pops and resumes all spare threads. Same idea as ensureSync. - * - * @return true if any spares released - */ - private boolean resumeAllSpares() { - WaitQueueNode q; - while ( (q = spareStack) != null) { - if (casSpareStack(q, null)) { - do { - updateRunningCount(1); - q.signal(); - } while ((q = q.next) != null); - return true; - } - } - return false; - } - - /** - * Pops and shuts down excessive spare threads. Call only while - * holding lock. This is not guaranteed to eliminate all excess - * threads, only those suspended as spares, which are the ones - * unlikely to be needed in the future. - */ - private void trimSpares() { - int surplus = totalCountOf(workerCounts) - parallelism; - WaitQueueNode q; - while (surplus > 0 && (q = spareStack) != null) { - if (casSpareStack(q, null)) { - do { - updateRunningCount(1); - ForkJoinWorkerThread w = q.thread; - if (w != null && surplus > 0 && - runningCountOf(workerCounts) > 0 && w.shutdown()) - --surplus; - q.signal(); - } while ((q = q.next) != null); - } - } - } - /** * Interface for extending managed parallelism for tasks running - * in ForkJoinPools. A ManagedBlocker provides two methods. - * Method {@code isReleasable} must return true if blocking is not - * necessary. Method {@code block} blocks the current thread if - * necessary (perhaps internally invoking {@code isReleasable} - * before actually blocking.). + * in {@link ForkJoinPool}s. + * + *

A {@code ManagedBlocker} provides two methods. Method + * {@code isReleasable} must return {@code true} if blocking is + * not necessary. Method {@code block} blocks the current thread + * if necessary (perhaps internally invoking {@code isReleasable} + * before actually blocking). These actions are performed by any + * thread invoking {@link ForkJoinPool#managedBlock}. The + * unusual methods in this API accommodate synchronizers that may, + * but don't usually, block for long periods. Similarly, they + * allow more efficient internal handling of cases in which + * additional workers may be, but usually are not, needed to + * ensure sufficient parallelism. Toward this end, + * implementations of method {@code isReleasable} must be amenable + * to repeated invocation. * *

For example, here is a ManagedBlocker based on a * ReentrantLock: @@ -1763,151 +2732,155 @@ public class ForkJoinPool extends Abstra * return hasLock || (hasLock = lock.tryLock()); * } * }} + * + *

Here is a class that possibly blocks waiting for an + * item on a given queue: + *

 {@code
+     * class QueueTaker implements ManagedBlocker {
+     *   final BlockingQueue queue;
+     *   volatile E item = null;
+     *   QueueTaker(BlockingQueue q) { this.queue = q; }
+     *   public boolean block() throws InterruptedException {
+     *     if (item == null)
+     *       item = queue.take();
+     *     return true;
+     *   }
+     *   public boolean isReleasable() {
+     *     return item != null || (item = queue.poll()) != null;
+     *   }
+     *   public E getItem() { // call after pool.managedBlock completes
+     *     return item;
+     *   }
+     * }}
*/ public static interface ManagedBlocker { /** * Possibly blocks the current thread, for example waiting for * a lock or condition. * - * @return true if no additional blocking is necessary (i.e., - * if isReleasable would return true) + * @return {@code true} if no additional blocking is necessary + * (i.e., if isReleasable would return true) * @throws InterruptedException if interrupted while waiting * (the method is not required to do so, but is allowed to) */ boolean block() throws InterruptedException; /** - * Returns true if blocking is unnecessary. + * Returns {@code true} if blocking is unnecessary. */ boolean isReleasable(); } /** * Blocks in accord with the given blocker. If the current thread - * is a ForkJoinWorkerThread, this method possibly arranges for a - * spare thread to be activated if necessary to ensure parallelism - * while the current thread is blocked. If - * {@code maintainParallelism} is true and the pool supports - * it ({@link #getMaintainsParallelism}), this method attempts to - * maintain the pool's nominal parallelism. Otherwise it activates - * a thread only if necessary to avoid complete starvation. This - * option may be preferable when blockages use timeouts, or are - * almost always brief. + * is a {@link ForkJoinWorkerThread}, this method possibly + * arranges for a spare thread to be activated if necessary to + * ensure sufficient parallelism while the current thread is blocked. * - *

If the caller is not a ForkJoinTask, this method is behaviorally - * equivalent to + *

If the caller is not a {@link ForkJoinTask}, this method is + * behaviorally equivalent to *

 {@code
      * while (!blocker.isReleasable())
      *   if (blocker.block())
      *     return;
      * }
- * If the caller is a ForkJoinTask, then the pool may first - * be expanded to ensure parallelism, and later adjusted. + * + * If the caller is a {@code ForkJoinTask}, then the pool may + * first be expanded to ensure parallelism, and later adjusted. * * @param blocker the blocker - * @param maintainParallelism if true and supported by this pool, - * attempt to maintain the pool's nominal parallelism; otherwise - * activate a thread only if necessary to avoid complete - * starvation. * @throws InterruptedException if blocker.block did so */ - public static void managedBlock(ManagedBlocker blocker, - boolean maintainParallelism) + public static void managedBlock(ManagedBlocker blocker) throws InterruptedException { Thread t = Thread.currentThread(); - ForkJoinPool pool = ((t instanceof ForkJoinWorkerThread) ? - ((ForkJoinWorkerThread) t).pool : null); - if (!blocker.isReleasable()) { - try { - if (pool == null || - !pool.preBlock(blocker, maintainParallelism)) - awaitBlocker(blocker); - } finally { - if (pool != null) - pool.updateRunningCount(1); + ForkJoinPool p = ((t instanceof ForkJoinWorkerThread) ? + ((ForkJoinWorkerThread)t).pool : null); + while (!blocker.isReleasable()) { + if (p == null || p.tryCompensate(null, blocker)) { + try { + do {} while (!blocker.isReleasable() && !blocker.block()); + } finally { + if (p != null) + p.incrementActiveCount(); + } + break; } } } - private static void awaitBlocker(ManagedBlocker blocker) - throws InterruptedException { - do {} while (!blocker.isReleasable() && !blocker.block()); - } - - // AbstractExecutorService overrides + // AbstractExecutorService overrides. These rely on undocumented + // fact that ForkJoinTask.adapt returns ForkJoinTasks that also + // implement RunnableFuture. protected RunnableFuture newTaskFor(Runnable runnable, T value) { - return new AdaptedRunnable(runnable, value); + return new ForkJoinTask.AdaptedRunnable(runnable, value); } protected RunnableFuture newTaskFor(Callable callable) { - return new AdaptedCallable(callable); + return new ForkJoinTask.AdaptedCallable(callable); } + // Unsafe mechanics + private static final sun.misc.Unsafe U; + private static final long CTL; + private static final long PARKBLOCKER; + private static final int ABASE; + private static final int ASHIFT; - // Temporary Unsafe mechanics for preliminary release - private static Unsafe getUnsafe() throws Throwable { + static { + poolNumberGenerator = new AtomicInteger(); + nextSubmitterSeed = new AtomicInteger(0x55555555); + modifyThreadPermission = new RuntimePermission("modifyThread"); + defaultForkJoinWorkerThreadFactory = + new DefaultForkJoinWorkerThreadFactory(); + submitters = new ThreadSubmitter(); + int s; try { - return Unsafe.getUnsafe(); + U = getUnsafe(); + Class k = ForkJoinPool.class; + Class ak = ForkJoinTask[].class; + CTL = U.objectFieldOffset + (k.getDeclaredField("ctl")); + Class tk = Thread.class; + PARKBLOCKER = U.objectFieldOffset + (tk.getDeclaredField("parkBlocker")); + ABASE = U.arrayBaseOffset(ak); + s = U.arrayIndexScale(ak); + } catch (Exception e) { + throw new Error(e); + } + if ((s & (s-1)) != 0) + throw new Error("data type scale not a power of two"); + ASHIFT = 31 - Integer.numberOfLeadingZeros(s); + } + + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); } catch (SecurityException se) { try { return java.security.AccessController.doPrivileged - (new java.security.PrivilegedExceptionAction() { - public Unsafe run() throws Exception { - return getUnsafePrivileged(); + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); }}); } catch (java.security.PrivilegedActionException e) { - throw e.getCause(); + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); } } } - private static Unsafe getUnsafePrivileged() - throws NoSuchFieldException, IllegalAccessException { - Field f = Unsafe.class.getDeclaredField("theUnsafe"); - f.setAccessible(true); - return (Unsafe) f.get(null); - } - - private static long fieldOffset(String fieldName) - throws NoSuchFieldException { - return UNSAFE.objectFieldOffset - (ForkJoinPool.class.getDeclaredField(fieldName)); - } - - static final Unsafe UNSAFE; - static final long eventCountOffset; - static final long workerCountsOffset; - static final long runControlOffset; - static final long syncStackOffset; - static final long spareStackOffset; - - static { - try { - UNSAFE = getUnsafe(); - eventCountOffset = fieldOffset("eventCount"); - workerCountsOffset = fieldOffset("workerCounts"); - runControlOffset = fieldOffset("runControl"); - syncStackOffset = fieldOffset("syncStack"); - spareStackOffset = fieldOffset("spareStack"); - } catch (Throwable e) { - throw new RuntimeException("Could not initialize intrinsics", e); - } - } - - private boolean casEventCount(long cmp, long val) { - return UNSAFE.compareAndSwapLong(this, eventCountOffset, cmp, val); - } - private boolean casWorkerCounts(int cmp, int val) { - return UNSAFE.compareAndSwapInt(this, workerCountsOffset, cmp, val); - } - private boolean casRunControl(int cmp, int val) { - return UNSAFE.compareAndSwapInt(this, runControlOffset, cmp, val); - } - private boolean casSpareStack(WaitQueueNode cmp, WaitQueueNode val) { - return UNSAFE.compareAndSwapObject(this, spareStackOffset, cmp, val); - } - private boolean casBarrierStack(WaitQueueNode cmp, WaitQueueNode val) { - return UNSAFE.compareAndSwapObject(this, syncStackOffset, cmp, val); - } }