ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/jsr166/jsr166/src/jsr166y/LinkedTransferQueue.java
Revision: 1.58
Committed: Wed Oct 28 10:23:38 2009 UTC (14 years, 6 months ago) by jsr166
Branch: MAIN
Changes since 1.57: +16 -11 lines
Log Message:
minor improvements to findAndRemove

File Contents

# User Rev Content
1 dl 1.1 /*
2     * Written by Doug Lea with assistance from members of JCP JSR-166
3     * Expert Group and released to the public domain, as explained at
4     * http://creativecommons.org/licenses/publicdomain
5     */
6    
7     package jsr166y;
8 jsr166 1.26
9 dl 1.1 import java.util.concurrent.*;
10 jsr166 1.26
11     import java.util.AbstractQueue;
12     import java.util.Collection;
13 jsr166 1.35 import java.util.ConcurrentModificationException;
14 jsr166 1.26 import java.util.Iterator;
15     import java.util.NoSuchElementException;
16 jsr166 1.35 import java.util.Queue;
17 jsr166 1.26 import java.util.concurrent.locks.LockSupport;
18 dl 1.1 /**
19 jsr166 1.43 * An unbounded {@link TransferQueue} based on linked nodes.
20 dl 1.1 * This queue orders elements FIFO (first-in-first-out) with respect
21     * to any given producer. The <em>head</em> of the queue is that
22     * element that has been on the queue the longest time for some
23     * producer. The <em>tail</em> of the queue is that element that has
24     * been on the queue the shortest time for some producer.
25     *
26 jsr166 1.11 * <p>Beware that, unlike in most collections, the {@code size}
27 dl 1.1 * method is <em>NOT</em> a constant-time operation. Because of the
28     * asynchronous nature of these queues, determining the current number
29     * of elements requires a traversal of the elements.
30     *
31     * <p>This class and its iterator implement all of the
32     * <em>optional</em> methods of the {@link Collection} and {@link
33     * Iterator} interfaces.
34     *
35     * <p>Memory consistency effects: As with other concurrent
36     * collections, actions in a thread prior to placing an object into a
37     * {@code LinkedTransferQueue}
38     * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a>
39     * actions subsequent to the access or removal of that element from
40     * the {@code LinkedTransferQueue} in another thread.
41     *
42     * <p>This class is a member of the
43     * <a href="{@docRoot}/../technotes/guides/collections/index.html">
44     * Java Collections Framework</a>.
45     *
46 dl 1.3 * @since 1.7
47 dl 1.1 * @author Doug Lea
48     * @param <E> the type of elements held in this collection
49     */
50     public class LinkedTransferQueue<E> extends AbstractQueue<E>
51     implements TransferQueue<E>, java.io.Serializable {
52     private static final long serialVersionUID = -3223113410248163686L;
53    
54     /*
55 dl 1.45 * *** Overview of Dual Queues with Slack ***
56 dl 1.1 *
57 dl 1.45 * Dual Queues, introduced by Scherer and Scott
58     * (http://www.cs.rice.edu/~wns1/papers/2004-DISC-DDS.pdf) are
59     * (linked) queues in which nodes may represent either data or
60     * requests. When a thread tries to enqueue a data node, but
61     * encounters a request node, it instead "matches" and removes it;
62     * and vice versa for enqueuing requests. Blocking Dual Queues
63     * arrange that threads enqueuing unmatched requests block until
64     * other threads provide the match. Dual Synchronous Queues (see
65     * Scherer, Lea, & Scott
66     * http://www.cs.rochester.edu/u/scott/papers/2009_Scherer_CACM_SSQ.pdf)
67     * additionally arrange that threads enqueuing unmatched data also
68     * block. Dual Transfer Queues support all of these modes, as
69     * dictated by callers.
70     *
71     * A FIFO dual queue may be implemented using a variation of the
72     * Michael & Scott (M&S) lock-free queue algorithm
73     * (http://www.cs.rochester.edu/u/scott/papers/1996_PODC_queues.pdf).
74     * It maintains two pointer fields, "head", pointing to a
75     * (matched) node that in turn points to the first actual
76     * (unmatched) queue node (or null if empty); and "tail" that
77     * points to the last node on the queue (or again null if
78     * empty). For example, here is a possible queue with four data
79     * elements:
80     *
81     * head tail
82     * | |
83     * v v
84     * M -> U -> U -> U -> U
85     *
86     * The M&S queue algorithm is known to be prone to scalability and
87     * overhead limitations when maintaining (via CAS) these head and
88     * tail pointers. This has led to the development of
89     * contention-reducing variants such as elimination arrays (see
90     * Moir et al http://portal.acm.org/citation.cfm?id=1074013) and
91     * optimistic back pointers (see Ladan-Mozes & Shavit
92     * http://people.csail.mit.edu/edya/publications/OptimisticFIFOQueue-journal.pdf).
93     * However, the nature of dual queues enables a simpler tactic for
94     * improving M&S-style implementations when dual-ness is needed.
95     *
96     * In a dual queue, each node must atomically maintain its match
97     * status. While there are other possible variants, we implement
98     * this here as: for a data-mode node, matching entails CASing an
99     * "item" field from a non-null data value to null upon match, and
100     * vice-versa for request nodes, CASing from null to a data
101     * value. (Note that the linearization properties of this style of
102     * queue are easy to verify -- elements are made available by
103     * linking, and unavailable by matching.) Compared to plain M&S
104     * queues, this property of dual queues requires one additional
105     * successful atomic operation per enq/deq pair. But it also
106     * enables lower cost variants of queue maintenance mechanics. (A
107     * variation of this idea applies even for non-dual queues that
108 dl 1.48 * support deletion of interior elements, such as
109 dl 1.45 * j.u.c.ConcurrentLinkedQueue.)
110     *
111 dl 1.48 * Once a node is matched, its match status can never again
112     * change. We may thus arrange that the linked list of them
113     * contain a prefix of zero or more matched nodes, followed by a
114     * suffix of zero or more unmatched nodes. (Note that we allow
115     * both the prefix and suffix to be zero length, which in turn
116     * means that we do not use a dummy header.) If we were not
117     * concerned with either time or space efficiency, we could
118     * correctly perform enqueue and dequeue operations by traversing
119     * from a pointer to the initial node; CASing the item of the
120     * first unmatched node on match and CASing the next field of the
121     * trailing node on appends. (Plus some special-casing when
122     * initially empty). While this would be a terrible idea in
123     * itself, it does have the benefit of not requiring ANY atomic
124     * updates on head/tail fields.
125 dl 1.45 *
126     * We introduce here an approach that lies between the extremes of
127 dl 1.48 * never versus always updating queue (head and tail) pointers.
128     * This offers a tradeoff between sometimes requiring extra
129     * traversal steps to locate the first and/or last unmatched
130     * nodes, versus the reduced overhead and contention of fewer
131     * updates to queue pointers. For example, a possible snapshot of
132     * a queue is:
133 dl 1.45 *
134     * head tail
135     * | |
136     * v v
137     * M -> M -> U -> U -> U -> U
138     *
139     * The best value for this "slack" (the targeted maximum distance
140     * between the value of "head" and the first unmatched node, and
141     * similarly for "tail") is an empirical matter. We have found
142     * that using very small constants in the range of 1-3 work best
143     * over a range of platforms. Larger values introduce increasing
144 dl 1.48 * costs of cache misses and risks of long traversal chains, while
145 jsr166 1.49 * smaller values increase CAS contention and overhead.
146 dl 1.45 *
147     * Dual queues with slack differ from plain M&S dual queues by
148     * virtue of only sometimes updating head or tail pointers when
149     * matching, appending, or even traversing nodes; in order to
150     * maintain a targeted slack. The idea of "sometimes" may be
151     * operationalized in several ways. The simplest is to use a
152     * per-operation counter incremented on each traversal step, and
153     * to try (via CAS) to update the associated queue pointer
154     * whenever the count exceeds a threshold. Another, that requires
155     * more overhead, is to use random number generators to update
156     * with a given probability per traversal step.
157     *
158     * In any strategy along these lines, because CASes updating
159     * fields may fail, the actual slack may exceed targeted
160     * slack. However, they may be retried at any time to maintain
161     * targets. Even when using very small slack values, this
162     * approach works well for dual queues because it allows all
163     * operations up to the point of matching or appending an item
164 dl 1.50 * (hence potentially allowing progress by another thread) to be
165     * read-only, thus not introducing any further contention. As
166     * described below, we implement this by performing slack
167     * maintenance retries only after these points.
168 dl 1.45 *
169     * As an accompaniment to such techniques, traversal overhead can
170     * be further reduced without increasing contention of head
171 dl 1.50 * pointer updates: Threads may sometimes shortcut the "next" link
172     * path from the current "head" node to be closer to the currently
173     * known first unmatched node, and similarly for tail. Again, this
174     * may be triggered with using thresholds or randomization.
175 dl 1.45 *
176     * These ideas must be further extended to avoid unbounded amounts
177     * of costly-to-reclaim garbage caused by the sequential "next"
178     * links of nodes starting at old forgotten head nodes: As first
179     * described in detail by Boehm
180     * (http://portal.acm.org/citation.cfm?doid=503272.503282) if a GC
181     * delays noticing that any arbitrarily old node has become
182     * garbage, all newer dead nodes will also be unreclaimed.
183     * (Similar issues arise in non-GC environments.) To cope with
184     * this in our implementation, upon CASing to advance the head
185     * pointer, we set the "next" link of the previous head to point
186 jsr166 1.46 * only to itself; thus limiting the length of connected dead lists.
187 dl 1.45 * (We also take similar care to wipe out possibly garbage
188     * retaining values held in other Node fields.) However, doing so
189     * adds some further complexity to traversal: If any "next"
190     * pointer links to itself, it indicates that the current thread
191     * has lagged behind a head-update, and so the traversal must
192     * continue from the "head". Traversals trying to find the
193     * current tail starting from "tail" may also encounter
194     * self-links, in which case they also continue at "head".
195     *
196     * It is tempting in slack-based scheme to not even use CAS for
197     * updates (similarly to Ladan-Mozes & Shavit). However, this
198     * cannot be done for head updates under the above link-forgetting
199     * mechanics because an update may leave head at a detached node.
200     * And while direct writes are possible for tail updates, they
201     * increase the risk of long retraversals, and hence long garbage
202 dl 1.50 * chains, which can be much more costly than is worthwhile
203 dl 1.45 * considering that the cost difference of performing a CAS vs
204     * write is smaller when they are not triggered on each operation
205     * (especially considering that writes and CASes equally require
206     * additional GC bookkeeping ("write barriers") that are sometimes
207     * more costly than the writes themselves because of contention).
208     *
209 dl 1.48 * Removal of interior nodes (due to timed out or interrupted
210 dl 1.50 * waits, or calls to remove(x) or Iterator.remove) can use a
211     * scheme roughly similar to that described in Scherer, Lea, and
212     * Scott's SynchronousQueue. Given a predecessor, we can unsplice
213     * any node except the (actual) tail of the queue. To avoid
214     * build-up of cancelled trailing nodes, upon a request to remove
215     * a trailing node, it is placed in field "cleanMe" to be
216     * unspliced upon the next call to unsplice any other node.
217     * Situations needing such mechanics are not common but do occur
218     * in practice; for example when an unbounded series of short
219     * timed calls to poll repeatedly time out but never otherwise
220     * fall off the list because of an untimed call to take at the
221     * front of the queue. Note that maintaining field cleanMe does
222     * not otherwise much impact garbage retention even if never
223     * cleared by some other call because the held node will
224     * eventually either directly or indirectly lead to a self-link
225     * once off the list.
226 dl 1.45 *
227     * *** Overview of implementation ***
228     *
229 dl 1.50 * We use a threshold-based approach to updates, with a slack
230     * threshold of two -- that is, we update head/tail when the
231     * current pointer appears to be two or more steps away from the
232     * first/last node. The slack value is hard-wired: a path greater
233 dl 1.45 * than one is naturally implemented by checking equality of
234     * traversal pointers except when the list has only one element,
235 dl 1.50 * in which case we keep slack threshold at one. Avoiding tracking
236 dl 1.48 * explicit counts across method calls slightly simplifies an
237 dl 1.45 * already-messy implementation. Using randomization would
238     * probably work better if there were a low-quality dirt-cheap
239     * per-thread one available, but even ThreadLocalRandom is too
240     * heavy for these purposes.
241     *
242 dl 1.50 * With such a small slack threshold value, it is rarely
243     * worthwhile to augment this with path short-circuiting; i.e.,
244     * unsplicing nodes between head and the first unmatched node, or
245     * similarly for tail, rather than advancing head or tail
246     * proper. However, it is used (in awaitMatch) immediately before
247     * a waiting thread starts to block, as a final bit of helping at
248     * a point when contention with others is extremely unlikely
249     * (since if other threads that could release it are operating,
250     * then the current thread wouldn't be blocking).
251 dl 1.48 *
252     * We allow both the head and tail fields to be null before any
253     * nodes are enqueued; initializing upon first append. This
254     * simplifies some other logic, as well as providing more
255     * efficient explicit control paths instead of letting JVMs insert
256     * implicit NullPointerExceptions when they are null. While not
257     * currently fully implemented, we also leave open the possibility
258 jsr166 1.49 * of re-nulling these fields when empty (which is complicated to
259     * arrange, for little benefit.)
260 dl 1.45 *
261     * All enqueue/dequeue operations are handled by the single method
262     * "xfer" with parameters indicating whether to act as some form
263     * of offer, put, poll, take, or transfer (each possibly with
264     * timeout). The relative complexity of using one monolithic
265     * method outweighs the code bulk and maintenance problems of
266 dl 1.50 * using separate methods for each case.
267 dl 1.45 *
268     * Operation consists of up to three phases. The first is
269     * implemented within method xfer, the second in tryAppend, and
270     * the third in method awaitMatch.
271     *
272     * 1. Try to match an existing node
273     *
274     * Starting at head, skip already-matched nodes until finding
275     * an unmatched node of opposite mode, if one exists, in which
276     * case matching it and returning, also if necessary updating
277     * head to one past the matched node (or the node itself if the
278     * list has no other unmatched nodes). If the CAS misses, then
279 dl 1.48 * a loop retries advancing head by two steps until either
280     * success or the slack is at most two. By requiring that each
281     * attempt advances head by two (if applicable), we ensure that
282     * the slack does not grow without bound. Traversals also check
283     * if the initial head is now off-list, in which case they
284     * start at the new head.
285 dl 1.45 *
286     * If no candidates are found and the call was untimed
287     * poll/offer, (argument "how" is NOW) return.
288     *
289     * 2. Try to append a new node (method tryAppend)
290     *
291 dl 1.50 * Starting at current tail pointer, find the actual last node
292     * and try to append a new node (or if head was null, establish
293     * the first node). Nodes can be appended only if their
294     * predecessors are either already matched or are of the same
295     * mode. If we detect otherwise, then a new node with opposite
296     * mode must have been appended during traversal, so we must
297     * restart at phase 1. The traversal and update steps are
298     * otherwise similar to phase 1: Retrying upon CAS misses and
299     * checking for staleness. In particular, if a self-link is
300     * encountered, then we can safely jump to a node on the list
301     * by continuing the traversal at current head.
302 dl 1.45 *
303 jsr166 1.46 * On successful append, if the call was ASYNC, return.
304 dl 1.45 *
305     * 3. Await match or cancellation (method awaitMatch)
306     *
307     * Wait for another thread to match node; instead cancelling if
308 dl 1.50 * the current thread was interrupted or the wait timed out. On
309 dl 1.45 * multiprocessors, we use front-of-queue spinning: If a node
310     * appears to be the first unmatched node in the queue, it
311     * spins a bit before blocking. In either case, before blocking
312     * it tries to unsplice any nodes between the current "head"
313     * and the first unmatched node.
314     *
315     * Front-of-queue spinning vastly improves performance of
316     * heavily contended queues. And so long as it is relatively
317     * brief and "quiet", spinning does not much impact performance
318     * of less-contended queues. During spins threads check their
319     * interrupt status and generate a thread-local random number
320     * to decide to occasionally perform a Thread.yield. While
321     * yield has underdefined specs, we assume that might it help,
322     * and will not hurt in limiting impact of spinning on busy
323 dl 1.50 * systems. We also use smaller (1/2) spins for nodes that are
324     * not known to be front but whose predecessors have not
325     * blocked -- these "chained" spins avoid artifacts of
326 dl 1.45 * front-of-queue rules which otherwise lead to alternating
327     * nodes spinning vs blocking. Further, front threads that
328     * represent phase changes (from data to request node or vice
329     * versa) compared to their predecessors receive additional
330 dl 1.50 * chained spins, reflecting longer paths typically required to
331     * unblock threads during phase changes.
332 dl 1.45 */
333    
334     /** True if on multiprocessor */
335     private static final boolean MP =
336     Runtime.getRuntime().availableProcessors() > 1;
337    
338     /**
339 dl 1.50 * The number of times to spin (with randomly interspersed calls
340     * to Thread.yield) on multiprocessor before blocking when a node
341     * is apparently the first waiter in the queue. See above for
342     * explanation. Must be a power of two. The value is empirically
343     * derived -- it works pretty well across a variety of processors,
344     * numbers of CPUs, and OSes.
345 dl 1.45 */
346     private static final int FRONT_SPINS = 1 << 7;
347    
348     /**
349     * The number of times to spin before blocking when a node is
350 dl 1.50 * preceded by another node that is apparently spinning. Also
351     * serves as an increment to FRONT_SPINS on phase changes, and as
352     * base average frequency for yielding during spins. Must be a
353     * power of two.
354 dl 1.45 */
355 dl 1.50 private static final int CHAINED_SPINS = FRONT_SPINS >>> 1;
356 dl 1.45
357     /**
358 jsr166 1.46 * Queue nodes. Uses Object, not E, for items to allow forgetting
359 dl 1.45 * them after use. Relies heavily on Unsafe mechanics to minimize
360 jsr166 1.46 * unnecessary ordering constraints: Writes that intrinsically
361 dl 1.45 * precede or follow CASes use simple relaxed forms. Other
362     * cleanups use releasing/lazy writes.
363     */
364 jsr166 1.54 static final class Node<E> {
365 dl 1.45 final boolean isData; // false if this is a request node
366 jsr166 1.46 volatile Object item; // initially non-null if isData; CASed to match
367 jsr166 1.54 volatile Node<E> next;
368 dl 1.45 volatile Thread waiter; // null until waiting
369 dl 1.1
370 dl 1.45 // CAS methods for fields
371 jsr166 1.54 final boolean casNext(Node<E> cmp, Node<E> val) {
372 dl 1.45 return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
373     }
374 dl 1.1
375 dl 1.45 final boolean casItem(Object cmp, Object val) {
376 jsr166 1.55 assert cmp == null || cmp.getClass() != Node.class;
377 dl 1.45 return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val);
378     }
379 dl 1.1
380 dl 1.45 /**
381 jsr166 1.46 * Creates a new node. Uses relaxed write because item can only
382     * be seen if followed by CAS.
383 dl 1.45 */
384 jsr166 1.54 Node(E item, boolean isData) {
385 dl 1.45 UNSAFE.putObject(this, itemOffset, item); // relaxed write
386 dl 1.1 this.isData = isData;
387     }
388    
389 dl 1.45 /**
390     * Links node to itself to avoid garbage retention. Called
391     * only after CASing head field, so uses relaxed write.
392     */
393     final void forgetNext() {
394     UNSAFE.putObject(this, nextOffset, this);
395     }
396 jsr166 1.32
397 dl 1.45 /**
398     * Sets item to self (using a releasing/lazy write) and waiter
399     * to null, to avoid garbage retention after extracting or
400     * cancelling.
401     */
402     final void forgetContents() {
403     UNSAFE.putOrderedObject(this, itemOffset, this);
404     UNSAFE.putOrderedObject(this, waiterOffset, null);
405     }
406 jsr166 1.32
407 dl 1.45 /**
408     * Returns true if this node has been matched, including the
409     * case of artificial matches due to cancellation.
410     */
411     final boolean isMatched() {
412     Object x = item;
413 jsr166 1.57 return (x == this) || ((x == null) == isData);
414 dl 1.1 }
415 dl 1.15
416 dl 1.45 /**
417 jsr166 1.58 * Returns true if this is an unmatched request node.
418     */
419     final boolean isUnmatchedRequest() {
420     return !isData && item == null;
421     }
422    
423     /**
424 dl 1.45 * Returns true if a node with the given mode cannot be
425     * appended to this node because this node is unmatched and
426     * has opposite data mode.
427     */
428     final boolean cannotPrecede(boolean haveData) {
429     boolean d = isData;
430     Object x;
431     return d != haveData && (x = item) != this && (x != null) == d;
432 jsr166 1.31 }
433    
434     /**
435 jsr166 1.46 * Tries to artificially match a data node -- used by remove.
436 jsr166 1.31 */
437 dl 1.45 final boolean tryMatchData() {
438 jsr166 1.58 assert isData;
439 dl 1.45 Object x = item;
440     if (x != null && x != this && casItem(x, null)) {
441     LockSupport.unpark(waiter);
442     return true;
443 jsr166 1.31 }
444 dl 1.45 return false;
445 dl 1.15 }
446    
447 dl 1.45 // Unsafe mechanics
448     private static final sun.misc.Unsafe UNSAFE = getUnsafe();
449     private static final long nextOffset =
450     objectFieldOffset(UNSAFE, "next", Node.class);
451     private static final long itemOffset =
452     objectFieldOffset(UNSAFE, "item", Node.class);
453     private static final long waiterOffset =
454     objectFieldOffset(UNSAFE, "waiter", Node.class);
455    
456 jsr166 1.24 private static final long serialVersionUID = -3375979862319811754L;
457 dl 1.1 }
458    
459 dl 1.45 /** head of the queue; null until first enqueue */
460 jsr166 1.54 transient volatile Node<E> head;
461 dl 1.45
462     /** predecessor of dangling unspliceable node */
463 jsr166 1.54 private transient volatile Node<E> cleanMe; // decl here reduces contention
464 dl 1.1
465 dl 1.45 /** tail of the queue; null until first append */
466 jsr166 1.54 private transient volatile Node<E> tail;
467 dl 1.1
468 dl 1.45 // CAS methods for fields
469 jsr166 1.54 private boolean casTail(Node<E> cmp, Node<E> val) {
470 dl 1.45 return UNSAFE.compareAndSwapObject(this, tailOffset, cmp, val);
471     }
472 jsr166 1.23
473 jsr166 1.54 private boolean casHead(Node<E> cmp, Node<E> val) {
474 dl 1.45 return UNSAFE.compareAndSwapObject(this, headOffset, cmp, val);
475     }
476 dl 1.1
477 jsr166 1.54 private boolean casCleanMe(Node<E> cmp, Node<E> val) {
478 dl 1.45 return UNSAFE.compareAndSwapObject(this, cleanMeOffset, cmp, val);
479     }
480 dl 1.1
481 dl 1.45 /*
482     * Possible values for "how" argument in xfer method. Beware that
483     * the order of assigned numerical values matters.
484 dl 1.1 */
485 dl 1.45 private static final int NOW = 0; // for untimed poll, tryTransfer
486     private static final int ASYNC = 1; // for offer, put, add
487     private static final int SYNC = 2; // for transfer, take
488     private static final int TIMEOUT = 3; // for timed poll, tryTransfer
489 jsr166 1.5
490 jsr166 1.56 @SuppressWarnings("unchecked")
491     static <E> E cast(Object item) {
492     assert item == null || item.getClass() != Node.class;
493     return (E) item;
494     }
495    
496 dl 1.1 /**
497 dl 1.45 * Implements all queuing methods. See above for explanation.
498 jsr166 1.17 *
499 dl 1.45 * @param e the item or null for take
500 jsr166 1.46 * @param haveData true if this is a put, else a take
501 dl 1.45 * @param how NOW, ASYNC, SYNC, or TIMEOUT
502 dl 1.1 * @param nanos timeout in nanosecs, used only if mode is TIMEOUT
503 jsr166 1.46 * @return an item if matched, else e
504 dl 1.45 * @throws NullPointerException if haveData mode but e is null
505 dl 1.1 */
506 jsr166 1.54 private E xfer(E e, boolean haveData, int how, long nanos) {
507 dl 1.45 if (haveData && (e == null))
508     throw new NullPointerException();
509 jsr166 1.54 Node<E> s = null; // the node to append, if needed
510 dl 1.1
511 dl 1.45 retry: for (;;) { // restart on append race
512 dl 1.1
513 jsr166 1.54 for (Node<E> h = head, p = h; p != null;) {
514     // find & match first node
515 dl 1.45 boolean isData = p.isData;
516     Object item = p.item;
517     if (item != p && (item != null) == isData) { // unmatched
518     if (isData == haveData) // can't match
519     break;
520     if (p.casItem(item, e)) { // match
521 jsr166 1.54 for (Node<E> q = p; q != h;) {
522     Node<E> n = q.next; // update head by 2
523 dl 1.52 if (n != null) // unless singleton
524     q = n;
525     if (head == h && casHead(h, q)) {
526 dl 1.45 h.forgetNext();
527     break;
528     } // advance and retry
529     if ((h = head) == null ||
530 dl 1.52 (q = h.next) == null || !q.isMatched())
531 dl 1.45 break; // unless slack < 2
532     }
533 dl 1.52 LockSupport.unpark(p.waiter);
534 jsr166 1.54 return this.<E>cast(item);
535 dl 1.1 }
536     }
537 jsr166 1.54 Node<E> n = p.next;
538 jsr166 1.47 p = (p != n) ? n : (h = head); // Use head if p offlist
539 dl 1.45 }
540    
541     if (how >= ASYNC) { // No matches available
542     if (s == null)
543 jsr166 1.54 s = new Node<E>(e, haveData);
544     Node<E> pred = tryAppend(s, haveData);
545 dl 1.45 if (pred == null)
546     continue retry; // lost race vs opposite mode
547     if (how >= SYNC)
548 dl 1.50 return awaitMatch(s, pred, e, how, nanos);
549 dl 1.1 }
550 dl 1.45 return e; // not waiting
551 dl 1.1 }
552     }
553    
554     /**
555 jsr166 1.46 * Tries to append node s as tail.
556     *
557 dl 1.48 * @param s the node to append
558 dl 1.45 * @param haveData true if appending in data mode
559     * @return null on failure due to losing race with append in
560     * different mode, else s's predecessor, or s itself if no
561     * predecessor
562 dl 1.1 */
563 jsr166 1.54 private Node<E> tryAppend(Node<E> s, boolean haveData) {
564     for (Node<E> t = tail, p = t;;) { // move p to last node and append
565     Node<E> n, u; // temps for reads of next & tail
566 dl 1.45 if (p == null && (p = head) == null) {
567     if (casHead(null, s))
568     return s; // initialize
569     }
570     else if (p.cannotPrecede(haveData))
571     return null; // lost race vs opposite mode
572 dl 1.48 else if ((n = p.next) != null) // not last; keep traversing
573 dl 1.45 p = p != t && t != (u = tail) ? (t = u) : // stale tail
574 jsr166 1.47 (p != n) ? n : null; // restart if off list
575 dl 1.45 else if (!p.casNext(null, s))
576     p = p.next; // re-read on CAS failure
577     else {
578 dl 1.48 if (p != t) { // update if slack now >= 2
579 dl 1.45 while ((tail != t || !casTail(t, s)) &&
580     (t = tail) != null &&
581     (s = t.next) != null && // advance and retry
582     (s = s.next) != null && s != t);
583 dl 1.1 }
584 dl 1.45 return p;
585 dl 1.1 }
586     }
587     }
588    
589     /**
590 dl 1.45 * Spins/yields/blocks until node s is matched or caller gives up.
591 dl 1.1 *
592     * @param s the waiting node
593 dl 1.50 * @param pred the predecessor of s, or s itself if it has no
594     * predecessor, or null if unknown (the null case does not occur
595     * in any current calls but may in possible future extensions)
596 dl 1.1 * @param e the comparison value for checking match
597 dl 1.45 * @param how either SYNC or TIMEOUT
598 dl 1.1 * @param nanos timeout value
599 dl 1.45 * @return matched item, or e if unmatched on interrupt or timeout
600 dl 1.1 */
601 jsr166 1.54 private E awaitMatch(Node<E> s, Node<E> pred, E e, int how, long nanos) {
602 dl 1.45 long lastTime = (how == TIMEOUT) ? System.nanoTime() : 0L;
603     Thread w = Thread.currentThread();
604     int spins = -1; // initialized after first item and cancel checks
605     ThreadLocalRandom randomYields = null; // bound if needed
606 dl 1.1
607     for (;;) {
608 dl 1.45 Object item = s.item;
609     if (item != e) { // matched
610 jsr166 1.54 assert item != s;
611 dl 1.45 s.forgetContents(); // avoid garbage
612 jsr166 1.54 return this.<E>cast(item);
613 dl 1.45 }
614     if ((w.isInterrupted() || (how == TIMEOUT && nanos <= 0)) &&
615 jsr166 1.54 s.casItem(e, s)) { // cancel
616 dl 1.45 unsplice(pred, s);
617     return e;
618     }
619    
620     if (spins < 0) { // establish spins at/near front
621     if ((spins = spinsFor(pred, s.isData)) > 0)
622     randomYields = ThreadLocalRandom.current();
623     }
624 dl 1.50 else if (spins > 0) { // spin
625     if (--spins == 0)
626     shortenHeadPath(); // reduce slack before blocking
627     else if (randomYields.nextInt(CHAINED_SPINS) == 0)
628     Thread.yield(); // occasionally yield
629 dl 1.45 }
630     else if (s.waiter == null) {
631 dl 1.51 s.waiter = w; // request unpark then recheck
632 dl 1.1 }
633 dl 1.45 else if (how == TIMEOUT) {
634 dl 1.1 long now = System.nanoTime();
635 dl 1.45 if ((nanos -= now - lastTime) > 0)
636     LockSupport.parkNanos(this, nanos);
637 dl 1.1 lastTime = now;
638     }
639 dl 1.45 else {
640 dl 1.12 LockSupport.park(this);
641 dl 1.51 s.waiter = null;
642 dl 1.45 spins = -1; // spin if front upon wakeup
643 dl 1.1 }
644 dl 1.45 }
645     }
646    
647     /**
648 jsr166 1.46 * Returns spin/yield value for a node with given predecessor and
649 dl 1.45 * data mode. See above for explanation.
650     */
651 jsr166 1.54 private static int spinsFor(Node<?> pred, boolean haveData) {
652 dl 1.45 if (MP && pred != null) {
653 dl 1.50 if (pred.isData != haveData) // phase change
654     return FRONT_SPINS + CHAINED_SPINS;
655     if (pred.isMatched()) // probably at front
656 dl 1.45 return FRONT_SPINS;
657     if (pred.waiter == null) // pred apparently spinning
658     return CHAINED_SPINS;
659     }
660     return 0;
661     }
662    
663     /**
664     * Tries (once) to unsplice nodes between head and first unmatched
665     * or trailing node; failing on contention.
666     */
667     private void shortenHeadPath() {
668 jsr166 1.54 Node<E> h, hn, p, q;
669 dl 1.45 if ((p = h = head) != null && h.isMatched() &&
670     (q = hn = h.next) != null) {
671 jsr166 1.54 Node<E> n;
672 dl 1.45 while ((n = q.next) != q) {
673     if (n == null || !q.isMatched()) {
674     if (hn != q && h.next == hn)
675     h.casNext(hn, q);
676     break;
677     }
678     p = q;
679     q = n;
680 dl 1.1 }
681     }
682     }
683    
684 dl 1.45 /* -------------- Traversal methods -------------- */
685    
686 dl 1.1 /**
687 jsr166 1.46 * Returns the first unmatched node of the given mode, or null if
688 dl 1.45 * none. Used by methods isEmpty, hasWaitingConsumer.
689 dl 1.9 */
690 jsr166 1.54 private Node<E> firstOfMode(boolean data) {
691     for (Node<E> p = head; p != null; ) {
692 dl 1.45 if (!p.isMatched())
693 jsr166 1.47 return (p.isData == data) ? p : null;
694 jsr166 1.54 Node<E> n = p.next;
695 jsr166 1.47 p = (n != p) ? n : head;
696 dl 1.45 }
697     return null;
698     }
699    
700     /**
701     * Returns the item in the first unmatched node with isData; or
702 jsr166 1.54 * null if none. Used by peek.
703 dl 1.45 */
704 jsr166 1.54 private E firstDataItem() {
705     for (Node<E> p = head; p != null; ) {
706 dl 1.45 boolean isData = p.isData;
707     Object item = p.item;
708     if (item != p && (item != null) == isData)
709 jsr166 1.54 return isData ? this.<E>cast(item) : null;
710     Node<E> n = p.next;
711 jsr166 1.47 p = (n != p) ? n : head;
712 dl 1.45 }
713     return null;
714     }
715    
716     /**
717 jsr166 1.46 * Traverses and counts unmatched nodes of the given mode.
718     * Used by methods size and getWaitingConsumerCount.
719 dl 1.45 */
720     private int countOfMode(boolean data) {
721     int count = 0;
722 jsr166 1.54 for (Node<E> p = head; p != null; ) {
723 dl 1.45 if (!p.isMatched()) {
724     if (p.isData != data)
725     return 0;
726     if (++count == Integer.MAX_VALUE) // saturated
727     break;
728 dl 1.9 }
729 jsr166 1.54 Node<E> n = p.next;
730 dl 1.45 if (n != p)
731     p = n;
732     else {
733     count = 0;
734     p = head;
735 dl 1.9 }
736     }
737 dl 1.45 return count;
738 jsr166 1.10 }
739 dl 1.9
740 dl 1.45 final class Itr implements Iterator<E> {
741 jsr166 1.54 private Node<E> nextNode; // next node to return item for
742     private E nextItem; // the corresponding item
743     private Node<E> lastRet; // last returned node, to support remove
744 dl 1.45
745     /**
746     * Moves to next node after prev, or first node if prev null.
747     */
748 jsr166 1.54 private void advance(Node<E> prev) {
749 dl 1.45 lastRet = prev;
750 jsr166 1.54 Node<E> p;
751 dl 1.45 if (prev == null || (p = prev.next) == prev)
752     p = head;
753     while (p != null) {
754     Object item = p.item;
755     if (p.isData) {
756     if (item != null && item != p) {
757 jsr166 1.54 nextItem = LinkedTransferQueue.this.<E>cast(item);
758 dl 1.45 nextNode = p;
759     return;
760     }
761     }
762     else if (item == null)
763     break;
764 jsr166 1.54 Node<E> n = p.next;
765 jsr166 1.47 p = (n != p) ? n : head;
766 dl 1.45 }
767     nextNode = null;
768     }
769    
770     Itr() {
771     advance(null);
772     }
773    
774     public final boolean hasNext() {
775     return nextNode != null;
776     }
777    
778     public final E next() {
779 jsr166 1.54 Node<E> p = nextNode;
780 dl 1.45 if (p == null) throw new NoSuchElementException();
781 jsr166 1.54 E e = nextItem;
782 dl 1.45 advance(p);
783 jsr166 1.54 return e;
784 dl 1.45 }
785    
786     public final void remove() {
787 jsr166 1.54 Node<E> p = lastRet;
788 dl 1.45 if (p == null) throw new IllegalStateException();
789     lastRet = null;
790 jsr166 1.58 findAndRemoveDataNode(p);
791 dl 1.45 }
792     }
793    
794     /* -------------- Removal methods -------------- */
795    
796 dl 1.9 /**
797 dl 1.45 * Unsplices (now or later) the given deleted/cancelled node with
798     * the given predecessor.
799 jsr166 1.17 *
800 dl 1.45 * @param pred predecessor of node to be unspliced
801     * @param s the node to be unspliced
802 dl 1.1 */
803 jsr166 1.54 private void unsplice(Node<E> pred, Node<E> s) {
804 dl 1.45 s.forgetContents(); // clear unneeded fields
805 dl 1.9 /*
806     * At any given time, exactly one node on list cannot be
807 dl 1.48 * unlinked -- the last inserted node. To accommodate this, if
808     * we cannot unlink s, we save its predecessor as "cleanMe",
809 dl 1.45 * processing the previously saved version first. Because only
810     * one node in the list can have a null next, at least one of
811     * node s or the node previously saved can always be
812 dl 1.9 * processed, so this always terminates.
813     */
814 dl 1.45 if (pred != null && pred != s) {
815     while (pred.next == s) {
816 jsr166 1.54 Node<E> oldpred = (cleanMe == null) ? null : reclean();
817     Node<E> n = s.next;
818 dl 1.45 if (n != null) {
819     if (n != s)
820     pred.casNext(s, n);
821 dl 1.9 break;
822 dl 1.45 }
823     if (oldpred == pred || // Already saved
824     (oldpred == null && casCleanMe(null, pred)))
825     break; // Postpone cleaning
826 dl 1.9 }
827     }
828     }
829 jsr166 1.5
830 dl 1.9 /**
831 dl 1.45 * Tries to unsplice the deleted/cancelled node held in cleanMe
832     * that was previously uncleanable because it was at tail.
833 jsr166 1.17 *
834 dl 1.9 * @return current cleanMe node (or null)
835     */
836 jsr166 1.54 private Node<E> reclean() {
837 jsr166 1.10 /*
838 dl 1.45 * cleanMe is, or at one time was, predecessor of a cancelled
839     * node s that was the tail so could not be unspliced. If it
840 dl 1.9 * is no longer the tail, try to unsplice if necessary and
841     * make cleanMe slot available. This differs from similar
842 dl 1.45 * code in unsplice() because we must check that pred still
843     * points to a matched node that can be unspliced -- if not,
844     * we can (must) clear cleanMe without unsplicing. This can
845     * loop only due to contention.
846 dl 1.9 */
847 jsr166 1.54 Node<E> pred;
848 dl 1.45 while ((pred = cleanMe) != null) {
849 jsr166 1.54 Node<E> s = pred.next;
850     Node<E> n;
851 dl 1.45 if (s == null || s == pred || !s.isMatched())
852     casCleanMe(pred, null); // already gone
853     else if ((n = s.next) != null) {
854     if (n != s)
855     pred.casNext(s, n);
856     casCleanMe(pred, null);
857 dl 1.1 }
858 dl 1.45 else
859 dl 1.9 break;
860 dl 1.1 }
861 dl 1.9 return pred;
862 dl 1.1 }
863 jsr166 1.5
864 dl 1.1 /**
865 dl 1.45 * Main implementation of Iterator.remove(). Find
866 jsr166 1.58 * and unsplice the given data node.
867 dl 1.45 */
868 jsr166 1.58 final void findAndRemoveDataNode(Node<E> s) {
869     assert s.isData;
870 dl 1.45 if (s.tryMatchData()) {
871 jsr166 1.58 for (Node<E> pred = null, p = head; p != null; ) {
872 dl 1.45 if (p == s) {
873     unsplice(pred, p);
874     break;
875     }
876 jsr166 1.58 if (p.isUnmatchedRequest())
877 dl 1.45 break;
878     pred = p;
879     if ((p = p.next) == pred) { // stale
880     pred = null;
881     p = head;
882     }
883     }
884     }
885     }
886    
887     /**
888     * Main implementation of remove(Object)
889     */
890     private boolean findAndRemove(Object e) {
891     if (e != null) {
892 jsr166 1.58 for (Node<E> pred = null, p = head; p != null; ) {
893 dl 1.45 Object item = p.item;
894     if (p.isData) {
895     if (item != null && item != p && e.equals(item) &&
896     p.tryMatchData()) {
897     unsplice(pred, p);
898     return true;
899     }
900     }
901     else if (item == null)
902     break;
903     pred = p;
904 jsr166 1.58 if ((p = p.next) == pred) { // stale
905 dl 1.45 pred = null;
906     p = head;
907     }
908     }
909     }
910     return false;
911     }
912    
913    
914     /**
915 jsr166 1.11 * Creates an initially empty {@code LinkedTransferQueue}.
916 dl 1.1 */
917     public LinkedTransferQueue() {
918     }
919    
920     /**
921 jsr166 1.11 * Creates a {@code LinkedTransferQueue}
922 dl 1.1 * initially containing the elements of the given collection,
923     * added in traversal order of the collection's iterator.
924 jsr166 1.17 *
925 dl 1.1 * @param c the collection of elements to initially contain
926     * @throws NullPointerException if the specified collection or any
927     * of its elements are null
928     */
929     public LinkedTransferQueue(Collection<? extends E> c) {
930 dl 1.7 this();
931 dl 1.1 addAll(c);
932     }
933    
934 jsr166 1.29 /**
935 jsr166 1.35 * Inserts the specified element at the tail of this queue.
936     * As the queue is unbounded, this method will never block.
937     *
938     * @throws NullPointerException if the specified element is null
939 jsr166 1.29 */
940 jsr166 1.35 public void put(E e) {
941 dl 1.45 xfer(e, true, ASYNC, 0);
942 dl 1.1 }
943    
944 jsr166 1.29 /**
945 jsr166 1.35 * Inserts the specified element at the tail of this queue.
946     * As the queue is unbounded, this method will never block or
947     * return {@code false}.
948     *
949     * @return {@code true} (as specified by
950     * {@link BlockingQueue#offer(Object,long,TimeUnit) BlockingQueue.offer})
951     * @throws NullPointerException if the specified element is null
952 jsr166 1.29 */
953 jsr166 1.35 public boolean offer(E e, long timeout, TimeUnit unit) {
954 dl 1.45 xfer(e, true, ASYNC, 0);
955     return true;
956 dl 1.1 }
957    
958 jsr166 1.29 /**
959 jsr166 1.35 * Inserts the specified element at the tail of this queue.
960     * As the queue is unbounded, this method will never return {@code false}.
961     *
962     * @return {@code true} (as specified by
963     * {@link BlockingQueue#offer(Object) BlockingQueue.offer})
964     * @throws NullPointerException if the specified element is null
965 jsr166 1.29 */
966 dl 1.1 public boolean offer(E e) {
967 dl 1.45 xfer(e, true, ASYNC, 0);
968 dl 1.1 return true;
969     }
970    
971 jsr166 1.29 /**
972 jsr166 1.35 * Inserts the specified element at the tail of this queue.
973 jsr166 1.37 * As the queue is unbounded, this method will never throw
974 jsr166 1.35 * {@link IllegalStateException} or return {@code false}.
975     *
976     * @return {@code true} (as specified by {@link Collection#add})
977     * @throws NullPointerException if the specified element is null
978 jsr166 1.29 */
979 dl 1.15 public boolean add(E e) {
980 dl 1.45 xfer(e, true, ASYNC, 0);
981     return true;
982 jsr166 1.35 }
983    
984     /**
985 jsr166 1.40 * Transfers the element to a waiting consumer immediately, if possible.
986     *
987     * <p>More precisely, transfers the specified element immediately
988     * if there exists a consumer already waiting to receive it (in
989     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
990     * otherwise returning {@code false} without enqueuing the element.
991 jsr166 1.35 *
992     * @throws NullPointerException if the specified element is null
993     */
994     public boolean tryTransfer(E e) {
995 dl 1.45 return xfer(e, true, NOW, 0) == null;
996 dl 1.15 }
997    
998 jsr166 1.29 /**
999 jsr166 1.40 * Transfers the element to a consumer, waiting if necessary to do so.
1000     *
1001     * <p>More precisely, transfers the specified element immediately
1002     * if there exists a consumer already waiting to receive it (in
1003     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
1004     * else inserts the specified element at the tail of this queue
1005     * and waits until the element is received by a consumer.
1006 jsr166 1.35 *
1007     * @throws NullPointerException if the specified element is null
1008 jsr166 1.29 */
1009 dl 1.1 public void transfer(E e) throws InterruptedException {
1010 dl 1.45 if (xfer(e, true, SYNC, 0) != null) {
1011     Thread.interrupted(); // failure possible only due to interrupt
1012 dl 1.1 throw new InterruptedException();
1013 jsr166 1.6 }
1014 dl 1.1 }
1015    
1016 jsr166 1.29 /**
1017 jsr166 1.40 * Transfers the element to a consumer if it is possible to do so
1018     * before the timeout elapses.
1019     *
1020     * <p>More precisely, transfers the specified element immediately
1021     * if there exists a consumer already waiting to receive it (in
1022     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
1023     * else inserts the specified element at the tail of this queue
1024     * and waits until the element is received by a consumer,
1025     * returning {@code false} if the specified wait time elapses
1026     * before the element can be transferred.
1027 jsr166 1.35 *
1028     * @throws NullPointerException if the specified element is null
1029 jsr166 1.29 */
1030 dl 1.1 public boolean tryTransfer(E e, long timeout, TimeUnit unit)
1031     throws InterruptedException {
1032 dl 1.45 if (xfer(e, true, TIMEOUT, unit.toNanos(timeout)) == null)
1033 dl 1.1 return true;
1034     if (!Thread.interrupted())
1035     return false;
1036     throw new InterruptedException();
1037     }
1038    
1039     public E take() throws InterruptedException {
1040 jsr166 1.54 E e = xfer(null, false, SYNC, 0);
1041 dl 1.1 if (e != null)
1042 jsr166 1.54 return e;
1043 jsr166 1.6 Thread.interrupted();
1044 dl 1.1 throw new InterruptedException();
1045     }
1046    
1047     public E poll(long timeout, TimeUnit unit) throws InterruptedException {
1048 jsr166 1.54 E e = xfer(null, false, TIMEOUT, unit.toNanos(timeout));
1049 dl 1.1 if (e != null || !Thread.interrupted())
1050 jsr166 1.54 return e;
1051 dl 1.1 throw new InterruptedException();
1052     }
1053    
1054     public E poll() {
1055 jsr166 1.54 return xfer(null, false, NOW, 0);
1056 dl 1.1 }
1057    
1058 jsr166 1.29 /**
1059 jsr166 1.30 * @throws NullPointerException {@inheritDoc}
1060     * @throws IllegalArgumentException {@inheritDoc}
1061 jsr166 1.29 */
1062 dl 1.1 public int drainTo(Collection<? super E> c) {
1063     if (c == null)
1064     throw new NullPointerException();
1065     if (c == this)
1066     throw new IllegalArgumentException();
1067     int n = 0;
1068     E e;
1069     while ( (e = poll()) != null) {
1070     c.add(e);
1071     ++n;
1072     }
1073     return n;
1074     }
1075    
1076 jsr166 1.29 /**
1077 jsr166 1.30 * @throws NullPointerException {@inheritDoc}
1078     * @throws IllegalArgumentException {@inheritDoc}
1079 jsr166 1.29 */
1080 dl 1.1 public int drainTo(Collection<? super E> c, int maxElements) {
1081     if (c == null)
1082     throw new NullPointerException();
1083     if (c == this)
1084     throw new IllegalArgumentException();
1085     int n = 0;
1086     E e;
1087     while (n < maxElements && (e = poll()) != null) {
1088     c.add(e);
1089     ++n;
1090     }
1091     return n;
1092     }
1093    
1094 jsr166 1.35 /**
1095     * Returns an iterator over the elements in this queue in proper
1096     * sequence, from head to tail.
1097     *
1098     * <p>The returned iterator is a "weakly consistent" iterator that
1099     * will never throw
1100     * {@link ConcurrentModificationException ConcurrentModificationException},
1101     * and guarantees to traverse elements as they existed upon
1102     * construction of the iterator, and may (but is not guaranteed
1103     * to) reflect any modifications subsequent to construction.
1104     *
1105     * @return an iterator over the elements in this queue in proper sequence
1106     */
1107 dl 1.1 public Iterator<E> iterator() {
1108     return new Itr();
1109     }
1110    
1111     public E peek() {
1112 jsr166 1.54 return firstDataItem();
1113 dl 1.1 }
1114    
1115 jsr166 1.41 /**
1116     * Returns {@code true} if this queue contains no elements.
1117     *
1118     * @return {@code true} if this queue contains no elements
1119     */
1120 dl 1.2 public boolean isEmpty() {
1121 dl 1.45 return firstOfMode(true) == null;
1122 dl 1.2 }
1123    
1124 dl 1.1 public boolean hasWaitingConsumer() {
1125 dl 1.45 return firstOfMode(false) != null;
1126 dl 1.1 }
1127 jsr166 1.5
1128 dl 1.1 /**
1129     * Returns the number of elements in this queue. If this queue
1130 jsr166 1.11 * contains more than {@code Integer.MAX_VALUE} elements, returns
1131     * {@code Integer.MAX_VALUE}.
1132 dl 1.1 *
1133     * <p>Beware that, unlike in most collections, this method is
1134     * <em>NOT</em> a constant-time operation. Because of the
1135     * asynchronous nature of these queues, determining the current
1136     * number of elements requires an O(n) traversal.
1137     *
1138     * @return the number of elements in this queue
1139     */
1140     public int size() {
1141 dl 1.45 return countOfMode(true);
1142 dl 1.1 }
1143    
1144     public int getWaitingConsumerCount() {
1145 dl 1.45 return countOfMode(false);
1146 dl 1.1 }
1147    
1148 jsr166 1.42 /**
1149     * Removes a single instance of the specified element from this queue,
1150     * if it is present. More formally, removes an element {@code e} such
1151     * that {@code o.equals(e)}, if this queue contains one or more such
1152     * elements.
1153     * Returns {@code true} if this queue contained the specified element
1154     * (or equivalently, if this queue changed as a result of the call).
1155     *
1156     * @param o element to be removed from this queue, if present
1157     * @return {@code true} if this queue changed as a result of the call
1158     */
1159 dl 1.15 public boolean remove(Object o) {
1160 dl 1.45 return findAndRemove(o);
1161 dl 1.15 }
1162    
1163 jsr166 1.35 /**
1164     * Always returns {@code Integer.MAX_VALUE} because a
1165     * {@code LinkedTransferQueue} is not capacity constrained.
1166     *
1167     * @return {@code Integer.MAX_VALUE} (as specified by
1168     * {@link BlockingQueue#remainingCapacity()})
1169     */
1170 dl 1.33 public int remainingCapacity() {
1171     return Integer.MAX_VALUE;
1172     }
1173    
1174 dl 1.1 /**
1175 jsr166 1.46 * Saves the state to a stream (that is, serializes it).
1176 dl 1.1 *
1177 jsr166 1.11 * @serialData All of the elements (each an {@code E}) in
1178 dl 1.1 * the proper order, followed by a null
1179     * @param s the stream
1180     */
1181     private void writeObject(java.io.ObjectOutputStream s)
1182     throws java.io.IOException {
1183     s.defaultWriteObject();
1184 jsr166 1.16 for (E e : this)
1185     s.writeObject(e);
1186 dl 1.1 // Use trailing null as sentinel
1187     s.writeObject(null);
1188     }
1189    
1190     /**
1191 jsr166 1.46 * Reconstitutes the Queue instance from a stream (that is,
1192     * deserializes it).
1193 jsr166 1.19 *
1194 dl 1.1 * @param s the stream
1195     */
1196     private void readObject(java.io.ObjectInputStream s)
1197     throws java.io.IOException, ClassNotFoundException {
1198     s.defaultReadObject();
1199     for (;;) {
1200 jsr166 1.25 @SuppressWarnings("unchecked") E item = (E) s.readObject();
1201 dl 1.1 if (item == null)
1202     break;
1203     else
1204     offer(item);
1205     }
1206     }
1207 dl 1.7
1208 jsr166 1.28 // Unsafe mechanics
1209    
1210     private static final sun.misc.Unsafe UNSAFE = getUnsafe();
1211     private static final long headOffset =
1212 jsr166 1.31 objectFieldOffset(UNSAFE, "head", LinkedTransferQueue.class);
1213 jsr166 1.28 private static final long tailOffset =
1214 jsr166 1.31 objectFieldOffset(UNSAFE, "tail", LinkedTransferQueue.class);
1215 jsr166 1.28 private static final long cleanMeOffset =
1216 jsr166 1.31 objectFieldOffset(UNSAFE, "cleanMe", LinkedTransferQueue.class);
1217    
1218     static long objectFieldOffset(sun.misc.Unsafe UNSAFE,
1219     String field, Class<?> klazz) {
1220 jsr166 1.28 try {
1221     return UNSAFE.objectFieldOffset(klazz.getDeclaredField(field));
1222     } catch (NoSuchFieldException e) {
1223     // Convert Exception to corresponding Error
1224     NoSuchFieldError error = new NoSuchFieldError(field);
1225     error.initCause(e);
1226     throw error;
1227     }
1228     }
1229    
1230 jsr166 1.53 /**
1231     * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package.
1232     * Replace with a simple call to Unsafe.getUnsafe when integrating
1233     * into a jdk.
1234     *
1235     * @return a sun.misc.Unsafe
1236     */
1237 jsr166 1.54 static sun.misc.Unsafe getUnsafe() {
1238 jsr166 1.13 try {
1239 jsr166 1.25 return sun.misc.Unsafe.getUnsafe();
1240 jsr166 1.13 } catch (SecurityException se) {
1241     try {
1242     return java.security.AccessController.doPrivileged
1243 jsr166 1.28 (new java.security
1244     .PrivilegedExceptionAction<sun.misc.Unsafe>() {
1245 jsr166 1.25 public sun.misc.Unsafe run() throws Exception {
1246 jsr166 1.28 java.lang.reflect.Field f = sun.misc
1247     .Unsafe.class.getDeclaredField("theUnsafe");
1248     f.setAccessible(true);
1249     return (sun.misc.Unsafe) f.get(null);
1250 jsr166 1.13 }});
1251     } catch (java.security.PrivilegedActionException e) {
1252 jsr166 1.25 throw new RuntimeException("Could not initialize intrinsics",
1253     e.getCause());
1254 jsr166 1.13 }
1255     }
1256     }
1257 dl 1.45
1258 dl 1.1 }