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Comparing jsr166/src/jsr166y/LinkedTransferQueue.java (file contents):
Revision 1.4 by jsr166, Fri Jul 25 18:10:41 2008 UTC vs.
Revision 1.67 by dl, Sat Nov 14 20:27:18 2009 UTC

# Line 5 | Line 5
5   */
6  
7   package jsr166y;
8 +
9   import java.util.concurrent.*;
9 import java.util.concurrent.locks.*;
10 import java.util.concurrent.atomic.*;
11 import java.util.*;
12 import java.io.*;
10  
11 + import java.util.AbstractQueue;
12 + import java.util.Collection;
13 + import java.util.ConcurrentModificationException;
14 + import java.util.Iterator;
15 + import java.util.NoSuchElementException;
16 + import java.util.Queue;
17 + import java.util.concurrent.locks.LockSupport;
18   /**
19 < * An unbounded {@linkplain TransferQueue} based on linked nodes.
19 > * An unbounded {@link TransferQueue} based on linked nodes.
20   * This queue orders elements FIFO (first-in-first-out) with respect
21   * to any given producer.  The <em>head</em> of the queue is that
22   * element that has been on the queue the longest time for some
23   * producer.  The <em>tail</em> of the queue is that element that has
24   * been on the queue the shortest time for some producer.
25   *
26 < * <p>Beware that, unlike in most collections, the <tt>size</tt>
26 > * <p>Beware that, unlike in most collections, the {@code size}
27   * method is <em>NOT</em> a constant-time operation. Because of the
28   * asynchronous nature of these queues, determining the current number
29   * of elements requires a traversal of the elements.
# Line 42 | Line 46 | import java.io.*;
46   * @since 1.7
47   * @author Doug Lea
48   * @param <E> the type of elements held in this collection
45 *
49   */
50   public class LinkedTransferQueue<E> extends AbstractQueue<E>
51      implements TransferQueue<E>, java.io.Serializable {
52      private static final long serialVersionUID = -3223113410248163686L;
53  
54      /*
55 <     * This is still a work in progress...
55 >     * *** Overview of Dual Queues with Slack ***
56 >     *
57 >     * Dual Queues, introduced by Scherer and Scott
58 >     * (http://www.cs.rice.edu/~wns1/papers/2004-DISC-DDS.pdf) are
59 >     * (linked) queues in which nodes may represent either data or
60 >     * requests.  When a thread tries to enqueue a data node, but
61 >     * encounters a request node, it instead "matches" and removes it;
62 >     * and vice versa for enqueuing requests. Blocking Dual Queues
63 >     * arrange that threads enqueuing unmatched requests block until
64 >     * other threads provide the match. Dual Synchronous Queues (see
65 >     * Scherer, Lea, & Scott
66 >     * http://www.cs.rochester.edu/u/scott/papers/2009_Scherer_CACM_SSQ.pdf)
67 >     * additionally arrange that threads enqueuing unmatched data also
68 >     * block.  Dual Transfer Queues support all of these modes, as
69 >     * dictated by callers.
70 >     *
71 >     * A FIFO dual queue may be implemented using a variation of the
72 >     * Michael & Scott (M&S) lock-free queue algorithm
73 >     * (http://www.cs.rochester.edu/u/scott/papers/1996_PODC_queues.pdf).
74 >     * It maintains two pointer fields, "head", pointing to a
75 >     * (matched) node that in turn points to the first actual
76 >     * (unmatched) queue node (or null if empty); and "tail" that
77 >     * points to the last node on the queue (or again null if
78 >     * empty). For example, here is a possible queue with four data
79 >     * elements:
80 >     *
81 >     *  head                tail
82 >     *    |                   |
83 >     *    v                   v
84 >     *    M -> U -> U -> U -> U
85 >     *
86 >     * The M&S queue algorithm is known to be prone to scalability and
87 >     * overhead limitations when maintaining (via CAS) these head and
88 >     * tail pointers. This has led to the development of
89 >     * contention-reducing variants such as elimination arrays (see
90 >     * Moir et al http://portal.acm.org/citation.cfm?id=1074013) and
91 >     * optimistic back pointers (see Ladan-Mozes & Shavit
92 >     * http://people.csail.mit.edu/edya/publications/OptimisticFIFOQueue-journal.pdf).
93 >     * However, the nature of dual queues enables a simpler tactic for
94 >     * improving M&S-style implementations when dual-ness is needed.
95 >     *
96 >     * In a dual queue, each node must atomically maintain its match
97 >     * status. While there are other possible variants, we implement
98 >     * this here as: for a data-mode node, matching entails CASing an
99 >     * "item" field from a non-null data value to null upon match, and
100 >     * vice-versa for request nodes, CASing from null to a data
101 >     * value. (Note that the linearization properties of this style of
102 >     * queue are easy to verify -- elements are made available by
103 >     * linking, and unavailable by matching.) Compared to plain M&S
104 >     * queues, this property of dual queues requires one additional
105 >     * successful atomic operation per enq/deq pair. But it also
106 >     * enables lower cost variants of queue maintenance mechanics. (A
107 >     * variation of this idea applies even for non-dual queues that
108 >     * support deletion of interior elements, such as
109 >     * j.u.c.ConcurrentLinkedQueue.)
110 >     *
111 >     * Once a node is matched, its match status can never again
112 >     * change.  We may thus arrange that the linked list of them
113 >     * contain a prefix of zero or more matched nodes, followed by a
114 >     * suffix of zero or more unmatched nodes. (Note that we allow
115 >     * both the prefix and suffix to be zero length, which in turn
116 >     * means that we do not use a dummy header.)  If we were not
117 >     * concerned with either time or space efficiency, we could
118 >     * correctly perform enqueue and dequeue operations by traversing
119 >     * from a pointer to the initial node; CASing the item of the
120 >     * first unmatched node on match and CASing the next field of the
121 >     * trailing node on appends. (Plus some special-casing when
122 >     * initially empty).  While this would be a terrible idea in
123 >     * itself, it does have the benefit of not requiring ANY atomic
124 >     * updates on head/tail fields.
125 >     *
126 >     * We introduce here an approach that lies between the extremes of
127 >     * never versus always updating queue (head and tail) pointers.
128 >     * This offers a tradeoff between sometimes requiring extra
129 >     * traversal steps to locate the first and/or last unmatched
130 >     * nodes, versus the reduced overhead and contention of fewer
131 >     * updates to queue pointers. For example, a possible snapshot of
132 >     * a queue is:
133 >     *
134 >     *  head           tail
135 >     *    |              |
136 >     *    v              v
137 >     *    M -> M -> U -> U -> U -> U
138 >     *
139 >     * The best value for this "slack" (the targeted maximum distance
140 >     * between the value of "head" and the first unmatched node, and
141 >     * similarly for "tail") is an empirical matter. We have found
142 >     * that using very small constants in the range of 1-3 work best
143 >     * over a range of platforms. Larger values introduce increasing
144 >     * costs of cache misses and risks of long traversal chains, while
145 >     * smaller values increase CAS contention and overhead.
146 >     *
147 >     * Dual queues with slack differ from plain M&S dual queues by
148 >     * virtue of only sometimes updating head or tail pointers when
149 >     * matching, appending, or even traversing nodes; in order to
150 >     * maintain a targeted slack.  The idea of "sometimes" may be
151 >     * operationalized in several ways. The simplest is to use a
152 >     * per-operation counter incremented on each traversal step, and
153 >     * to try (via CAS) to update the associated queue pointer
154 >     * whenever the count exceeds a threshold. Another, that requires
155 >     * more overhead, is to use random number generators to update
156 >     * with a given probability per traversal step.
157 >     *
158 >     * In any strategy along these lines, because CASes updating
159 >     * fields may fail, the actual slack may exceed targeted
160 >     * slack. However, they may be retried at any time to maintain
161 >     * targets.  Even when using very small slack values, this
162 >     * approach works well for dual queues because it allows all
163 >     * operations up to the point of matching or appending an item
164 >     * (hence potentially allowing progress by another thread) to be
165 >     * read-only, thus not introducing any further contention. As
166 >     * described below, we implement this by performing slack
167 >     * maintenance retries only after these points.
168 >     *
169 >     * As an accompaniment to such techniques, traversal overhead can
170 >     * be further reduced without increasing contention of head
171 >     * pointer updates: Threads may sometimes shortcut the "next" link
172 >     * path from the current "head" node to be closer to the currently
173 >     * known first unmatched node, and similarly for tail. Again, this
174 >     * may be triggered with using thresholds or randomization.
175 >     *
176 >     * These ideas must be further extended to avoid unbounded amounts
177 >     * of costly-to-reclaim garbage caused by the sequential "next"
178 >     * links of nodes starting at old forgotten head nodes: As first
179 >     * described in detail by Boehm
180 >     * (http://portal.acm.org/citation.cfm?doid=503272.503282) if a GC
181 >     * delays noticing that any arbitrarily old node has become
182 >     * garbage, all newer dead nodes will also be unreclaimed.
183 >     * (Similar issues arise in non-GC environments.)  To cope with
184 >     * this in our implementation, upon CASing to advance the head
185 >     * pointer, we set the "next" link of the previous head to point
186 >     * only to itself; thus limiting the length of connected dead lists.
187 >     * (We also take similar care to wipe out possibly garbage
188 >     * retaining values held in other Node fields.)  However, doing so
189 >     * adds some further complexity to traversal: If any "next"
190 >     * pointer links to itself, it indicates that the current thread
191 >     * has lagged behind a head-update, and so the traversal must
192 >     * continue from the "head".  Traversals trying to find the
193 >     * current tail starting from "tail" may also encounter
194 >     * self-links, in which case they also continue at "head".
195 >     *
196 >     * It is tempting in slack-based scheme to not even use CAS for
197 >     * updates (similarly to Ladan-Mozes & Shavit). However, this
198 >     * cannot be done for head updates under the above link-forgetting
199 >     * mechanics because an update may leave head at a detached node.
200 >     * And while direct writes are possible for tail updates, they
201 >     * increase the risk of long retraversals, and hence long garbage
202 >     * chains, which can be much more costly than is worthwhile
203 >     * considering that the cost difference of performing a CAS vs
204 >     * write is smaller when they are not triggered on each operation
205 >     * (especially considering that writes and CASes equally require
206 >     * additional GC bookkeeping ("write barriers") that are sometimes
207 >     * more costly than the writes themselves because of contention).
208 >     *
209 >     * *** Overview of implementation ***
210 >     *
211 >     * We use a threshold-based approach to updates, with a slack
212 >     * threshold of two -- that is, we update head/tail when the
213 >     * current pointer appears to be two or more steps away from the
214 >     * first/last node. The slack value is hard-wired: a path greater
215 >     * than one is naturally implemented by checking equality of
216 >     * traversal pointers except when the list has only one element,
217 >     * in which case we keep slack threshold at one. Avoiding tracking
218 >     * explicit counts across method calls slightly simplifies an
219 >     * already-messy implementation. Using randomization would
220 >     * probably work better if there were a low-quality dirt-cheap
221 >     * per-thread one available, but even ThreadLocalRandom is too
222 >     * heavy for these purposes.
223 >     *
224 >     * With such a small slack threshold value, it is not worthwhile
225 >     * to augment this with path short-circuiting (i.e., unsplicing
226 >     * interior nodes) except in the case of cancellation/removal (see
227 >     * below).
228 >     *
229 >     * We allow both the head and tail fields to be null before any
230 >     * nodes are enqueued; initializing upon first append.  This
231 >     * simplifies some other logic, as well as providing more
232 >     * efficient explicit control paths instead of letting JVMs insert
233 >     * implicit NullPointerExceptions when they are null.  While not
234 >     * currently fully implemented, we also leave open the possibility
235 >     * of re-nulling these fields when empty (which is complicated to
236 >     * arrange, for little benefit.)
237 >     *
238 >     * All enqueue/dequeue operations are handled by the single method
239 >     * "xfer" with parameters indicating whether to act as some form
240 >     * of offer, put, poll, take, or transfer (each possibly with
241 >     * timeout). The relative complexity of using one monolithic
242 >     * method outweighs the code bulk and maintenance problems of
243 >     * using separate methods for each case.
244 >     *
245 >     * Operation consists of up to three phases. The first is
246 >     * implemented within method xfer, the second in tryAppend, and
247 >     * the third in method awaitMatch.
248 >     *
249 >     * 1. Try to match an existing node
250 >     *
251 >     *    Starting at head, skip already-matched nodes until finding
252 >     *    an unmatched node of opposite mode, if one exists, in which
253 >     *    case matching it and returning, also if necessary updating
254 >     *    head to one past the matched node (or the node itself if the
255 >     *    list has no other unmatched nodes). If the CAS misses, then
256 >     *    a loop retries advancing head by two steps until either
257 >     *    success or the slack is at most two. By requiring that each
258 >     *    attempt advances head by two (if applicable), we ensure that
259 >     *    the slack does not grow without bound. Traversals also check
260 >     *    if the initial head is now off-list, in which case they
261 >     *    start at the new head.
262 >     *
263 >     *    If no candidates are found and the call was untimed
264 >     *    poll/offer, (argument "how" is NOW) return.
265 >     *
266 >     * 2. Try to append a new node (method tryAppend)
267 >     *
268 >     *    Starting at current tail pointer, find the actual last node
269 >     *    and try to append a new node (or if head was null, establish
270 >     *    the first node). Nodes can be appended only if their
271 >     *    predecessors are either already matched or are of the same
272 >     *    mode. If we detect otherwise, then a new node with opposite
273 >     *    mode must have been appended during traversal, so we must
274 >     *    restart at phase 1. The traversal and update steps are
275 >     *    otherwise similar to phase 1: Retrying upon CAS misses and
276 >     *    checking for staleness.  In particular, if a self-link is
277 >     *    encountered, then we can safely jump to a node on the list
278 >     *    by continuing the traversal at current head.
279 >     *
280 >     *    On successful append, if the call was ASYNC, return.
281 >     *
282 >     * 3. Await match or cancellation (method awaitMatch)
283 >     *
284 >     *    Wait for another thread to match node; instead cancelling if
285 >     *    the current thread was interrupted or the wait timed out. On
286 >     *    multiprocessors, we use front-of-queue spinning: If a node
287 >     *    appears to be the first unmatched node in the queue, it
288 >     *    spins a bit before blocking. In either case, before blocking
289 >     *    it tries to unsplice any nodes between the current "head"
290 >     *    and the first unmatched node.
291 >     *
292 >     *    Front-of-queue spinning vastly improves performance of
293 >     *    heavily contended queues. And so long as it is relatively
294 >     *    brief and "quiet", spinning does not much impact performance
295 >     *    of less-contended queues.  During spins threads check their
296 >     *    interrupt status and generate a thread-local random number
297 >     *    to decide to occasionally perform a Thread.yield. While
298 >     *    yield has underdefined specs, we assume that might it help,
299 >     *    and will not hurt in limiting impact of spinning on busy
300 >     *    systems.  We also use smaller (1/2) spins for nodes that are
301 >     *    not known to be front but whose predecessors have not
302 >     *    blocked -- these "chained" spins avoid artifacts of
303 >     *    front-of-queue rules which otherwise lead to alternating
304 >     *    nodes spinning vs blocking. Further, front threads that
305 >     *    represent phase changes (from data to request node or vice
306 >     *    versa) compared to their predecessors receive additional
307 >     *    chained spins, reflecting longer paths typically required to
308 >     *    unblock threads during phase changes.
309 >     *
310 >     *
311 >     * ** Unlinking removed interior nodes **
312 >     *
313 >     * In addition to minimizing garbage retention via self-linking
314 >     * described above, we also unlink removed interior nodes. These
315 >     * may arise due to timed out or interrupted waits, or calls to
316 >     * remove(x) or Iterator.remove.  Normally, given a node that was
317 >     * at one time known to be the predecessor of some node s that is
318 >     * to be removed, we can unsplice s by CASing the next field of
319 >     * its predecessor if it still points to s (otherwise s must
320 >     * already have been removed or is now offlist). But there are two
321 >     * situations in which we cannot guarantee to make node s
322 >     * unreachable in this way: (1) If s is the trailing node of list
323 >     * (i.e., with null next), then it is pinned as the target node
324 >     * for appends, so can only be removed later when other nodes are
325 >     * appended. (2) We cannot necessarily unlink s given a
326 >     * predecessor node that is matched (including the case of being
327 >     * cancelled): the predecessor may already be already unspliced,
328 >     * in which case some previous reachable node may still point to
329 >     * s.  (For further explanation see Herlihy & Shavit "The Art of
330 >     * Multiprocessor Programming" chapter 9).  Although, in both
331 >     * cases, we can rule out the need for further action if either s
332 >     * or its predecessor are (or can be made to be) at, or fall off
333 >     * from, the head of list.
334       *
335 <     * This class extends the approach used in FIFO-mode
336 <     * SynchronousQueues. See the internal documentation, as well as
337 <     * the PPoPP 2006 paper "Scalable Synchronous Queues" by Scherer,
338 <     * Lea & Scott
339 <     * (http://www.cs.rice.edu/~wns1/papers/2006-PPoPP-SQ.pdf)
335 >     * Without taking these into account, it would be possible for an
336 >     * unbounded number of supposedly removed nodes to remain
337 >     * reachable.  Situations leading to such buildup are uncommon but
338 >     * can occur in practice; for example when a series of short timed
339 >     * calls to poll repeatedly time out but never otherwise fall off
340 >     * the list because of an untimed call to take at the front of the
341 >     * queue.
342       *
343 <     * The main extension is to provide different Wait modes
344 <     * for the main "xfer" method that puts or takes items.
345 <     * These don't impact the basic dual-queue logic, but instead
346 <     * control whether or how threads block upon insertion
347 <     * of request or data nodes into the dual queue.
343 >     * When these cases arise, rather than always retraversing the
344 >     * entire list to find an actual predecessor to unlink (which
345 >     * won't help for case (1) anyway), we record a conservative
346 >     * estimate of possible unsplice failures (in "sweepVotes).  We
347 >     * trigger a full sweep when the estimate exceeds a threshold
348 >     * indicating the maximum number of estimated removal failures to
349 >     * tolerate before sweeping through, unlinking cancelled nodes
350 >     * that were not unlinked upon initial removal. We perform sweeps
351 >     * by the thread hitting threshold (rather than background threads
352 >     * or by spreading work to other threads) because in the main
353 >     * contexts in which removal occurs, the caller is already
354 >     * timed-out, cancelled, or performing a potentially O(n)
355 >     * operation (i.e., remove(x)), none of which are time-critical
356 >     * enough to warrant the overhead that alternatives would impose
357 >     * on other threads.
358 >     *
359 >     * Because the sweepVotes estimate is conservative, and because
360 >     * nodes become unlinked "naturally" as they fall off the head of
361 >     * the queue, and because we allow votes to accumulate even while
362 >     * sweeps are in progress, there are typically signficantly fewer
363 >     * such nodes than estimated.  Choice of a threshold value
364 >     * balances the likelihood of wasted effort and contention, versus
365 >     * providing a worst-case bound on retention of interior nodes in
366 >     * quiescent queues. The value defined below was chosen
367 >     * empirically to balance these under various timeout scenarios.
368 >     *
369 >     * Note that we cannot self-link unlinked interior nodes during
370 >     * sweeps. However, the associated garbage chains terminate when
371 >     * some successor ultimately falls off the head of the list and is
372 >     * self-linked.
373       */
374  
375 <    // Wait modes for xfer method
376 <    static final int NOWAIT  = 0;
377 <    static final int TIMEOUT = 1;
70 <    static final int WAIT    = 2;
71 <
72 <    /** The number of CPUs, for spin control */
73 <    static final int NCPUS = Runtime.getRuntime().availableProcessors();
375 >    /** True if on multiprocessor */
376 >    private static final boolean MP =
377 >        Runtime.getRuntime().availableProcessors() > 1;
378  
379      /**
380 <     * The number of times to spin before blocking in timed waits.
381 <     * The value is empirically derived -- it works well across a
382 <     * variety of processors and OSes. Empirically, the best value
383 <     * seems not to vary with number of CPUs (beyond 2) so is just
384 <     * a constant.
380 >     * The number of times to spin (with randomly interspersed calls
381 >     * to Thread.yield) on multiprocessor before blocking when a node
382 >     * is apparently the first waiter in the queue.  See above for
383 >     * explanation. Must be a power of two. The value is empirically
384 >     * derived -- it works pretty well across a variety of processors,
385 >     * numbers of CPUs, and OSes.
386       */
387 <    static final int maxTimedSpins = (NCPUS < 2)? 0 : 32;
387 >    private static final int FRONT_SPINS   = 1 << 7;
388  
389      /**
390 <     * The number of times to spin before blocking in untimed waits.
391 <     * This is greater than timed value because untimed waits spin
392 <     * faster since they don't need to check times on each spin.
390 >     * The number of times to spin before blocking when a node is
391 >     * preceded by another node that is apparently spinning.  Also
392 >     * serves as an increment to FRONT_SPINS on phase changes, and as
393 >     * base average frequency for yielding during spins. Must be a
394 >     * power of two.
395       */
396 <    static final int maxUntimedSpins = maxTimedSpins * 16;
396 >    private static final int CHAINED_SPINS = FRONT_SPINS >>> 1;
397  
398      /**
399 <     * The number of nanoseconds for which it is faster to spin
400 <     * rather than to use timed park. A rough estimate suffices.
399 >     * The maximum number of estimated removal failures (sweepVotes)
400 >     * to tolerate before sweeping through the queue unlinking
401 >     * cancelled nodes that were not unlinked upon initial
402 >     * removal. See above for explanation. The value must be at least
403 >     * two to avoid useless sweeps when removing trailing nodes.
404       */
405 <    static final long spinForTimeoutThreshold = 1000L;
405 >    static final int SWEEP_THRESHOLD = 32;
406  
407 <    /**
408 <     * Node class for LinkedTransferQueue. Opportunistically subclasses from
409 <     * AtomicReference to represent item. Uses Object, not E, to allow
410 <     * setting item to "this" after use, to avoid garbage
411 <     * retention. Similarly, setting the next field to this is used as
102 <     * sentinel that node is off list.
407 >    /**
408 >     * Queue nodes. Uses Object, not E, for items to allow forgetting
409 >     * them after use.  Relies heavily on Unsafe mechanics to minimize
410 >     * unnecessary ordering constraints: Writes that are intrinsically
411 >     * ordered wrt other accesses or CASes use simple relaxed forms.
412       */
413 <    static final class QNode extends AtomicReference<Object> {
414 <        volatile QNode next;
415 <        volatile Thread waiter;       // to control park/unpark
416 <        final boolean isData;
417 <        QNode(Object item, boolean isData) {
418 <            super(item);
413 >    static final class Node {
414 >        final boolean isData;   // false if this is a request node
415 >        volatile Object item;   // initially non-null if isData; CASed to match
416 >        volatile Node next;
417 >        volatile Thread waiter; // null until waiting
418 >
419 >        // CAS methods for fields
420 >        final boolean casNext(Node cmp, Node val) {
421 >            return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
422 >        }
423 >
424 >        final boolean casItem(Object cmp, Object val) {
425 >            assert cmp == null || cmp.getClass() != Node.class;
426 >            return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val);
427 >        }
428 >
429 >        /**
430 >         * Creates a new node. Uses relaxed write because item can only
431 >         * be seen if followed by CAS.
432 >         */
433 >        Node(Object item, boolean isData) {
434 >            UNSAFE.putObject(this, itemOffset, item); // relaxed write
435              this.isData = isData;
436          }
437  
438 <        static final AtomicReferenceFieldUpdater<QNode, QNode>
439 <            nextUpdater = AtomicReferenceFieldUpdater.newUpdater
440 <            (QNode.class, QNode.class, "next");
441 <
442 <        boolean casNext(QNode cmp, QNode val) {
443 <            return nextUpdater.compareAndSet(this, cmp, val);
438 >        /**
439 >         * Links node to itself to avoid garbage retention.  Called
440 >         * only after CASing head field, so uses relaxed write.
441 >         */
442 >        final void forgetNext() {
443 >            UNSAFE.putObject(this, nextOffset, this);
444 >        }
445 >
446 >        /**
447 >         * Sets item to self and waiter to null, to avoid garbage
448 >         * retention after matching or cancelling. Uses relaxed writes
449 >         * bacause order is already constrained in the only calling
450 >         * contexts: item is forgotten only after volatile/atomic
451 >         * mechanics that extract items.  Similarly, clearing waiter
452 >         * follows either CAS or return from park (if ever parked;
453 >         * else we don't care).
454 >         */
455 >        final void forgetContents() {
456 >            UNSAFE.putObject(this, itemOffset, this);
457 >            UNSAFE.putObject(this, waiterOffset, null);
458 >        }
459 >
460 >        /**
461 >         * Returns true if this node has been matched, including the
462 >         * case of artificial matches due to cancellation.
463 >         */
464 >        final boolean isMatched() {
465 >            Object x = item;
466 >            return (x == this) || ((x == null) == isData);
467 >        }
468 >
469 >        /**
470 >         * Returns true if this is an unmatched request node.
471 >         */
472 >        final boolean isUnmatchedRequest() {
473 >            return !isData && item == null;
474 >        }
475 >
476 >        /**
477 >         * Returns true if a node with the given mode cannot be
478 >         * appended to this node because this node is unmatched and
479 >         * has opposite data mode.
480 >         */
481 >        final boolean cannotPrecede(boolean haveData) {
482 >            boolean d = isData;
483 >            Object x;
484 >            return d != haveData && (x = item) != this && (x != null) == d;
485 >        }
486 >
487 >        /**
488 >         * Tries to artificially match a data node -- used by remove.
489 >         */
490 >        final boolean tryMatchData() {
491 >            assert isData;
492 >            Object x = item;
493 >            if (x != null && x != this && casItem(x, null)) {
494 >                LockSupport.unpark(waiter);
495 >                return true;
496 >            }
497 >            return false;
498          }
499 +
500 +        // Unsafe mechanics
501 +        private static final sun.misc.Unsafe UNSAFE = getUnsafe();
502 +        private static final long nextOffset =
503 +            objectFieldOffset(UNSAFE, "next", Node.class);
504 +        private static final long itemOffset =
505 +            objectFieldOffset(UNSAFE, "item", Node.class);
506 +        private static final long waiterOffset =
507 +            objectFieldOffset(UNSAFE, "waiter", Node.class);
508 +
509 +        private static final long serialVersionUID = -3375979862319811754L;
510      }
511  
512 <    /**
513 <     * Padded version of AtomicReference used for head, tail and
514 <     * cleanMe, to alleviate contention across threads CASing one vs
515 <     * the other.
516 <     */
517 <    static final class PaddedAtomicReference<T> extends AtomicReference<T> {
518 <        // enough padding for 64bytes with 4byte refs
519 <        Object p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, pa, pb, pc, pd, pe;
520 <        PaddedAtomicReference(T r) { super(r); }
512 >    /** head of the queue; null until first enqueue */
513 >    transient volatile Node head;
514 >
515 >    /** tail of the queue; null until first append */
516 >    private transient volatile Node tail;
517 >
518 >    /** The number of apparent failures to unsplice removed nodes */
519 >    private transient volatile int sweepVotes;
520 >
521 >    // CAS methods for fields
522 >    private boolean casTail(Node cmp, Node val) {
523 >        return UNSAFE.compareAndSwapObject(this, tailOffset, cmp, val);
524      }
525  
526 +    private boolean casHead(Node cmp, Node val) {
527 +        return UNSAFE.compareAndSwapObject(this, headOffset, cmp, val);
528 +    }
529  
530 <    private final QNode dummy = new QNode(null, false);
531 <    private final PaddedAtomicReference<QNode> head =
532 <        new PaddedAtomicReference<QNode>(dummy);
137 <    private final PaddedAtomicReference<QNode> tail =
138 <        new PaddedAtomicReference<QNode>(dummy);
530 >    private boolean casSweepVotes(int cmp, int val) {
531 >        return UNSAFE.compareAndSwapInt(this, sweepVotesOffset, cmp, val);
532 >    }
533  
534 <    /**
535 <     * Reference to a cancelled node that might not yet have been
142 <     * unlinked from queue because it was the last inserted node
143 <     * when it cancelled.
534 >    /*
535 >     * Possible values for "how" argument in xfer method.
536       */
537 <    private final PaddedAtomicReference<QNode> cleanMe =
538 <        new PaddedAtomicReference<QNode>(null);
537 >    private static final int NOW   = 0; // for untimed poll, tryTransfer
538 >    private static final int ASYNC = 1; // for offer, put, add
539 >    private static final int SYNC  = 2; // for transfer, take
540 >    private static final int TIMED = 3; // for timed poll, tryTransfer
541 >
542 >    @SuppressWarnings("unchecked")
543 >    static <E> E cast(Object item) {
544 >        assert item == null || item.getClass() != Node.class;
545 >        return (E) item;
546 >    }
547  
548      /**
549 <     * Tries to cas nh as new head; if successful, unlink
550 <     * old head's next node to avoid garbage retention.
549 >     * Implements all queuing methods. See above for explanation.
550 >     *
551 >     * @param e the item or null for take
552 >     * @param haveData true if this is a put, else a take
553 >     * @param how NOW, ASYNC, SYNC, or TIMED
554 >     * @param nanos timeout in nanosecs, used only if mode is TIMED
555 >     * @return an item if matched, else e
556 >     * @throws NullPointerException if haveData mode but e is null
557       */
558 <    private boolean advanceHead(QNode h, QNode nh) {
559 <        if (h == head.get() && head.compareAndSet(h, nh)) {
560 <            h.next = h; // forget old next
561 <            return true;
156 <        }
157 <        return false;
158 <    }
159 <    
160 <    /**
161 <     * Puts or takes an item. Used for most queue operations (except
162 <     * poll() and tryTransfer())
163 <     * @param e the item or if null, signifies that this is a take
164 <     * @param mode the wait mode: NOWAIT, TIMEOUT, WAIT
165 <     * @param nanos timeout in nanosecs, used only if mode is TIMEOUT
166 <     * @return an item, or null on failure
167 <     */
168 <    private Object xfer(Object e, int mode, long nanos) {
169 <        boolean isData = (e != null);
170 <        QNode s = null;
171 <        final PaddedAtomicReference<QNode> head = this.head;
172 <        final PaddedAtomicReference<QNode> tail = this.tail;
558 >    private E xfer(E e, boolean haveData, int how, long nanos) {
559 >        if (haveData && (e == null))
560 >            throw new NullPointerException();
561 >        Node s = null;                        // the node to append, if needed
562  
563 <        for (;;) {
175 <            QNode t = tail.get();
176 <            QNode h = head.get();
563 >        retry: for (;;) {                     // restart on append race
564  
565 <            if (t != null && (t == h || t.isData == isData)) {
566 <                if (s == null)
567 <                    s = new QNode(e, isData);
568 <                QNode last = t.next;
569 <                if (last != null) {
570 <                    if (t == tail.get())
571 <                        tail.compareAndSet(t, last);
572 <                }
573 <                else if (t.casNext(null, s)) {
574 <                    tail.compareAndSet(t, s);
575 <                    return awaitFulfill(t, s, e, mode, nanos);
576 <                }
577 <            }
578 <            
579 <            else if (h != null) {
580 <                QNode first = h.next;
581 <                if (t == tail.get() && first != null &&
582 <                    advanceHead(h, first)) {
583 <                    Object x = first.get();
197 <                    if (x != first && first.compareAndSet(x, e)) {
198 <                        LockSupport.unpark(first.waiter);
199 <                        return isData? e : x;
565 >            for (Node h = head, p = h; p != null;) { // find & match first node
566 >                boolean isData = p.isData;
567 >                Object item = p.item;
568 >                if (item != p && (item != null) == isData) { // unmatched
569 >                    if (isData == haveData)   // can't match
570 >                        break;
571 >                    if (p.casItem(item, e)) { // match
572 >                        for (Node q = p; q != h;) {
573 >                            Node n = q.next;  // update by 2 unless singleton
574 >                            if (head == h && casHead(h, n == null? q : n)) {
575 >                                h.forgetNext();
576 >                                break;
577 >                            }                 // advance and retry
578 >                            if ((h = head)   == null ||
579 >                                (q = h.next) == null || !q.isMatched())
580 >                                break;        // unless slack < 2
581 >                        }
582 >                        LockSupport.unpark(p.waiter);
583 >                        return this.<E>cast(item);
584                      }
585                  }
586 +                Node n = p.next;
587 +                p = (p != n) ? n : (h = head); // Use head if p offlist
588 +            }
589 +
590 +            if (how != NOW) {                 // No matches available
591 +                if (s == null)
592 +                    s = new Node(e, haveData);
593 +                Node pred = tryAppend(s, haveData);
594 +                if (pred == null)
595 +                    continue retry;           // lost race vs opposite mode
596 +                if (how != ASYNC)
597 +                    return awaitMatch(s, pred, e, (how == TIMED), nanos);
598              }
599 +            return e; // not waiting
600          }
601      }
602  
206
603      /**
604 <     * Version of xfer for poll() and tryTransfer, which
605 <     * simplifies control paths both here and in xfer
604 >     * Tries to append node s as tail.
605 >     *
606 >     * @param s the node to append
607 >     * @param haveData true if appending in data mode
608 >     * @return null on failure due to losing race with append in
609 >     * different mode, else s's predecessor, or s itself if no
610 >     * predecessor
611       */
612 <    private Object fulfill(Object e) {
613 <        boolean isData = (e != null);
614 <        final PaddedAtomicReference<QNode> head = this.head;
615 <        final PaddedAtomicReference<QNode> tail = this.tail;
616 <
617 <        for (;;) {
217 <            QNode t = tail.get();
218 <            QNode h = head.get();
219 <
220 <            if (t != null && (t == h || t.isData == isData)) {
221 <                QNode last = t.next;
222 <                if (t == tail.get()) {
223 <                    if (last != null)
224 <                        tail.compareAndSet(t, last);
225 <                    else
226 <                        return null;
227 <                }
612 >    private Node tryAppend(Node s, boolean haveData) {
613 >        for (Node t = tail, p = t;;) {        // move p to last node and append
614 >            Node n, u;                        // temps for reads of next & tail
615 >            if (p == null && (p = head) == null) {
616 >                if (casHead(null, s))
617 >                    return s;                 // initialize
618              }
619 <            else if (h != null) {
620 <                QNode first = h.next;
621 <                if (t == tail.get() &&
622 <                    first != null &&
623 <                    advanceHead(h, first)) {
624 <                    Object x = first.get();
625 <                    if (x != first && first.compareAndSet(x, e)) {
626 <                        LockSupport.unpark(first.waiter);
627 <                        return isData? e : x;
628 <                    }
619 >            else if (p.cannotPrecede(haveData))
620 >                return null;                  // lost race vs opposite mode
621 >            else if ((n = p.next) != null)    // not last; keep traversing
622 >                p = p != t && t != (u = tail) ? (t = u) : // stale tail
623 >                    (p != n) ? n : null;      // restart if off list
624 >            else if (!p.casNext(null, s))
625 >                p = p.next;                   // re-read on CAS failure
626 >            else {
627 >                if (p != t) {                 // update if slack now >= 2
628 >                    while ((tail != t || !casTail(t, s)) &&
629 >                           (t = tail)   != null &&
630 >                           (s = t.next) != null && // advance and retry
631 >                           (s = s.next) != null && s != t);
632                  }
633 +                return p;
634              }
635          }
636      }
637  
638      /**
639 <     * Spins/blocks until node s is fulfilled or caller gives up,
246 <     * depending on wait mode.
639 >     * Spins/yields/blocks until node s is matched or caller gives up.
640       *
248     * @param pred the predecessor of waiting node
641       * @param s the waiting node
642 +     * @param pred the predecessor of s, or s itself if it has no
643 +     * predecessor, or null if unknown (the null case does not occur
644 +     * in any current calls but may in possible future extensions)
645       * @param e the comparison value for checking match
646 <     * @param mode mode
647 <     * @param nanos timeout value
648 <     * @return matched item, or s if cancelled
649 <     */
650 <    private Object awaitFulfill(QNode pred, QNode s, Object e,
651 <                                int mode, long nanos) {
257 <        if (mode == NOWAIT)
258 <            return null;
259 <
260 <        long lastTime = (mode == TIMEOUT)? System.nanoTime() : 0;
646 >     * @param timed if true, wait only until timeout elapses
647 >     * @param nanos timeout in nanosecs, used only if timed is true
648 >     * @return matched item, or e if unmatched on interrupt or timeout
649 >     */
650 >    private E awaitMatch(Node s, Node pred, E e, boolean timed, long nanos) {
651 >        long lastTime = timed ? System.nanoTime() : 0L;
652          Thread w = Thread.currentThread();
653 <        int spins = -1; // set to desired spin count below
653 >        int spins = -1; // initialized after first item and cancel checks
654 >        ThreadLocalRandom randomYields = null; // bound if needed
655 >
656          for (;;) {
657 <            if (w.isInterrupted())
658 <                s.compareAndSet(e, s);
659 <            Object x = s.get();
660 <            if (x != e) {                 // Node was matched or cancelled
661 <                advanceHead(pred, s);     // unlink if head
662 <                if (x == s)               // was cancelled
663 <                    return clean(pred, s);
664 <                else if (x != null) {    
665 <                    s.set(s);             // avoid garbage retention
666 <                    return x;
274 <                }
275 <                else
276 <                    return e;
657 >            Object item = s.item;
658 >            if (item != e) {                  // matched
659 >                assert item != s;
660 >                s.forgetContents();           // avoid garbage
661 >                return this.<E>cast(item);
662 >            }
663 >            if ((w.isInterrupted() || (timed && nanos <= 0)) &&
664 >                    s.casItem(e, s)) {        // cancel
665 >                unsplice(pred, s);
666 >                return e;
667              }
668  
669 <            if (mode == TIMEOUT) {
669 >            if (spins < 0) {                  // establish spins at/near front
670 >                if ((spins = spinsFor(pred, s.isData)) > 0)
671 >                    randomYields = ThreadLocalRandom.current();
672 >            }
673 >            else if (spins > 0) {             // spin
674 >                --spins;
675 >                if (randomYields.nextInt(CHAINED_SPINS) == 0)
676 >                    Thread.yield();           // occasionally yield
677 >            }
678 >            else if (s.waiter == null) {
679 >                s.waiter = w;                 // request unpark then recheck
680 >            }
681 >            else if (timed) {
682                  long now = System.nanoTime();
683 <                nanos -= now - lastTime;
683 >                if ((nanos -= now - lastTime) > 0)
684 >                    LockSupport.parkNanos(this, nanos);
685                  lastTime = now;
283                if (nanos <= 0) {
284                    s.compareAndSet(e, s); // try to cancel
285                    continue;
286                }
686              }
687 <            if (spins < 0) {
688 <                QNode h = head.get(); // only spin if at head
290 <                spins = ((h != null && h.next == s) ?
291 <                         (mode == TIMEOUT?
292 <                          maxTimedSpins : maxUntimedSpins) : 0);
687 >            else {
688 >                LockSupport.park(this);
689              }
690 <            if (spins > 0)
691 <                --spins;
692 <            else if (s.waiter == null)
693 <                s.waiter = w;
694 <            else if (mode != TIMEOUT) {
695 <                //                LockSupport.park(this);
696 <                LockSupport.park(); // allows run on java5
697 <                s.waiter = null;
698 <                spins = -1;
690 >        }
691 >    }
692 >
693 >    /**
694 >     * Returns spin/yield value for a node with given predecessor and
695 >     * data mode. See above for explanation.
696 >     */
697 >    private static int spinsFor(Node pred, boolean haveData) {
698 >        if (MP && pred != null) {
699 >            if (pred.isData != haveData)      // phase change
700 >                return FRONT_SPINS + CHAINED_SPINS;
701 >            if (pred.isMatched())             // probably at front
702 >                return FRONT_SPINS;
703 >            if (pred.waiter == null)          // pred apparently spinning
704 >                return CHAINED_SPINS;
705 >        }
706 >        return 0;
707 >    }
708 >
709 >    /* -------------- Traversal methods -------------- */
710 >
711 >    /**
712 >     * Returns the successor of p, or the head node if p.next has been
713 >     * linked to self, which will only be true if traversing with a
714 >     * stale pointer that is now off the list.
715 >     */
716 >    final Node succ(Node p) {
717 >        Node next = p.next;
718 >        return (p == next) ? head : next;
719 >    }
720 >
721 >    /**
722 >     * Returns the first unmatched node of the given mode, or null if
723 >     * none.  Used by methods isEmpty, hasWaitingConsumer.
724 >     */
725 >    private Node firstOfMode(boolean isData) {
726 >        for (Node p = head; p != null; p = succ(p)) {
727 >            if (!p.isMatched())
728 >                return (p.isData == isData) ? p : null;
729 >        }
730 >        return null;
731 >    }
732 >
733 >    /**
734 >     * Returns the item in the first unmatched node with isData; or
735 >     * null if none.  Used by peek.
736 >     */
737 >    private E firstDataItem() {
738 >        for (Node p = head; p != null; p = succ(p)) {
739 >            Object item = p.item;
740 >            if (p.isData) {
741 >                if (item != null && item != p)
742 >                    return this.<E>cast(item);
743 >            }
744 >            else if (item == null)
745 >                return null;
746 >        }
747 >        return null;
748 >    }
749 >
750 >    /**
751 >     * Traverses and counts unmatched nodes of the given mode.
752 >     * Used by methods size and getWaitingConsumerCount.
753 >     */
754 >    private int countOfMode(boolean data) {
755 >        int count = 0;
756 >        for (Node p = head; p != null; ) {
757 >            if (!p.isMatched()) {
758 >                if (p.isData != data)
759 >                    return 0;
760 >                if (++count == Integer.MAX_VALUE) // saturated
761 >                    break;
762 >            }
763 >            Node n = p.next;
764 >            if (n != p)
765 >                p = n;
766 >            else {
767 >                count = 0;
768 >                p = head;
769              }
770 <            else if (nanos > spinForTimeoutThreshold) {
771 <                //                LockSupport.parkNanos(this, nanos);
772 <                LockSupport.parkNanos(nanos);
773 <                s.waiter = null;
774 <                spins = -1;
770 >        }
771 >        return count;
772 >    }
773 >
774 >    final class Itr implements Iterator<E> {
775 >        private Node nextNode;   // next node to return item for
776 >        private E nextItem;      // the corresponding item
777 >        private Node lastRet;    // last returned node, to support remove
778 >        private Node lastPred;   // predecessor to unlink lastRet
779 >
780 >        /**
781 >         * Moves to next node after prev, or first node if prev null.
782 >         */
783 >        private void advance(Node prev) {
784 >            lastPred = lastRet;
785 >            lastRet = prev;
786 >            for (Node p = (prev == null) ? head : succ(prev);
787 >                 p != null; p = succ(p)) {
788 >                Object item = p.item;
789 >                if (p.isData) {
790 >                    if (item != null && item != p) {
791 >                        nextItem = LinkedTransferQueue.this.<E>cast(item);
792 >                        nextNode = p;
793 >                        return;
794 >                    }
795 >                }
796 >                else if (item == null)
797 >                    break;
798 >            }
799 >            nextNode = null;
800 >        }
801 >
802 >        Itr() {
803 >            advance(null);
804 >        }
805 >
806 >        public final boolean hasNext() {
807 >            return nextNode != null;
808 >        }
809 >
810 >        public final E next() {
811 >            Node p = nextNode;
812 >            if (p == null) throw new NoSuchElementException();
813 >            E e = nextItem;
814 >            advance(p);
815 >            return e;
816 >        }
817 >
818 >        public final void remove() {
819 >            Node p = lastRet;
820 >            if (p == null) throw new IllegalStateException();
821 >            if (p.tryMatchData())
822 >                unsplice(lastPred, p);
823 >        }
824 >    }
825 >
826 >    /* -------------- Removal methods -------------- */
827 >
828 >    /**
829 >     * Unsplices (now or later) the given deleted/cancelled node with
830 >     * the given predecessor.
831 >     *
832 >     * @param pred a node that was at one time known to be the
833 >     * predecessor of s, or null or s itself if s is/was at head
834 >     * @param s the node to be unspliced
835 >     */
836 >    final void unsplice(Node pred, Node s) {
837 >        s.forgetContents(); // forget unneeded fields
838 >        /*
839 >         * See above for rationale. Briefly: if pred still points to
840 >         * s, try to unlink s.  If s cannot be unlinked, because it is
841 >         * trailing node or pred might be unlinked, and neither pred
842 >         * nor s are head or offlist, add to sweepVotes, and if enough
843 >         * votes have accumulated, sweep.
844 >         */
845 >        if (pred != null && pred != s && pred.next == s) {
846 >            Node n = s.next;
847 >            if (n == null ||
848 >                (n != s && pred.casNext(s, n) && pred.isMatched())) {
849 >                for (;;) {               // check if at, or could be, head
850 >                    Node h = head;
851 >                    if (h == pred || h == s || h == null)
852 >                        return;          // at head or list empty
853 >                    if (!h.isMatched())
854 >                        break;
855 >                    Node hn = h.next;
856 >                    if (hn == null)
857 >                        return;          // now empty
858 >                    if (hn != h && casHead(h, hn))
859 >                        h.forgetNext();  // advance head
860 >                }
861 >                if (pred.next != pred && s.next != s) { // recheck if offlist
862 >                    for (;;) {           // sweep now if enough votes
863 >                        int v = sweepVotes;
864 >                        if (v < SWEEP_THRESHOLD) {
865 >                            if (casSweepVotes(v, v + 1))
866 >                                break;
867 >                        }
868 >                        else if (casSweepVotes(v, 0)) {
869 >                            sweep();
870 >                            break;
871 >                        }
872 >                    }
873 >                }
874              }
875          }
876      }
877  
878      /**
879 <     * Gets rid of cancelled node s with original predecessor pred.
315 <     * @return null (to simplify use by callers)
879 >     * Unlink matched nodes encountered in a traversal from head
880       */
881 <    private Object clean(QNode pred, QNode s) {
882 <        Thread w = s.waiter;
883 <        if (w != null) {             // Wake up thread
884 <            s.waiter = null;
885 <            if (w != Thread.currentThread())
886 <                LockSupport.unpark(w);
881 >    private void sweep() {
882 >        Node p = head, s, n;
883 >        while (p != null && (s = p.next) != null && (n = s.next) != null) {
884 >            if (p == s || s == n)
885 >                p = head; // stale
886 >            else if (s.isMatched())
887 >                p.casNext(s, n);
888 >            else
889 >                p = s;
890          }
891 <        
892 <        for (;;) {
893 <            if (pred.next != s) // already cleaned
894 <                return null;
895 <            QNode h = head.get();
896 <            QNode hn = h.next;   // Absorb cancelled first node as head
897 <            if (hn != null && hn.next == hn) {
898 <                advanceHead(h, hn);
899 <                continue;
891 >    }
892 >
893 >    /**
894 >     * Main implementation of remove(Object)
895 >     */
896 >    private boolean findAndRemove(Object e) {
897 >        if (e != null) {
898 >            for (Node pred = null, p = head; p != null; ) {
899 >                Object item = p.item;
900 >                if (p.isData) {
901 >                    if (item != null && item != p && e.equals(item) &&
902 >                        p.tryMatchData()) {
903 >                        unsplice(pred, p);
904 >                        return true;
905 >                    }
906 >                }
907 >                else if (item == null)
908 >                    break;
909 >                pred = p;
910 >                if ((p = p.next) == pred) { // stale
911 >                    pred = null;
912 >                    p = head;
913 >                }
914              }
334            QNode t = tail.get();      // Ensure consistent read for tail
335            if (t == h)
336                return null;
337            QNode tn = t.next;
338            if (t != tail.get())
339                continue;
340            if (tn != null) {          // Help advance tail
341                tail.compareAndSet(t, tn);
342                continue;
343            }
344            if (s != t) {             // If not tail, try to unsplice
345                QNode sn = s.next;
346                if (sn == s || pred.casNext(s, sn))
347                    return null;
348            }
349            QNode dp = cleanMe.get();
350            if (dp != null) {    // Try unlinking previous cancelled node
351                QNode d = dp.next;
352                QNode dn;
353                if (d == null ||               // d is gone or
354                    d == dp ||                 // d is off list or
355                    d.get() != d ||            // d not cancelled or
356                    (d != t &&                 // d not tail and
357                     (dn = d.next) != null &&  //   has successor
358                     dn != d &&                //   that is on list
359                     dp.casNext(d, dn)))       // d unspliced
360                    cleanMe.compareAndSet(dp, null);
361                if (dp == pred)
362                    return null;      // s is already saved node
363            }
364            else if (cleanMe.compareAndSet(null, pred))
365                return null;          // Postpone cleaning s
915          }
916 +        return false;
917      }
918 <    
918 >
919 >
920      /**
921 <     * Creates an initially empty <tt>LinkedTransferQueue</tt>.
921 >     * Creates an initially empty {@code LinkedTransferQueue}.
922       */
923      public LinkedTransferQueue() {
924      }
925  
926      /**
927 <     * Creates a <tt>LinkedTransferQueue</tt>
927 >     * Creates a {@code LinkedTransferQueue}
928       * initially containing the elements of the given collection,
929       * added in traversal order of the collection's iterator.
930 +     *
931       * @param c the collection of elements to initially contain
932       * @throws NullPointerException if the specified collection or any
933       *         of its elements are null
934       */
935      public LinkedTransferQueue(Collection<? extends E> c) {
936 +        this();
937          addAll(c);
938      }
939  
940 <    public void put(E e) throws InterruptedException {
941 <        if (e == null) throw new NullPointerException();
942 <        if (Thread.interrupted()) throw new InterruptedException();
943 <        xfer(e, NOWAIT, 0);
940 >    /**
941 >     * Inserts the specified element at the tail of this queue.
942 >     * As the queue is unbounded, this method will never block.
943 >     *
944 >     * @throws NullPointerException if the specified element is null
945 >     */
946 >    public void put(E e) {
947 >        xfer(e, true, ASYNC, 0);
948      }
949  
950 <    public boolean offer(E e, long timeout, TimeUnit unit)  
951 <        throws InterruptedException {
952 <        if (e == null) throw new NullPointerException();
953 <        if (Thread.interrupted()) throw new InterruptedException();
954 <        xfer(e, NOWAIT, 0);
950 >    /**
951 >     * Inserts the specified element at the tail of this queue.
952 >     * As the queue is unbounded, this method will never block or
953 >     * return {@code false}.
954 >     *
955 >     * @return {@code true} (as specified by
956 >     *  {@link BlockingQueue#offer(Object,long,TimeUnit) BlockingQueue.offer})
957 >     * @throws NullPointerException if the specified element is null
958 >     */
959 >    public boolean offer(E e, long timeout, TimeUnit unit) {
960 >        xfer(e, true, ASYNC, 0);
961          return true;
962      }
963  
964 +    /**
965 +     * Inserts the specified element at the tail of this queue.
966 +     * As the queue is unbounded, this method will never return {@code false}.
967 +     *
968 +     * @return {@code true} (as specified by
969 +     *         {@link BlockingQueue#offer(Object) BlockingQueue.offer})
970 +     * @throws NullPointerException if the specified element is null
971 +     */
972      public boolean offer(E e) {
973 <        if (e == null) throw new NullPointerException();
974 <        xfer(e, NOWAIT, 0);
973 >        xfer(e, true, ASYNC, 0);
974 >        return true;
975 >    }
976 >
977 >    /**
978 >     * Inserts the specified element at the tail of this queue.
979 >     * As the queue is unbounded, this method will never throw
980 >     * {@link IllegalStateException} or return {@code false}.
981 >     *
982 >     * @return {@code true} (as specified by {@link Collection#add})
983 >     * @throws NullPointerException if the specified element is null
984 >     */
985 >    public boolean add(E e) {
986 >        xfer(e, true, ASYNC, 0);
987          return true;
988      }
989  
990 +    /**
991 +     * Transfers the element to a waiting consumer immediately, if possible.
992 +     *
993 +     * <p>More precisely, transfers the specified element immediately
994 +     * if there exists a consumer already waiting to receive it (in
995 +     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
996 +     * otherwise returning {@code false} without enqueuing the element.
997 +     *
998 +     * @throws NullPointerException if the specified element is null
999 +     */
1000 +    public boolean tryTransfer(E e) {
1001 +        return xfer(e, true, NOW, 0) == null;
1002 +    }
1003 +
1004 +    /**
1005 +     * Transfers the element to a consumer, waiting if necessary to do so.
1006 +     *
1007 +     * <p>More precisely, transfers the specified element immediately
1008 +     * if there exists a consumer already waiting to receive it (in
1009 +     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
1010 +     * else inserts the specified element at the tail of this queue
1011 +     * and waits until the element is received by a consumer.
1012 +     *
1013 +     * @throws NullPointerException if the specified element is null
1014 +     */
1015      public void transfer(E e) throws InterruptedException {
1016 <        if (e == null) throw new NullPointerException();
1017 <        if (xfer(e, WAIT, 0) == null) {
410 <            Thread.interrupted();
1016 >        if (xfer(e, true, SYNC, 0) != null) {
1017 >            Thread.interrupted(); // failure possible only due to interrupt
1018              throw new InterruptedException();
1019 <        }
1019 >        }
1020      }
1021  
1022 +    /**
1023 +     * Transfers the element to a consumer if it is possible to do so
1024 +     * before the timeout elapses.
1025 +     *
1026 +     * <p>More precisely, transfers the specified element immediately
1027 +     * if there exists a consumer already waiting to receive it (in
1028 +     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
1029 +     * else inserts the specified element at the tail of this queue
1030 +     * and waits until the element is received by a consumer,
1031 +     * returning {@code false} if the specified wait time elapses
1032 +     * before the element can be transferred.
1033 +     *
1034 +     * @throws NullPointerException if the specified element is null
1035 +     */
1036      public boolean tryTransfer(E e, long timeout, TimeUnit unit)
1037          throws InterruptedException {
1038 <        if (e == null) throw new NullPointerException();
418 <        if (xfer(e, TIMEOUT, unit.toNanos(timeout)) != null)
1038 >        if (xfer(e, true, TIMED, unit.toNanos(timeout)) == null)
1039              return true;
1040          if (!Thread.interrupted())
1041              return false;
1042          throw new InterruptedException();
1043      }
1044  
425    public boolean tryTransfer(E e) {
426        if (e == null) throw new NullPointerException();
427        return fulfill(e) != null;
428    }
429
1045      public E take() throws InterruptedException {
1046 <        Object e = xfer(null, WAIT, 0);
1046 >        E e = xfer(null, false, SYNC, 0);
1047          if (e != null)
1048 <            return (E)e;
1049 <        Thread.interrupted();
1048 >            return e;
1049 >        Thread.interrupted();
1050          throw new InterruptedException();
1051      }
1052  
1053      public E poll(long timeout, TimeUnit unit) throws InterruptedException {
1054 <        Object e = xfer(null, TIMEOUT, unit.toNanos(timeout));
1054 >        E e = xfer(null, false, TIMED, unit.toNanos(timeout));
1055          if (e != null || !Thread.interrupted())
1056 <            return (E)e;
1056 >            return e;
1057          throw new InterruptedException();
1058      }
1059  
1060      public E poll() {
1061 <        return (E)fulfill(null);
1061 >        return xfer(null, false, NOW, 0);
1062      }
1063  
1064 +    /**
1065 +     * @throws NullPointerException     {@inheritDoc}
1066 +     * @throws IllegalArgumentException {@inheritDoc}
1067 +     */
1068      public int drainTo(Collection<? super E> c) {
1069          if (c == null)
1070              throw new NullPointerException();
# Line 460 | Line 1079 | public class LinkedTransferQueue<E> exte
1079          return n;
1080      }
1081  
1082 +    /**
1083 +     * @throws NullPointerException     {@inheritDoc}
1084 +     * @throws IllegalArgumentException {@inheritDoc}
1085 +     */
1086      public int drainTo(Collection<? super E> c, int maxElements) {
1087          if (c == null)
1088              throw new NullPointerException();
# Line 474 | Line 1097 | public class LinkedTransferQueue<E> exte
1097          return n;
1098      }
1099  
477    // Traversal-based methods
478
1100      /**
1101 <     * Return head after performing any outstanding helping steps
1101 >     * Returns an iterator over the elements in this queue in proper
1102 >     * sequence, from head to tail.
1103 >     *
1104 >     * <p>The returned iterator is a "weakly consistent" iterator that
1105 >     * will never throw
1106 >     * {@link ConcurrentModificationException ConcurrentModificationException},
1107 >     * and guarantees to traverse elements as they existed upon
1108 >     * construction of the iterator, and may (but is not guaranteed
1109 >     * to) reflect any modifications subsequent to construction.
1110 >     *
1111 >     * @return an iterator over the elements in this queue in proper sequence
1112       */
482    private QNode traversalHead() {
483        for (;;) {
484            QNode t = tail.get();
485            QNode h = head.get();
486            if (h != null && t != null) {
487                QNode last = t.next;
488                QNode first = h.next;
489                if (t == tail.get()) {
490                    if (last != null)
491                        tail.compareAndSet(t, last);
492                    else if (first != null) {
493                        Object x = first.get();
494                        if (x == first)
495                            advanceHead(h, first);    
496                        else
497                            return h;
498                    }
499                    else
500                        return h;
501                }
502            }
503        }
504    }
505
506
1113      public Iterator<E> iterator() {
1114          return new Itr();
1115      }
1116  
511    /**
512     * Iterators. Basic strategy is to traverse list, treating
513     * non-data (i.e., request) nodes as terminating list.
514     * Once a valid data node is found, the item is cached
515     * so that the next call to next() will return it even
516     * if subsequently removed.
517     */
518    class Itr implements Iterator<E> {
519        QNode nextNode;    // Next node to return next
520        QNode currentNode; // last returned node, for remove()
521        QNode prevNode;    // predecessor of last returned node
522        E nextItem;        // Cache of next item, once commited to in next
523        
524        Itr() {
525            nextNode = traversalHead();
526            advance();
527        }
528        
529        E advance() {
530            prevNode = currentNode;
531            currentNode = nextNode;
532            E x = nextItem;
533            
534            QNode p = nextNode.next;
535            for (;;) {
536                if (p == null || !p.isData) {
537                    nextNode = null;
538                    nextItem = null;
539                    return x;
540                }
541                Object item = p.get();
542                if (item != p && item != null) {
543                    nextNode = p;
544                    nextItem = (E)item;
545                    return x;
546                }
547                prevNode = p;
548                p = p.next;
549            }
550        }
551        
552        public boolean hasNext() {
553            return nextNode != null;
554        }
555        
556        public E next() {
557            if (nextNode == null) throw new NoSuchElementException();
558            return advance();
559        }
560        
561        public void remove() {
562            QNode p = currentNode;
563            QNode prev = prevNode;
564            if (prev == null || p == null)
565                throw new IllegalStateException();
566            Object x = p.get();
567            if (x != null && x != p && p.compareAndSet(x, p))
568                clean(prev, p);
569        }
570    }
571
1117      public E peek() {
1118 <        for (;;) {
574 <            QNode h = traversalHead();
575 <            QNode p = h.next;
576 <            if (p == null)
577 <                return null;
578 <            Object x = p.get();
579 <            if (p != x) {
580 <                if (!p.isData)
581 <                    return null;
582 <                if (x != null)
583 <                    return (E)x;
584 <            }
585 <        }
1118 >        return firstDataItem();
1119      }
1120  
1121 +    /**
1122 +     * Returns {@code true} if this queue contains no elements.
1123 +     *
1124 +     * @return {@code true} if this queue contains no elements
1125 +     */
1126      public boolean isEmpty() {
1127 <        for (;;) {
590 <            QNode h = traversalHead();
591 <            QNode p = h.next;
592 <            if (p == null)
593 <                return true;
594 <            Object x = p.get();
595 <            if (p != x) {
596 <                if (!p.isData)
597 <                    return true;
598 <                if (x != null)
599 <                    return false;
600 <            }
601 <        }
1127 >        return firstOfMode(true) == null;
1128      }
1129  
1130      public boolean hasWaitingConsumer() {
1131 <        for (;;) {
606 <            QNode h = traversalHead();
607 <            QNode p = h.next;
608 <            if (p == null)
609 <                return false;
610 <            Object x = p.get();
611 <            if (p != x)
612 <                return !p.isData;
613 <        }
1131 >        return firstOfMode(false) != null;
1132      }
1133 <    
1133 >
1134      /**
1135       * Returns the number of elements in this queue.  If this queue
1136 <     * contains more than <tt>Integer.MAX_VALUE</tt> elements, returns
1137 <     * <tt>Integer.MAX_VALUE</tt>.
1136 >     * contains more than {@code Integer.MAX_VALUE} elements, returns
1137 >     * {@code Integer.MAX_VALUE}.
1138       *
1139       * <p>Beware that, unlike in most collections, this method is
1140       * <em>NOT</em> a constant-time operation. Because of the
# Line 626 | Line 1144 | public class LinkedTransferQueue<E> exte
1144       * @return the number of elements in this queue
1145       */
1146      public int size() {
1147 <        int count = 0;
630 <        QNode h = traversalHead();
631 <        for (QNode p = h.next; p != null && p.isData; p = p.next) {
632 <            Object x = p.get();
633 <            if (x != null && x != p) {
634 <                if (++count == Integer.MAX_VALUE) // saturated
635 <                    break;
636 <            }
637 <        }
638 <        return count;
1147 >        return countOfMode(true);
1148      }
1149  
1150      public int getWaitingConsumerCount() {
1151 <        int count = 0;
1152 <        QNode h = traversalHead();
1153 <        for (QNode p = h.next; p != null && !p.isData; p = p.next) {
1154 <            if (p.get() == null) {
1155 <                if (++count == Integer.MAX_VALUE)
1156 <                    break;
1157 <            }
1158 <        }
1159 <        return count;
1151 >        return countOfMode(false);
1152 >    }
1153 >
1154 >    /**
1155 >     * Removes a single instance of the specified element from this queue,
1156 >     * if it is present.  More formally, removes an element {@code e} such
1157 >     * that {@code o.equals(e)}, if this queue contains one or more such
1158 >     * elements.
1159 >     * Returns {@code true} if this queue contained the specified element
1160 >     * (or equivalently, if this queue changed as a result of the call).
1161 >     *
1162 >     * @param o element to be removed from this queue, if present
1163 >     * @return {@code true} if this queue changed as a result of the call
1164 >     */
1165 >    public boolean remove(Object o) {
1166 >        return findAndRemove(o);
1167      }
1168  
1169 +    /**
1170 +     * Always returns {@code Integer.MAX_VALUE} because a
1171 +     * {@code LinkedTransferQueue} is not capacity constrained.
1172 +     *
1173 +     * @return {@code Integer.MAX_VALUE} (as specified by
1174 +     *         {@link BlockingQueue#remainingCapacity()})
1175 +     */
1176      public int remainingCapacity() {
1177          return Integer.MAX_VALUE;
1178      }
1179  
1180      /**
1181 <     * Save the state to a stream (that is, serialize it).
1181 >     * Saves the state to a stream (that is, serializes it).
1182       *
1183 <     * @serialData All of the elements (each an <tt>E</tt>) in
1183 >     * @serialData All of the elements (each an {@code E}) in
1184       * the proper order, followed by a null
1185       * @param s the stream
1186       */
1187      private void writeObject(java.io.ObjectOutputStream s)
1188          throws java.io.IOException {
1189          s.defaultWriteObject();
1190 <        for (Iterator<E> it = iterator(); it.hasNext(); )
1191 <            s.writeObject(it.next());
1190 >        for (E e : this)
1191 >            s.writeObject(e);
1192          // Use trailing null as sentinel
1193          s.writeObject(null);
1194      }
1195  
1196      /**
1197 <     * Reconstitute the Queue instance from a stream (that is,
1198 <     * deserialize it).
1197 >     * Reconstitutes the Queue instance from a stream (that is,
1198 >     * deserializes it).
1199 >     *
1200       * @param s the stream
1201       */
1202      private void readObject(java.io.ObjectInputStream s)
1203          throws java.io.IOException, ClassNotFoundException {
1204          s.defaultReadObject();
1205          for (;;) {
1206 <            E item = (E)s.readObject();
1206 >            @SuppressWarnings("unchecked") E item = (E) s.readObject();
1207              if (item == null)
1208                  break;
1209              else
1210                  offer(item);
1211          }
1212      }
1213 +
1214 +    // Unsafe mechanics
1215 +
1216 +    private static final sun.misc.Unsafe UNSAFE = getUnsafe();
1217 +    private static final long headOffset =
1218 +        objectFieldOffset(UNSAFE, "head", LinkedTransferQueue.class);
1219 +    private static final long tailOffset =
1220 +        objectFieldOffset(UNSAFE, "tail", LinkedTransferQueue.class);
1221 +    private static final long sweepVotesOffset =
1222 +        objectFieldOffset(UNSAFE, "sweepVotes", LinkedTransferQueue.class);
1223 +
1224 +    static long objectFieldOffset(sun.misc.Unsafe UNSAFE,
1225 +                                  String field, Class<?> klazz) {
1226 +        try {
1227 +            return UNSAFE.objectFieldOffset(klazz.getDeclaredField(field));
1228 +        } catch (NoSuchFieldException e) {
1229 +            // Convert Exception to corresponding Error
1230 +            NoSuchFieldError error = new NoSuchFieldError(field);
1231 +            error.initCause(e);
1232 +            throw error;
1233 +        }
1234 +    }
1235 +
1236 +    /**
1237 +     * Returns a sun.misc.Unsafe.  Suitable for use in a 3rd party package.
1238 +     * Replace with a simple call to Unsafe.getUnsafe when integrating
1239 +     * into a jdk.
1240 +     *
1241 +     * @return a sun.misc.Unsafe
1242 +     */
1243 +    static sun.misc.Unsafe getUnsafe() {
1244 +        try {
1245 +            return sun.misc.Unsafe.getUnsafe();
1246 +        } catch (SecurityException se) {
1247 +            try {
1248 +                return java.security.AccessController.doPrivileged
1249 +                    (new java.security
1250 +                     .PrivilegedExceptionAction<sun.misc.Unsafe>() {
1251 +                        public sun.misc.Unsafe run() throws Exception {
1252 +                            java.lang.reflect.Field f = sun.misc
1253 +                                .Unsafe.class.getDeclaredField("theUnsafe");
1254 +                            f.setAccessible(true);
1255 +                            return (sun.misc.Unsafe) f.get(null);
1256 +                        }});
1257 +            } catch (java.security.PrivilegedActionException e) {
1258 +                throw new RuntimeException("Could not initialize intrinsics",
1259 +                                           e.getCause());
1260 +            }
1261 +        }
1262 +    }
1263 +
1264   }

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