--- jsr166/src/jsr166y/LinkedTransferQueue.java 2009/07/26 05:55:34 1.27 +++ jsr166/src/jsr166y/LinkedTransferQueue.java 2009/11/15 01:53:11 1.68 @@ -10,14 +10,13 @@ import java.util.concurrent.*; import java.util.AbstractQueue; import java.util.Collection; +import java.util.ConcurrentModificationException; import java.util.Iterator; import java.util.NoSuchElementException; +import java.util.Queue; import java.util.concurrent.locks.LockSupport; -import java.util.concurrent.atomic.AtomicReference; -import java.util.concurrent.atomic.AtomicReferenceFieldUpdater; - /** - * An unbounded {@linkplain TransferQueue} based on linked nodes. + * An unbounded {@link TransferQueue} based on linked nodes. * This queue orders elements FIFO (first-in-first-out) with respect * to any given producer. The head of the queue is that * element that has been on the queue the longest time for some @@ -53,379 +52,875 @@ public class LinkedTransferQueue exte private static final long serialVersionUID = -3223113410248163686L; /* - * This class extends the approach used in FIFO-mode - * SynchronousQueues. See the internal documentation, as well as - * the PPoPP 2006 paper "Scalable Synchronous Queues" by Scherer, - * Lea & Scott - * (http://www.cs.rice.edu/~wns1/papers/2006-PPoPP-SQ.pdf) + * *** Overview of Dual Queues with Slack *** + * + * Dual Queues, introduced by Scherer and Scott + * (http://www.cs.rice.edu/~wns1/papers/2004-DISC-DDS.pdf) are + * (linked) queues in which nodes may represent either data or + * requests. When a thread tries to enqueue a data node, but + * encounters a request node, it instead "matches" and removes it; + * and vice versa for enqueuing requests. Blocking Dual Queues + * arrange that threads enqueuing unmatched requests block until + * other threads provide the match. Dual Synchronous Queues (see + * Scherer, Lea, & Scott + * http://www.cs.rochester.edu/u/scott/papers/2009_Scherer_CACM_SSQ.pdf) + * additionally arrange that threads enqueuing unmatched data also + * block. Dual Transfer Queues support all of these modes, as + * dictated by callers. + * + * A FIFO dual queue may be implemented using a variation of the + * Michael & Scott (M&S) lock-free queue algorithm + * (http://www.cs.rochester.edu/u/scott/papers/1996_PODC_queues.pdf). + * It maintains two pointer fields, "head", pointing to a + * (matched) node that in turn points to the first actual + * (unmatched) queue node (or null if empty); and "tail" that + * points to the last node on the queue (or again null if + * empty). For example, here is a possible queue with four data + * elements: + * + * head tail + * | | + * v v + * M -> U -> U -> U -> U + * + * The M&S queue algorithm is known to be prone to scalability and + * overhead limitations when maintaining (via CAS) these head and + * tail pointers. This has led to the development of + * contention-reducing variants such as elimination arrays (see + * Moir et al http://portal.acm.org/citation.cfm?id=1074013) and + * optimistic back pointers (see Ladan-Mozes & Shavit + * http://people.csail.mit.edu/edya/publications/OptimisticFIFOQueue-journal.pdf). + * However, the nature of dual queues enables a simpler tactic for + * improving M&S-style implementations when dual-ness is needed. + * + * In a dual queue, each node must atomically maintain its match + * status. While there are other possible variants, we implement + * this here as: for a data-mode node, matching entails CASing an + * "item" field from a non-null data value to null upon match, and + * vice-versa for request nodes, CASing from null to a data + * value. (Note that the linearization properties of this style of + * queue are easy to verify -- elements are made available by + * linking, and unavailable by matching.) Compared to plain M&S + * queues, this property of dual queues requires one additional + * successful atomic operation per enq/deq pair. But it also + * enables lower cost variants of queue maintenance mechanics. (A + * variation of this idea applies even for non-dual queues that + * support deletion of interior elements, such as + * j.u.c.ConcurrentLinkedQueue.) + * + * Once a node is matched, its match status can never again + * change. We may thus arrange that the linked list of them + * contain a prefix of zero or more matched nodes, followed by a + * suffix of zero or more unmatched nodes. (Note that we allow + * both the prefix and suffix to be zero length, which in turn + * means that we do not use a dummy header.) If we were not + * concerned with either time or space efficiency, we could + * correctly perform enqueue and dequeue operations by traversing + * from a pointer to the initial node; CASing the item of the + * first unmatched node on match and CASing the next field of the + * trailing node on appends. (Plus some special-casing when + * initially empty). While this would be a terrible idea in + * itself, it does have the benefit of not requiring ANY atomic + * updates on head/tail fields. + * + * We introduce here an approach that lies between the extremes of + * never versus always updating queue (head and tail) pointers. + * This offers a tradeoff between sometimes requiring extra + * traversal steps to locate the first and/or last unmatched + * nodes, versus the reduced overhead and contention of fewer + * updates to queue pointers. For example, a possible snapshot of + * a queue is: + * + * head tail + * | | + * v v + * M -> M -> U -> U -> U -> U + * + * The best value for this "slack" (the targeted maximum distance + * between the value of "head" and the first unmatched node, and + * similarly for "tail") is an empirical matter. We have found + * that using very small constants in the range of 1-3 work best + * over a range of platforms. Larger values introduce increasing + * costs of cache misses and risks of long traversal chains, while + * smaller values increase CAS contention and overhead. + * + * Dual queues with slack differ from plain M&S dual queues by + * virtue of only sometimes updating head or tail pointers when + * matching, appending, or even traversing nodes; in order to + * maintain a targeted slack. The idea of "sometimes" may be + * operationalized in several ways. The simplest is to use a + * per-operation counter incremented on each traversal step, and + * to try (via CAS) to update the associated queue pointer + * whenever the count exceeds a threshold. Another, that requires + * more overhead, is to use random number generators to update + * with a given probability per traversal step. + * + * In any strategy along these lines, because CASes updating + * fields may fail, the actual slack may exceed targeted + * slack. However, they may be retried at any time to maintain + * targets. Even when using very small slack values, this + * approach works well for dual queues because it allows all + * operations up to the point of matching or appending an item + * (hence potentially allowing progress by another thread) to be + * read-only, thus not introducing any further contention. As + * described below, we implement this by performing slack + * maintenance retries only after these points. + * + * As an accompaniment to such techniques, traversal overhead can + * be further reduced without increasing contention of head + * pointer updates: Threads may sometimes shortcut the "next" link + * path from the current "head" node to be closer to the currently + * known first unmatched node, and similarly for tail. Again, this + * may be triggered with using thresholds or randomization. + * + * These ideas must be further extended to avoid unbounded amounts + * of costly-to-reclaim garbage caused by the sequential "next" + * links of nodes starting at old forgotten head nodes: As first + * described in detail by Boehm + * (http://portal.acm.org/citation.cfm?doid=503272.503282) if a GC + * delays noticing that any arbitrarily old node has become + * garbage, all newer dead nodes will also be unreclaimed. + * (Similar issues arise in non-GC environments.) To cope with + * this in our implementation, upon CASing to advance the head + * pointer, we set the "next" link of the previous head to point + * only to itself; thus limiting the length of connected dead lists. + * (We also take similar care to wipe out possibly garbage + * retaining values held in other Node fields.) However, doing so + * adds some further complexity to traversal: If any "next" + * pointer links to itself, it indicates that the current thread + * has lagged behind a head-update, and so the traversal must + * continue from the "head". Traversals trying to find the + * current tail starting from "tail" may also encounter + * self-links, in which case they also continue at "head". + * + * It is tempting in slack-based scheme to not even use CAS for + * updates (similarly to Ladan-Mozes & Shavit). However, this + * cannot be done for head updates under the above link-forgetting + * mechanics because an update may leave head at a detached node. + * And while direct writes are possible for tail updates, they + * increase the risk of long retraversals, and hence long garbage + * chains, which can be much more costly than is worthwhile + * considering that the cost difference of performing a CAS vs + * write is smaller when they are not triggered on each operation + * (especially considering that writes and CASes equally require + * additional GC bookkeeping ("write barriers") that are sometimes + * more costly than the writes themselves because of contention). + * + * *** Overview of implementation *** + * + * We use a threshold-based approach to updates, with a slack + * threshold of two -- that is, we update head/tail when the + * current pointer appears to be two or more steps away from the + * first/last node. The slack value is hard-wired: a path greater + * than one is naturally implemented by checking equality of + * traversal pointers except when the list has only one element, + * in which case we keep slack threshold at one. Avoiding tracking + * explicit counts across method calls slightly simplifies an + * already-messy implementation. Using randomization would + * probably work better if there were a low-quality dirt-cheap + * per-thread one available, but even ThreadLocalRandom is too + * heavy for these purposes. + * + * With such a small slack threshold value, it is not worthwhile + * to augment this with path short-circuiting (i.e., unsplicing + * interior nodes) except in the case of cancellation/removal (see + * below). + * + * We allow both the head and tail fields to be null before any + * nodes are enqueued; initializing upon first append. This + * simplifies some other logic, as well as providing more + * efficient explicit control paths instead of letting JVMs insert + * implicit NullPointerExceptions when they are null. While not + * currently fully implemented, we also leave open the possibility + * of re-nulling these fields when empty (which is complicated to + * arrange, for little benefit.) * - * The main extension is to provide different Wait modes for the - * main "xfer" method that puts or takes items. These don't - * impact the basic dual-queue logic, but instead control whether - * or how threads block upon insertion of request or data nodes - * into the dual queue. It also uses slightly different - * conventions for tracking whether nodes are off-list or - * cancelled. + * All enqueue/dequeue operations are handled by the single method + * "xfer" with parameters indicating whether to act as some form + * of offer, put, poll, take, or transfer (each possibly with + * timeout). The relative complexity of using one monolithic + * method outweighs the code bulk and maintenance problems of + * using separate methods for each case. + * + * Operation consists of up to three phases. The first is + * implemented within method xfer, the second in tryAppend, and + * the third in method awaitMatch. + * + * 1. Try to match an existing node + * + * Starting at head, skip already-matched nodes until finding + * an unmatched node of opposite mode, if one exists, in which + * case matching it and returning, also if necessary updating + * head to one past the matched node (or the node itself if the + * list has no other unmatched nodes). If the CAS misses, then + * a loop retries advancing head by two steps until either + * success or the slack is at most two. By requiring that each + * attempt advances head by two (if applicable), we ensure that + * the slack does not grow without bound. Traversals also check + * if the initial head is now off-list, in which case they + * start at the new head. + * + * If no candidates are found and the call was untimed + * poll/offer, (argument "how" is NOW) return. + * + * 2. Try to append a new node (method tryAppend) + * + * Starting at current tail pointer, find the actual last node + * and try to append a new node (or if head was null, establish + * the first node). Nodes can be appended only if their + * predecessors are either already matched or are of the same + * mode. If we detect otherwise, then a new node with opposite + * mode must have been appended during traversal, so we must + * restart at phase 1. The traversal and update steps are + * otherwise similar to phase 1: Retrying upon CAS misses and + * checking for staleness. In particular, if a self-link is + * encountered, then we can safely jump to a node on the list + * by continuing the traversal at current head. + * + * On successful append, if the call was ASYNC, return. + * + * 3. Await match or cancellation (method awaitMatch) + * + * Wait for another thread to match node; instead cancelling if + * the current thread was interrupted or the wait timed out. On + * multiprocessors, we use front-of-queue spinning: If a node + * appears to be the first unmatched node in the queue, it + * spins a bit before blocking. In either case, before blocking + * it tries to unsplice any nodes between the current "head" + * and the first unmatched node. + * + * Front-of-queue spinning vastly improves performance of + * heavily contended queues. And so long as it is relatively + * brief and "quiet", spinning does not much impact performance + * of less-contended queues. During spins threads check their + * interrupt status and generate a thread-local random number + * to decide to occasionally perform a Thread.yield. While + * yield has underdefined specs, we assume that might it help, + * and will not hurt in limiting impact of spinning on busy + * systems. We also use smaller (1/2) spins for nodes that are + * not known to be front but whose predecessors have not + * blocked -- these "chained" spins avoid artifacts of + * front-of-queue rules which otherwise lead to alternating + * nodes spinning vs blocking. Further, front threads that + * represent phase changes (from data to request node or vice + * versa) compared to their predecessors receive additional + * chained spins, reflecting longer paths typically required to + * unblock threads during phase changes. + * + * + * ** Unlinking removed interior nodes ** + * + * In addition to minimizing garbage retention via self-linking + * described above, we also unlink removed interior nodes. These + * may arise due to timed out or interrupted waits, or calls to + * remove(x) or Iterator.remove. Normally, given a node that was + * at one time known to be the predecessor of some node s that is + * to be removed, we can unsplice s by CASing the next field of + * its predecessor if it still points to s (otherwise s must + * already have been removed or is now offlist). But there are two + * situations in which we cannot guarantee to make node s + * unreachable in this way: (1) If s is the trailing node of list + * (i.e., with null next), then it is pinned as the target node + * for appends, so can only be removed later when other nodes are + * appended. (2) We cannot necessarily unlink s given a + * predecessor node that is matched (including the case of being + * cancelled): the predecessor may already be unspliced, in which + * case some previous reachable node may still point to s. + * (For further explanation see Herlihy & Shavit "The Art of + * Multiprocessor Programming" chapter 9). Although, in both + * cases, we can rule out the need for further action if either s + * or its predecessor are (or can be made to be) at, or fall off + * from, the head of list. + * + * Without taking these into account, it would be possible for an + * unbounded number of supposedly removed nodes to remain + * reachable. Situations leading to such buildup are uncommon but + * can occur in practice; for example when a series of short timed + * calls to poll repeatedly time out but never otherwise fall off + * the list because of an untimed call to take at the front of the + * queue. + * + * When these cases arise, rather than always retraversing the + * entire list to find an actual predecessor to unlink (which + * won't help for case (1) anyway), we record a conservative + * estimate of possible unsplice failures (in "sweepVotes). We + * trigger a full sweep when the estimate exceeds a threshold + * indicating the maximum number of estimated removal failures to + * tolerate before sweeping through, unlinking cancelled nodes + * that were not unlinked upon initial removal. We perform sweeps + * by the thread hitting threshold (rather than background threads + * or by spreading work to other threads) because in the main + * contexts in which removal occurs, the caller is already + * timed-out, cancelled, or performing a potentially O(n) + * operation (i.e., remove(x)), none of which are time-critical + * enough to warrant the overhead that alternatives would impose + * on other threads. + * + * Because the sweepVotes estimate is conservative, and because + * nodes become unlinked "naturally" as they fall off the head of + * the queue, and because we allow votes to accumulate even while + * sweeps are in progress, there are typically significantly fewer + * such nodes than estimated. Choice of a threshold value + * balances the likelihood of wasted effort and contention, versus + * providing a worst-case bound on retention of interior nodes in + * quiescent queues. The value defined below was chosen + * empirically to balance these under various timeout scenarios. + * + * Note that we cannot self-link unlinked interior nodes during + * sweeps. However, the associated garbage chains terminate when + * some successor ultimately falls off the head of the list and is + * self-linked. */ - // Wait modes for xfer method - static final int NOWAIT = 0; - static final int TIMEOUT = 1; - static final int WAIT = 2; - - /** The number of CPUs, for spin control */ - static final int NCPUS = Runtime.getRuntime().availableProcessors(); + /** True if on multiprocessor */ + private static final boolean MP = + Runtime.getRuntime().availableProcessors() > 1; /** - * The number of times to spin before blocking in timed waits. - * The value is empirically derived -- it works well across a - * variety of processors and OSes. Empirically, the best value - * seems not to vary with number of CPUs (beyond 2) so is just - * a constant. + * The number of times to spin (with randomly interspersed calls + * to Thread.yield) on multiprocessor before blocking when a node + * is apparently the first waiter in the queue. See above for + * explanation. Must be a power of two. The value is empirically + * derived -- it works pretty well across a variety of processors, + * numbers of CPUs, and OSes. */ - static final int maxTimedSpins = (NCPUS < 2) ? 0 : 32; + private static final int FRONT_SPINS = 1 << 7; /** - * The number of times to spin before blocking in untimed waits. - * This is greater than timed value because untimed waits spin - * faster since they don't need to check times on each spin. + * The number of times to spin before blocking when a node is + * preceded by another node that is apparently spinning. Also + * serves as an increment to FRONT_SPINS on phase changes, and as + * base average frequency for yielding during spins. Must be a + * power of two. */ - static final int maxUntimedSpins = maxTimedSpins * 16; + private static final int CHAINED_SPINS = FRONT_SPINS >>> 1; /** - * The number of nanoseconds for which it is faster to spin - * rather than to use timed park. A rough estimate suffices. + * The maximum number of estimated removal failures (sweepVotes) + * to tolerate before sweeping through the queue unlinking + * cancelled nodes that were not unlinked upon initial + * removal. See above for explanation. The value must be at least + * two to avoid useless sweeps when removing trailing nodes. */ - static final long spinForTimeoutThreshold = 1000L; + static final int SWEEP_THRESHOLD = 32; /** - * Node class for LinkedTransferQueue. Opportunistically - * subclasses from AtomicReference to represent item. Uses Object, - * not E, to allow setting item to "this" after use, to avoid - * garbage retention. Similarly, setting the next field to this is - * used as sentinel that node is off list. - */ - static final class Node extends AtomicReference { - volatile Node next; - volatile Thread waiter; // to control park/unpark - final boolean isData; + * Queue nodes. Uses Object, not E, for items to allow forgetting + * them after use. Relies heavily on Unsafe mechanics to minimize + * unnecessary ordering constraints: Writes that are intrinsically + * ordered wrt other accesses or CASes use simple relaxed forms. + */ + static final class Node { + final boolean isData; // false if this is a request node + volatile Object item; // initially non-null if isData; CASed to match + volatile Node next; + volatile Thread waiter; // null until waiting + + // CAS methods for fields + final boolean casNext(Node cmp, Node val) { + return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val); + } + + final boolean casItem(Object cmp, Object val) { + assert cmp == null || cmp.getClass() != Node.class; + return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val); + } - Node(E item, boolean isData) { - super(item); + /** + * Creates a new node. Uses relaxed write because item can only + * be seen if followed by CAS. + */ + Node(Object item, boolean isData) { + UNSAFE.putObject(this, itemOffset, item); // relaxed write this.isData = isData; } - @SuppressWarnings("rawtypes") - static final AtomicReferenceFieldUpdater - nextUpdater = AtomicReferenceFieldUpdater.newUpdater - (Node.class, Node.class, "next"); + /** + * Links node to itself to avoid garbage retention. Called + * only after CASing head field, so uses relaxed write. + */ + final void forgetNext() { + UNSAFE.putObject(this, nextOffset, this); + } + + /** + * Sets item to self and waiter to null, to avoid garbage + * retention after matching or cancelling. Uses relaxed writes + * bacause order is already constrained in the only calling + * contexts: item is forgotten only after volatile/atomic + * mechanics that extract items. Similarly, clearing waiter + * follows either CAS or return from park (if ever parked; + * else we don't care). + */ + final void forgetContents() { + UNSAFE.putObject(this, itemOffset, this); + UNSAFE.putObject(this, waiterOffset, null); + } - final boolean casNext(Node cmp, Node val) { - return nextUpdater.compareAndSet(this, cmp, val); + /** + * Returns true if this node has been matched, including the + * case of artificial matches due to cancellation. + */ + final boolean isMatched() { + Object x = item; + return (x == this) || ((x == null) == isData); + } + + /** + * Returns true if this is an unmatched request node. + */ + final boolean isUnmatchedRequest() { + return !isData && item == null; + } + + /** + * Returns true if a node with the given mode cannot be + * appended to this node because this node is unmatched and + * has opposite data mode. + */ + final boolean cannotPrecede(boolean haveData) { + boolean d = isData; + Object x; + return d != haveData && (x = item) != this && (x != null) == d; } - final void clearNext() { - nextUpdater.lazySet(this, this); + /** + * Tries to artificially match a data node -- used by remove. + */ + final boolean tryMatchData() { + assert isData; + Object x = item; + if (x != null && x != this && casItem(x, null)) { + LockSupport.unpark(waiter); + return true; + } + return false; } + // Unsafe mechanics + private static final sun.misc.Unsafe UNSAFE = getUnsafe(); + private static final long nextOffset = + objectFieldOffset(UNSAFE, "next", Node.class); + private static final long itemOffset = + objectFieldOffset(UNSAFE, "item", Node.class); + private static final long waiterOffset = + objectFieldOffset(UNSAFE, "waiter", Node.class); + private static final long serialVersionUID = -3375979862319811754L; } - /** - * Padded version of AtomicReference used for head, tail and - * cleanMe, to alleviate contention across threads CASing one vs - * the other. - */ - static final class PaddedAtomicReference extends AtomicReference { - // enough padding for 64bytes with 4byte refs - Object p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, pa, pb, pc, pd, pe; - PaddedAtomicReference(T r) { super(r); } - private static final long serialVersionUID = 8170090609809740854L; - } + /** head of the queue; null until first enqueue */ + transient volatile Node head; + /** tail of the queue; null until first append */ + private transient volatile Node tail; - /** head of the queue */ - private transient final PaddedAtomicReference> head; + /** The number of apparent failures to unsplice removed nodes */ + private transient volatile int sweepVotes; - /** tail of the queue */ - private transient final PaddedAtomicReference> tail; + // CAS methods for fields + private boolean casTail(Node cmp, Node val) { + return UNSAFE.compareAndSwapObject(this, tailOffset, cmp, val); + } - /** - * Reference to a cancelled node that might not yet have been - * unlinked from queue because it was the last inserted node - * when it cancelled. - */ - private transient final PaddedAtomicReference> cleanMe; + private boolean casHead(Node cmp, Node val) { + return UNSAFE.compareAndSwapObject(this, headOffset, cmp, val); + } - /** - * Tries to cas nh as new head; if successful, unlink - * old head's next node to avoid garbage retention. + private boolean casSweepVotes(int cmp, int val) { + return UNSAFE.compareAndSwapInt(this, sweepVotesOffset, cmp, val); + } + + /* + * Possible values for "how" argument in xfer method. */ - private boolean advanceHead(Node h, Node nh) { - if (h == head.get() && head.compareAndSet(h, nh)) { - h.clearNext(); // forget old next - return true; - } - return false; + private static final int NOW = 0; // for untimed poll, tryTransfer + private static final int ASYNC = 1; // for offer, put, add + private static final int SYNC = 2; // for transfer, take + private static final int TIMED = 3; // for timed poll, tryTransfer + + @SuppressWarnings("unchecked") + static E cast(Object item) { + assert item == null || item.getClass() != Node.class; + return (E) item; } /** - * Puts or takes an item. Used for most queue operations (except - * poll() and tryTransfer()). See the similar code in - * SynchronousQueue for detailed explanation. - * - * @param e the item or if null, signifies that this is a take - * @param mode the wait mode: NOWAIT, TIMEOUT, WAIT - * @param nanos timeout in nanosecs, used only if mode is TIMEOUT - * @return an item, or null on failure - */ - private E xfer(E e, int mode, long nanos) { - boolean isData = (e != null); - Node s = null; - final PaddedAtomicReference> head = this.head; - final PaddedAtomicReference> tail = this.tail; + * Implements all queuing methods. See above for explanation. + * + * @param e the item or null for take + * @param haveData true if this is a put, else a take + * @param how NOW, ASYNC, SYNC, or TIMED + * @param nanos timeout in nanosecs, used only if mode is TIMED + * @return an item if matched, else e + * @throws NullPointerException if haveData mode but e is null + */ + private E xfer(E e, boolean haveData, int how, long nanos) { + if (haveData && (e == null)) + throw new NullPointerException(); + Node s = null; // the node to append, if needed - for (;;) { - Node t = tail.get(); - Node h = head.get(); + retry: for (;;) { // restart on append race - if (t != null && (t == h || t.isData == isData)) { - if (s == null) - s = new Node(e, isData); - Node last = t.next; - if (last != null) { - if (t == tail.get()) - tail.compareAndSet(t, last); - } - else if (t.casNext(null, s)) { - tail.compareAndSet(t, s); - return awaitFulfill(t, s, e, mode, nanos); + for (Node h = head, p = h; p != null;) { // find & match first node + boolean isData = p.isData; + Object item = p.item; + if (item != p && (item != null) == isData) { // unmatched + if (isData == haveData) // can't match + break; + if (p.casItem(item, e)) { // match + for (Node q = p; q != h;) { + Node n = q.next; // update by 2 unless singleton + if (head == h && casHead(h, n == null? q : n)) { + h.forgetNext(); + break; + } // advance and retry + if ((h = head) == null || + (q = h.next) == null || !q.isMatched()) + break; // unless slack < 2 + } + LockSupport.unpark(p.waiter); + return this.cast(item); + } } + Node n = p.next; + p = (p != n) ? n : (h = head); // Use head if p offlist } - else if (h != null) { - Node first = h.next; - if (t == tail.get() && first != null && - advanceHead(h, first)) { - Object x = first.get(); - if (x != first && first.compareAndSet(x, e)) { - LockSupport.unpark(first.waiter); - return isData ? e : (E) x; - } - } + if (how != NOW) { // No matches available + if (s == null) + s = new Node(e, haveData); + Node pred = tryAppend(s, haveData); + if (pred == null) + continue retry; // lost race vs opposite mode + if (how != ASYNC) + return awaitMatch(s, pred, e, (how == TIMED), nanos); } + return e; // not waiting } } - /** - * Version of xfer for poll() and tryTransfer, which - * simplifies control paths both here and in xfer. - */ - private E fulfill(E e) { - boolean isData = (e != null); - final PaddedAtomicReference> head = this.head; - final PaddedAtomicReference> tail = this.tail; - - for (;;) { - Node t = tail.get(); - Node h = head.get(); - - if (t != null && (t == h || t.isData == isData)) { - Node last = t.next; - if (t == tail.get()) { - if (last != null) - tail.compareAndSet(t, last); - else - return null; - } - } - else if (h != null) { - Node first = h.next; - if (t == tail.get() && - first != null && - advanceHead(h, first)) { - Object x = first.get(); - if (x != first && first.compareAndSet(x, e)) { - LockSupport.unpark(first.waiter); - return isData ? e : (E) x; - } + * Tries to append node s as tail. + * + * @param s the node to append + * @param haveData true if appending in data mode + * @return null on failure due to losing race with append in + * different mode, else s's predecessor, or s itself if no + * predecessor + */ + private Node tryAppend(Node s, boolean haveData) { + for (Node t = tail, p = t;;) { // move p to last node and append + Node n, u; // temps for reads of next & tail + if (p == null && (p = head) == null) { + if (casHead(null, s)) + return s; // initialize + } + else if (p.cannotPrecede(haveData)) + return null; // lost race vs opposite mode + else if ((n = p.next) != null) // not last; keep traversing + p = p != t && t != (u = tail) ? (t = u) : // stale tail + (p != n) ? n : null; // restart if off list + else if (!p.casNext(null, s)) + p = p.next; // re-read on CAS failure + else { + if (p != t) { // update if slack now >= 2 + while ((tail != t || !casTail(t, s)) && + (t = tail) != null && + (s = t.next) != null && // advance and retry + (s = s.next) != null && s != t); } + return p; } } } /** - * Spins/blocks until node s is fulfilled or caller gives up, - * depending on wait mode. + * Spins/yields/blocks until node s is matched or caller gives up. * - * @param pred the predecessor of waiting node * @param s the waiting node + * @param pred the predecessor of s, or s itself if it has no + * predecessor, or null if unknown (the null case does not occur + * in any current calls but may in possible future extensions) * @param e the comparison value for checking match - * @param mode mode - * @param nanos timeout value - * @return matched item, or s if cancelled - */ - private E awaitFulfill(Node pred, Node s, E e, - int mode, long nanos) { - if (mode == NOWAIT) - return null; - - long lastTime = (mode == TIMEOUT) ? System.nanoTime() : 0; + * @param timed if true, wait only until timeout elapses + * @param nanos timeout in nanosecs, used only if timed is true + * @return matched item, or e if unmatched on interrupt or timeout + */ + private E awaitMatch(Node s, Node pred, E e, boolean timed, long nanos) { + long lastTime = timed ? System.nanoTime() : 0L; Thread w = Thread.currentThread(); - int spins = -1; // set to desired spin count below + int spins = -1; // initialized after first item and cancel checks + ThreadLocalRandom randomYields = null; // bound if needed + for (;;) { - if (w.isInterrupted()) - s.compareAndSet(e, s); - Object x = s.get(); - if (x != e) { // Node was matched or cancelled - advanceHead(pred, s); // unlink if head - if (x == s) { // was cancelled - clean(pred, s); - return null; - } - else if (x != null) { - s.set(s); // avoid garbage retention - return (E) x; - } - else - return e; + Object item = s.item; + if (item != e) { // matched + assert item != s; + s.forgetContents(); // avoid garbage + return this.cast(item); + } + if ((w.isInterrupted() || (timed && nanos <= 0)) && + s.casItem(e, s)) { // cancel + unsplice(pred, s); + return e; + } + + if (spins < 0) { // establish spins at/near front + if ((spins = spinsFor(pred, s.isData)) > 0) + randomYields = ThreadLocalRandom.current(); + } + else if (spins > 0) { // spin + --spins; + if (randomYields.nextInt(CHAINED_SPINS) == 0) + Thread.yield(); // occasionally yield + } + else if (s.waiter == null) { + s.waiter = w; // request unpark then recheck } - if (mode == TIMEOUT) { + else if (timed) { long now = System.nanoTime(); - nanos -= now - lastTime; + if ((nanos -= now - lastTime) > 0) + LockSupport.parkNanos(this, nanos); lastTime = now; - if (nanos <= 0) { - s.compareAndSet(e, s); // try to cancel - continue; - } - } - if (spins < 0) { - Node h = head.get(); // only spin if at head - spins = ((h != null && h.next == s) ? - ((mode == TIMEOUT) ? - maxTimedSpins : maxUntimedSpins) : 0); } - if (spins > 0) - --spins; - else if (s.waiter == null) - s.waiter = w; - else if (mode != TIMEOUT) { + else { LockSupport.park(this); - s.waiter = null; - spins = -1; - } - else if (nanos > spinForTimeoutThreshold) { - LockSupport.parkNanos(this, nanos); - s.waiter = null; - spins = -1; } } } /** - * Returns validated tail for use in cleaning methods. + * Returns spin/yield value for a node with given predecessor and + * data mode. See above for explanation. */ - private Node getValidatedTail() { - for (;;) { - Node h = head.get(); - Node first = h.next; - if (first != null && first.next == first) { // help advance - advanceHead(h, first); - continue; - } - Node t = tail.get(); - Node last = t.next; - if (t == tail.get()) { - if (last != null) - tail.compareAndSet(t, last); // help advance - else - return t; + private static int spinsFor(Node pred, boolean haveData) { + if (MP && pred != null) { + if (pred.isData != haveData) // phase change + return FRONT_SPINS + CHAINED_SPINS; + if (pred.isMatched()) // probably at front + return FRONT_SPINS; + if (pred.waiter == null) // pred apparently spinning + return CHAINED_SPINS; + } + return 0; + } + + /* -------------- Traversal methods -------------- */ + + /** + * Returns the successor of p, or the head node if p.next has been + * linked to self, which will only be true if traversing with a + * stale pointer that is now off the list. + */ + final Node succ(Node p) { + Node next = p.next; + return (p == next) ? head : next; + } + + /** + * Returns the first unmatched node of the given mode, or null if + * none. Used by methods isEmpty, hasWaitingConsumer. + */ + private Node firstOfMode(boolean isData) { + for (Node p = head; p != null; p = succ(p)) { + if (!p.isMatched()) + return (p.isData == isData) ? p : null; + } + return null; + } + + /** + * Returns the item in the first unmatched node with isData; or + * null if none. Used by peek. + */ + private E firstDataItem() { + for (Node p = head; p != null; p = succ(p)) { + Object item = p.item; + if (p.isData) { + if (item != null && item != p) + return this.cast(item); } + else if (item == null) + return null; } + return null; } /** - * Gets rid of cancelled node s with original predecessor pred. - * - * @param pred predecessor of cancelled node - * @param s the cancelled node + * Traverses and counts unmatched nodes of the given mode. + * Used by methods size and getWaitingConsumerCount. */ - private void clean(Node pred, Node s) { - Thread w = s.waiter; - if (w != null) { // Wake up thread - s.waiter = null; - if (w != Thread.currentThread()) - LockSupport.unpark(w); + private int countOfMode(boolean data) { + int count = 0; + for (Node p = head; p != null; ) { + if (!p.isMatched()) { + if (p.isData != data) + return 0; + if (++count == Integer.MAX_VALUE) // saturated + break; + } + Node n = p.next; + if (n != p) + p = n; + else { + count = 0; + p = head; + } } + return count; + } - if (pred == null) - return; + final class Itr implements Iterator { + private Node nextNode; // next node to return item for + private E nextItem; // the corresponding item + private Node lastRet; // last returned node, to support remove + private Node lastPred; // predecessor to unlink lastRet - /* - * At any given time, exactly one node on list cannot be - * deleted -- the last inserted node. To accommodate this, if - * we cannot delete s, we save its predecessor as "cleanMe", - * processing the previously saved version first. At least one - * of node s or the node previously saved can always be - * processed, so this always terminates. + /** + * Moves to next node after prev, or first node if prev null. */ - while (pred.next == s) { - Node oldpred = reclean(); // First, help get rid of cleanMe - Node t = getValidatedTail(); - if (s != t) { // If not tail, try to unsplice - Node sn = s.next; // s.next == s means s already off list - if (sn == s || pred.casNext(s, sn)) + private void advance(Node prev) { + lastPred = lastRet; + lastRet = prev; + for (Node p = (prev == null) ? head : succ(prev); + p != null; p = succ(p)) { + Object item = p.item; + if (p.isData) { + if (item != null && item != p) { + nextItem = LinkedTransferQueue.this.cast(item); + nextNode = p; + return; + } + } + else if (item == null) break; } - else if (oldpred == pred || // Already saved - (oldpred == null && cleanMe.compareAndSet(null, pred))) - break; // Postpone cleaning + nextNode = null; + } + + Itr() { + advance(null); + } + + public final boolean hasNext() { + return nextNode != null; + } + + public final E next() { + Node p = nextNode; + if (p == null) throw new NoSuchElementException(); + E e = nextItem; + advance(p); + return e; + } + + public final void remove() { + Node p = lastRet; + if (p == null) throw new IllegalStateException(); + if (p.tryMatchData()) + unsplice(lastPred, p); } } + /* -------------- Removal methods -------------- */ + /** - * Tries to unsplice the cancelled node held in cleanMe that was - * previously uncleanable because it was at tail. + * Unsplices (now or later) the given deleted/cancelled node with + * the given predecessor. * - * @return current cleanMe node (or null) + * @param pred a node that was at one time known to be the + * predecessor of s, or null or s itself if s is/was at head + * @param s the node to be unspliced */ - private Node reclean() { + final void unsplice(Node pred, Node s) { + s.forgetContents(); // forget unneeded fields /* - * cleanMe is, or at one time was, predecessor of cancelled - * node s that was the tail so could not be unspliced. If s - * is no longer the tail, try to unsplice if necessary and - * make cleanMe slot available. This differs from similar - * code in clean() because we must check that pred still - * points to a cancelled node that must be unspliced -- if - * not, we can (must) clear cleanMe without unsplicing. - * This can loop only due to contention on casNext or - * clearing cleanMe. + * See above for rationale. Briefly: if pred still points to + * s, try to unlink s. If s cannot be unlinked, because it is + * trailing node or pred might be unlinked, and neither pred + * nor s are head or offlist, add to sweepVotes, and if enough + * votes have accumulated, sweep. */ - Node pred; - while ((pred = cleanMe.get()) != null) { - Node t = getValidatedTail(); - Node s = pred.next; - if (s != t) { - Node sn; - if (s == null || s == pred || s.get() != s || - (sn = s.next) == s || pred.casNext(s, sn)) - cleanMe.compareAndSet(pred, null); + if (pred != null && pred != s && pred.next == s) { + Node n = s.next; + if (n == null || + (n != s && pred.casNext(s, n) && pred.isMatched())) { + for (;;) { // check if at, or could be, head + Node h = head; + if (h == pred || h == s || h == null) + return; // at head or list empty + if (!h.isMatched()) + break; + Node hn = h.next; + if (hn == null) + return; // now empty + if (hn != h && casHead(h, hn)) + h.forgetNext(); // advance head + } + if (pred.next != pred && s.next != s) { // recheck if offlist + for (;;) { // sweep now if enough votes + int v = sweepVotes; + if (v < SWEEP_THRESHOLD) { + if (casSweepVotes(v, v + 1)) + break; + } + else if (casSweepVotes(v, 0)) { + sweep(); + break; + } + } + } } - else // s is still tail; cannot clean - break; } - return pred; } /** + * Unlink matched nodes encountered in a traversal from head + */ + private void sweep() { + Node p = head, s, n; + while (p != null && (s = p.next) != null && (n = s.next) != null) { + if (p == s || s == n) + p = head; // stale + else if (s.isMatched()) + p.casNext(s, n); + else + p = s; + } + } + + /** + * Main implementation of remove(Object) + */ + private boolean findAndRemove(Object e) { + if (e != null) { + for (Node pred = null, p = head; p != null; ) { + Object item = p.item; + if (p.isData) { + if (item != null && item != p && e.equals(item) && + p.tryMatchData()) { + unsplice(pred, p); + return true; + } + } + else if (item == null) + break; + pred = p; + if ((p = p.next) == pred) { // stale + pred = null; + p = head; + } + } + } + return false; + } + + + /** * Creates an initially empty {@code LinkedTransferQueue}. */ public LinkedTransferQueue() { - Node dummy = new Node(null, false); - head = new PaddedAtomicReference>(dummy); - tail = new PaddedAtomicReference>(dummy); - cleanMe = new PaddedAtomicReference>(null); } /** @@ -442,74 +937,134 @@ public class LinkedTransferQueue exte addAll(c); } - public void put(E e) throws InterruptedException { - if (e == null) throw new NullPointerException(); - if (Thread.interrupted()) throw new InterruptedException(); - xfer(e, NOWAIT, 0); + /** + * Inserts the specified element at the tail of this queue. + * As the queue is unbounded, this method will never block. + * + * @throws NullPointerException if the specified element is null + */ + public void put(E e) { + xfer(e, true, ASYNC, 0); } - public boolean offer(E e, long timeout, TimeUnit unit) - throws InterruptedException { - if (e == null) throw new NullPointerException(); - if (Thread.interrupted()) throw new InterruptedException(); - xfer(e, NOWAIT, 0); + /** + * Inserts the specified element at the tail of this queue. + * As the queue is unbounded, this method will never block or + * return {@code false}. + * + * @return {@code true} (as specified by + * {@link BlockingQueue#offer(Object,long,TimeUnit) BlockingQueue.offer}) + * @throws NullPointerException if the specified element is null + */ + public boolean offer(E e, long timeout, TimeUnit unit) { + xfer(e, true, ASYNC, 0); return true; } + /** + * Inserts the specified element at the tail of this queue. + * As the queue is unbounded, this method will never return {@code false}. + * + * @return {@code true} (as specified by + * {@link BlockingQueue#offer(Object) BlockingQueue.offer}) + * @throws NullPointerException if the specified element is null + */ public boolean offer(E e) { - if (e == null) throw new NullPointerException(); - xfer(e, NOWAIT, 0); + xfer(e, true, ASYNC, 0); return true; } + /** + * Inserts the specified element at the tail of this queue. + * As the queue is unbounded, this method will never throw + * {@link IllegalStateException} or return {@code false}. + * + * @return {@code true} (as specified by {@link Collection#add}) + * @throws NullPointerException if the specified element is null + */ public boolean add(E e) { - if (e == null) throw new NullPointerException(); - xfer(e, NOWAIT, 0); + xfer(e, true, ASYNC, 0); return true; } + /** + * Transfers the element to a waiting consumer immediately, if possible. + * + *

More precisely, transfers the specified element immediately + * if there exists a consumer already waiting to receive it (in + * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), + * otherwise returning {@code false} without enqueuing the element. + * + * @throws NullPointerException if the specified element is null + */ + public boolean tryTransfer(E e) { + return xfer(e, true, NOW, 0) == null; + } + + /** + * Transfers the element to a consumer, waiting if necessary to do so. + * + *

More precisely, transfers the specified element immediately + * if there exists a consumer already waiting to receive it (in + * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), + * else inserts the specified element at the tail of this queue + * and waits until the element is received by a consumer. + * + * @throws NullPointerException if the specified element is null + */ public void transfer(E e) throws InterruptedException { - if (e == null) throw new NullPointerException(); - if (xfer(e, WAIT, 0) == null) { - Thread.interrupted(); + if (xfer(e, true, SYNC, 0) != null) { + Thread.interrupted(); // failure possible only due to interrupt throw new InterruptedException(); } } + /** + * Transfers the element to a consumer if it is possible to do so + * before the timeout elapses. + * + *

More precisely, transfers the specified element immediately + * if there exists a consumer already waiting to receive it (in + * {@link #take} or timed {@link #poll(long,TimeUnit) poll}), + * else inserts the specified element at the tail of this queue + * and waits until the element is received by a consumer, + * returning {@code false} if the specified wait time elapses + * before the element can be transferred. + * + * @throws NullPointerException if the specified element is null + */ public boolean tryTransfer(E e, long timeout, TimeUnit unit) throws InterruptedException { - if (e == null) throw new NullPointerException(); - if (xfer(e, TIMEOUT, unit.toNanos(timeout)) != null) + if (xfer(e, true, TIMED, unit.toNanos(timeout)) == null) return true; if (!Thread.interrupted()) return false; throw new InterruptedException(); } - public boolean tryTransfer(E e) { - if (e == null) throw new NullPointerException(); - return fulfill(e) != null; - } - public E take() throws InterruptedException { - Object e = xfer(null, WAIT, 0); + E e = xfer(null, false, SYNC, 0); if (e != null) - return (E) e; + return e; Thread.interrupted(); throw new InterruptedException(); } public E poll(long timeout, TimeUnit unit) throws InterruptedException { - Object e = xfer(null, TIMEOUT, unit.toNanos(timeout)); + E e = xfer(null, false, TIMED, unit.toNanos(timeout)); if (e != null || !Thread.interrupted()) - return (E) e; + return e; throw new InterruptedException(); } public E poll() { - return fulfill(null); + return xfer(null, false, NOW, 0); } + /** + * @throws NullPointerException {@inheritDoc} + * @throws IllegalArgumentException {@inheritDoc} + */ public int drainTo(Collection c) { if (c == null) throw new NullPointerException(); @@ -524,6 +1079,10 @@ public class LinkedTransferQueue exte return n; } + /** + * @throws NullPointerException {@inheritDoc} + * @throws IllegalArgumentException {@inheritDoc} + */ public int drainTo(Collection c, int maxElements) { if (c == null) throw new NullPointerException(); @@ -538,156 +1097,38 @@ public class LinkedTransferQueue exte return n; } - // Traversal-based methods - /** - * Returns head after performing any outstanding helping steps. + * Returns an iterator over the elements in this queue in proper + * sequence, from head to tail. + * + *

The returned iterator is a "weakly consistent" iterator that + * will never throw + * {@link ConcurrentModificationException ConcurrentModificationException}, + * and guarantees to traverse elements as they existed upon + * construction of the iterator, and may (but is not guaranteed + * to) reflect any modifications subsequent to construction. + * + * @return an iterator over the elements in this queue in proper sequence */ - private Node traversalHead() { - for (;;) { - Node t = tail.get(); - Node h = head.get(); - if (h != null && t != null) { - Node last = t.next; - Node first = h.next; - if (t == tail.get()) { - if (last != null) - tail.compareAndSet(t, last); - else if (first != null) { - Object x = first.get(); - if (x == first) - advanceHead(h, first); - else - return h; - } - else - return h; - } - } - reclean(); - } - } - - public Iterator iterator() { return new Itr(); } - /** - * Iterators. Basic strategy is to traverse list, treating - * non-data (i.e., request) nodes as terminating list. - * Once a valid data node is found, the item is cached - * so that the next call to next() will return it even - * if subsequently removed. - */ - class Itr implements Iterator { - Node next; // node to return next - Node pnext; // predecessor of next - Node snext; // successor of next - Node curr; // last returned node, for remove() - Node pcurr; // predecessor of curr, for remove() - E nextItem; // Cache of next item, once committed to in next - - Itr() { - findNext(); - } - - /** - * Ensures next points to next valid node, or null if none. - */ - void findNext() { - for (;;) { - Node pred = pnext; - Node q = next; - if (pred == null || pred == q) { - pred = traversalHead(); - q = pred.next; - } - if (q == null || !q.isData) { - next = null; - return; - } - Object x = q.get(); - Node s = q.next; - if (x != null && q != x && q != s) { - nextItem = (E) x; - snext = s; - pnext = pred; - next = q; - return; - } - pnext = q; - next = s; - } - } - - public boolean hasNext() { - return next != null; - } - - public E next() { - if (next == null) throw new NoSuchElementException(); - pcurr = pnext; - curr = next; - pnext = next; - next = snext; - E x = nextItem; - findNext(); - return x; - } - - public void remove() { - Node p = curr; - if (p == null) - throw new IllegalStateException(); - Object x = p.get(); - if (x != null && x != p && p.compareAndSet(x, p)) - clean(pcurr, p); - } - } - public E peek() { - for (;;) { - Node h = traversalHead(); - Node p = h.next; - if (p == null) - return null; - Object x = p.get(); - if (p != x) { - if (!p.isData) - return null; - if (x != null) - return (E) x; - } - } + return firstDataItem(); } + /** + * Returns {@code true} if this queue contains no elements. + * + * @return {@code true} if this queue contains no elements + */ public boolean isEmpty() { - for (;;) { - Node h = traversalHead(); - Node p = h.next; - if (p == null) - return true; - Object x = p.get(); - if (p != x) { - if (!p.isData) - return true; - if (x != null) - return false; - } - } + return firstOfMode(true) == null; } public boolean hasWaitingConsumer() { - for (;;) { - Node h = traversalHead(); - Node p = h.next; - if (p == null) - return false; - Object x = p.get(); - if (p != x) - return !p.isData; - } + return firstOfMode(false) != null; } /** @@ -703,58 +1144,41 @@ public class LinkedTransferQueue exte * @return the number of elements in this queue */ public int size() { - int count = 0; - Node h = traversalHead(); - for (Node p = h.next; p != null && p.isData; p = p.next) { - Object x = p.get(); - if (x != null && x != p) { - if (++count == Integer.MAX_VALUE) // saturated - break; - } - } - return count; + return countOfMode(true); } public int getWaitingConsumerCount() { - int count = 0; - Node h = traversalHead(); - for (Node p = h.next; p != null && !p.isData; p = p.next) { - if (p.get() == null) { - if (++count == Integer.MAX_VALUE) - break; - } - } - return count; + return countOfMode(false); } - public int remainingCapacity() { - return Integer.MAX_VALUE; + /** + * Removes a single instance of the specified element from this queue, + * if it is present. More formally, removes an element {@code e} such + * that {@code o.equals(e)}, if this queue contains one or more such + * elements. + * Returns {@code true} if this queue contained the specified element + * (or equivalently, if this queue changed as a result of the call). + * + * @param o element to be removed from this queue, if present + * @return {@code true} if this queue changed as a result of the call + */ + public boolean remove(Object o) { + return findAndRemove(o); } - public boolean remove(Object o) { - if (o == null) - return false; - for (;;) { - Node pred = traversalHead(); - for (;;) { - Node q = pred.next; - if (q == null || !q.isData) - return false; - if (q == pred) // restart - break; - Object x = q.get(); - if (x != null && x != q && o.equals(x) && - q.compareAndSet(x, q)) { - clean(pred, q); - return true; - } - pred = q; - } - } + /** + * Always returns {@code Integer.MAX_VALUE} because a + * {@code LinkedTransferQueue} is not capacity constrained. + * + * @return {@code Integer.MAX_VALUE} (as specified by + * {@link BlockingQueue#remainingCapacity()}) + */ + public int remainingCapacity() { + return Integer.MAX_VALUE; } /** - * Save the state to a stream (that is, serialize it). + * Saves the state to a stream (that is, serializes it). * * @serialData All of the elements (each an {@code E}) in * the proper order, followed by a null @@ -770,15 +1194,14 @@ public class LinkedTransferQueue exte } /** - * Reconstitute the Queue instance from a stream (that is, - * deserialize it). + * Reconstitutes the Queue instance from a stream (that is, + * deserializes it). * * @param s the stream */ private void readObject(java.io.ObjectInputStream s) throws java.io.IOException, ClassNotFoundException { s.defaultReadObject(); - resetHeadAndTail(); for (;;) { @SuppressWarnings("unchecked") E item = (E) s.readObject(); if (item == null) @@ -788,27 +1211,48 @@ public class LinkedTransferQueue exte } } - // Support for resetting head/tail while deserializing - private void resetHeadAndTail() { - Node dummy = new Node(null, false); - UNSAFE.putObjectVolatile(this, headOffset, - new PaddedAtomicReference>(dummy)); - UNSAFE.putObjectVolatile(this, tailOffset, - new PaddedAtomicReference>(dummy)); - UNSAFE.putObjectVolatile(this, cleanMeOffset, - new PaddedAtomicReference>(null)); + // Unsafe mechanics + + private static final sun.misc.Unsafe UNSAFE = getUnsafe(); + private static final long headOffset = + objectFieldOffset(UNSAFE, "head", LinkedTransferQueue.class); + private static final long tailOffset = + objectFieldOffset(UNSAFE, "tail", LinkedTransferQueue.class); + private static final long sweepVotesOffset = + objectFieldOffset(UNSAFE, "sweepVotes", LinkedTransferQueue.class); + + static long objectFieldOffset(sun.misc.Unsafe UNSAFE, + String field, Class klazz) { + try { + return UNSAFE.objectFieldOffset(klazz.getDeclaredField(field)); + } catch (NoSuchFieldException e) { + // Convert Exception to corresponding Error + NoSuchFieldError error = new NoSuchFieldError(field); + error.initCause(e); + throw error; + } } - // Unsafe mechanics for jsr166y 3rd party package. - private static sun.misc.Unsafe getUnsafe() { + /** + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe + */ + static sun.misc.Unsafe getUnsafe() { try { return sun.misc.Unsafe.getUnsafe(); } catch (SecurityException se) { try { return java.security.AccessController.doPrivileged - (new java.security.PrivilegedExceptionAction() { + (new java.security + .PrivilegedExceptionAction() { public sun.misc.Unsafe run() throws Exception { - return getUnsafeByReflection(); + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); }}); } catch (java.security.PrivilegedActionException e) { throw new RuntimeException("Could not initialize intrinsics", @@ -817,31 +1261,4 @@ public class LinkedTransferQueue exte } } - private static sun.misc.Unsafe getUnsafeByReflection() - throws NoSuchFieldException, IllegalAccessException { - java.lang.reflect.Field f = - sun.misc.Unsafe.class.getDeclaredField("theUnsafe"); - f.setAccessible(true); - return (sun.misc.Unsafe) f.get(null); - } - - private static long fieldOffset(String fieldName, Class klazz) { - try { - return UNSAFE.objectFieldOffset(klazz.getDeclaredField(fieldName)); - } catch (NoSuchFieldException e) { - // Convert Exception to Error - NoSuchFieldError error = new NoSuchFieldError(fieldName); - error.initCause(e); - throw error; - } - } - - private static final sun.misc.Unsafe UNSAFE = getUnsafe(); - private static final long headOffset = - fieldOffset("head", LinkedTransferQueue.class); - private static final long tailOffset = - fieldOffset("tail", LinkedTransferQueue.class); - private static final long cleanMeOffset = - fieldOffset("cleanMe", LinkedTransferQueue.class); - }