--- jsr166/src/jsr166y/Phaser.java 2009/01/05 03:53:26 1.7
+++ jsr166/src/jsr166y/Phaser.java 2010/11/06 16:12:10 1.50
@@ -5,176 +5,215 @@
*/
package jsr166y;
+
import java.util.concurrent.*;
-import java.util.concurrent.atomic.*;
+import java.util.concurrent.atomic.AtomicReference;
import java.util.concurrent.locks.LockSupport;
-import sun.misc.Unsafe;
-import java.lang.reflect.*;
/**
- * A reusable synchronization barrier, similar in functionality to a
- * {@link java.util.concurrent.CyclicBarrier} and {@link
- * java.util.concurrent.CountDownLatch} but supporting more flexible
- * usage.
+ * A reusable synchronization barrier, similar in functionality to
+ * {@link java.util.concurrent.CyclicBarrier CyclicBarrier} and
+ * {@link java.util.concurrent.CountDownLatch CountDownLatch}
+ * but supporting more flexible usage.
+ *
+ *
Registration. Unlike the case for other barriers, the
+ * number of parties registered to synchronize on a phaser
+ * may vary over time. Tasks may be registered at any time (using
+ * methods {@link #register}, {@link #bulkRegister}, or forms of
+ * constructors establishing initial numbers of parties), and
+ * optionally deregistered upon any arrival (using {@link
+ * #arriveAndDeregister}). As is the case with most basic
+ * synchronization constructs, registration and deregistration affect
+ * only internal counts; they do not establish any further internal
+ * bookkeeping, so tasks cannot query whether they are registered.
+ * (However, you can introduce such bookkeeping by subclassing this
+ * class.)
+ *
+ *
Synchronization. Like a {@code CyclicBarrier}, a {@code
+ * Phaser} may be repeatedly awaited. Method {@link
+ * #arriveAndAwaitAdvance} has effect analogous to {@link
+ * java.util.concurrent.CyclicBarrier#await CyclicBarrier.await}. Each
+ * generation of a {@code Phaser} has an associated phase number. The
+ * phase number starts at zero, and advances when all parties arrive
+ * at the barrier, wrapping around to zero after reaching {@code
+ * Integer.MAX_VALUE}. The use of phase numbers enables independent
+ * control of actions upon arrival at a barrier and upon awaiting
+ * others, via two kinds of methods that may be invoked by any
+ * registered party:
*
*
*
- * - The number of parties synchronizing on a phaser may vary over
- * time. A task may register to be a party at any time, and may
- * deregister upon arriving at the barrier. As is the case with most
- * basic synchronization constructs, registration and deregistration
- * affect only internal counts; they do not establish any further
- * internal bookkeeping, so tasks cannot query whether they are
- * registered. (However, you can introduce such bookkeeping in by
- * subclassing this class.)
- *
- *
- Each generation has an associated phase value, starting at
- * zero, and advancing when all parties reach the barrier (wrapping
- * around to zero after reaching {@code Integer.MAX_VALUE}).
- *
- *
- Like a CyclicBarrier, a Phaser may be repeatedly awaited.
- * Method {@code arriveAndAwaitAdvance} has effect analogous to
- * {@code CyclicBarrier.await}. However, Phasers separate two
- * aspects of coordination, that may also be invoked independently:
- *
- *
+ * - Arrival. Methods {@link #arrive} and
+ * {@link #arriveAndDeregister} record arrival at a
+ * barrier. These methods do not block, but return an associated
+ * arrival phase number; that is, the phase number of
+ * the barrier to which the arrival applied. When the final
+ * party for a given phase arrives, an optional barrier action
+ * is performed and the phase advances. Barrier actions,
+ * performed by the party triggering a phase advance, are
+ * arranged by overriding method {@link #onAdvance(int, int)},
+ * which also controls termination. Overriding this method is
+ * similar to, but more flexible than, providing a barrier
+ * action to a {@code CyclicBarrier}.
+ *
+ *
- Waiting. Method {@link #awaitAdvance} requires an
+ * argument indicating an arrival phase number, and returns when
+ * the barrier advances to (or is already at) a different phase.
+ * Unlike similar constructions using {@code CyclicBarrier},
+ * method {@code awaitAdvance} continues to wait even if the
+ * waiting thread is interrupted. Interruptible and timeout
+ * versions are also available, but exceptions encountered while
+ * tasks wait interruptibly or with timeout do not change the
+ * state of the barrier. If necessary, you can perform any
+ * associated recovery within handlers of those exceptions,
+ * often after invoking {@code forceTermination}. Phasers may
+ * also be used by tasks executing in a {@link ForkJoinPool},
+ * which will ensure sufficient parallelism to execute tasks
+ * when others are blocked waiting for a phase to advance.
*
- *
- Arriving at a barrier. Methods {@code arrive} and
- * {@code arriveAndDeregister} do not block, but return
- * the phase value current upon entry to the method.
- *
- *
- Awaiting others. Method {@code awaitAdvance} requires an
- * argument indicating the entry phase, and returns when the
- * barrier advances to a new phase.
*
*
- *
- * - Barrier actions, performed by the task triggering a phase
- * advance while others may be waiting, are arranged by overriding
- * method {@code onAdvance}, that also controls termination.
- * Overriding this method may be used to similar but more flexible
- * effect as providing a barrier action to a CyclicBarrier.
- *
- *
- Phasers may enter a termination state in which all
- * await actions immediately return, indicating (via a negative phase
- * value) that execution is complete. Termination is triggered by
- * executing the overridable {@code onAdvance} method that is invoked
- * each time the barrier is about to be tripped. When a Phaser is
- * controlling an action with a fixed number of iterations, it is
+ *
Termination. A {@code Phaser} may enter a
+ * termination state in which all synchronization methods
+ * immediately return without updating phaser state or waiting for
+ * advance, and indicating (via a negative phase value) that execution
+ * is complete. Termination is triggered when an invocation of {@code
+ * onAdvance} returns {@code true}. As illustrated below, when
+ * phasers control actions with a fixed number of iterations, it is
* often convenient to override this method to cause termination when
- * the current phase number reaches a threshold. Method
- * {@code forceTermination} is also available to abruptly release
- * waiting threads and allow them to terminate.
+ * the current phase number reaches a threshold. Method {@link
+ * #forceTermination} is also available to abruptly release waiting
+ * threads and allow them to terminate.
*
- *
- Phasers may be tiered to reduce contention. Phasers with large
+ *
Tiering. Phasers may be tiered (i.e., arranged
+ * in tree structures) to reduce contention. Phasers with large
* numbers of parties that would otherwise experience heavy
- * synchronization contention costs may instead be arranged in trees.
- * This will typically greatly increase throughput even though it
- * incurs somewhat greater per-operation overhead.
- *
- *
- By default, {@code awaitAdvance} continues to wait even if
- * the waiting thread is interrupted. And unlike the case in
- * CyclicBarriers, exceptions encountered while tasks wait
- * interruptibly or with timeout do not change the state of the
- * barrier. If necessary, you can perform any associated recovery
- * within handlers of those exceptions, often after invoking
- * {@code forceTermination}.
- *
- *
+ * synchronization contention costs may instead be set up so that
+ * groups of sub-phasers share a common parent. This may greatly
+ * increase throughput even though it incurs greater per-operation
+ * overhead.
+ *
+ * Monitoring. While synchronization methods may be invoked
+ * only by registered parties, the current state of a phaser may be
+ * monitored by any caller. At any given moment there are {@link
+ * #getRegisteredParties} parties in total, of which {@link
+ * #getArrivedParties} have arrived at the current phase ({@link
+ * #getPhase}). When the remaining ({@link #getUnarrivedParties})
+ * parties arrive, the phase advances. The values returned by these
+ * methods may reflect transient states and so are not in general
+ * useful for synchronization control. Method {@link #toString}
+ * returns snapshots of these state queries in a form convenient for
+ * informal monitoring.
*
*
Sample usages:
*
- *
A Phaser may be used instead of a {@code CountdownLatch} to control
- * a one-shot action serving a variable number of parties. The typical
- * idiom is for the method setting this up to first register, then
- * start the actions, then deregister, as in:
- *
- *
- * void runTasks(List<Runnable> list) {
- * final Phaser phaser = new Phaser(1); // "1" to register self
- * for (Runnable r : list) {
- * phaser.register();
- * new Thread() {
- * public void run() {
- * phaser.arriveAndAwaitAdvance(); // await all creation
- * r.run();
- * phaser.arriveAndDeregister(); // signal completion
- * }
- * }.start();
+ * A {@code Phaser} may be used instead of a {@code CountDownLatch}
+ * to control a one-shot action serving a variable number of parties.
+ * The typical idiom is for the method setting this up to first
+ * register, then start the actions, then deregister, as in:
+ *
+ *
{@code
+ * void runTasks(List tasks) {
+ * final Phaser phaser = new Phaser(1); // "1" to register self
+ * // create and start threads
+ * for (Runnable task : tasks) {
+ * phaser.register();
+ * new Thread() {
+ * public void run() {
+ * phaser.arriveAndAwaitAdvance(); // await all creation
+ * task.run();
+ * }
+ * }.start();
* }
*
- * doSomethingOnBehalfOfWorkers();
- * phaser.arrive(); // allow threads to start
- * int p = phaser.arriveAndDeregister(); // deregister self ...
- * p = phaser.awaitAdvance(p); // ... and await arrival
- * otherActions(); // do other things while tasks execute
- * phaser.awaitAdvance(p); // awit final completion
- * }
- *
+ * // allow threads to start and deregister self
+ * phaser.arriveAndDeregister();
+ * }}
*
* One way to cause a set of threads to repeatedly perform actions
* for a given number of iterations is to override {@code onAdvance}:
*
- *
- * void startTasks(List<Runnable> list, final int iterations) {
- * final Phaser phaser = new Phaser() {
- * public boolean onAdvance(int phase, int registeredParties) {
- * return phase >= iterations || registeredParties == 0;
+ * {@code
+ * void startTasks(List tasks, final int iterations) {
+ * final Phaser phaser = new Phaser() {
+ * protected boolean onAdvance(int phase, int registeredParties) {
+ * return phase >= iterations || registeredParties == 0;
+ * }
+ * };
+ * phaser.register();
+ * for (final Runnable task : tasks) {
+ * phaser.register();
+ * new Thread() {
+ * public void run() {
+ * do {
+ * task.run();
+ * phaser.arriveAndAwaitAdvance();
+ * } while (!phaser.isTerminated());
* }
- * };
- * phaser.register();
- * for (Runnable r : list) {
- * phaser.register();
- * new Thread() {
- * public void run() {
- * do {
- * r.run();
- * phaser.arriveAndAwaitAdvance();
- * } while(!phaser.isTerminated();
- * }
- * }.start();
+ * }.start();
* }
* phaser.arriveAndDeregister(); // deregister self, don't wait
- * }
- *
+ * }}
*
- * To create a set of tasks using a tree of Phasers,
+ * If the main task must later await termination, it
+ * may re-register and then execute a similar loop:
+ *
{@code
+ * // ...
+ * phaser.register();
+ * while (!phaser.isTerminated())
+ * phaser.arriveAndAwaitAdvance();}
+ *
+ * Related constructions may be used to await particular phase numbers
+ * in contexts where you are sure that the phase will never wrap around
+ * {@code Integer.MAX_VALUE}. For example:
+ *
+ *
{@code
+ * void awaitPhase(Phaser phaser, int phase) {
+ * int p = phaser.register(); // assumes caller not already registered
+ * while (p < phase) {
+ * if (phaser.isTerminated())
+ * // ... deal with unexpected termination
+ * else
+ * p = phaser.arriveAndAwaitAdvance();
+ * }
+ * phaser.arriveAndDeregister();
+ * }}
+ *
+ *
+ * To create a set of tasks using a tree of phasers,
* you could use code of the following form, assuming a
- * Task class with a constructor accepting a Phaser that
- * it registers for upon construction:
- *
- * void build(Task[] actions, int lo, int hi, Phaser b) {
- * int step = (hi - lo) / TASKS_PER_PHASER;
- * if (step > 1) {
- * int i = lo;
- * while (i < hi) {
- * int r = Math.min(i + step, hi);
- * build(actions, i, r, new Phaser(b));
- * i = r;
- * }
- * }
- * else {
- * for (int i = lo; i < hi; ++i)
- * actions[i] = new Task(b);
- * // assumes new Task(b) performs b.register()
- * }
- * }
- * // .. initially called, for n tasks via
- * build(new Task[n], 0, n, new Phaser());
- *
+ * Task class with a constructor accepting a phaser that
+ * it registers with upon construction:
+ *
+ * {@code
+ * void build(Task[] actions, int lo, int hi, Phaser ph) {
+ * if (hi - lo > TASKS_PER_PHASER) {
+ * for (int i = lo; i < hi; i += TASKS_PER_PHASER) {
+ * int j = Math.min(i + TASKS_PER_PHASER, hi);
+ * build(actions, i, j, new Phaser(ph));
+ * }
+ * } else {
+ * for (int i = lo; i < hi; ++i)
+ * actions[i] = new Task(ph);
+ * // assumes new Task(ph) performs ph.register()
+ * }
+ * }
+ * // .. initially called, for n tasks via
+ * build(new Task[n], 0, n, new Phaser());}
*
* The best value of {@code TASKS_PER_PHASER} depends mainly on
* expected barrier synchronization rates. A value as low as four may
* be appropriate for extremely small per-barrier task bodies (thus
* high rates), or up to hundreds for extremely large ones.
*
- *
- *
* Implementation notes: This implementation restricts the
* maximum number of parties to 65535. Attempts to register additional
- * parties result in IllegalStateExceptions. However, you can and
+ * parties result in {@code IllegalStateException}. However, you can and
* should create tiered phasers to accommodate arbitrarily large sets
* of participants.
+ *
+ * @since 1.7
+ * @author Doug Lea
*/
public class Phaser {
/*
@@ -195,28 +234,27 @@ public class Phaser {
* However, to efficiently maintain atomicity, these values are
* packed into a single (atomic) long. Termination uses the sign
* bit of 32 bit representation of phase, so phase is set to -1 on
- * termination. Good performace relies on keeping state decoding
+ * termination. Good performance relies on keeping state decoding
* and encoding simple, and keeping race windows short.
*
* Note: there are some cheats in arrive() that rely on unarrived
- * being lowest 16 bits.
+ * count being lowest 16 bits.
*/
private volatile long state;
- private static final int ushortBits = 16;
- private static final int ushortMask = (1 << ushortBits) - 1;
- private static final int phaseMask = 0x7fffffff;
+ private static final int ushortMask = 0xffff;
+ private static final int phaseMask = 0x7fffffff;
private static int unarrivedOf(long s) {
- return (int)(s & ushortMask);
+ return (int) (s & ushortMask);
}
private static int partiesOf(long s) {
- return (int)(s & (ushortMask << 16)) >>> 16;
+ return ((int) s) >>> 16;
}
private static int phaseOf(long s) {
- return (int)(s >>> 32);
+ return (int) (s >>> 32);
}
private static int arrivedOf(long s) {
@@ -224,17 +262,21 @@ public class Phaser {
}
private static long stateFor(int phase, int parties, int unarrived) {
- return (((long)phase) << 32) | ((parties << 16) | unarrived);
+ return ((((long) phase) << 32) | (((long) parties) << 16) |
+ (long) unarrived);
}
private static long trippedStateFor(int phase, int parties) {
- return (((long)phase) << 32) | ((parties << 16) | parties);
+ long lp = (long) parties;
+ return (((long) phase) << 32) | (lp << 16) | lp;
}
- private static IllegalStateException badBounds(int parties, int unarrived) {
- return new IllegalStateException
- ("Attempt to set " + unarrived +
- " unarrived of " + parties + " parties");
+ /**
+ * Returns message string for bad bounds exceptions.
+ */
+ private static String badBounds(int parties, int unarrived) {
+ return ("Attempt to set " + unarrived +
+ " unarrived of " + parties + " parties");
}
/**
@@ -243,7 +285,7 @@ public class Phaser {
private final Phaser parent;
/**
- * The root of Phaser tree. Equals this if not in a tree. Used to
+ * The root of phaser tree. Equals this if not in a tree. Used to
* support faster state push-down.
*/
private final Phaser root;
@@ -251,15 +293,16 @@ public class Phaser {
// Wait queues
/**
- * Heads of Treiber stacks waiting for nonFJ threads. To eliminate
- * contention while releasing some threads while adding others, we
+ * Heads of Treiber stacks for waiting threads. To eliminate
+ * contention when releasing some threads while adding others, we
* use two of them, alternating across even and odd phases.
+ * Subphasers share queues with root to speed up releases.
*/
- private final AtomicReference evenQ = new AtomicReference();
- private final AtomicReference oddQ = new AtomicReference();
+ private final AtomicReference evenQ;
+ private final AtomicReference oddQ;
private AtomicReference queueFor(int phase) {
- return (phase & 1) == 0? evenQ : oddQ;
+ return ((phase & 1) == 0) ? evenQ : oddQ;
}
/**
@@ -267,99 +310,105 @@ public class Phaser {
* root if necessary.
*/
private long getReconciledState() {
- return parent == null? state : reconcileState();
+ return (parent == null) ? state : reconcileState();
}
/**
* Recursively resolves state.
*/
private long reconcileState() {
- Phaser p = parent;
+ Phaser par = parent;
long s = state;
- if (p != null) {
- while (unarrivedOf(s) == 0 && phaseOf(s) != phaseOf(root.state)) {
- long parentState = p.getReconciledState();
- int parentPhase = phaseOf(parentState);
- int phase = phaseOf(s = state);
- if (phase != parentPhase) {
+ if (par != null) {
+ int phase, rootPhase;
+ while ((phase = phaseOf(s)) >= 0 &&
+ (rootPhase = phaseOf(root.state)) != phase &&
+ (rootPhase < 0 || unarrivedOf(s) == 0)) {
+ int parentPhase = phaseOf(par.getReconciledState());
+ if (parentPhase != phase) {
long next = trippedStateFor(parentPhase, partiesOf(s));
- if (casState(s, next)) {
- releaseWaiters(phase);
- s = next;
- }
+ if (state == s)
+ UNSAFE.compareAndSwapLong(this, stateOffset, s, next);
}
+ s = state;
}
}
return s;
}
/**
- * Creates a new Phaser without any initially registered parties,
- * initial phase number 0, and no parent.
+ * Creates a new phaser without any initially registered parties,
+ * initial phase number 0, and no parent. Any thread using this
+ * phaser will need to first register for it.
*/
public Phaser() {
- this(null);
+ this(null, 0);
}
/**
- * Creates a new Phaser with the given numbers of registered
+ * Creates a new phaser with the given number of registered
* unarrived parties, initial phase number 0, and no parent.
- * @param parties the number of parties required to trip barrier.
+ *
+ * @param parties the number of parties required to trip barrier
* @throws IllegalArgumentException if parties less than zero
- * or greater than the maximum number of parties supported.
+ * or greater than the maximum number of parties supported
*/
public Phaser(int parties) {
this(null, parties);
}
/**
- * Creates a new Phaser with the given parent, without any
+ * Creates a new phaser with the given parent, without any
* initially registered parties. If parent is non-null this phaser
* is registered with the parent and its initial phase number is
* the same as that of parent phaser.
- * @param parent the parent phaser.
+ *
+ * @param parent the parent phaser
*/
public Phaser(Phaser parent) {
- int phase = 0;
- this.parent = parent;
- if (parent != null) {
- this.root = parent.root;
- phase = parent.register();
- }
- else
- this.root = this;
- this.state = trippedStateFor(phase, 0);
+ this(parent, 0);
}
/**
- * Creates a new Phaser with the given parent and numbers of
- * registered unarrived parties. If parent is non-null this phaser
+ * Creates a new phaser with the given parent and number of
+ * registered unarrived parties. If parent is non-null, this phaser
* is registered with the parent and its initial phase number is
* the same as that of parent phaser.
- * @param parent the parent phaser.
- * @param parties the number of parties required to trip barrier.
+ *
+ * @param parent the parent phaser
+ * @param parties the number of parties required to trip barrier
* @throws IllegalArgumentException if parties less than zero
- * or greater than the maximum number of parties supported.
+ * or greater than the maximum number of parties supported
*/
public Phaser(Phaser parent, int parties) {
if (parties < 0 || parties > ushortMask)
throw new IllegalArgumentException("Illegal number of parties");
- int phase = 0;
+ int phase;
this.parent = parent;
if (parent != null) {
- this.root = parent.root;
+ Phaser r = parent.root;
+ this.root = r;
+ this.evenQ = r.evenQ;
+ this.oddQ = r.oddQ;
phase = parent.register();
}
- else
+ else {
this.root = this;
+ this.evenQ = new AtomicReference();
+ this.oddQ = new AtomicReference();
+ phase = 0;
+ }
this.state = trippedStateFor(phase, parties);
}
/**
* Adds a new unarrived party to this phaser.
- * @return the current barrier phase number upon registration
+ * If an ongoing invocation of {@link #onAdvance} is in progress,
+ * this method may wait until its completion before registering.
+ *
+ * @return the arrival phase number to which this registration applied
* @throws IllegalStateException if attempting to register more
- * than the maximum supported number of parties.
+ * than the maximum supported number of parties
*/
public int register() {
return doRegister(1);
@@ -367,10 +416,14 @@ public class Phaser {
/**
* Adds the given number of new unarrived parties to this phaser.
- * @param parties the number of parties required to trip barrier.
- * @return the current barrier phase number upon registration
+ * If an ongoing invocation of {@link #onAdvance} is in progress,
+ * this method may wait until its completion before registering.
+ *
+ * @param parties the number of additional parties required to trip barrier
+ * @return the arrival phase number to which this registration applied
* @throws IllegalStateException if attempting to register more
- * than the maximum supported number of parties.
+ * than the maximum supported number of parties
+ * @throws IllegalArgumentException if {@code parties < 0}
*/
public int bulkRegister(int parties) {
if (parties < 0)
@@ -384,202 +437,213 @@ public class Phaser {
* Shared code for register, bulkRegister
*/
private int doRegister(int registrations) {
+ Phaser par = parent;
+ long s;
int phase;
- for (;;) {
- long s = getReconciledState();
- phase = phaseOf(s);
- int unarrived = unarrivedOf(s) + registrations;
- int parties = partiesOf(s) + registrations;
- if (phase < 0)
- break;
- if (parties > ushortMask || unarrived > ushortMask)
- throw badBounds(parties, unarrived);
- if (phase == phaseOf(root.state) &&
- casState(s, stateFor(phase, parties, unarrived)))
- break;
+ while ((phase = phaseOf(s = par==null? state:reconcileState())) >= 0) {
+ int p = partiesOf(s);
+ int u = unarrivedOf(s);
+ int unarrived = u + registrations;
+ int parties = p + registrations;
+ if (u == 0 && p != 0) // if tripped, wait for advance
+ untimedWait(phase);
+ else if (parties > ushortMask)
+ throw new IllegalStateException(badBounds(parties, unarrived));
+ else if (par == null || phaseOf(root.state) == phase) {
+ long next = stateFor(phase, parties, unarrived);
+ if (UNSAFE.compareAndSwapLong(this, stateOffset, s, next))
+ break;
+ }
}
return phase;
}
/**
* Arrives at the barrier, but does not wait for others. (You can
- * in turn wait for others via {@link #awaitAdvance}).
+ * in turn wait for others via {@link #awaitAdvance}). It is an
+ * unenforced usage error for an unregistered party to invoke this
+ * method.
*
- * @return the barrier phase number upon entry to this method, or a
- * negative value if terminated;
+ * @return the arrival phase number, or a negative value if terminated
* @throws IllegalStateException if not terminated and the number
- * of unarrived parties would become negative.
+ * of unarrived parties would become negative
*/
public int arrive() {
+ Phaser par = parent;
+ long s;
int phase;
- for (;;) {
- long s = state;
- phase = phaseOf(s);
+ while ((phase = phaseOf(s = par==null? state:reconcileState())) >= 0) {
int parties = partiesOf(s);
int unarrived = unarrivedOf(s) - 1;
- if (unarrived > 0) { // Not the last arrival
- if (casState(s, s - 1)) // s-1 adds one arrival
- break;
+ if (unarrived > 0) { // Not the last arrival
+ if (UNSAFE.compareAndSwapLong(this, stateOffset, s, s - 1))
+ break; // s-1 adds one arrival
}
- else if (unarrived == 0) { // the last arrival
- Phaser par = parent;
- if (par == null) { // directly trip
- if (casState
- (s,
- trippedStateFor(onAdvance(phase, parties)? -1 :
- ((phase + 1) & phaseMask), parties))) {
- releaseWaiters(phase);
- break;
- }
- }
- else { // cascade to parent
- if (casState(s, s - 1)) { // zeroes unarrived
- par.arrive();
- reconcileState();
- break;
- }
+ else if (unarrived < 0)
+ throw new IllegalStateException(badBounds(parties, unarrived));
+ else if (par == null) { // directly trip
+ long next = trippedStateFor(onAdvance(phase, parties) ? -1 :
+ ((phase + 1) & phaseMask),
+ parties);
+ if (UNSAFE.compareAndSwapLong(this, stateOffset, s, next)) {
+ releaseWaiters(phase);
+ break;
}
}
- else if (phase < 0) // Don't throw exception if terminated
- break;
- else if (phase != phaseOf(root.state)) // or if unreconciled
+ else if (phaseOf(root.state) == phase &&
+ UNSAFE.compareAndSwapLong(this, stateOffset, s, s - 1)) {
+ par.arrive(); // cascade to parent
reconcileState();
- else
- throw badBounds(parties, unarrived);
+ break;
+ }
}
return phase;
}
/**
- * Arrives at the barrier, and deregisters from it, without
- * waiting for others. Deregistration reduces number of parties
+ * Arrives at the barrier and deregisters from it without waiting
+ * for others. Deregistration reduces the number of parties
* required to trip the barrier in future phases. If this phaser
* has a parent, and deregistration causes this phaser to have
- * zero parties, this phaser is also deregistered from its parent.
+ * zero parties, this phaser also arrives at and is deregistered
+ * from its parent. It is an unenforced usage error for an
+ * unregistered party to invoke this method.
*
- * @return the current barrier phase number upon entry to
- * this method, or a negative value if terminated;
+ * @return the arrival phase number, or a negative value if terminated
* @throws IllegalStateException if not terminated and the number
- * of registered or unarrived parties would become negative.
+ * of registered or unarrived parties would become negative
*/
public int arriveAndDeregister() {
- // similar code to arrive, but too different to merge
+ // similar to arrive, but too different to merge
Phaser par = parent;
+ long s;
int phase;
- for (;;) {
- long s = state;
- phase = phaseOf(s);
+ while ((phase = phaseOf(s = par==null? state:reconcileState())) >= 0) {
int parties = partiesOf(s) - 1;
int unarrived = unarrivedOf(s) - 1;
- if (parties >= 0) {
- if (unarrived > 0 || (unarrived == 0 && par != null)) {
- if (casState
- (s,
- stateFor(phase, parties, unarrived))) {
- if (unarrived == 0) {
- par.arriveAndDeregister();
- reconcileState();
- }
- break;
- }
- continue;
- }
- if (unarrived == 0) {
- if (casState
- (s,
- trippedStateFor(onAdvance(phase, parties)? -1 :
- ((phase + 1) & phaseMask), parties))) {
- releaseWaiters(phase);
- break;
- }
- continue;
- }
- if (phase < 0)
+ if (unarrived > 0) {
+ long next = stateFor(phase, parties, unarrived);
+ if (UNSAFE.compareAndSwapLong(this, stateOffset, s, next))
break;
- if (par != null && phase != phaseOf(root.state)) {
+ }
+ else if (unarrived < 0)
+ throw new IllegalStateException(badBounds(parties, unarrived));
+ else if (par == null) {
+ long next = trippedStateFor(onAdvance(phase, parties)? -1:
+ (phase + 1) & phaseMask,
+ parties);
+ if (UNSAFE.compareAndSwapLong(this, stateOffset, s, next)) {
+ releaseWaiters(phase);
+ break;
+ }
+ }
+ else if (phaseOf(root.state) == phase) {
+ long next = stateFor(phase, parties, 0);
+ if (UNSAFE.compareAndSwapLong(this, stateOffset, s, next)) {
+ if (parties == 0)
+ par.arriveAndDeregister();
+ else
+ par.arrive();
reconcileState();
- continue;
+ break;
}
}
- throw badBounds(parties, unarrived);
}
return phase;
}
/**
* Arrives at the barrier and awaits others. Equivalent in effect
- * to {@code awaitAdvance(arrive())}. If you instead need to
- * await with interruption of timeout, and/or deregister upon
- * arrival, you can arrange them using analogous constructions.
- * @return the phase on entry to this method
+ * to {@code awaitAdvance(arrive())}. If you need to await with
+ * interruption or timeout, you can arrange this with an analogous
+ * construction using one of the other forms of the {@code
+ * awaitAdvance} method. If instead you need to deregister upon
+ * arrival, use {@link #arriveAndDeregister}. It is an unenforced
+ * usage error for an unregistered party to invoke this method.
+ *
+ * @return the arrival phase number, or a negative number if terminated
* @throws IllegalStateException if not terminated and the number
- * of unarrived parties would become negative.
+ * of unarrived parties would become negative
*/
public int arriveAndAwaitAdvance() {
return awaitAdvance(arrive());
}
/**
- * Awaits the phase of the barrier to advance from the given
- * value, or returns immediately if argument is negative or this
- * barrier is terminated.
- * @param phase the phase on entry to this method
- * @return the phase on exit from this method
+ * Awaits the phase of the barrier to advance from the given phase
+ * value, returning immediately if the current phase of the
+ * barrier is not equal to the given phase value or this barrier
+ * is terminated.
+ *
+ * @param phase an arrival phase number, or negative value if
+ * terminated; this argument is normally the value returned by a
+ * previous call to {@code arrive} or its variants
+ * @return the next arrival phase number, or a negative value
+ * if terminated or argument is negative
*/
public int awaitAdvance(int phase) {
if (phase < 0)
return phase;
- long s = getReconciledState();
- int p = phaseOf(s);
+ int p = getPhase();
if (p != phase)
return p;
- if (unarrivedOf(s) == 0)
- parent.awaitAdvance(phase);
- // Fall here even if parent waited, to reconcile and help release
return untimedWait(phase);
}
/**
- * Awaits the phase of the barrier to advance from the given
- * value, or returns immediately if argumet is negative or this
- * barrier is terminated, or throws InterruptedException if
- * interrupted while waiting.
- * @param phase the phase on entry to this method
- * @return the phase on exit from this method
+ * Awaits the phase of the barrier to advance from the given phase
+ * value, throwing {@code InterruptedException} if interrupted
+ * while waiting, or returning immediately if the current phase of
+ * the barrier is not equal to the given phase value or this
+ * barrier is terminated.
+ *
+ * @param phase an arrival phase number, or negative value if
+ * terminated; this argument is normally the value returned by a
+ * previous call to {@code arrive} or its variants
+ * @return the next arrival phase number, or a negative value
+ * if terminated or argument is negative
* @throws InterruptedException if thread interrupted while waiting
*/
- public int awaitAdvanceInterruptibly(int phase) throws InterruptedException {
+ public int awaitAdvanceInterruptibly(int phase)
+ throws InterruptedException {
if (phase < 0)
return phase;
- long s = getReconciledState();
- int p = phaseOf(s);
+ int p = getPhase();
if (p != phase)
return p;
- if (unarrivedOf(s) != 0)
- parent.awaitAdvanceInterruptibly(phase);
return interruptibleWait(phase);
}
/**
- * Awaits the phase of the barrier to advance from the given value
- * or the given timeout elapses, or returns immediately if
- * argument is negative or this barrier is terminated.
- * @param phase the phase on entry to this method
- * @return the phase on exit from this method
+ * Awaits the phase of the barrier to advance from the given phase
+ * value or the given timeout to elapse, throwing {@code
+ * InterruptedException} if interrupted while waiting, or
+ * returning immediately if the current phase of the barrier is
+ * not equal to the given phase value or this barrier is
+ * terminated.
+ *
+ * @param phase an arrival phase number, or negative value if
+ * terminated; this argument is normally the value returned by a
+ * previous call to {@code arrive} or its variants
+ * @param timeout how long to wait before giving up, in units of
+ * {@code unit}
+ * @param unit a {@code TimeUnit} determining how to interpret the
+ * {@code timeout} parameter
+ * @return the next arrival phase number, or a negative value
+ * if terminated or argument is negative
* @throws InterruptedException if thread interrupted while waiting
* @throws TimeoutException if timed out while waiting
*/
- public int awaitAdvanceInterruptibly(int phase, long timeout, TimeUnit unit)
+ public int awaitAdvanceInterruptibly(int phase,
+ long timeout, TimeUnit unit)
throws InterruptedException, TimeoutException {
+ long nanos = unit.toNanos(timeout);
if (phase < 0)
return phase;
- long s = getReconciledState();
- int p = phaseOf(s);
+ int p = getPhase();
if (p != phase)
return p;
- if (unarrivedOf(s) == 0)
- parent.awaitAdvanceInterruptibly(phase, timeout, unit);
- return timedWait(phase, unit.toNanos(timeout));
+ return timedWait(phase, nanos);
}
/**
@@ -590,26 +654,22 @@ public class Phaser {
* unexpected exceptions.
*/
public void forceTermination() {
- for (;;) {
- long s = getReconciledState();
- int phase = phaseOf(s);
- int parties = partiesOf(s);
- int unarrived = unarrivedOf(s);
- if (phase < 0 ||
- casState(s, stateFor(-1, parties, unarrived))) {
- releaseWaiters(0);
- releaseWaiters(1);
- if (parent != null)
- parent.forceTermination();
- return;
- }
- }
+ Phaser r = root; // force at root then reconcile
+ long s;
+ while (phaseOf(s = r.state) >= 0)
+ UNSAFE.compareAndSwapLong(r, stateOffset, s,
+ stateFor(-1, partiesOf(s),
+ unarrivedOf(s)));
+ reconcileState();
+ releaseWaiters(0); // ensure wakeups on both queues
+ releaseWaiters(1);
}
/**
* Returns the current phase number. The maximum phase number is
* {@code Integer.MAX_VALUE}, after which it restarts at
* zero. Upon termination, the phase number is negative.
+ *
* @return the phase number, or a negative value if terminated
*/
public final int getPhase() {
@@ -617,43 +677,38 @@ public class Phaser {
}
/**
- * Returns true if the current phase number equals the given phase.
- * @param phase the phase
- * @return true if the current phase number equals the given phase.
- */
- public final boolean hasPhase(int phase) {
- return phaseOf(getReconciledState()) == phase;
- }
-
- /**
* Returns the number of parties registered at this barrier.
+ *
* @return the number of parties
*/
public int getRegisteredParties() {
- return partiesOf(state);
+ return partiesOf(getReconciledState());
}
/**
- * Returns the number of parties that have arrived at the current
- * phase of this barrier.
+ * Returns the number of registered parties that have arrived at
+ * the current phase of this barrier.
+ *
* @return the number of arrived parties
*/
public int getArrivedParties() {
- return arrivedOf(state);
+ return arrivedOf(getReconciledState());
}
/**
* Returns the number of registered parties that have not yet
* arrived at the current phase of this barrier.
+ *
* @return the number of unarrived parties
*/
public int getUnarrivedParties() {
- return unarrivedOf(state);
+ return unarrivedOf(getReconciledState());
}
/**
- * Returns the parent of this phaser, or null if none.
- * @return the parent of this phaser, or null if none.
+ * Returns the parent of this phaser, or {@code null} if none.
+ *
+ * @return the parent of this phaser, or {@code null} if none
*/
public Phaser getParent() {
return parent;
@@ -662,49 +717,53 @@ public class Phaser {
/**
* Returns the root ancestor of this phaser, which is the same as
* this phaser if it has no parent.
- * @return the root ancestor of this phaser.
+ *
+ * @return the root ancestor of this phaser
*/
public Phaser getRoot() {
return root;
}
/**
- * Returns true if this barrier has been terminated.
- * @return true if this barrier has been terminated
+ * Returns {@code true} if this barrier has been terminated.
+ *
+ * @return {@code true} if this barrier has been terminated
*/
public boolean isTerminated() {
return getPhase() < 0;
}
/**
- * Overridable method to perform an action upon phase advance, and
- * to control termination. This method is invoked whenever the
- * barrier is tripped (and thus all other waiting parties are
- * dormant). If it returns true, then, rather than advance the
- * phase number, this barrier will be set to a final termination
- * state, and subsequent calls to {@code isTerminated} will
- * return true.
+ * Overridable method to perform an action upon impending phase
+ * advance, and to control termination. This method is invoked
+ * upon arrival of the party tripping the barrier (when all other
+ * waiting parties are dormant). If this method returns {@code
+ * true}, then, rather than advance the phase number, this barrier
+ * will be set to a final termination state, and subsequent calls
+ * to {@link #isTerminated} will return true. Any (unchecked)
+ * Exception or Error thrown by an invocation of this method is
+ * propagated to the party attempting to trip the barrier, in
+ * which case no advance occurs.
+ *
+ * The arguments to this method provide the state of the phaser
+ * prevailing for the current transition. The results and effects
+ * of invoking phase-related methods (including {@code getPhase}
+ * as well as arrival, registration, and waiting methods) from
+ * within {@code onAdvance} are unspecified and should not be
+ * relied on. Similarly, while it is possible to override this
+ * method to produce side-effects visible to participating tasks,
+ * it is in general safe to do so only in designs in which all
+ * parties register before any arrive, and all {@link
+ * #awaitAdvance} at each phase.
*
- *
The default version returns true when the number of
+ *
The default version returns {@code true} when the number of
* registered parties is zero. Normally, overrides that arrange
* termination for other reasons should also preserve this
* property.
*
- *
You may override this method to perform an action with side
- * effects visible to participating tasks, but it is in general
- * only sensible to do so in designs where all parties register
- * before any arrive, and all {@code awaitAdvance} at each phase.
- * Otherwise, you cannot ensure lack of interference. In
- * particular, this method may be invoked more than once per
- * transition if other parties successfully register while the
- * invocation of this method is in progress, thus postponing the
- * transition until those parties also arrive, re-triggering this
- * method.
- *
* @param phase the phase number on entering the barrier
- * @param registeredParties the current number of registered
- * parties.
- * @return true if this barrier should terminate
+ * @param registeredParties the current number of registered parties
+ * @return {@code true} if this barrier should terminate
*/
protected boolean onAdvance(int phase, int registeredParties) {
return registeredParties <= 0;
@@ -713,51 +772,71 @@ public class Phaser {
/**
* Returns a string identifying this phaser, as well as its
* state. The state, in brackets, includes the String {@code
- * "phase ="} followed by the phase number, {@code "parties ="}
+ * "phase = "} followed by the phase number, {@code "parties = "}
* followed by the number of registered parties, and {@code
- * "arrived ="} followed by the number of arrived parties
+ * "arrived = "} followed by the number of arrived parties.
*
* @return a string identifying this barrier, as well as its state
*/
public String toString() {
long s = getReconciledState();
- return super.toString() + "[phase = " + phaseOf(s) + " parties = " + partiesOf(s) + " arrived = " + arrivedOf(s) + "]";
+ return super.toString() +
+ "[phase = " + phaseOf(s) +
+ " parties = " + partiesOf(s) +
+ " arrived = " + arrivedOf(s) + "]";
}
// methods for waiting
- /** The number of CPUs, for spin control */
- static final int NCPUS = Runtime.getRuntime().availableProcessors();
-
/**
- * The number of times to spin before blocking in timed waits.
- * The value is empirically derived.
+ * Wait nodes for Treiber stack representing wait queue
*/
- static final int maxTimedSpins = (NCPUS < 2)? 0 : 32;
+ static final class QNode implements ForkJoinPool.ManagedBlocker {
+ final Phaser phaser;
+ final int phase;
+ final long startTime;
+ final long nanos;
+ final boolean timed;
+ final boolean interruptible;
+ volatile boolean wasInterrupted = false;
+ volatile Thread thread; // nulled to cancel wait
+ QNode next;
- /**
- * The number of times to spin before blocking in untimed waits.
- * This is greater than timed value because untimed waits spin
- * faster since they don't need to check times on each spin.
- */
- static final int maxUntimedSpins = maxTimedSpins * 32;
+ QNode(Phaser phaser, int phase, boolean interruptible,
+ boolean timed, long startTime, long nanos) {
+ this.phaser = phaser;
+ this.phase = phase;
+ this.timed = timed;
+ this.interruptible = interruptible;
+ this.startTime = startTime;
+ this.nanos = nanos;
+ thread = Thread.currentThread();
+ }
- /**
- * The number of nanoseconds for which it is faster to spin
- * rather than to use timed park. A rough estimate suffices.
- */
- static final long spinForTimeoutThreshold = 1000L;
+ public boolean isReleasable() {
+ return (thread == null ||
+ phaser.getPhase() != phase ||
+ (interruptible && wasInterrupted) ||
+ (timed && (nanos - (System.nanoTime() - startTime)) <= 0));
+ }
- /**
- * Wait nodes for Treiber stack representing wait queue for non-FJ
- * tasks.
- */
- static final class QNode {
- QNode next;
- volatile Thread thread; // nulled to cancel wait
- QNode() {
- thread = Thread.currentThread();
+ public boolean block() {
+ if (Thread.interrupted()) {
+ wasInterrupted = true;
+ if (interruptible)
+ return true;
+ }
+ if (!timed)
+ LockSupport.park(this);
+ else {
+ long waitTime = nanos - (System.nanoTime() - startTime);
+ if (waitTime <= 0)
+ return true;
+ LockSupport.parkNanos(this, waitTime);
+ }
+ return isReleasable();
}
+
void signal() {
Thread t = thread;
if (t != null) {
@@ -765,10 +844,21 @@ public class Phaser {
LockSupport.unpark(t);
}
}
+
+ boolean doWait() {
+ if (thread != null) {
+ try {
+ ForkJoinPool.managedBlock(this);
+ } catch (InterruptedException ie) {
+ wasInterrupted = true; // can't currently happen
+ }
+ }
+ return wasInterrupted;
+ }
}
/**
- * Removes and signals waiting threads from wait queue
+ * Removes and signals waiting threads from wait queue.
*/
private void releaseWaiters(int phase) {
AtomicReference head = queueFor(phase);
@@ -780,137 +870,168 @@ public class Phaser {
}
/**
+ * Tries to enqueue given node in the appropriate wait queue.
+ *
+ * @return true if successful
+ */
+ private boolean tryEnqueue(QNode node) {
+ AtomicReference head = queueFor(node.phase);
+ return head.compareAndSet(node.next = head.get(), node);
+ }
+
+ /**
+ * The number of times to spin before blocking waiting for advance.
+ */
+ static final int MAX_SPINS =
+ Runtime.getRuntime().availableProcessors() == 1 ? 0 : 1 << 8;
+
+ /**
* Enqueues node and waits unless aborted or signalled.
+ *
+ * @return current phase
*/
private int untimedWait(int phase) {
- int spins = maxUntimedSpins;
QNode node = null;
- boolean interrupted = false;
boolean queued = false;
+ boolean interrupted = false;
+ int spins = MAX_SPINS;
int p;
while ((p = getPhase()) == phase) {
- interrupted = Thread.interrupted();
- if (node != null) {
- if (!queued) {
- AtomicReference head = queueFor(phase);
- queued = head.compareAndSet(node.next = head.get(), node);
- }
- else if (node.thread != null)
- LockSupport.park(this);
+ if (Thread.interrupted())
+ interrupted = true;
+ else if (spins > 0) {
+ if (--spins == 0)
+ Thread.yield();
}
- else if (spins <= 0)
- node = new QNode();
- else
- --spins;
+ else if (node == null)
+ node = new QNode(this, phase, false, false, 0, 0);
+ else if (!queued)
+ queued = tryEnqueue(node);
+ else if (node.doWait())
+ interrupted = true;
}
if (node != null)
node.thread = null;
+ releaseWaiters(phase);
if (interrupted)
Thread.currentThread().interrupt();
- releaseWaiters(phase);
return p;
}
/**
- * Messier interruptible version
+ * Interruptible version
+ * @return current phase
*/
private int interruptibleWait(int phase) throws InterruptedException {
- int spins = maxUntimedSpins;
QNode node = null;
boolean queued = false;
boolean interrupted = false;
+ int spins = MAX_SPINS;
int p;
- while ((p = getPhase()) == phase) {
- if (interrupted = Thread.interrupted())
- break;
- if (node != null) {
- if (!queued) {
- AtomicReference head = queueFor(phase);
- queued = head.compareAndSet(node.next = head.get(), node);
- }
- else if (node.thread != null)
- LockSupport.park(this);
+ while ((p = getPhase()) == phase && !interrupted) {
+ if (Thread.interrupted())
+ interrupted = true;
+ else if (spins > 0) {
+ if (--spins == 0)
+ Thread.yield();
}
- else if (spins <= 0)
- node = new QNode();
- else
- --spins;
+ else if (node == null)
+ node = new QNode(this, phase, true, false, 0, 0);
+ else if (!queued)
+ queued = tryEnqueue(node);
+ else if (node.doWait())
+ interrupted = true;
}
if (node != null)
node.thread = null;
+ if (p != phase || (p = getPhase()) != phase)
+ releaseWaiters(phase);
if (interrupted)
throw new InterruptedException();
- releaseWaiters(phase);
return p;
}
/**
- * Even messier timeout version.
+ * Timeout version.
+ * @return current phase
*/
private int timedWait(int phase, long nanos)
throws InterruptedException, TimeoutException {
+ long startTime = System.nanoTime();
+ QNode node = null;
+ boolean queued = false;
+ boolean interrupted = false;
+ int spins = MAX_SPINS;
int p;
- if ((p = getPhase()) == phase) {
- long lastTime = System.nanoTime();
- int spins = maxTimedSpins;
- QNode node = null;
- boolean queued = false;
- boolean interrupted = false;
- while ((p = getPhase()) == phase) {
- if (interrupted = Thread.interrupted())
- break;
- long now = System.nanoTime();
- if ((nanos -= now - lastTime) <= 0)
- break;
- lastTime = now;
- if (node != null) {
- if (!queued) {
- AtomicReference head = queueFor(phase);
- queued = head.compareAndSet(node.next = head.get(), node);
- }
- else if (node.thread != null &&
- nanos > spinForTimeoutThreshold) {
- LockSupport.parkNanos(this, nanos);
- }
- }
- else if (spins <= 0)
- node = new QNode();
- else
- --spins;
- }
- if (node != null)
- node.thread = null;
- if (interrupted)
- throw new InterruptedException();
- if (p == phase && (p = getPhase()) == phase)
- throw new TimeoutException();
+ while ((p = getPhase()) == phase && !interrupted) {
+ if (Thread.interrupted())
+ interrupted = true;
+ else if (nanos - (System.nanoTime() - startTime) <= 0)
+ break;
+ else if (spins > 0) {
+ if (--spins == 0)
+ Thread.yield();
+ }
+ else if (node == null)
+ node = new QNode(this, phase, true, true, startTime, nanos);
+ else if (!queued)
+ queued = tryEnqueue(node);
+ else if (node.doWait())
+ interrupted = true;
}
- releaseWaiters(phase);
+ if (node != null)
+ node.thread = null;
+ if (p != phase || (p = getPhase()) != phase)
+ releaseWaiters(phase);
+ if (interrupted)
+ throw new InterruptedException();
+ if (p == phase)
+ throw new TimeoutException();
return p;
}
- // Temporary Unsafe mechanics for preliminary release
+ // Unsafe mechanics
- static final Unsafe _unsafe;
- static final long stateOffset;
+ private static final sun.misc.Unsafe UNSAFE = getUnsafe();
+ private static final long stateOffset =
+ objectFieldOffset("state", Phaser.class);
- static {
+ private static long objectFieldOffset(String field, Class> klazz) {
try {
- if (Phaser.class.getClassLoader() != null) {
- Field f = Unsafe.class.getDeclaredField("theUnsafe");
- f.setAccessible(true);
- _unsafe = (Unsafe)f.get(null);
- }
- else
- _unsafe = Unsafe.getUnsafe();
- stateOffset = _unsafe.objectFieldOffset
- (Phaser.class.getDeclaredField("state"));
- } catch (Exception e) {
- throw new RuntimeException("Could not initialize intrinsics", e);
+ return UNSAFE.objectFieldOffset(klazz.getDeclaredField(field));
+ } catch (NoSuchFieldException e) {
+ // Convert Exception to corresponding Error
+ NoSuchFieldError error = new NoSuchFieldError(field);
+ error.initCause(e);
+ throw error;
}
}
- final boolean casState(long cmp, long val) {
- return _unsafe.compareAndSwapLong(this, stateOffset, cmp, val);
+ /**
+ * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package.
+ * Replace with a simple call to Unsafe.getUnsafe when integrating
+ * into a jdk.
+ *
+ * @return a sun.misc.Unsafe
+ */
+ private static sun.misc.Unsafe getUnsafe() {
+ try {
+ return sun.misc.Unsafe.getUnsafe();
+ } catch (SecurityException se) {
+ try {
+ return java.security.AccessController.doPrivileged
+ (new java.security
+ .PrivilegedExceptionAction() {
+ public sun.misc.Unsafe run() throws Exception {
+ java.lang.reflect.Field f = sun.misc
+ .Unsafe.class.getDeclaredField("theUnsafe");
+ f.setAccessible(true);
+ return (sun.misc.Unsafe) f.get(null);
+ }});
+ } catch (java.security.PrivilegedActionException e) {
+ throw new RuntimeException("Could not initialize intrinsics",
+ e.getCause());
+ }
+ }
}
}