--- jsr166/src/jsr166y/Phaser.java 2008/07/25 18:10:41 1.2 +++ jsr166/src/jsr166y/Phaser.java 2010/11/27 16:46:53 1.59 @@ -5,691 +5,1058 @@ */ package jsr166y; -import jsr166y.forkjoin.*; -import java.util.concurrent.*; -import java.util.concurrent.atomic.*; + +import java.util.concurrent.TimeUnit; +import java.util.concurrent.TimeoutException; +import java.util.concurrent.atomic.AtomicReference; import java.util.concurrent.locks.LockSupport; /** - * A reusable synchronization barrier, similar in functionality to a - * {@link java.util.concurrent.CyclicBarrier}, but supporting more - * flexible usage. + * A reusable synchronization barrier, similar in functionality to + * {@link java.util.concurrent.CyclicBarrier CyclicBarrier} and + * {@link java.util.concurrent.CountDownLatch CountDownLatch} + * but supporting more flexible usage. * - * + *

Monitoring. While synchronization methods may be invoked + * only by registered parties, the current state of a phaser may be + * monitored by any caller. At any given moment there are {@link + * #getRegisteredParties} parties in total, of which {@link + * #getArrivedParties} have arrived at the current phase ({@link + * #getPhase}). When the remaining ({@link #getUnarrivedParties}) + * parties arrive, the phase advances. The values returned by these + * methods may reflect transient states and so are not in general + * useful for synchronization control. Method {@link #toString} + * returns snapshots of these state queries in a form convenient for + * informal monitoring. + * + *

Sample usages: + * + *

A {@code Phaser} may be used instead of a {@code CountDownLatch} + * to control a one-shot action serving a variable number of parties. + * The typical idiom is for the method setting this up to first + * register, then start the actions, then deregister, as in: + * + *

 {@code
+ * void runTasks(List tasks) {
+ *   final Phaser phaser = new Phaser(1); // "1" to register self
+ *   // create and start threads
+ *   for (Runnable task : tasks) {
+ *     phaser.register();
+ *     new Thread() {
+ *       public void run() {
+ *         phaser.arriveAndAwaitAdvance(); // await all creation
+ *         task.run();
+ *       }
+ *     }.start();
+ *   }
+ *
+ *   // allow threads to start and deregister self
+ *   phaser.arriveAndDeregister();
+ * }}
+ * + *

One way to cause a set of threads to repeatedly perform actions + * for a given number of iterations is to override {@code onAdvance}: + * + *

 {@code
+ * void startTasks(List tasks, final int iterations) {
+ *   final Phaser phaser = new Phaser() {
+ *     protected boolean onAdvance(int phase, int registeredParties) {
+ *       return phase >= iterations || registeredParties == 0;
+ *     }
+ *   };
+ *   phaser.register();
+ *   for (final Runnable task : tasks) {
+ *     phaser.register();
+ *     new Thread() {
+ *       public void run() {
+ *         do {
+ *           task.run();
+ *           phaser.arriveAndAwaitAdvance();
+ *         } while (!phaser.isTerminated());
+ *       }
+ *     }.start();
+ *   }
+ *   phaser.arriveAndDeregister(); // deregister self, don't wait
+ * }}
* - *

Sample usage: + * If the main task must later await termination, it + * may re-register and then execute a similar loop: + *

 {@code
+ *   // ...
+ *   phaser.register();
+ *   while (!phaser.isTerminated())
+ *     phaser.arriveAndAwaitAdvance();}
* - *

[todo: non-FJ example] + *

Related constructions may be used to await particular phase numbers + * in contexts where you are sure that the phase will never wrap around + * {@code Integer.MAX_VALUE}. For example: * - *

A Phaser may be used to support a style of programming in - * which a task waits for others to complete, without otherwise - * needing to keep track of which tasks it is waiting for. This is - * similar to the "sync" construct in Cilk and "clocks" in X10. - * Special constructions based on such barriers are available using - * the LinkedAsyncAction and CyclicAction classes, - * but they can be useful in other contexts as well. For a simple - * (but not very useful) example, here is a variant of Fibonacci: - * - *

- * class BarrierFibonacci extends RecursiveAction {
- *   int argument, result;
- *   final Phaser parentBarrier;
- *   BarrierFibonacci(int n, Phaser parentBarrier) {
- *     this.argument = n;
- *     this.parentBarrier = parentBarrier;
- *     parentBarrier.register();
+ *  
 {@code
+ * void awaitPhase(Phaser phaser, int phase) {
+ *   int p = phaser.register(); // assumes caller not already registered
+ *   while (p < phase) {
+ *     if (phaser.isTerminated())
+ *       // ... deal with unexpected termination
+ *     else
+ *       p = phaser.arriveAndAwaitAdvance();
  *   }
- *   protected void compute() {
- *     int n = argument;
- *     if (n <= 1)
- *        result = n;
- *     else {
- *        Phaser childBarrier = new Phaser(1);
- *        BarrierFibonacci f1 = new BarrierFibonacci(n - 1, childBarrier);
- *        BarrierFibonacci f2 = new BarrierFibonacci(n - 2, childBarrier);
- *        f1.fork();
- *        f2.fork();
- *        childBarrier.arriveAndAwait();
- *        result = f1.result + f2.result;
+ *   phaser.arriveAndDeregister();
+ * }}
+ * + * + *

To create a set of tasks using a tree of phasers, + * you could use code of the following form, assuming a + * Task class with a constructor accepting a phaser that + * it registers with upon construction: + * + *

 {@code
+ * void build(Task[] actions, int lo, int hi, Phaser ph) {
+ *   if (hi - lo > TASKS_PER_PHASER) {
+ *     for (int i = lo; i < hi; i += TASKS_PER_PHASER) {
+ *       int j = Math.min(i + TASKS_PER_PHASER, hi);
+ *       build(actions, i, j, new Phaser(ph));
  *     }
- *     parentBarrier.arriveAndDeregister();
+ *   } else {
+ *     for (int i = lo; i < hi; ++i)
+ *       actions[i] = new Task(ph);
+ *       // assumes new Task(ph) performs ph.register()
  *   }
  * }
- * 
+ * // .. initially called, for n tasks via + * build(new Task[n], 0, n, new Phaser());}
+ * + * The best value of {@code TASKS_PER_PHASER} depends mainly on + * expected barrier synchronization rates. A value as low as four may + * be appropriate for extremely small per-barrier task bodies (thus + * high rates), or up to hundreds for extremely large ones. * *

Implementation notes: This implementation restricts the - * maximum number of parties to 65535. Attempts to register - * additional parties result in IllegalStateExceptions. + * maximum number of parties to 65535. Attempts to register additional + * parties result in {@code IllegalStateException}. However, you can and + * should create tiered phasers to accommodate arbitrarily large sets + * of participants. + * + * @since 1.7 + * @author Doug Lea */ public class Phaser { /* * This class implements an extension of X10 "clocks". Thanks to - * Vijay Saraswat for the idea of applying it to ForkJoinTasks, - * and to Vivek Sarkar for enhancements to extend functionality. + * Vijay Saraswat for the idea, and to Vivek Sarkar for + * enhancements to extend functionality. */ /** * Barrier state representation. Conceptually, a barrier contains * four values: - * - * * parties -- the number of parties to wait (16 bits) - * * unarrived -- the number of parties yet to hit barrier (16 bits) - * * phase -- the generation of the barrier (31 bits) - * * terminated -- set if barrier is terminated (1 bit) + * + * * unarrived -- the number of parties yet to hit barrier (bits 0-15) + * * parties -- the number of parties to wait (bits 16-31) + * * phase -- the generation of the barrier (bits 32-62) + * * terminated -- set if barrier is terminated (bit 63 / sign) * * However, to efficiently maintain atomicity, these values are - * packed into a single AtomicLong. Termination uses the sign bit - * of 32 bit representation of phase, so phase is set to -1 on - * termination. - */ - private final AtomicLong state; + * packed into a single (atomic) long. Termination uses the sign + * bit of 32 bit representation of phase, so phase is set to -1 on + * termination. Good performance relies on keeping state decoding + * and encoding simple, and keeping race windows short. + */ + private volatile long state; + + private static final int MAX_PARTIES = 0xffff; + private static final int MAX_PHASE = 0x7fffffff; + private static final int PARTIES_SHIFT = 16; + private static final int PHASE_SHIFT = 32; + private static final int UNARRIVED_MASK = 0xffff; // to mask ints + private static final long PARTIES_MASK = 0xffff0000L; // to mask longs + private static final long ONE_ARRIVAL = 1L; + private static final long ONE_PARTY = 1L << PARTIES_SHIFT; + private static final long TERMINATION_BIT = 1L << 63; - /** - * Head of Treiber stack for waiting nonFJ threads. - */ - private final AtomicReference head = new AtomicReference(); - - private static final int ushortBits = 16; - private static final int ushortMask = (1 << ushortBits) - 1; - private static final int phaseMask = 0x7fffffff; + // The following unpacking methods are usually manually inlined private static int unarrivedOf(long s) { - return (int)(s & ushortMask); + return (int)s & UNARRIVED_MASK; } private static int partiesOf(long s) { - return (int)(s & (ushortMask << 16)) >>> 16; + return (int)s >>> PARTIES_SHIFT; } private static int phaseOf(long s) { - return (int)(s >>> 32); + return (int) (s >>> PHASE_SHIFT); } private static int arrivedOf(long s) { return partiesOf(s) - unarrivedOf(s); } - private static long stateFor(int phase, int parties, int unarrived) { - return (((long)phase) << 32) | ((parties << 16) | unarrived); - } + /** + * The parent of this phaser, or null if none + */ + private final Phaser parent; - private static IllegalStateException badBounds(int parties, int unarrived) { - return new IllegalStateException("Attempt to set " + unarrived + - " unarrived of " + parties + " parties"); - } + /** + * The root of phaser tree. Equals this if not in a tree. Used to + * support faster state push-down. + */ + private final Phaser root; /** - * Creates a new Phaser without any initially registered parties, - * and initial phase number 0. + * Heads of Treiber stacks for waiting threads. To eliminate + * contention when releasing some threads while adding others, we + * use two of them, alternating across even and odd phases. + * Subphasers share queues with root to speed up releases. */ - public Phaser() { - state = new AtomicLong(stateFor(0, 0, 0)); + private final AtomicReference evenQ; + private final AtomicReference oddQ; + + private AtomicReference queueFor(int phase) { + return ((phase & 1) == 0) ? evenQ : oddQ; } /** - * Creates a new Phaser with the given numbers of registered - * unarrived parties and initial phase number 0. - * @param parties the number of parties required to trip barrier. - * @throws IllegalArgumentException if parties less than zero - * or greater than the maximum number of parties supported. + * Returns message string for bounds exceptions on arrival. */ - public Phaser(int parties) { - if (parties < 0 || parties > ushortMask) - throw new IllegalArgumentException("Illegal number of parties"); - state = new AtomicLong(stateFor(0, parties, parties)); + private String badArrive(long s) { + return "Attempted arrival of unregistered party for " + + stateToString(s); } /** - * Adds a new unarrived party to this phaser. - * @return the current barrier phase number upon registration - * @throws IllegalStateException if attempting to register more - * than the maximum supported number of parties. + * Returns message string for bounds exceptions on registration. */ - public int register() { // increment both parties and unarrived - final AtomicLong state = this.state; - for (;;) { - long s = state.get(); - int phase = phaseOf(s); - int parties = partiesOf(s) + 1; - int unarrived = unarrivedOf(s) + 1; - if (parties > ushortMask || unarrived > ushortMask) - throw badBounds(parties, unarrived); - if (state.compareAndSet(s, stateFor(phase, parties, unarrived))) - return phase; - } + private String badRegister(long s) { + return "Attempt to register more than " + + MAX_PARTIES + " parties for " + stateToString(s); } /** - * Arrives at the barrier, but does not wait for others. (You can - * in turn wait for others via {@link #awaitAdvance}). + * Main implementation for methods arrive and arriveAndDeregister. + * Manually tuned to speed up and minimize race windows for the + * common case of just decrementing unarrived field. * - * @return the current barrier phase number upon entry to - * this method, or a negative value if terminated; - * @throws IllegalStateException if the number of unarrived - * parties would become negative. + * @param adj - adjustment to apply to state -- either + * ONE_ARRIVAL (for arrive) or + * ONE_ARRIVAL|ONE_PARTY (for arriveAndDeregister) */ - public int arrive() { // decrement unarrived. If zero, trip - final AtomicLong state = this.state; + private int doArrive(long adj) { for (;;) { - long s = state.get(); - int phase = phaseOf(s); - int parties = partiesOf(s); - int unarrived = unarrivedOf(s) - 1; - if (unarrived < 0) - throw badBounds(parties, unarrived); - if (unarrived == 0 && phase >= 0) { - trip(phase, parties); + long s = state; + int unarrived = (int)s & UNARRIVED_MASK; + int phase = (int)(s >>> PHASE_SHIFT); + if (phase < 0) return phase; + else if (unarrived == 0) { + if (reconcileState() == s) // recheck + throw new IllegalStateException(badArrive(s)); } - if (state.compareAndSet(s, stateFor(phase, parties, unarrived))) + else if (UNSAFE.compareAndSwapLong(this, stateOffset, s, s-=adj)) { + if (unarrived == 1) { + long p = s & PARTIES_MASK; // unshifted parties field + long lu = p >>> PARTIES_SHIFT; + int u = (int)lu; + int nextPhase = (phase + 1) & MAX_PHASE; + long next = ((long)nextPhase << PHASE_SHIFT) | p | lu; + final Phaser parent = this.parent; + if (parent == null) { + if (onAdvance(phase, u)) + next |= TERMINATION_BIT; + UNSAFE.compareAndSwapLong(this, stateOffset, s, next); + releaseWaiters(phase); + } + else { + parent.doArrive((u == 0) ? + ONE_ARRIVAL|ONE_PARTY : ONE_ARRIVAL); + if ((int)(parent.state >>> PHASE_SHIFT) != nextPhase || + ((int)(state >>> PHASE_SHIFT) != nextPhase && + !UNSAFE.compareAndSwapLong(this, stateOffset, + s, next))) + reconcileState(); + } + } return phase; + } } } /** - * Arrives at the barrier, and deregisters from it, without - * waiting for others. + * Implementation of register, bulkRegister * - * @return the current barrier phase number upon entry to - * this method, or a negative value if terminated; - * @throws IllegalStateException if the number of registered or - * unarrived parties would become negative. + * @param registrations number to add to both parties and + * unarrived fields. Must be greater than zero. */ - public int arriveAndDeregister() { // Same as arrive, plus decrement parties - final AtomicLong state = this.state; + private int doRegister(int registrations) { + // adjustment to state + long adj = ((long)registrations << PARTIES_SHIFT) | registrations; + final Phaser parent = this.parent; for (;;) { - long s = state.get(); - int phase = phaseOf(s); - int parties = partiesOf(s) - 1; - int unarrived = unarrivedOf(s) - 1; - if (parties < 0 || unarrived < 0) - throw badBounds(parties, unarrived); - if (unarrived == 0 && phase >= 0) { - trip(phase, parties); + long s = (parent == null) ? state : reconcileState(); + int parties = (int)s >>> PARTIES_SHIFT; + int phase = (int)(s >>> PHASE_SHIFT); + if (phase < 0) return phase; + else if (registrations > MAX_PARTIES - parties) + throw new IllegalStateException(badRegister(s)); + else if ((parties == 0 && parent == null) || // first reg of root + ((int)s & UNARRIVED_MASK) != 0) { // not advancing + if (UNSAFE.compareAndSwapLong(this, stateOffset, s, s + adj)) + return phase; + } + else if (parties != 0) // wait for onAdvance + internalAwaitAdvance(phase, null); + else { // 1st registration of child + synchronized(this) { // register parent first + if (reconcileState() == s) { // recheck under lock + parent.doRegister(1); // OK if throws IllegalState + for (;;) { // simpler form of outer loop + s = reconcileState(); + phase = (int)(s >>> PHASE_SHIFT); + if (phase < 0 || + UNSAFE.compareAndSwapLong(this, stateOffset, + s, s + adj)) + return phase; + } + } + } } - if (state.compareAndSet(s, stateFor(phase, parties, unarrived))) - return phase; } } /** - * Arrives at the barrier and awaits others. Unlike other arrival - * methods, this method returns the arrival index of the - * caller. The caller tripping the barrier returns zero, the - * previous caller 1, and so on. - * @return the arrival index - * @throws IllegalStateException if the number of unarrived - * parties would become negative. + * Recursively resolves lagged phase propagation from root if necessary. */ - public int arriveAndAwaitAdvance() { - final AtomicLong state = this.state; - for (;;) { - long s = state.get(); - int phase = phaseOf(s); - int parties = partiesOf(s); - int unarrived = unarrivedOf(s) - 1; - if (unarrived < 0) - throw badBounds(parties, unarrived); - if (unarrived == 0 && phase >= 0) { - trip(phase, parties); - return 0; - } - if (state.compareAndSet(s, stateFor(phase, parties, unarrived))) { - awaitAdvance(phase); - return unarrived; + private long reconcileState() { + Phaser par = parent; + long s = state; + if (par != null) { + Phaser rt = root; + int phase, rPhase; + while ((phase = (int)(s >>> PHASE_SHIFT)) >= 0 && + (rPhase = (int)(rt.state >>> PHASE_SHIFT)) != phase) { + if ((int)(par.state >>> PHASE_SHIFT) != rPhase) + par.reconcileState(); + else if (rPhase < 0 || ((int)s & UNARRIVED_MASK) == 0) { + long u = s & PARTIES_MASK; // reset unarrived to parties + long next = ((((long) rPhase) << PHASE_SHIFT) | u | + (u >>> PARTIES_SHIFT)); + UNSAFE.compareAndSwapLong(this, stateOffset, s, next); + } + s = state; } } + return s; } /** - * Awaits the phase of the barrier to advance from the given - * value, or returns immediately if this barrier is terminated. - * @param phase the phase on entry to this method - * @return the phase on exit from this method + * Creates a new phaser without any initially registered parties, + * initial phase number 0, and no parent. Any thread using this + * phaser will need to first register for it. + */ + public Phaser() { + this(null, 0); + } + + /** + * Creates a new phaser with the given number of registered + * unarrived parties, initial phase number 0, and no parent. + * + * @param parties the number of parties required to trip barrier + * @throws IllegalArgumentException if parties less than zero + * or greater than the maximum number of parties supported + */ + public Phaser(int parties) { + this(null, parties); + } + + /** + * Creates a new phaser with the given parent, and without any + * initially registered parties. Any thread using this phaser + * will need to first register for it, at which point, if the + * given parent is non-null, this phaser will also be registered + * with the parent. + * + * Equivalent to {@link #Phaser(Phaser, int) Phaser(parent, 0)}. + * + * @param parent the parent phaser + */ + public Phaser(Phaser parent) { + this(parent, 0); + } + + /** + * Creates a new phaser with the given parent and number of + * registered unarrived parties. If parent is non-null and + * the number of parties is non-zero, this phaser is registered + * with the parent. + * + * @param parent the parent phaser + * @param parties the number of parties required to trip barrier + * @throws IllegalArgumentException if parties less than zero + * or greater than the maximum number of parties supported + */ + public Phaser(Phaser parent, int parties) { + if (parties >>> PARTIES_SHIFT != 0) + throw new IllegalArgumentException("Illegal number of parties"); + int phase; + this.parent = parent; + if (parent != null) { + Phaser r = parent.root; + this.root = r; + this.evenQ = r.evenQ; + this.oddQ = r.oddQ; + phase = (parties == 0) ? parent.getPhase() : parent.doRegister(1); + } + else { + this.root = this; + this.evenQ = new AtomicReference(); + this.oddQ = new AtomicReference(); + phase = 0; + } + long p = (long)parties; + this.state = (((long)phase) << PHASE_SHIFT) | p | (p << PARTIES_SHIFT); + } + + /** + * Adds a new unarrived party to this phaser. If an ongoing + * invocation of {@link #onAdvance} is in progress, this method + * may wait until its completion before registering. If this + * phaser has a parent, and this phaser previously had no + * registered parties, this phaser is also registered with its + * parent. + * + * @return the arrival phase number to which this registration applied + * @throws IllegalStateException if attempting to register more + * than the maximum supported number of parties + */ + public int register() { + return doRegister(1); + } + + /** + * Adds the given number of new unarrived parties to this phaser. + * If an ongoing invocation of {@link #onAdvance} is in progress, + * this method may wait until its completion before registering. + * If this phaser has a parent, and the given number of parities + * is greater than zero, and this phaser previously had no + * registered parties, this phaser is also registered with its + * parent. + * + * @param parties the number of additional parties required to trip barrier + * @return the arrival phase number to which this registration applied + * @throws IllegalStateException if attempting to register more + * than the maximum supported number of parties + * @throws IllegalArgumentException if {@code parties < 0} + */ + public int bulkRegister(int parties) { + if (parties < 0) + throw new IllegalArgumentException(); + else if (parties == 0) + return getPhase(); + return doRegister(parties); + } + + /** + * Arrives at the barrier, but does not wait for others. (You can + * in turn wait for others via {@link #awaitAdvance}). It is a + * usage error for an unregistered party to invoke this + * method. However, it is possible that this error will result in + * an {code IllegalStateException} only when some other + * party arrives. + * + * @return the arrival phase number, or a negative value if terminated + * @throws IllegalStateException if not terminated and the number + * of unarrived parties would become negative + */ + public int arrive() { + return doArrive(ONE_ARRIVAL); + } + + /** + * Arrives at the barrier and deregisters from it without waiting + * for others. Deregistration reduces the number of parties + * required to trip the barrier in future phases. If this phaser + * has a parent, and deregistration causes this phaser to have + * zero parties, this phaser also arrives at and is deregistered + * from its parent. It is a usage error for an unregistered party + * to invoke this method. However, it is possible that this error + * will result in an {code IllegalStateException} only when some + * other party arrives. + * + * @return the arrival phase number, or a negative value if terminated + * @throws IllegalStateException if not terminated and the number + * of registered or unarrived parties would become negative + */ + public int arriveAndDeregister() { + return doArrive(ONE_ARRIVAL|ONE_PARTY); + } + + /** + * Arrives at the barrier and awaits others. Equivalent in effect + * to {@code awaitAdvance(arrive())}. If you need to await with + * interruption or timeout, you can arrange this with an analogous + * construction using one of the other forms of the {@code + * awaitAdvance} method. If instead you need to deregister upon + * arrival, use {@link #arriveAndDeregister}. It is a usage error + * for an unregistered party to invoke this method. However, it is + * possible that this error will result in an {code + * IllegalStateException} only when some other party + * arrives. + * + * @return the arrival phase number, or a negative number if terminated + * @throws IllegalStateException if not terminated and the number + * of unarrived parties would become negative + */ + public int arriveAndAwaitAdvance() { + return awaitAdvance(arrive()); + } + + /** + * Awaits the phase of the barrier to advance from the given phase + * value, returning immediately if the current phase of the + * barrier is not equal to the given phase value or this barrier + * is terminated. + * + * @param phase an arrival phase number, or negative value if + * terminated; this argument is normally the value returned by a + * previous call to {@code arrive} or its variants + * @return the next arrival phase number, or a negative value + * if terminated or argument is negative */ public int awaitAdvance(int phase) { if (phase < 0) return phase; - Thread current = Thread.currentThread(); - if (current instanceof ForkJoinWorkerThread) - return helpingWait(phase); - if (untimedWait(current, phase, false)) - current.interrupt(); - return phaseOf(state.get()); + long s = (parent == null) ? state : reconcileState(); + int p = (int)(s >>> PHASE_SHIFT); + return (p != phase) ? p : internalAwaitAdvance(phase, null); } /** - * Awaits the phase of the barrier to advance from the given - * value, or returns immediately if this barrier is terminated, or - * throws InterruptedException if interrupted while waiting. - * @param phase the phase on entry to this method - * @return the phase on exit from this method + * Awaits the phase of the barrier to advance from the given phase + * value, throwing {@code InterruptedException} if interrupted + * while waiting, or returning immediately if the current phase of + * the barrier is not equal to the given phase value or this + * barrier is terminated. + * + * @param phase an arrival phase number, or negative value if + * terminated; this argument is normally the value returned by a + * previous call to {@code arrive} or its variants + * @return the next arrival phase number, or a negative value + * if terminated or argument is negative * @throws InterruptedException if thread interrupted while waiting */ - public int awaitAdvanceInterruptibly(int phase) throws InterruptedException { + public int awaitAdvanceInterruptibly(int phase) + throws InterruptedException { if (phase < 0) return phase; - Thread current = Thread.currentThread(); - if (current instanceof ForkJoinWorkerThread) - return helpingWait(phase); - else if (Thread.interrupted() || untimedWait(current, phase, true)) - throw new InterruptedException(); - else - return phaseOf(state.get()); + long s = (parent == null) ? state : reconcileState(); + int p = (int)(s >>> PHASE_SHIFT); + if (p == phase) { + QNode node = new QNode(this, phase, true, false, 0L); + p = internalAwaitAdvance(phase, node); + if (node.wasInterrupted) + throw new InterruptedException(); + } + return p; } /** - * Awaits the phase of the barrier to advance from the given value - * or the given timeout elapses, or returns immediately if this - * barrier is terminated. - * @param phase the phase on entry to this method - * @return the phase on exit from this method + * Awaits the phase of the barrier to advance from the given phase + * value or the given timeout to elapse, throwing {@code + * InterruptedException} if interrupted while waiting, or + * returning immediately if the current phase of the barrier is + * not equal to the given phase value or this barrier is + * terminated. + * + * @param phase an arrival phase number, or negative value if + * terminated; this argument is normally the value returned by a + * previous call to {@code arrive} or its variants + * @param timeout how long to wait before giving up, in units of + * {@code unit} + * @param unit a {@code TimeUnit} determining how to interpret the + * {@code timeout} parameter + * @return the next arrival phase number, or a negative value + * if terminated or argument is negative * @throws InterruptedException if thread interrupted while waiting * @throws TimeoutException if timed out while waiting */ - public int awaitAdvanceInterruptibly(int phase, long timeout, TimeUnit unit) + public int awaitAdvanceInterruptibly(int phase, + long timeout, TimeUnit unit) throws InterruptedException, TimeoutException { if (phase < 0) return phase; - long nanos = unit.toNanos(timeout); - Thread current = Thread.currentThread(); - if (current instanceof ForkJoinWorkerThread) - return timedHelpingWait(phase, nanos); - timedWait(current, phase, nanos); - return phaseOf(state.get()); + long s = (parent == null) ? state : reconcileState(); + int p = (int)(s >>> PHASE_SHIFT); + if (p == phase) { + long nanos = unit.toNanos(timeout); + QNode node = new QNode(this, phase, true, true, nanos); + p = internalAwaitAdvance(phase, node); + if (node.wasInterrupted) + throw new InterruptedException(); + else if (p == phase) + throw new TimeoutException(); + } + return p; } /** - * Forces this barrier to enter termination state. Counts of - * arrived and registered parties are unaffected. This method may - * be useful for coordinating recovery after one or more tasks + * Forces this barrier to enter termination state. Counts of + * arrived and registered parties are unaffected. If this phaser + * is a member of a tiered set of phasers, then all of the phasers + * in the set are terminated. If this phaser is already + * terminated, this method has no effect. This method may be + * useful for coordinating recovery after one or more tasks * encounter unexpected exceptions. */ public void forceTermination() { - final AtomicLong state = this.state; - for (;;) { - long s = state.get(); - int phase = phaseOf(s); - int parties = partiesOf(s); - int unarrived = unarrivedOf(s); - if (phase < 0 || - state.compareAndSet(s, stateFor(-1, parties, unarrived))) { - if (head.get() != null) - releaseWaiters(-1); + // Only need to change root state + final Phaser root = this.root; + long s; + while ((s = root.state) >= 0) { + if (UNSAFE.compareAndSwapLong(root, stateOffset, + s, s | TERMINATION_BIT)) { + releaseWaiters(0); // signal all threads + releaseWaiters(1); return; } } } /** - * Resets the barrier with the given numbers of registered unarrived - * parties and phase number 0. This method allows repeated reuse - * of this barrier, but only if it is somehow known not to be in - * use for other purposes. - * @param parties the number of parties required to trip barrier. - * @throws IllegalArgumentException if parties less than zero - * or greater than the maximum number of parties supported. - */ - public void reset(int parties) { - if (parties < 0 || parties > ushortMask) - throw new IllegalArgumentException("Illegal number of parties"); - state.set(stateFor(0, parties, parties)); - if (head.get() != null) - releaseWaiters(0); - } - - /** * Returns the current phase number. The maximum phase number is - * Integer.MAX_VALUE, after which it restarts at + * {@code Integer.MAX_VALUE}, after which it restarts at * zero. Upon termination, the phase number is negative. + * * @return the phase number, or a negative value if terminated */ - public int getPhase() { - return phaseOf(state.get()); + public final int getPhase() { + return (int)(root.state >>> PHASE_SHIFT); } /** * Returns the number of parties registered at this barrier. + * * @return the number of parties */ public int getRegisteredParties() { - return partiesOf(state.get()); + return partiesOf(state); } /** - * Returns the number of parties that have arrived at the current - * phase of this barrier. + * Returns the number of registered parties that have arrived at + * the current phase of this barrier. + * * @return the number of arrived parties */ public int getArrivedParties() { - return arrivedOf(state.get()); + return arrivedOf(parent==null? state : reconcileState()); } /** * Returns the number of registered parties that have not yet * arrived at the current phase of this barrier. + * * @return the number of unarrived parties */ public int getUnarrivedParties() { - return unarrivedOf(state.get()); + return unarrivedOf(parent==null? state : reconcileState()); + } + + /** + * Returns the parent of this phaser, or {@code null} if none. + * + * @return the parent of this phaser, or {@code null} if none + */ + public Phaser getParent() { + return parent; } /** - * Returns true if this barrier has been terminated. - * @return true if this barrier has been terminated + * Returns the root ancestor of this phaser, which is the same as + * this phaser if it has no parent. + * + * @return the root ancestor of this phaser + */ + public Phaser getRoot() { + return root; + } + + /** + * Returns {@code true} if this barrier has been terminated. + * + * @return {@code true} if this barrier has been terminated */ public boolean isTerminated() { - return phaseOf(state.get()) < 0; + return root.state < 0L; } /** - * Overridable method to perform an action upon phase advance, and - * to control termination. This method is invoked whenever the - * barrier is tripped (and thus all other waiting parties are - * dormant). If it returns true, then, rather than advance the - * phase number, this barrier will be set to a final termination - * state, and subsequent calls to isTerminated will - * return true. - * - *

The default version returns true when the number of - * registered parties is zero. Normally, overrides that arrange - * termination for other reasons should also preserve this - * property. + * Overridable method to perform an action upon impending phase + * advance, and to control termination. This method is invoked + * upon arrival of the party tripping the barrier (when all other + * waiting parties are dormant). If this method returns {@code + * true}, then, rather than advance the phase number, this barrier + * will be set to a final termination state, and subsequent calls + * to {@link #isTerminated} will return true. Any (unchecked) + * Exception or Error thrown by an invocation of this method is + * propagated to the party attempting to trip the barrier, in + * which case no advance occurs. + * + *

The arguments to this method provide the state of the phaser + * prevailing for the current transition. The effects of invoking + * arrival, registration, and waiting methods on this Phaser from + * within {@code onAdvance} are unspecified and should not be + * relied on. + * + *

If this Phaser is a member of a tiered set of Phasers, then + * {@code onAdvance} is invoked only for its root Phaser on each + * advance. + * + *

To support the most common use cases, the default + * implementation of this method returns {@code true} when the + * number of registered parties has become zero as the result of a + * party invoking {@code arriveAndDeregister}. You can disable + * this behavior, thus enabling continuation upon future + * registrations, by overriding this method to always return + * {@code false}: + * + *

 {@code
+     * Phaser phaser = new Phaser() {
+     *   protected boolean onAdvance(int phase, int parties) { return false; }
+     * }}
* * @param phase the phase number on entering the barrier - * @param registeredParties the current number of registered - * parties. - * @return true if this barrier should terminate + * @param registeredParties the current number of registered parties + * @return {@code true} if this barrier should terminate */ protected boolean onAdvance(int phase, int registeredParties) { return registeredParties <= 0; } /** - * Returns a string identifying this barrier, as well as its + * Returns a string identifying this phaser, as well as its * state. The state, in brackets, includes the String {@code - * "phase ="} followed by the phase number, {@code "parties ="} + * "phase = "} followed by the phase number, {@code "parties = "} * followed by the number of registered parties, and {@code - * "arrived ="} followed by the number of arrived parties + * "arrived = "} followed by the number of arrived parties. * * @return a string identifying this barrier, as well as its state */ public String toString() { - long s = state.get(); - return super.toString() + "[phase = " + phaseOf(s) + " parties = " + partiesOf(s) + " arrived = " + arrivedOf(s) + "]"; + return stateToString(reconcileState()); } - // methods for tripping and waiting - /** - * Advance the current phase (or terminate) + * Implementation of toString and string-based error messages */ - private void trip(int phase, int parties) { - int next = onAdvance(phase, parties)? -1 : ((phase + 1) & phaseMask); - state.set(stateFor(next, parties, parties)); - if (head.get() != null) - releaseWaiters(next); + private String stateToString(long s) { + return super.toString() + + "[phase = " + phaseOf(s) + + " parties = " + partiesOf(s) + + " arrived = " + arrivedOf(s) + "]"; } - private int helpingWait(int phase) { - final AtomicLong state = this.state; + // Waiting mechanics + + /** + * Removes and signals threads from queue for phase. + */ + private void releaseWaiters(int phase) { + AtomicReference head = queueFor(phase); + QNode q; int p; - while ((p = phaseOf(state.get())) == phase) { - ForkJoinTask t = ForkJoinWorkerThread.pollTask(); - if (t != null) { - if ((p = phaseOf(state.get())) == phase) - t.exec(); - else { // push task and exit if barrier advanced - t.fork(); - break; - } - } + while ((q = head.get()) != null && + ((p = q.phase) == phase || + (int)(root.state >>> PHASE_SHIFT) != p)) { + if (head.compareAndSet(q, q.next)) + q.signal(); } - return p; } - private int timedHelpingWait(int phase, long nanos) throws TimeoutException { - final AtomicLong state = this.state; - long lastTime = System.nanoTime(); + /** The number of CPUs, for spin control */ + private static final int NCPU = Runtime.getRuntime().availableProcessors(); + + /** + * The number of times to spin before blocking while waiting for + * advance, per arrival while waiting. On multiprocessors, fully + * blocking and waking up a large number of threads all at once is + * usually a very slow process, so we use rechargeable spins to + * avoid it when threads regularly arrive: When a thread in + * internalAwaitAdvance notices another arrival before blocking, + * and there appear to be enough CPUs available, it spins + * SPINS_PER_ARRIVAL more times before blocking. Plus, even on + * uniprocessors, there is at least one intervening Thread.yield + * before blocking. The value trades off good-citizenship vs big + * unnecessary slowdowns. + */ + static final int SPINS_PER_ARRIVAL = (NCPU < 2) ? 1 : 1 << 8; + + /** + * Possibly blocks and waits for phase to advance unless aborted. + * + * @param phase current phase + * @param node if non-null, the wait node to track interrupt and timeout; + * if null, denotes noninterruptible wait + * @return current phase + */ + private int internalAwaitAdvance(int phase, QNode node) { + Phaser current = this; // to eventually wait at root if tiered + boolean queued = false; // true when node is enqueued + int lastUnarrived = -1; // to increase spins upon change + int spins = SPINS_PER_ARRIVAL; + long s; int p; - while ((p = phaseOf(state.get())) == phase) { - long now = System.nanoTime(); - nanos -= now - lastTime; - lastTime = now; - if (nanos <= 0) { - if ((p = phaseOf(state.get())) == phase) - throw new TimeoutException(); - else - break; + while ((p = (int)((s = current.state) >>> PHASE_SHIFT)) == phase) { + Phaser par; + int unarrived = (int)s & UNARRIVED_MASK; + if (unarrived != lastUnarrived) { + if (lastUnarrived == -1) // ensure old queue clean + releaseWaiters(phase-1); + if ((lastUnarrived = unarrived) < NCPU) + spins += SPINS_PER_ARRIVAL; } - ForkJoinTask t = ForkJoinWorkerThread.pollTask(); - if (t != null) { - if ((p = phaseOf(state.get())) == phase) - t.exec(); - else { // push task and exit if barrier advanced - t.fork(); + else if (unarrived == 0 && (par = current.parent) != null) { + current = par; // if all arrived, use parent + par = par.parent; + lastUnarrived = -1; + } + else if (spins > 0) { + if (--spins == (SPINS_PER_ARRIVAL >>> 1)) + Thread.yield(); // yield midway through spin + } + else if (node == null) // must be noninterruptible + node = new QNode(this, phase, false, false, 0L); + else if (node.isReleasable()) { + if ((p = (int)(root.state >>> PHASE_SHIFT)) != phase) break; + else + return phase; // aborted + } + else if (!queued) { // push onto queue + AtomicReference head = queueFor(phase); + QNode q = head.get(); + if (q == null || q.phase == phase) { + node.next = q; + if ((p = (int)(root.state >>> PHASE_SHIFT)) != phase) + break; // recheck to avoid stale enqueue + else + queued = head.compareAndSet(q, node); + } + } + else { + try { + ForkJoinPool.managedBlock(node); + } catch (InterruptedException ie) { + node.wasInterrupted = true; } } } + releaseWaiters(phase); + if (node != null) + node.onRelease(); return p; } /** - * Wait nodes for Treiber stack representing wait queue for non-FJ - * tasks. The waiting scheme is an adaptation of the one used in - * forkjoin.PoolBarrier. + * Wait nodes for Treiber stack representing wait queue */ - static final class QNode { - QNode next; - volatile Thread thread; // nulled to cancel wait + static final class QNode implements ForkJoinPool.ManagedBlocker { + final Phaser phaser; final int phase; - QNode(Thread t, int c) { - thread = t; - phase = c; + final boolean interruptible; + final boolean timed; + boolean wasInterrupted; + long nanos; + long lastTime; + volatile Thread thread; // nulled to cancel wait + QNode next; + + QNode(Phaser phaser, int phase, boolean interruptible, + boolean timed, long nanos) { + this.phaser = phaser; + this.phase = phase; + this.interruptible = interruptible; + this.nanos = nanos; + this.timed = timed; + this.lastTime = timed? System.nanoTime() : 0L; + thread = Thread.currentThread(); } - } - private void releaseWaiters(int currentPhase) { - final AtomicReference head = this.head; - QNode p; - while ((p = head.get()) != null && p.phase != currentPhase) { - if (head.compareAndSet(p, null)) { - do { - Thread t = p.thread; - if (t != null) { - p.thread = null; - LockSupport.unpark(t); + public boolean isReleasable() { + Thread t = thread; + if (t != null) { + if (phaser.getPhase() != phase) + t = null; + else { + if (Thread.interrupted()) + wasInterrupted = true; + if (interruptible && wasInterrupted) + t = null; + else if (timed) { + if (nanos > 0) { + long now = System.nanoTime(); + nanos -= now - lastTime; + lastTime = now; + } + if (nanos <= 0) + t = null; } - } while ((p = p.next) != null); + } + if (t != null) + return false; + thread = null; } + return true; } - } - /** The number of CPUs, for spin control */ - static final int NCPUS = Runtime.getRuntime().availableProcessors(); + public boolean block() { + if (isReleasable()) + return true; + else if (!timed) + LockSupport.park(this); + else if (nanos > 0) + LockSupport.parkNanos(this, nanos); + return isReleasable(); + } - /** - * The number of times to spin before blocking in timed waits. - * The value is empirically derived. - */ - static final int maxTimedSpins = (NCPUS < 2)? 0 : 32; + void signal() { + Thread t = thread; + if (t != null) { + thread = null; + LockSupport.unpark(t); + } + } - /** - * The number of times to spin before blocking in untimed waits. - * This is greater than timed value because untimed waits spin - * faster since they don't need to check times on each spin. - */ - static final int maxUntimedSpins = maxTimedSpins * 32; + void onRelease() { // actions upon return from internalAwaitAdvance + if (!interruptible && wasInterrupted) + Thread.currentThread().interrupt(); + if (thread != null) + thread = null; + } - /** - * The number of nanoseconds for which it is faster to spin - * rather than to use timed park. A rough estimate suffices. - */ - static final long spinForTimeoutThreshold = 1000L; + } - /** - * Enqueues node and waits unless aborted or signalled. - */ - private boolean untimedWait(Thread thread, int currentPhase, - boolean abortOnInterrupt) { - final AtomicReference head = this.head; - final AtomicLong state = this.state; - boolean wasInterrupted = false; - QNode node = null; - boolean queued = false; - int spins = maxUntimedSpins; - while (phaseOf(state.get()) == currentPhase) { - QNode h; - if (node != null && queued) { - if (node.thread != null) { - LockSupport.park(); - if (Thread.interrupted()) { - wasInterrupted = true; - if (abortOnInterrupt) - break; - } - } - } - else if ((h = head.get()) != null && h.phase != currentPhase) { - if (phaseOf(state.get()) == currentPhase) { // must recheck - if (head.compareAndSet(h, h.next)) { - Thread t = h.thread; // help clear out old waiters - if (t != null) { - h.thread = null; - LockSupport.unpark(t); - } - } - } - else - break; - } - else if (node != null) - queued = head.compareAndSet(node.next = h, node); - else if (spins <= 0) - node = new QNode(thread, currentPhase); - else - --spins; + // Unsafe mechanics + + private static final sun.misc.Unsafe UNSAFE = getUnsafe(); + private static final long stateOffset = + objectFieldOffset("state", Phaser.class); + + private static long objectFieldOffset(String field, Class klazz) { + try { + return UNSAFE.objectFieldOffset(klazz.getDeclaredField(field)); + } catch (NoSuchFieldException e) { + // Convert Exception to corresponding Error + NoSuchFieldError error = new NoSuchFieldError(field); + error.initCause(e); + throw error; } - if (node != null) - node.thread = null; - return wasInterrupted; } /** - * Messier timeout version + * Returns a sun.misc.Unsafe. Suitable for use in a 3rd party package. + * Replace with a simple call to Unsafe.getUnsafe when integrating + * into a jdk. + * + * @return a sun.misc.Unsafe */ - private void timedWait(Thread thread, int currentPhase, long nanos) - throws InterruptedException, TimeoutException { - final AtomicReference head = this.head; - final AtomicLong state = this.state; - long lastTime = System.nanoTime(); - QNode node = null; - boolean queued = false; - int spins = maxTimedSpins; - while (phaseOf(state.get()) == currentPhase) { - QNode h; - long now = System.nanoTime(); - nanos -= now - lastTime; - lastTime = now; - if (nanos <= 0) { - if (node != null) - node.thread = null; - if (phaseOf(state.get()) == currentPhase) - throw new TimeoutException(); - else - break; - } - else if (node != null && queued) { - if (node.thread != null && - nanos > spinForTimeoutThreshold) { - // LockSupport.parkNanos(this, nanos); - LockSupport.parkNanos(nanos); - if (Thread.interrupted()) { - node.thread = null; - throw new InterruptedException(); - } - } + private static sun.misc.Unsafe getUnsafe() { + try { + return sun.misc.Unsafe.getUnsafe(); + } catch (SecurityException se) { + try { + return java.security.AccessController.doPrivileged + (new java.security + .PrivilegedExceptionAction() { + public sun.misc.Unsafe run() throws Exception { + java.lang.reflect.Field f = sun.misc + .Unsafe.class.getDeclaredField("theUnsafe"); + f.setAccessible(true); + return (sun.misc.Unsafe) f.get(null); + }}); + } catch (java.security.PrivilegedActionException e) { + throw new RuntimeException("Could not initialize intrinsics", + e.getCause()); } - else if ((h = head.get()) != null && h.phase != currentPhase) { - if (phaseOf(state.get()) == currentPhase) { // must recheck - if (head.compareAndSet(h, h.next)) { - Thread t = h.thread; // help clear out old waiters - if (t != null) { - h.thread = null; - LockSupport.unpark(t); - } - } - } - else - break; - } - else if (node != null) - queued = head.compareAndSet(node.next = h, node); - else if (spins <= 0) - node = new QNode(thread, currentPhase); - else - --spins; } - if (node != null) - node.thread = null; } - } -