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Comparing jsr166/src/jsr166y/LinkedTransferQueue.java (file contents):
Revision 1.36 by jsr166, Fri Jul 31 07:30:29 2009 UTC vs.
Revision 1.64 by jsr166, Mon Nov 2 06:12:02 2009 UTC

# Line 15 | Line 15 | import java.util.Iterator;
15   import java.util.NoSuchElementException;
16   import java.util.Queue;
17   import java.util.concurrent.locks.LockSupport;
18 import java.util.concurrent.atomic.AtomicReference;
19
18   /**
19 < * An unbounded {@linkplain TransferQueue} based on linked nodes.
19 > * An unbounded {@link TransferQueue} based on linked nodes.
20   * This queue orders elements FIFO (first-in-first-out) with respect
21   * to any given producer.  The <em>head</em> of the queue is that
22   * element that has been on the queue the longest time for some
# Line 54 | Line 52 | public class LinkedTransferQueue<E> exte
52      private static final long serialVersionUID = -3223113410248163686L;
53  
54      /*
55 <     * This class extends the approach used in FIFO-mode
58 <     * SynchronousQueues. See the internal documentation, as well as
59 <     * the PPoPP 2006 paper "Scalable Synchronous Queues" by Scherer,
60 <     * Lea & Scott
61 <     * (http://www.cs.rice.edu/~wns1/papers/2006-PPoPP-SQ.pdf)
55 >     * *** Overview of Dual Queues with Slack ***
56       *
57 <     * The main extension is to provide different Wait modes for the
58 <     * main "xfer" method that puts or takes items.  These don't
59 <     * impact the basic dual-queue logic, but instead control whether
60 <     * or how threads block upon insertion of request or data nodes
61 <     * into the dual queue. It also uses slightly different
62 <     * conventions for tracking whether nodes are off-list or
63 <     * cancelled.
64 <     */
65 <
66 <    // Wait modes for xfer method
67 <    static final int NOWAIT  = 0;
68 <    static final int TIMEOUT = 1;
69 <    static final int WAIT    = 2;
70 <
71 <    /** The number of CPUs, for spin control */
72 <    static final int NCPUS = Runtime.getRuntime().availableProcessors();
57 >     * Dual Queues, introduced by Scherer and Scott
58 >     * (http://www.cs.rice.edu/~wns1/papers/2004-DISC-DDS.pdf) are
59 >     * (linked) queues in which nodes may represent either data or
60 >     * requests.  When a thread tries to enqueue a data node, but
61 >     * encounters a request node, it instead "matches" and removes it;
62 >     * and vice versa for enqueuing requests. Blocking Dual Queues
63 >     * arrange that threads enqueuing unmatched requests block until
64 >     * other threads provide the match. Dual Synchronous Queues (see
65 >     * Scherer, Lea, & Scott
66 >     * http://www.cs.rochester.edu/u/scott/papers/2009_Scherer_CACM_SSQ.pdf)
67 >     * additionally arrange that threads enqueuing unmatched data also
68 >     * block.  Dual Transfer Queues support all of these modes, as
69 >     * dictated by callers.
70 >     *
71 >     * A FIFO dual queue may be implemented using a variation of the
72 >     * Michael & Scott (M&S) lock-free queue algorithm
73 >     * (http://www.cs.rochester.edu/u/scott/papers/1996_PODC_queues.pdf).
74 >     * It maintains two pointer fields, "head", pointing to a
75 >     * (matched) node that in turn points to the first actual
76 >     * (unmatched) queue node (or null if empty); and "tail" that
77 >     * points to the last node on the queue (or again null if
78 >     * empty). For example, here is a possible queue with four data
79 >     * elements:
80 >     *
81 >     *  head                tail
82 >     *    |                   |
83 >     *    v                   v
84 >     *    M -> U -> U -> U -> U
85 >     *
86 >     * The M&S queue algorithm is known to be prone to scalability and
87 >     * overhead limitations when maintaining (via CAS) these head and
88 >     * tail pointers. This has led to the development of
89 >     * contention-reducing variants such as elimination arrays (see
90 >     * Moir et al http://portal.acm.org/citation.cfm?id=1074013) and
91 >     * optimistic back pointers (see Ladan-Mozes & Shavit
92 >     * http://people.csail.mit.edu/edya/publications/OptimisticFIFOQueue-journal.pdf).
93 >     * However, the nature of dual queues enables a simpler tactic for
94 >     * improving M&S-style implementations when dual-ness is needed.
95 >     *
96 >     * In a dual queue, each node must atomically maintain its match
97 >     * status. While there are other possible variants, we implement
98 >     * this here as: for a data-mode node, matching entails CASing an
99 >     * "item" field from a non-null data value to null upon match, and
100 >     * vice-versa for request nodes, CASing from null to a data
101 >     * value. (Note that the linearization properties of this style of
102 >     * queue are easy to verify -- elements are made available by
103 >     * linking, and unavailable by matching.) Compared to plain M&S
104 >     * queues, this property of dual queues requires one additional
105 >     * successful atomic operation per enq/deq pair. But it also
106 >     * enables lower cost variants of queue maintenance mechanics. (A
107 >     * variation of this idea applies even for non-dual queues that
108 >     * support deletion of interior elements, such as
109 >     * j.u.c.ConcurrentLinkedQueue.)
110 >     *
111 >     * Once a node is matched, its match status can never again
112 >     * change.  We may thus arrange that the linked list of them
113 >     * contain a prefix of zero or more matched nodes, followed by a
114 >     * suffix of zero or more unmatched nodes. (Note that we allow
115 >     * both the prefix and suffix to be zero length, which in turn
116 >     * means that we do not use a dummy header.)  If we were not
117 >     * concerned with either time or space efficiency, we could
118 >     * correctly perform enqueue and dequeue operations by traversing
119 >     * from a pointer to the initial node; CASing the item of the
120 >     * first unmatched node on match and CASing the next field of the
121 >     * trailing node on appends. (Plus some special-casing when
122 >     * initially empty).  While this would be a terrible idea in
123 >     * itself, it does have the benefit of not requiring ANY atomic
124 >     * updates on head/tail fields.
125 >     *
126 >     * We introduce here an approach that lies between the extremes of
127 >     * never versus always updating queue (head and tail) pointers.
128 >     * This offers a tradeoff between sometimes requiring extra
129 >     * traversal steps to locate the first and/or last unmatched
130 >     * nodes, versus the reduced overhead and contention of fewer
131 >     * updates to queue pointers. For example, a possible snapshot of
132 >     * a queue is:
133 >     *
134 >     *  head           tail
135 >     *    |              |
136 >     *    v              v
137 >     *    M -> M -> U -> U -> U -> U
138 >     *
139 >     * The best value for this "slack" (the targeted maximum distance
140 >     * between the value of "head" and the first unmatched node, and
141 >     * similarly for "tail") is an empirical matter. We have found
142 >     * that using very small constants in the range of 1-3 work best
143 >     * over a range of platforms. Larger values introduce increasing
144 >     * costs of cache misses and risks of long traversal chains, while
145 >     * smaller values increase CAS contention and overhead.
146 >     *
147 >     * Dual queues with slack differ from plain M&S dual queues by
148 >     * virtue of only sometimes updating head or tail pointers when
149 >     * matching, appending, or even traversing nodes; in order to
150 >     * maintain a targeted slack.  The idea of "sometimes" may be
151 >     * operationalized in several ways. The simplest is to use a
152 >     * per-operation counter incremented on each traversal step, and
153 >     * to try (via CAS) to update the associated queue pointer
154 >     * whenever the count exceeds a threshold. Another, that requires
155 >     * more overhead, is to use random number generators to update
156 >     * with a given probability per traversal step.
157 >     *
158 >     * In any strategy along these lines, because CASes updating
159 >     * fields may fail, the actual slack may exceed targeted
160 >     * slack. However, they may be retried at any time to maintain
161 >     * targets.  Even when using very small slack values, this
162 >     * approach works well for dual queues because it allows all
163 >     * operations up to the point of matching or appending an item
164 >     * (hence potentially allowing progress by another thread) to be
165 >     * read-only, thus not introducing any further contention. As
166 >     * described below, we implement this by performing slack
167 >     * maintenance retries only after these points.
168 >     *
169 >     * As an accompaniment to such techniques, traversal overhead can
170 >     * be further reduced without increasing contention of head
171 >     * pointer updates: Threads may sometimes shortcut the "next" link
172 >     * path from the current "head" node to be closer to the currently
173 >     * known first unmatched node, and similarly for tail. Again, this
174 >     * may be triggered with using thresholds or randomization.
175 >     *
176 >     * These ideas must be further extended to avoid unbounded amounts
177 >     * of costly-to-reclaim garbage caused by the sequential "next"
178 >     * links of nodes starting at old forgotten head nodes: As first
179 >     * described in detail by Boehm
180 >     * (http://portal.acm.org/citation.cfm?doid=503272.503282) if a GC
181 >     * delays noticing that any arbitrarily old node has become
182 >     * garbage, all newer dead nodes will also be unreclaimed.
183 >     * (Similar issues arise in non-GC environments.)  To cope with
184 >     * this in our implementation, upon CASing to advance the head
185 >     * pointer, we set the "next" link of the previous head to point
186 >     * only to itself; thus limiting the length of connected dead lists.
187 >     * (We also take similar care to wipe out possibly garbage
188 >     * retaining values held in other Node fields.)  However, doing so
189 >     * adds some further complexity to traversal: If any "next"
190 >     * pointer links to itself, it indicates that the current thread
191 >     * has lagged behind a head-update, and so the traversal must
192 >     * continue from the "head".  Traversals trying to find the
193 >     * current tail starting from "tail" may also encounter
194 >     * self-links, in which case they also continue at "head".
195 >     *
196 >     * It is tempting in slack-based scheme to not even use CAS for
197 >     * updates (similarly to Ladan-Mozes & Shavit). However, this
198 >     * cannot be done for head updates under the above link-forgetting
199 >     * mechanics because an update may leave head at a detached node.
200 >     * And while direct writes are possible for tail updates, they
201 >     * increase the risk of long retraversals, and hence long garbage
202 >     * chains, which can be much more costly than is worthwhile
203 >     * considering that the cost difference of performing a CAS vs
204 >     * write is smaller when they are not triggered on each operation
205 >     * (especially considering that writes and CASes equally require
206 >     * additional GC bookkeeping ("write barriers") that are sometimes
207 >     * more costly than the writes themselves because of contention).
208 >     *
209 >     * Removal of interior nodes (due to timed out or interrupted
210 >     * waits, or calls to remove(x) or Iterator.remove) can use a
211 >     * scheme roughly similar to that described in Scherer, Lea, and
212 >     * Scott's SynchronousQueue. Given a predecessor, we can unsplice
213 >     * any node except the (actual) tail of the queue. To avoid
214 >     * build-up of cancelled trailing nodes, upon a request to remove
215 >     * a trailing node, it is placed in field "cleanMe" to be
216 >     * unspliced upon the next call to unsplice any other node.
217 >     * Situations needing such mechanics are not common but do occur
218 >     * in practice; for example when an unbounded series of short
219 >     * timed calls to poll repeatedly time out but never otherwise
220 >     * fall off the list because of an untimed call to take at the
221 >     * front of the queue. Note that maintaining field cleanMe does
222 >     * not otherwise much impact garbage retention even if never
223 >     * cleared by some other call because the held node will
224 >     * eventually either directly or indirectly lead to a self-link
225 >     * once off the list.
226 >     *
227 >     * *** Overview of implementation ***
228 >     *
229 >     * We use a threshold-based approach to updates, with a slack
230 >     * threshold of two -- that is, we update head/tail when the
231 >     * current pointer appears to be two or more steps away from the
232 >     * first/last node. The slack value is hard-wired: a path greater
233 >     * than one is naturally implemented by checking equality of
234 >     * traversal pointers except when the list has only one element,
235 >     * in which case we keep slack threshold at one. Avoiding tracking
236 >     * explicit counts across method calls slightly simplifies an
237 >     * already-messy implementation. Using randomization would
238 >     * probably work better if there were a low-quality dirt-cheap
239 >     * per-thread one available, but even ThreadLocalRandom is too
240 >     * heavy for these purposes.
241 >     *
242 >     * With such a small slack threshold value, it is rarely
243 >     * worthwhile to augment this with path short-circuiting; i.e.,
244 >     * unsplicing nodes between head and the first unmatched node, or
245 >     * similarly for tail, rather than advancing head or tail
246 >     * proper. However, it is used (in awaitMatch) immediately before
247 >     * a waiting thread starts to block, as a final bit of helping at
248 >     * a point when contention with others is extremely unlikely
249 >     * (since if other threads that could release it are operating,
250 >     * then the current thread wouldn't be blocking).
251 >     *
252 >     * We allow both the head and tail fields to be null before any
253 >     * nodes are enqueued; initializing upon first append.  This
254 >     * simplifies some other logic, as well as providing more
255 >     * efficient explicit control paths instead of letting JVMs insert
256 >     * implicit NullPointerExceptions when they are null.  While not
257 >     * currently fully implemented, we also leave open the possibility
258 >     * of re-nulling these fields when empty (which is complicated to
259 >     * arrange, for little benefit.)
260 >     *
261 >     * All enqueue/dequeue operations are handled by the single method
262 >     * "xfer" with parameters indicating whether to act as some form
263 >     * of offer, put, poll, take, or transfer (each possibly with
264 >     * timeout). The relative complexity of using one monolithic
265 >     * method outweighs the code bulk and maintenance problems of
266 >     * using separate methods for each case.
267 >     *
268 >     * Operation consists of up to three phases. The first is
269 >     * implemented within method xfer, the second in tryAppend, and
270 >     * the third in method awaitMatch.
271 >     *
272 >     * 1. Try to match an existing node
273 >     *
274 >     *    Starting at head, skip already-matched nodes until finding
275 >     *    an unmatched node of opposite mode, if one exists, in which
276 >     *    case matching it and returning, also if necessary updating
277 >     *    head to one past the matched node (or the node itself if the
278 >     *    list has no other unmatched nodes). If the CAS misses, then
279 >     *    a loop retries advancing head by two steps until either
280 >     *    success or the slack is at most two. By requiring that each
281 >     *    attempt advances head by two (if applicable), we ensure that
282 >     *    the slack does not grow without bound. Traversals also check
283 >     *    if the initial head is now off-list, in which case they
284 >     *    start at the new head.
285 >     *
286 >     *    If no candidates are found and the call was untimed
287 >     *    poll/offer, (argument "how" is NOW) return.
288 >     *
289 >     * 2. Try to append a new node (method tryAppend)
290 >     *
291 >     *    Starting at current tail pointer, find the actual last node
292 >     *    and try to append a new node (or if head was null, establish
293 >     *    the first node). Nodes can be appended only if their
294 >     *    predecessors are either already matched or are of the same
295 >     *    mode. If we detect otherwise, then a new node with opposite
296 >     *    mode must have been appended during traversal, so we must
297 >     *    restart at phase 1. The traversal and update steps are
298 >     *    otherwise similar to phase 1: Retrying upon CAS misses and
299 >     *    checking for staleness.  In particular, if a self-link is
300 >     *    encountered, then we can safely jump to a node on the list
301 >     *    by continuing the traversal at current head.
302 >     *
303 >     *    On successful append, if the call was ASYNC, return.
304 >     *
305 >     * 3. Await match or cancellation (method awaitMatch)
306 >     *
307 >     *    Wait for another thread to match node; instead cancelling if
308 >     *    the current thread was interrupted or the wait timed out. On
309 >     *    multiprocessors, we use front-of-queue spinning: If a node
310 >     *    appears to be the first unmatched node in the queue, it
311 >     *    spins a bit before blocking. In either case, before blocking
312 >     *    it tries to unsplice any nodes between the current "head"
313 >     *    and the first unmatched node.
314 >     *
315 >     *    Front-of-queue spinning vastly improves performance of
316 >     *    heavily contended queues. And so long as it is relatively
317 >     *    brief and "quiet", spinning does not much impact performance
318 >     *    of less-contended queues.  During spins threads check their
319 >     *    interrupt status and generate a thread-local random number
320 >     *    to decide to occasionally perform a Thread.yield. While
321 >     *    yield has underdefined specs, we assume that might it help,
322 >     *    and will not hurt in limiting impact of spinning on busy
323 >     *    systems.  We also use smaller (1/2) spins for nodes that are
324 >     *    not known to be front but whose predecessors have not
325 >     *    blocked -- these "chained" spins avoid artifacts of
326 >     *    front-of-queue rules which otherwise lead to alternating
327 >     *    nodes spinning vs blocking. Further, front threads that
328 >     *    represent phase changes (from data to request node or vice
329 >     *    versa) compared to their predecessors receive additional
330 >     *    chained spins, reflecting longer paths typically required to
331 >     *    unblock threads during phase changes.
332 >     */
333 >
334 >    /** True if on multiprocessor */
335 >    private static final boolean MP =
336 >        Runtime.getRuntime().availableProcessors() > 1;
337 >
338 >    /**
339 >     * The number of times to spin (with randomly interspersed calls
340 >     * to Thread.yield) on multiprocessor before blocking when a node
341 >     * is apparently the first waiter in the queue.  See above for
342 >     * explanation. Must be a power of two. The value is empirically
343 >     * derived -- it works pretty well across a variety of processors,
344 >     * numbers of CPUs, and OSes.
345 >     */
346 >    private static final int FRONT_SPINS   = 1 << 7;
347 >
348 >    /**
349 >     * The number of times to spin before blocking when a node is
350 >     * preceded by another node that is apparently spinning.  Also
351 >     * serves as an increment to FRONT_SPINS on phase changes, and as
352 >     * base average frequency for yielding during spins. Must be a
353 >     * power of two.
354 >     */
355 >    private static final int CHAINED_SPINS = FRONT_SPINS >>> 1;
356 >
357 >    /**
358 >     * Queue nodes. Uses Object, not E, for items to allow forgetting
359 >     * them after use.  Relies heavily on Unsafe mechanics to minimize
360 >     * unnecessary ordering constraints: Writes that intrinsically
361 >     * precede or follow CASes use simple relaxed forms.  Other
362 >     * cleanups use releasing/lazy writes.
363 >     */
364 >    static final class Node {
365 >        final boolean isData;   // false if this is a request node
366 >        volatile Object item;   // initially non-null if isData; CASed to match
367 >        volatile Node next;
368 >        volatile Thread waiter; // null until waiting
369  
370 <    /**
371 <     * The number of times to spin before blocking in timed waits.
372 <     * The value is empirically derived -- it works well across a
373 <     * variety of processors and OSes. Empirically, the best value
84 <     * seems not to vary with number of CPUs (beyond 2) so is just
85 <     * a constant.
86 <     */
87 <    static final int maxTimedSpins = (NCPUS < 2) ? 0 : 32;
88 <
89 <    /**
90 <     * The number of times to spin before blocking in untimed waits.
91 <     * This is greater than timed value because untimed waits spin
92 <     * faster since they don't need to check times on each spin.
93 <     */
94 <    static final int maxUntimedSpins = maxTimedSpins * 16;
95 <
96 <    /**
97 <     * The number of nanoseconds for which it is faster to spin
98 <     * rather than to use timed park. A rough estimate suffices.
99 <     */
100 <    static final long spinForTimeoutThreshold = 1000L;
370 >        // CAS methods for fields
371 >        final boolean casNext(Node cmp, Node val) {
372 >            return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
373 >        }
374  
375 <    /**
376 <     * Node class for LinkedTransferQueue. Opportunistically
377 <     * subclasses from AtomicReference to represent item. Uses Object,
378 <     * not E, to allow setting item to "this" after use, to avoid
106 <     * garbage retention. Similarly, setting the next field to this is
107 <     * used as sentinel that node is off list.
108 <     */
109 <    static final class Node<E> extends AtomicReference<Object> {
110 <        volatile Node<E> next;
111 <        volatile Thread waiter;       // to control park/unpark
112 <        final boolean isData;
375 >        final boolean casItem(Object cmp, Object val) {
376 >            assert cmp == null || cmp.getClass() != Node.class;
377 >            return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val);
378 >        }
379  
380 <        Node(E item, boolean isData) {
381 <            super(item);
380 >        /**
381 >         * Creates a new node. Uses relaxed write because item can only
382 >         * be seen if followed by CAS.
383 >         */
384 >        Node(Object item, boolean isData) {
385 >            UNSAFE.putObject(this, itemOffset, item); // relaxed write
386              this.isData = isData;
387          }
388  
389 <        // Unsafe mechanics
389 >        /**
390 >         * Links node to itself to avoid garbage retention.  Called
391 >         * only after CASing head field, so uses relaxed write.
392 >         */
393 >        final void forgetNext() {
394 >            UNSAFE.putObject(this, nextOffset, this);
395 >        }
396  
397 <        private static final sun.misc.Unsafe UNSAFE = getUnsafe();
398 <        private static final long nextOffset =
399 <            objectFieldOffset(UNSAFE, "next", Node.class);
397 >        /**
398 >         * Sets item to self (using a releasing/lazy write) and waiter
399 >         * to null, to avoid garbage retention after extracting or
400 >         * cancelling.
401 >         */
402 >        final void forgetContents() {
403 >            UNSAFE.putOrderedObject(this, itemOffset, this);
404 >            UNSAFE.putOrderedObject(this, waiterOffset, null);
405 >        }
406  
407 <        final boolean casNext(Node<E> cmp, Node<E> val) {
408 <            return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
407 >        /**
408 >         * Returns true if this node has been matched, including the
409 >         * case of artificial matches due to cancellation.
410 >         */
411 >        final boolean isMatched() {
412 >            Object x = item;
413 >            return (x == this) || ((x == null) == isData);
414          }
415  
416 <        final void clearNext() {
417 <            UNSAFE.putOrderedObject(this, nextOffset, this);
416 >        /**
417 >         * Returns true if this is an unmatched request node.
418 >         */
419 >        final boolean isUnmatchedRequest() {
420 >            return !isData && item == null;
421          }
422  
423          /**
424 <         * Returns a sun.misc.Unsafe.  Suitable for use in a 3rd party package.
425 <         * Replace with a simple call to Unsafe.getUnsafe when integrating
426 <         * into a jdk.
137 <         *
138 <         * @return a sun.misc.Unsafe
424 >         * Returns true if a node with the given mode cannot be
425 >         * appended to this node because this node is unmatched and
426 >         * has opposite data mode.
427           */
428 <        private static sun.misc.Unsafe getUnsafe() {
429 <            try {
430 <                return sun.misc.Unsafe.getUnsafe();
431 <            } catch (SecurityException se) {
432 <                try {
433 <                    return java.security.AccessController.doPrivileged
434 <                        (new java.security
435 <                         .PrivilegedExceptionAction<sun.misc.Unsafe>() {
436 <                            public sun.misc.Unsafe run() throws Exception {
437 <                                java.lang.reflect.Field f = sun.misc
438 <                                    .Unsafe.class.getDeclaredField("theUnsafe");
439 <                                f.setAccessible(true);
440 <                                return (sun.misc.Unsafe) f.get(null);
441 <                            }});
442 <                } catch (java.security.PrivilegedActionException e) {
155 <                    throw new RuntimeException("Could not initialize intrinsics",
156 <                                               e.getCause());
157 <                }
428 >        final boolean cannotPrecede(boolean haveData) {
429 >            boolean d = isData;
430 >            Object x;
431 >            return d != haveData && (x = item) != this && (x != null) == d;
432 >        }
433 >
434 >        /**
435 >         * Tries to artificially match a data node -- used by remove.
436 >         */
437 >        final boolean tryMatchData() {
438 >            assert isData;
439 >            Object x = item;
440 >            if (x != null && x != this && casItem(x, null)) {
441 >                LockSupport.unpark(waiter);
442 >                return true;
443              }
444 +            return false;
445          }
446  
447 +        // Unsafe mechanics
448 +        private static final sun.misc.Unsafe UNSAFE = getUnsafe();
449 +        private static final long nextOffset =
450 +            objectFieldOffset(UNSAFE, "next", Node.class);
451 +        private static final long itemOffset =
452 +            objectFieldOffset(UNSAFE, "item", Node.class);
453 +        private static final long waiterOffset =
454 +            objectFieldOffset(UNSAFE, "waiter", Node.class);
455 +
456          private static final long serialVersionUID = -3375979862319811754L;
457      }
458  
459 <    /**
460 <     * Padded version of AtomicReference used for head, tail and
461 <     * cleanMe, to alleviate contention across threads CASing one vs
462 <     * the other.
463 <     */
169 <    static final class PaddedAtomicReference<T> extends AtomicReference<T> {
170 <        // enough padding for 64bytes with 4byte refs
171 <        Object p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, pa, pb, pc, pd, pe;
172 <        PaddedAtomicReference(T r) { super(r); }
173 <        private static final long serialVersionUID = 8170090609809740854L;
174 <    }
459 >    /** head of the queue; null until first enqueue */
460 >    transient volatile Node head;
461 >
462 >    /** predecessor of dangling unspliceable node */
463 >    private transient volatile Node cleanMe; // decl here reduces contention
464  
465 +    /** tail of the queue; null until first append */
466 +    private transient volatile Node tail;
467  
468 <    /** head of the queue */
469 <    private transient final PaddedAtomicReference<Node<E>> head;
468 >    // CAS methods for fields
469 >    private boolean casTail(Node cmp, Node val) {
470 >        return UNSAFE.compareAndSwapObject(this, tailOffset, cmp, val);
471 >    }
472  
473 <    /** tail of the queue */
474 <    private transient final PaddedAtomicReference<Node<E>> tail;
473 >    private boolean casHead(Node cmp, Node val) {
474 >        return UNSAFE.compareAndSwapObject(this, headOffset, cmp, val);
475 >    }
476  
477 <    /**
478 <     * Reference to a cancelled node that might not yet have been
479 <     * unlinked from queue because it was the last inserted node
186 <     * when it cancelled.
187 <     */
188 <    private transient final PaddedAtomicReference<Node<E>> cleanMe;
477 >    private boolean casCleanMe(Node cmp, Node val) {
478 >        return UNSAFE.compareAndSwapObject(this, cleanMeOffset, cmp, val);
479 >    }
480  
481 <    /**
482 <     * Tries to cas nh as new head; if successful, unlink
192 <     * old head's next node to avoid garbage retention.
481 >    /*
482 >     * Possible values for "how" argument in xfer method.
483       */
484 <    private boolean advanceHead(Node<E> h, Node<E> nh) {
485 <        if (h == head.get() && head.compareAndSet(h, nh)) {
486 <            h.clearNext(); // forget old next
487 <            return true;
488 <        }
489 <        return false;
484 >    private static final int NOW     = 0; // for untimed poll, tryTransfer
485 >    private static final int ASYNC   = 1; // for offer, put, add
486 >    private static final int SYNC    = 2; // for transfer, take
487 >    private static final int TIMEOUT = 3; // for timed poll, tryTransfer
488 >
489 >    @SuppressWarnings("unchecked")
490 >    static <E> E cast(Object item) {
491 >        assert item == null || item.getClass() != Node.class;
492 >        return (E) item;
493      }
494  
495      /**
496 <     * Puts or takes an item. Used for most queue operations (except
204 <     * poll() and tryTransfer()). See the similar code in
205 <     * SynchronousQueue for detailed explanation.
496 >     * Implements all queuing methods. See above for explanation.
497       *
498 <     * @param e the item or if null, signifies that this is a take
499 <     * @param mode the wait mode: NOWAIT, TIMEOUT, WAIT
498 >     * @param e the item or null for take
499 >     * @param haveData true if this is a put, else a take
500 >     * @param how NOW, ASYNC, SYNC, or TIMEOUT
501       * @param nanos timeout in nanosecs, used only if mode is TIMEOUT
502 <     * @return an item, or null on failure
502 >     * @return an item if matched, else e
503 >     * @throws NullPointerException if haveData mode but e is null
504       */
505 <    private E xfer(E e, int mode, long nanos) {
506 <        boolean isData = (e != null);
507 <        Node<E> s = null;
508 <        final PaddedAtomicReference<Node<E>> head = this.head;
216 <        final PaddedAtomicReference<Node<E>> tail = this.tail;
505 >    private E xfer(E e, boolean haveData, int how, long nanos) {
506 >        if (haveData && (e == null))
507 >            throw new NullPointerException();
508 >        Node s = null;                        // the node to append, if needed
509  
510 <        for (;;) {
219 <            Node<E> t = tail.get();
220 <            Node<E> h = head.get();
510 >        retry: for (;;) {                     // restart on append race
511  
512 <            if (t != null && (t == h || t.isData == isData)) {
513 <                if (s == null)
514 <                    s = new Node<E>(e, isData);
515 <                Node<E> last = t.next;
516 <                if (last != null) {
517 <                    if (t == tail.get())
518 <                        tail.compareAndSet(t, last);
519 <                }
520 <                else if (t.casNext(null, s)) {
521 <                    tail.compareAndSet(t, s);
522 <                    return awaitFulfill(t, s, e, mode, nanos);
523 <                }
524 <            }
525 <
526 <            else if (h != null) {
527 <                Node<E> first = h.next;
528 <                if (t == tail.get() && first != null &&
529 <                    advanceHead(h, first)) {
530 <                    Object x = first.get();
531 <                    if (x != first && first.compareAndSet(x, e)) {
532 <                        LockSupport.unpark(first.waiter);
243 <                        return isData ? e : (E) x;
512 >            for (Node h = head, p = h; p != null;) { // find & match first node
513 >                boolean isData = p.isData;
514 >                Object item = p.item;
515 >                if (item != p && (item != null) == isData) { // unmatched
516 >                    if (isData == haveData)   // can't match
517 >                        break;
518 >                    if (p.casItem(item, e)) { // match
519 >                        for (Node q = p; q != h;) {
520 >                            Node n = q.next;  // update head by 2
521 >                            if (n != null)    // unless singleton
522 >                                q = n;
523 >                            if (head == h && casHead(h, q)) {
524 >                                h.forgetNext();
525 >                                break;
526 >                            }                 // advance and retry
527 >                            if ((h = head)   == null ||
528 >                                (q = h.next) == null || !q.isMatched())
529 >                                break;        // unless slack < 2
530 >                        }
531 >                        LockSupport.unpark(p.waiter);
532 >                        return this.<E>cast(item);
533                      }
534                  }
535 +                Node n = p.next;
536 +                p = (p != n) ? n : (h = head); // Use head if p offlist
537              }
538 +
539 +            if (how != NOW) {                 // No matches available
540 +                if (s == null)
541 +                    s = new Node(e, haveData);
542 +                Node pred = tryAppend(s, haveData);
543 +                if (pred == null)
544 +                    continue retry;           // lost race vs opposite mode
545 +                if (how != ASYNC)
546 +                    return awaitMatch(s, pred, e, (how == TIMEOUT), nanos);
547 +            }
548 +            return e; // not waiting
549          }
550      }
551  
250
552      /**
553 <     * Version of xfer for poll() and tryTransfer, which
554 <     * simplifies control paths both here and in xfer.
555 <     */
556 <    private E fulfill(E e) {
557 <        boolean isData = (e != null);
558 <        final PaddedAtomicReference<Node<E>> head = this.head;
559 <        final PaddedAtomicReference<Node<E>> tail = this.tail;
560 <
561 <        for (;;) {
562 <            Node<E> t = tail.get();
563 <            Node<E> h = head.get();
564 <
565 <            if (t != null && (t == h || t.isData == isData)) {
566 <                Node<E> last = t.next;
567 <                if (t == tail.get()) {
568 <                    if (last != null)
569 <                        tail.compareAndSet(t, last);
570 <                    else
571 <                        return null;
572 <                }
573 <            }
574 <            else if (h != null) {
575 <                Node<E> first = h.next;
576 <                if (t == tail.get() &&
577 <                    first != null &&
578 <                    advanceHead(h, first)) {
579 <                    Object x = first.get();
580 <                    if (x != first && first.compareAndSet(x, e)) {
280 <                        LockSupport.unpark(first.waiter);
281 <                        return isData ? e : (E) x;
282 <                    }
553 >     * Tries to append node s as tail.
554 >     *
555 >     * @param s the node to append
556 >     * @param haveData true if appending in data mode
557 >     * @return null on failure due to losing race with append in
558 >     * different mode, else s's predecessor, or s itself if no
559 >     * predecessor
560 >     */
561 >    private Node tryAppend(Node s, boolean haveData) {
562 >        for (Node t = tail, p = t;;) {        // move p to last node and append
563 >            Node n, u;                        // temps for reads of next & tail
564 >            if (p == null && (p = head) == null) {
565 >                if (casHead(null, s))
566 >                    return s;                 // initialize
567 >            }
568 >            else if (p.cannotPrecede(haveData))
569 >                return null;                  // lost race vs opposite mode
570 >            else if ((n = p.next) != null)    // not last; keep traversing
571 >                p = p != t && t != (u = tail) ? (t = u) : // stale tail
572 >                    (p != n) ? n : null;      // restart if off list
573 >            else if (!p.casNext(null, s))
574 >                p = p.next;                   // re-read on CAS failure
575 >            else {
576 >                if (p != t) {                 // update if slack now >= 2
577 >                    while ((tail != t || !casTail(t, s)) &&
578 >                           (t = tail)   != null &&
579 >                           (s = t.next) != null && // advance and retry
580 >                           (s = s.next) != null && s != t);
581                  }
582 +                return p;
583              }
584          }
585      }
586  
587      /**
588 <     * Spins/blocks until node s is fulfilled or caller gives up,
290 <     * depending on wait mode.
588 >     * Spins/yields/blocks until node s is matched or caller gives up.
589       *
292     * @param pred the predecessor of waiting node
590       * @param s the waiting node
591 +     * @param pred the predecessor of s, or s itself if it has no
592 +     * predecessor, or null if unknown (the null case does not occur
593 +     * in any current calls but may in possible future extensions)
594       * @param e the comparison value for checking match
595 <     * @param mode mode
595 >     * @param timed if true, wait only until timeout elapses
596       * @param nanos timeout value
597 <     * @return matched item, or s if cancelled
597 >     * @return matched item, or e if unmatched on interrupt or timeout
598       */
599 <    private E awaitFulfill(Node<E> pred, Node<E> s, E e,
600 <                           int mode, long nanos) {
301 <        if (mode == NOWAIT)
302 <            return null;
303 <
304 <        long lastTime = (mode == TIMEOUT) ? System.nanoTime() : 0;
599 >    private E awaitMatch(Node s, Node pred, E e, boolean timed, long nanos) {
600 >        long lastTime = timed ? System.nanoTime() : 0L;
601          Thread w = Thread.currentThread();
602 <        int spins = -1; // set to desired spin count below
602 >        int spins = -1; // initialized after first item and cancel checks
603 >        ThreadLocalRandom randomYields = null; // bound if needed
604 >
605          for (;;) {
606 <            if (w.isInterrupted())
607 <                s.compareAndSet(e, s);
608 <            Object x = s.get();
609 <            if (x != e) {                 // Node was matched or cancelled
610 <                advanceHead(pred, s);     // unlink if head
611 <                if (x == s) {             // was cancelled
612 <                    clean(pred, s);
613 <                    return null;
614 <                }
615 <                else if (x != null) {
616 <                    s.set(s);             // avoid garbage retention
617 <                    return (E) x;
618 <                }
619 <                else
620 <                    return e;
606 >            Object item = s.item;
607 >            if (item != e) {                  // matched
608 >                assert item != s;
609 >                s.forgetContents();           // avoid garbage
610 >                return this.<E>cast(item);
611 >            }
612 >            if ((w.isInterrupted() || (timed && nanos <= 0)) &&
613 >                    s.casItem(e, s)) {       // cancel
614 >                unsplice(pred, s);
615 >                return e;
616 >            }
617 >
618 >            if (spins < 0) {                  // establish spins at/near front
619 >                if ((spins = spinsFor(pred, s.isData)) > 0)
620 >                    randomYields = ThreadLocalRandom.current();
621 >            }
622 >            else if (spins > 0) {             // spin
623 >                if (--spins == 0)
624 >                    shortenHeadPath();        // reduce slack before blocking
625 >                else if (randomYields.nextInt(CHAINED_SPINS) == 0)
626 >                    Thread.yield();           // occasionally yield
627 >            }
628 >            else if (s.waiter == null) {
629 >                s.waiter = w;                 // request unpark then recheck
630              }
631 <            if (mode == TIMEOUT) {
631 >            else if (timed) {
632                  long now = System.nanoTime();
633 <                nanos -= now - lastTime;
633 >                if ((nanos -= now - lastTime) > 0)
634 >                    LockSupport.parkNanos(this, nanos);
635                  lastTime = now;
328                if (nanos <= 0) {
329                    s.compareAndSet(e, s); // try to cancel
330                    continue;
331                }
636              }
637 <            if (spins < 0) {
334 <                Node<E> h = head.get(); // only spin if at head
335 <                spins = ((h != null && h.next == s) ?
336 <                         ((mode == TIMEOUT) ?
337 <                          maxTimedSpins : maxUntimedSpins) : 0);
338 <            }
339 <            if (spins > 0)
340 <                --spins;
341 <            else if (s.waiter == null)
342 <                s.waiter = w;
343 <            else if (mode != TIMEOUT) {
637 >            else {
638                  LockSupport.park(this);
639                  s.waiter = null;
640 <                spins = -1;
347 <            }
348 <            else if (nanos > spinForTimeoutThreshold) {
349 <                LockSupport.parkNanos(this, nanos);
350 <                s.waiter = null;
351 <                spins = -1;
640 >                spins = -1;                   // spin if front upon wakeup
641              }
642          }
643      }
644  
645      /**
646 <     * Returns validated tail for use in cleaning methods.
646 >     * Returns spin/yield value for a node with given predecessor and
647 >     * data mode. See above for explanation.
648       */
649 <    private Node<E> getValidatedTail() {
650 <        for (;;) {
651 <            Node<E> h = head.get();
652 <            Node<E> first = h.next;
653 <            if (first != null && first.next == first) { // help advance
654 <                advanceHead(h, first);
655 <                continue;
649 >    private static int spinsFor(Node pred, boolean haveData) {
650 >        if (MP && pred != null) {
651 >            if (pred.isData != haveData)      // phase change
652 >                return FRONT_SPINS + CHAINED_SPINS;
653 >            if (pred.isMatched())             // probably at front
654 >                return FRONT_SPINS;
655 >            if (pred.waiter == null)          // pred apparently spinning
656 >                return CHAINED_SPINS;
657 >        }
658 >        return 0;
659 >    }
660 >
661 >    /**
662 >     * Tries (once) to unsplice nodes between head and first unmatched
663 >     * or trailing node; failing on contention.
664 >     */
665 >    private void shortenHeadPath() {
666 >        Node h, hn, p, q;
667 >        if ((p = h = head) != null && h.isMatched() &&
668 >            (q = hn = h.next) != null) {
669 >            Node n;
670 >            while ((n = q.next) != q) {
671 >                if (n == null || !q.isMatched()) {
672 >                    if (hn != q && h.next == hn)
673 >                        h.casNext(hn, q);
674 >                    break;
675 >                }
676 >                p = q;
677 >                q = n;
678              }
679 <            Node<E> t = tail.get();
680 <            Node<E> last = t.next;
681 <            if (t == tail.get()) {
682 <                if (last != null)
683 <                    tail.compareAndSet(t, last); // help advance
684 <                else
685 <                    return t;
679 >        }
680 >    }
681 >
682 >    /* -------------- Traversal methods -------------- */
683 >
684 >    /**
685 >     * Returns the successor of p, or the head node if p.next has been
686 >     * linked to self, which will only be true if traversing with a
687 >     * stale pointer that is now off the list.
688 >     */
689 >    final Node succ(Node p) {
690 >        Node next = p.next;
691 >        return (p == next) ? head : next;
692 >    }
693 >
694 >    /**
695 >     * Returns the first unmatched node of the given mode, or null if
696 >     * none.  Used by methods isEmpty, hasWaitingConsumer.
697 >     */
698 >    private Node firstOfMode(boolean isData) {
699 >        for (Node p = head; p != null; p = succ(p)) {
700 >            if (!p.isMatched())
701 >                return (p.isData == isData) ? p : null;
702 >        }
703 >        return null;
704 >    }
705 >
706 >    /**
707 >     * Returns the item in the first unmatched node with isData; or
708 >     * null if none.  Used by peek.
709 >     */
710 >    private E firstDataItem() {
711 >        for (Node p = head; p != null; p = succ(p)) {
712 >            Object item = p.item;
713 >            if (p.isData) {
714 >                if (item != null && item != p)
715 >                    return this.<E>cast(item);
716              }
717 +            else if (item == null)
718 +                return null;
719          }
720 +        return null;
721      }
722  
723      /**
724 <     * Gets rid of cancelled node s with original predecessor pred.
725 <     *
381 <     * @param pred predecessor of cancelled node
382 <     * @param s the cancelled node
724 >     * Traverses and counts unmatched nodes of the given mode.
725 >     * Used by methods size and getWaitingConsumerCount.
726       */
727 <    private void clean(Node<E> pred, Node<E> s) {
728 <        Thread w = s.waiter;
729 <        if (w != null) {             // Wake up thread
730 <            s.waiter = null;
731 <            if (w != Thread.currentThread())
732 <                LockSupport.unpark(w);
727 >    private int countOfMode(boolean data) {
728 >        int count = 0;
729 >        for (Node p = head; p != null; ) {
730 >            if (!p.isMatched()) {
731 >                if (p.isData != data)
732 >                    return 0;
733 >                if (++count == Integer.MAX_VALUE) // saturated
734 >                    break;
735 >            }
736 >            Node n = p.next;
737 >            if (n != p)
738 >                p = n;
739 >            else {
740 >                count = 0;
741 >                p = head;
742 >            }
743 >        }
744 >        return count;
745 >    }
746 >
747 >    final class Itr implements Iterator<E> {
748 >        private Node nextNode;   // next node to return item for
749 >        private E nextItem;      // the corresponding item
750 >        private Node lastRet;    // last returned node, to support remove
751 >        private Node lastPred;   // predecessor to unlink lastRet
752 >
753 >        /**
754 >         * Moves to next node after prev, or first node if prev null.
755 >         */
756 >        private void advance(Node prev) {
757 >            lastPred = lastRet;
758 >            lastRet = prev;
759 >            for (Node p = (prev == null) ? head : succ(prev);
760 >                 p != null; p = succ(p)) {
761 >                Object item = p.item;
762 >                if (p.isData) {
763 >                    if (item != null && item != p) {
764 >                        nextItem = LinkedTransferQueue.this.<E>cast(item);
765 >                        nextNode = p;
766 >                        return;
767 >                    }
768 >                }
769 >                else if (item == null)
770 >                    break;
771 >            }
772 >            nextNode = null;
773 >        }
774 >
775 >        Itr() {
776 >            advance(null);
777          }
778  
779 <        if (pred == null)
780 <            return;
779 >        public final boolean hasNext() {
780 >            return nextNode != null;
781 >        }
782 >
783 >        public final E next() {
784 >            Node p = nextNode;
785 >            if (p == null) throw new NoSuchElementException();
786 >            E e = nextItem;
787 >            advance(p);
788 >            return e;
789 >        }
790 >
791 >        public final void remove() {
792 >            Node p = lastRet;
793 >            if (p == null) throw new IllegalStateException();
794 >            findAndRemoveDataNode(lastPred, p);
795 >        }
796 >    }
797  
798 +    /* -------------- Removal methods -------------- */
799 +
800 +    /**
801 +     * Unsplices (now or later) the given deleted/cancelled node with
802 +     * the given predecessor.
803 +     *
804 +     * @param pred predecessor of node to be unspliced
805 +     * @param s the node to be unspliced
806 +     */
807 +    private void unsplice(Node pred, Node s) {
808 +        s.forgetContents(); // clear unneeded fields
809          /*
810           * At any given time, exactly one node on list cannot be
811 <         * deleted -- the last inserted node. To accommodate this, if
812 <         * we cannot delete s, we save its predecessor as "cleanMe",
813 <         * processing the previously saved version first. At least one
814 <         * of node s or the node previously saved can always be
811 >         * unlinked -- the last inserted node. To accommodate this, if
812 >         * we cannot unlink s, we save its predecessor as "cleanMe",
813 >         * processing the previously saved version first. Because only
814 >         * one node in the list can have a null next, at least one of
815 >         * node s or the node previously saved can always be
816           * processed, so this always terminates.
817           */
818 <        while (pred.next == s) {
819 <            Node<E> oldpred = reclean();  // First, help get rid of cleanMe
820 <            Node<E> t = getValidatedTail();
821 <            if (s != t) {               // If not tail, try to unsplice
822 <                Node<E> sn = s.next;      // s.next == s means s already off list
823 <                if (sn == s || pred.casNext(s, sn))
818 >        if (pred != null && pred != s) {
819 >            while (pred.next == s) {
820 >                Node oldpred = (cleanMe == null) ? null : reclean();
821 >                Node n = s.next;
822 >                if (n != null) {
823 >                    if (n != s)
824 >                        pred.casNext(s, n);
825                      break;
826 +                }
827 +                if (oldpred == pred ||      // Already saved
828 +                    ((oldpred == null || oldpred.next == s) &&
829 +                     casCleanMe(oldpred, pred))) {
830 +                    break;
831 +                }
832              }
411            else if (oldpred == pred || // Already saved
412                     (oldpred == null && cleanMe.compareAndSet(null, pred)))
413                break;                  // Postpone cleaning
833          }
834      }
835  
836      /**
837 <     * Tries to unsplice the cancelled node held in cleanMe that was
838 <     * previously uncleanable because it was at tail.
837 >     * Tries to unsplice the deleted/cancelled node held in cleanMe
838 >     * that was previously uncleanable because it was at tail.
839       *
840       * @return current cleanMe node (or null)
841       */
842 <    private Node<E> reclean() {
842 >    private Node reclean() {
843          /*
844 <         * cleanMe is, or at one time was, predecessor of cancelled
845 <         * node s that was the tail so could not be unspliced.  If s
844 >         * cleanMe is, or at one time was, predecessor of a cancelled
845 >         * node s that was the tail so could not be unspliced.  If it
846           * is no longer the tail, try to unsplice if necessary and
847           * make cleanMe slot available.  This differs from similar
848 <         * code in clean() because we must check that pred still
849 <         * points to a cancelled node that must be unspliced -- if
850 <         * not, we can (must) clear cleanMe without unsplicing.
851 <         * This can loop only due to contention on casNext or
433 <         * clearing cleanMe.
848 >         * code in unsplice() because we must check that pred still
849 >         * points to a matched node that can be unspliced -- if not,
850 >         * we can (must) clear cleanMe without unsplicing.  This can
851 >         * loop only due to contention.
852           */
853 <        Node<E> pred;
854 <        while ((pred = cleanMe.get()) != null) {
855 <            Node<E> t = getValidatedTail();
856 <            Node<E> s = pred.next;
857 <            if (s != t) {
858 <                Node<E> sn;
859 <                if (s == null || s == pred || s.get() != s ||
860 <                    (sn = s.next) == s || pred.casNext(s, sn))
861 <                    cleanMe.compareAndSet(pred, null);
853 >        Node pred;
854 >        while ((pred = cleanMe) != null) {
855 >            Node s = pred.next;
856 >            Node n;
857 >            if (s == null || s == pred || !s.isMatched())
858 >                casCleanMe(pred, null); // already gone
859 >            else if ((n = s.next) != null) {
860 >                if (n != s)
861 >                    pred.casNext(s, n);
862 >                casCleanMe(pred, null);
863              }
864 <            else // s is still tail; cannot clean
864 >            else
865                  break;
866          }
867          return pred;
868      }
869  
870      /**
871 +     * Main implementation of Iterator.remove(). Find
872 +     * and unsplice the given data node.
873 +     * @param possiblePred possible predecessor of s
874 +     * @param s the node to remove
875 +     */
876 +    final void findAndRemoveDataNode(Node possiblePred, Node s) {
877 +        assert s.isData;
878 +        if (s.tryMatchData()) {
879 +            if (possiblePred != null && possiblePred.next == s)
880 +                unsplice(possiblePred, s); // was actual predecessor
881 +            else {
882 +                for (Node pred = null, p = head; p != null; ) {
883 +                    if (p == s) {
884 +                        unsplice(pred, p);
885 +                        break;
886 +                    }
887 +                    if (p.isUnmatchedRequest())
888 +                        break;
889 +                    pred = p;
890 +                    if ((p = p.next) == pred) { // stale
891 +                        pred = null;
892 +                        p = head;
893 +                    }
894 +                }
895 +            }
896 +        }
897 +    }
898 +
899 +    /**
900 +     * Main implementation of remove(Object)
901 +     */
902 +    private boolean findAndRemove(Object e) {
903 +        if (e != null) {
904 +            for (Node pred = null, p = head; p != null; ) {
905 +                Object item = p.item;
906 +                if (p.isData) {
907 +                    if (item != null && item != p && e.equals(item) &&
908 +                        p.tryMatchData()) {
909 +                        unsplice(pred, p);
910 +                        return true;
911 +                    }
912 +                }
913 +                else if (item == null)
914 +                    break;
915 +                pred = p;
916 +                if ((p = p.next) == pred) { // stale
917 +                    pred = null;
918 +                    p = head;
919 +                }
920 +            }
921 +        }
922 +        return false;
923 +    }
924 +
925 +
926 +    /**
927       * Creates an initially empty {@code LinkedTransferQueue}.
928       */
929      public LinkedTransferQueue() {
455        Node<E> dummy = new Node<E>(null, false);
456        head = new PaddedAtomicReference<Node<E>>(dummy);
457        tail = new PaddedAtomicReference<Node<E>>(dummy);
458        cleanMe = new PaddedAtomicReference<Node<E>>(null);
930      }
931  
932      /**
# Line 479 | Line 950 | public class LinkedTransferQueue<E> exte
950       * @throws NullPointerException if the specified element is null
951       */
952      public void put(E e) {
953 <        offer(e);
953 >        xfer(e, true, ASYNC, 0);
954      }
955  
956      /**
# Line 492 | Line 963 | public class LinkedTransferQueue<E> exte
963       * @throws NullPointerException if the specified element is null
964       */
965      public boolean offer(E e, long timeout, TimeUnit unit) {
966 <        return offer(e);
966 >        xfer(e, true, ASYNC, 0);
967 >        return true;
968      }
969  
970      /**
# Line 504 | Line 976 | public class LinkedTransferQueue<E> exte
976       * @throws NullPointerException if the specified element is null
977       */
978      public boolean offer(E e) {
979 <        if (e == null) throw new NullPointerException();
508 <        xfer(e, NOWAIT, 0);
979 >        xfer(e, true, ASYNC, 0);
980          return true;
981      }
982  
983      /**
984       * Inserts the specified element at the tail of this queue.
985 <     * As the queue is unbounded this method will never throw
985 >     * As the queue is unbounded, this method will never throw
986       * {@link IllegalStateException} or return {@code false}.
987       *
988       * @return {@code true} (as specified by {@link Collection#add})
989       * @throws NullPointerException if the specified element is null
990       */
991      public boolean add(E e) {
992 <        return offer(e);
992 >        xfer(e, true, ASYNC, 0);
993 >        return true;
994      }
995  
996      /**
997 <     * Transfers the specified element immediately if there exists a
998 <     * consumer already waiting to receive it (in {@link #take} or
999 <     * timed {@link #poll(long,TimeUnit) poll}), otherwise
1000 <     * returning {@code false} without enqueuing the element.
997 >     * Transfers the element to a waiting consumer immediately, if possible.
998 >     *
999 >     * <p>More precisely, transfers the specified element immediately
1000 >     * if there exists a consumer already waiting to receive it (in
1001 >     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
1002 >     * otherwise returning {@code false} without enqueuing the element.
1003       *
1004       * @throws NullPointerException if the specified element is null
1005       */
1006      public boolean tryTransfer(E e) {
1007 <        if (e == null) throw new NullPointerException();
534 <        return fulfill(e) != null;
1007 >        return xfer(e, true, NOW, 0) == null;
1008      }
1009  
1010      /**
1011 <     * Inserts the specified element at the tail of this queue,
1012 <     * waiting if necessary for the element to be received by a
1013 <     * consumer invoking {@code take} or {@code poll}.
1011 >     * Transfers the element to a consumer, waiting if necessary to do so.
1012 >     *
1013 >     * <p>More precisely, transfers the specified element immediately
1014 >     * if there exists a consumer already waiting to receive it (in
1015 >     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
1016 >     * else inserts the specified element at the tail of this queue
1017 >     * and waits until the element is received by a consumer.
1018       *
1019       * @throws NullPointerException if the specified element is null
1020       */
1021      public void transfer(E e) throws InterruptedException {
1022 <        if (e == null) throw new NullPointerException();
1023 <        if (xfer(e, WAIT, 0) == null) {
547 <            Thread.interrupted();
1022 >        if (xfer(e, true, SYNC, 0) != null) {
1023 >            Thread.interrupted(); // failure possible only due to interrupt
1024              throw new InterruptedException();
1025          }
1026      }
1027  
1028      /**
1029 <     * Inserts the specified element at the tail of this queue,
1030 <     * waiting up to the specified wait time for the element to be
1031 <     * received by a consumer invoking {@code take} or {@code poll}.
1029 >     * Transfers the element to a consumer if it is possible to do so
1030 >     * before the timeout elapses.
1031 >     *
1032 >     * <p>More precisely, transfers the specified element immediately
1033 >     * if there exists a consumer already waiting to receive it (in
1034 >     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
1035 >     * else inserts the specified element at the tail of this queue
1036 >     * and waits until the element is received by a consumer,
1037 >     * returning {@code false} if the specified wait time elapses
1038 >     * before the element can be transferred.
1039       *
1040       * @throws NullPointerException if the specified element is null
1041       */
1042      public boolean tryTransfer(E e, long timeout, TimeUnit unit)
1043          throws InterruptedException {
1044 <        if (e == null) throw new NullPointerException();
562 <        if (xfer(e, TIMEOUT, unit.toNanos(timeout)) != null)
1044 >        if (xfer(e, true, TIMEOUT, unit.toNanos(timeout)) == null)
1045              return true;
1046          if (!Thread.interrupted())
1047              return false;
# Line 567 | Line 1049 | public class LinkedTransferQueue<E> exte
1049      }
1050  
1051      public E take() throws InterruptedException {
1052 <        E e = xfer(null, WAIT, 0);
1052 >        E e = xfer(null, false, SYNC, 0);
1053          if (e != null)
1054              return e;
1055          Thread.interrupted();
# Line 575 | Line 1057 | public class LinkedTransferQueue<E> exte
1057      }
1058  
1059      public E poll(long timeout, TimeUnit unit) throws InterruptedException {
1060 <        E e = xfer(null, TIMEOUT, unit.toNanos(timeout));
1060 >        E e = xfer(null, false, TIMEOUT, unit.toNanos(timeout));
1061          if (e != null || !Thread.interrupted())
1062              return e;
1063          throw new InterruptedException();
1064      }
1065  
1066      public E poll() {
1067 <        return fulfill(null);
1067 >        return xfer(null, false, NOW, 0);
1068      }
1069  
1070      /**
# Line 621 | Line 1103 | public class LinkedTransferQueue<E> exte
1103          return n;
1104      }
1105  
624    // Traversal-based methods
625
626    /**
627     * Returns head after performing any outstanding helping steps.
628     */
629    private Node<E> traversalHead() {
630        for (;;) {
631            Node<E> t = tail.get();
632            Node<E> h = head.get();
633            if (h != null && t != null) {
634                Node<E> last = t.next;
635                Node<E> first = h.next;
636                if (t == tail.get()) {
637                    if (last != null)
638                        tail.compareAndSet(t, last);
639                    else if (first != null) {
640                        Object x = first.get();
641                        if (x == first)
642                            advanceHead(h, first);
643                        else
644                            return h;
645                    }
646                    else
647                        return h;
648                }
649            }
650            reclean();
651        }
652    }
653
1106      /**
1107       * Returns an iterator over the elements in this queue in proper
1108       * sequence, from head to tail.
# Line 668 | Line 1120 | public class LinkedTransferQueue<E> exte
1120          return new Itr();
1121      }
1122  
671    /**
672     * Iterators. Basic strategy is to traverse list, treating
673     * non-data (i.e., request) nodes as terminating list.
674     * Once a valid data node is found, the item is cached
675     * so that the next call to next() will return it even
676     * if subsequently removed.
677     */
678    class Itr implements Iterator<E> {
679        Node<E> next;        // node to return next
680        Node<E> pnext;       // predecessor of next
681        Node<E> curr;        // last returned node, for remove()
682        Node<E> pcurr;       // predecessor of curr, for remove()
683        E nextItem;          // Cache of next item, once committed to in next
684
685        Itr() {
686            advance();
687        }
688
689        /**
690         * Moves to next valid node and returns item to return for
691         * next(), or null if no such.
692         */
693        private E advance() {
694            pcurr = pnext;
695            curr = next;
696            E item = nextItem;
697
698            for (;;) {
699                pnext = (next == null) ? traversalHead() : next;
700                next = pnext.next;
701                if (next == pnext) {
702                    next = null;
703                    continue;  // restart
704                }
705                if (next == null)
706                    break;
707                Object x = next.get();
708                if (x != null && x != next) {
709                    nextItem = (E) x;
710                    break;
711                }
712            }
713            return item;
714        }
715
716        public boolean hasNext() {
717            return next != null;
718        }
719
720        public E next() {
721            if (next == null)
722                throw new NoSuchElementException();
723            return advance();
724        }
725
726        public void remove() {
727            Node<E> p = curr;
728            if (p == null)
729                throw new IllegalStateException();
730            Object x = p.get();
731            if (x != null && x != p && p.compareAndSet(x, p))
732                clean(pcurr, p);
733        }
734    }
735
1123      public E peek() {
1124 <        for (;;) {
738 <            Node<E> h = traversalHead();
739 <            Node<E> p = h.next;
740 <            if (p == null)
741 <                return null;
742 <            Object x = p.get();
743 <            if (p != x) {
744 <                if (!p.isData)
745 <                    return null;
746 <                if (x != null)
747 <                    return (E) x;
748 <            }
749 <        }
1124 >        return firstDataItem();
1125      }
1126  
1127 +    /**
1128 +     * Returns {@code true} if this queue contains no elements.
1129 +     *
1130 +     * @return {@code true} if this queue contains no elements
1131 +     */
1132      public boolean isEmpty() {
1133 <        for (;;) {
754 <            Node<E> h = traversalHead();
755 <            Node<E> p = h.next;
756 <            if (p == null)
757 <                return true;
758 <            Object x = p.get();
759 <            if (p != x) {
760 <                if (!p.isData)
761 <                    return true;
762 <                if (x != null)
763 <                    return false;
764 <            }
765 <        }
1133 >        return firstOfMode(true) == null;
1134      }
1135  
1136      public boolean hasWaitingConsumer() {
1137 <        for (;;) {
770 <            Node<E> h = traversalHead();
771 <            Node<E> p = h.next;
772 <            if (p == null)
773 <                return false;
774 <            Object x = p.get();
775 <            if (p != x)
776 <                return !p.isData;
777 <        }
1137 >        return firstOfMode(false) != null;
1138      }
1139  
1140      /**
# Line 790 | Line 1150 | public class LinkedTransferQueue<E> exte
1150       * @return the number of elements in this queue
1151       */
1152      public int size() {
1153 <        for (;;) {
794 <            int count = 0;
795 <            Node<E> pred = traversalHead();
796 <            for (;;) {
797 <                Node<E> q = pred.next;
798 <                if (q == pred) // restart
799 <                    break;
800 <                if (q == null || !q.isData)
801 <                    return count;
802 <                Object x = q.get();
803 <                if (x != null && x != q) {
804 <                    if (++count == Integer.MAX_VALUE) // saturated
805 <                        return count;
806 <                }
807 <                pred = q;
808 <            }
809 <        }
1153 >        return countOfMode(true);
1154      }
1155  
1156      public int getWaitingConsumerCount() {
1157 <        // converse of size -- count valid non-data nodes
814 <        for (;;) {
815 <            int count = 0;
816 <            Node<E> pred = traversalHead();
817 <            for (;;) {
818 <                Node<E> q = pred.next;
819 <                if (q == pred) // restart
820 <                    break;
821 <                if (q == null || q.isData)
822 <                    return count;
823 <                Object x = q.get();
824 <                if (x == null) {
825 <                    if (++count == Integer.MAX_VALUE) // saturated
826 <                        return count;
827 <                }
828 <                pred = q;
829 <            }
830 <        }
1157 >        return countOfMode(false);
1158      }
1159  
1160 +    /**
1161 +     * Removes a single instance of the specified element from this queue,
1162 +     * if it is present.  More formally, removes an element {@code e} such
1163 +     * that {@code o.equals(e)}, if this queue contains one or more such
1164 +     * elements.
1165 +     * Returns {@code true} if this queue contained the specified element
1166 +     * (or equivalently, if this queue changed as a result of the call).
1167 +     *
1168 +     * @param o element to be removed from this queue, if present
1169 +     * @return {@code true} if this queue changed as a result of the call
1170 +     */
1171      public boolean remove(Object o) {
1172 <        if (o == null)
835 <            return false;
836 <        for (;;) {
837 <            Node<E> pred = traversalHead();
838 <            for (;;) {
839 <                Node<E> q = pred.next;
840 <                if (q == pred) // restart
841 <                    break;
842 <                if (q == null || !q.isData)
843 <                    return false;
844 <                Object x = q.get();
845 <                if (x != null && x != q && o.equals(x) &&
846 <                    q.compareAndSet(x, q)) {
847 <                    clean(pred, q);
848 <                    return true;
849 <                }
850 <                pred = q;
851 <            }
852 <        }
1172 >        return findAndRemove(o);
1173      }
1174  
1175      /**
# Line 864 | Line 1184 | public class LinkedTransferQueue<E> exte
1184      }
1185  
1186      /**
1187 <     * Save the state to a stream (that is, serialize it).
1187 >     * Saves the state to a stream (that is, serializes it).
1188       *
1189       * @serialData All of the elements (each an {@code E}) in
1190       * the proper order, followed by a null
# Line 880 | Line 1200 | public class LinkedTransferQueue<E> exte
1200      }
1201  
1202      /**
1203 <     * Reconstitute the Queue instance from a stream (that is,
1204 <     * deserialize it).
1203 >     * Reconstitutes the Queue instance from a stream (that is,
1204 >     * deserializes it).
1205       *
1206       * @param s the stream
1207       */
1208      private void readObject(java.io.ObjectInputStream s)
1209          throws java.io.IOException, ClassNotFoundException {
1210          s.defaultReadObject();
891        resetHeadAndTail();
1211          for (;;) {
1212              @SuppressWarnings("unchecked") E item = (E) s.readObject();
1213              if (item == null)
# Line 898 | Line 1217 | public class LinkedTransferQueue<E> exte
1217          }
1218      }
1219  
901    // Support for resetting head/tail while deserializing
902    private void resetHeadAndTail() {
903        Node<E> dummy = new Node<E>(null, false);
904        UNSAFE.putObjectVolatile(this, headOffset,
905                                 new PaddedAtomicReference<Node<E>>(dummy));
906        UNSAFE.putObjectVolatile(this, tailOffset,
907                                 new PaddedAtomicReference<Node<E>>(dummy));
908        UNSAFE.putObjectVolatile(this, cleanMeOffset,
909                                 new PaddedAtomicReference<Node<E>>(null));
910    }
911
1220      // Unsafe mechanics
1221  
1222      private static final sun.misc.Unsafe UNSAFE = getUnsafe();
# Line 919 | Line 1227 | public class LinkedTransferQueue<E> exte
1227      private static final long cleanMeOffset =
1228          objectFieldOffset(UNSAFE, "cleanMe", LinkedTransferQueue.class);
1229  
922
1230      static long objectFieldOffset(sun.misc.Unsafe UNSAFE,
1231                                    String field, Class<?> klazz) {
1232          try {
# Line 939 | Line 1246 | public class LinkedTransferQueue<E> exte
1246       *
1247       * @return a sun.misc.Unsafe
1248       */
1249 <    private static sun.misc.Unsafe getUnsafe() {
1249 >    static sun.misc.Unsafe getUnsafe() {
1250          try {
1251              return sun.misc.Unsafe.getUnsafe();
1252          } catch (SecurityException se) {
# Line 959 | Line 1266 | public class LinkedTransferQueue<E> exte
1266              }
1267          }
1268      }
1269 +
1270   }

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