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root/jsr166/jsr166/src/main/java/util/Random.java
Revision: 1.33
Committed: Wed Jan 16 19:02:12 2013 UTC (11 years, 3 months ago) by dl
Branch: MAIN
CVS Tags: HEAD
Changes since 1.32: +0 -0 lines
State: FILE REMOVED
Log Message:
Rely on openjdk version

File Contents

# Content
1 /*
2 * Copyright (c) 1995, 2011, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation. Oracle designates this
8 * particular file as subject to the "Classpath" exception as provided
9 * by Oracle in the LICENSE file that accompanied this code.
10 *
11 * This code is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * version 2 for more details (a copy is included in the LICENSE file that
15 * accompanied this code).
16 *
17 * You should have received a copy of the GNU General Public License version
18 * 2 along with this work; if not, write to the Free Software Foundation,
19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 *
21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22 * or visit www.oracle.com if you need additional information or have any
23 * questions.
24 */
25
26 package java.util;
27 import java.io.*;
28 import java.util.concurrent.atomic.AtomicLong;
29 import java.util.stream.IntStream;
30 import java.util.stream.Streams;
31
32 import sun.misc.Unsafe;
33
34 /**
35 * An instance of this class is used to generate a stream of
36 * pseudorandom numbers. The class uses a 48-bit seed, which is
37 * modified using a linear congruential formula. (See Donald Knuth,
38 * <i>The Art of Computer Programming, Volume 2</i>, Section 3.2.1.)
39 * <p>
40 * If two instances of {@code Random} are created with the same
41 * seed, and the same sequence of method calls is made for each, they
42 * will generate and return identical sequences of numbers. In order to
43 * guarantee this property, particular algorithms are specified for the
44 * class {@code Random}. Java implementations must use all the algorithms
45 * shown here for the class {@code Random}, for the sake of absolute
46 * portability of Java code. However, subclasses of class {@code Random}
47 * are permitted to use other algorithms, so long as they adhere to the
48 * general contracts for all the methods.
49 * <p>
50 * The algorithms implemented by class {@code Random} use a
51 * {@code protected} utility method that on each invocation can supply
52 * up to 32 pseudorandomly generated bits.
53 * <p>
54 * Many applications will find the method {@link Math#random} simpler to use.
55 *
56 * <p>Instances of {@code java.util.Random} are threadsafe.
57 * However, the concurrent use of the same {@code java.util.Random}
58 * instance across threads may encounter contention and consequent
59 * poor performance. Consider instead using
60 * {@link java.util.concurrent.ThreadLocalRandom} in multithreaded
61 * designs.
62 *
63 * <p>Instances of {@code java.util.Random} are not cryptographically
64 * secure. Consider instead using {@link java.security.SecureRandom} to
65 * get a cryptographically secure pseudo-random number generator for use
66 * by security-sensitive applications.
67 *
68 * @author Frank Yellin
69 * @since 1.0
70 */
71 public
72 class Random implements java.io.Serializable {
73 /** use serialVersionUID from JDK 1.1 for interoperability */
74 static final long serialVersionUID = 3905348978240129619L;
75
76 /**
77 * The internal state associated with this pseudorandom number generator.
78 * (The specs for the methods in this class describe the ongoing
79 * computation of this value.)
80 */
81 private final AtomicLong seed;
82
83 private static final long multiplier = 0x5DEECE66DL;
84 private static final long addend = 0xBL;
85 private static final long mask = (1L << 48) - 1;
86
87 /**
88 * Creates a new random number generator. This constructor sets
89 * the seed of the random number generator to a value very likely
90 * to be distinct from any other invocation of this constructor.
91 */
92 public Random() {
93 this(seedUniquifier() ^ System.nanoTime());
94 }
95
96 private static long seedUniquifier() {
97 // L'Ecuyer, "Tables of Linear Congruential Generators of
98 // Different Sizes and Good Lattice Structure", 1999
99 for (;;) {
100 long current = seedUniquifier.get();
101 long next = current * 181783497276652981L;
102 if (seedUniquifier.compareAndSet(current, next))
103 return next;
104 }
105 }
106
107 private static final AtomicLong seedUniquifier
108 = new AtomicLong(8682522807148012L);
109
110 /**
111 * Creates a new random number generator using a single {@code long} seed.
112 * The seed is the initial value of the internal state of the pseudorandom
113 * number generator which is maintained by method {@link #next}.
114 *
115 * <p>The invocation {@code new Random(seed)} is equivalent to:
116 * <pre> {@code
117 * Random rnd = new Random();
118 * rnd.setSeed(seed);}</pre>
119 *
120 * @param seed the initial seed
121 * @see #setSeed(long)
122 */
123 public Random(long seed) {
124 if (getClass() == Random.class)
125 this.seed = new AtomicLong(initialScramble(seed));
126 else {
127 // subclass might have overriden setSeed
128 this.seed = new AtomicLong();
129 setSeed(seed);
130 }
131 }
132
133 private static long initialScramble(long seed) {
134 return (seed ^ multiplier) & mask;
135 }
136
137 /**
138 * Sets the seed of this random number generator using a single
139 * {@code long} seed. The general contract of {@code setSeed} is
140 * that it alters the state of this random number generator object
141 * so as to be in exactly the same state as if it had just been
142 * created with the argument {@code seed} as a seed. The method
143 * {@code setSeed} is implemented by class {@code Random} by
144 * atomically updating the seed to
145 * <pre>{@code (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1)}</pre>
146 * and clearing the {@code haveNextNextGaussian} flag used by {@link
147 * #nextGaussian}.
148 *
149 * <p>The implementation of {@code setSeed} by class {@code Random}
150 * happens to use only 48 bits of the given seed. In general, however,
151 * an overriding method may use all 64 bits of the {@code long}
152 * argument as a seed value.
153 *
154 * @param seed the initial seed
155 */
156 synchronized public void setSeed(long seed) {
157 this.seed.set(initialScramble(seed));
158 haveNextNextGaussian = false;
159 }
160
161 /**
162 * Generates the next pseudorandom number. Subclasses should
163 * override this, as this is used by all other methods.
164 *
165 * <p>The general contract of {@code next} is that it returns an
166 * {@code int} value and if the argument {@code bits} is between
167 * {@code 1} and {@code 32} (inclusive), then that many low-order
168 * bits of the returned value will be (approximately) independently
169 * chosen bit values, each of which is (approximately) equally
170 * likely to be {@code 0} or {@code 1}. The method {@code next} is
171 * implemented by class {@code Random} by atomically updating the seed to
172 * <pre>{@code (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1)}</pre>
173 * and returning
174 * <pre>{@code (int)(seed >>> (48 - bits))}.</pre>
175 *
176 * This is a linear congruential pseudorandom number generator, as
177 * defined by D. H. Lehmer and described by Donald E. Knuth in
178 * <i>The Art of Computer Programming,</i> Volume 3:
179 * <i>Seminumerical Algorithms</i>, section 3.2.1.
180 *
181 * @param bits random bits
182 * @return the next pseudorandom value from this random number
183 * generator's sequence
184 * @since 1.1
185 */
186 protected int next(int bits) {
187 long oldseed, nextseed;
188 AtomicLong seed = this.seed;
189 do {
190 oldseed = seed.get();
191 nextseed = (oldseed * multiplier + addend) & mask;
192 } while (!seed.compareAndSet(oldseed, nextseed));
193 return (int)(nextseed >>> (48 - bits));
194 }
195
196 /**
197 * Generates random bytes and places them into a user-supplied
198 * byte array. The number of random bytes produced is equal to
199 * the length of the byte array.
200 *
201 * <p>The method {@code nextBytes} is implemented by class {@code Random}
202 * as if by:
203 * <pre> {@code
204 * public void nextBytes(byte[] bytes) {
205 * for (int i = 0; i < bytes.length; )
206 * for (int rnd = nextInt(), n = Math.min(bytes.length - i, 4);
207 * n-- > 0; rnd >>= 8)
208 * bytes[i++] = (byte)rnd;
209 * }}</pre>
210 *
211 * @param bytes the byte array to fill with random bytes
212 * @throws NullPointerException if the byte array is null
213 * @since 1.1
214 */
215 public void nextBytes(byte[] bytes) {
216 for (int i = 0, len = bytes.length; i < len; )
217 for (int rnd = nextInt(),
218 n = Math.min(len - i, Integer.SIZE/Byte.SIZE);
219 n-- > 0; rnd >>= Byte.SIZE)
220 bytes[i++] = (byte)rnd;
221 }
222
223 /**
224 * Returns the next pseudorandom, uniformly distributed {@code int}
225 * value from this random number generator's sequence. The general
226 * contract of {@code nextInt} is that one {@code int} value is
227 * pseudorandomly generated and returned. All 2<font size="-1"><sup>32
228 * </sup></font> possible {@code int} values are produced with
229 * (approximately) equal probability.
230 *
231 * <p>The method {@code nextInt} is implemented by class {@code Random}
232 * as if by:
233 * <pre> {@code
234 * public int nextInt() {
235 * return next(32);
236 * }}</pre>
237 *
238 * @return the next pseudorandom, uniformly distributed {@code int}
239 * value from this random number generator's sequence
240 */
241 public int nextInt() {
242 return next(32);
243 }
244
245 /**
246 * Returns a pseudorandom, uniformly distributed {@code int} value
247 * between 0 (inclusive) and the specified value (exclusive), drawn from
248 * this random number generator's sequence. The general contract of
249 * {@code nextInt} is that one {@code int} value in the specified range
250 * is pseudorandomly generated and returned. All {@code n} possible
251 * {@code int} values are produced with (approximately) equal
252 * probability. The method {@code nextInt(int n)} is implemented by
253 * class {@code Random} as if by:
254 * <pre> {@code
255 * public int nextInt(int n) {
256 * if (n <= 0)
257 * throw new IllegalArgumentException("n must be positive");
258 *
259 * if ((n & -n) == n) // i.e., n is a power of 2
260 * return (int)((n * (long)next(31)) >> 31);
261 *
262 * int bits, val;
263 * do {
264 * bits = next(31);
265 * val = bits % n;
266 * } while (bits - val + (n-1) < 0);
267 * return val;
268 * }}</pre>
269 *
270 * <p>The hedge "approximately" is used in the foregoing description only
271 * because the next method is only approximately an unbiased source of
272 * independently chosen bits. If it were a perfect source of randomly
273 * chosen bits, then the algorithm shown would choose {@code int}
274 * values from the stated range with perfect uniformity.
275 * <p>
276 * The algorithm is slightly tricky. It rejects values that would result
277 * in an uneven distribution (due to the fact that 2^31 is not divisible
278 * by n). The probability of a value being rejected depends on n. The
279 * worst case is n=2^30+1, for which the probability of a reject is 1/2,
280 * and the expected number of iterations before the loop terminates is 2.
281 * <p>
282 * The algorithm treats the case where n is a power of two specially: it
283 * returns the correct number of high-order bits from the underlying
284 * pseudo-random number generator. In the absence of special treatment,
285 * the correct number of <i>low-order</i> bits would be returned. Linear
286 * congruential pseudo-random number generators such as the one
287 * implemented by this class are known to have short periods in the
288 * sequence of values of their low-order bits. Thus, this special case
289 * greatly increases the length of the sequence of values returned by
290 * successive calls to this method if n is a small power of two.
291 *
292 * @param n the bound on the random number to be returned. Must be
293 * positive.
294 * @return the next pseudorandom, uniformly distributed {@code int}
295 * value between {@code 0} (inclusive) and {@code n} (exclusive)
296 * from this random number generator's sequence
297 * @throws IllegalArgumentException if n is not positive
298 * @since 1.2
299 */
300
301 public int nextInt(int n) {
302 if (n <= 0)
303 throw new IllegalArgumentException("n must be positive");
304
305 if ((n & -n) == n) // i.e., n is a power of 2
306 return (int)((n * (long)next(31)) >> 31);
307
308 int bits, val;
309 do {
310 bits = next(31);
311 val = bits % n;
312 } while (bits - val + (n-1) < 0);
313 return val;
314 }
315
316 /**
317 * Returns the next pseudorandom, uniformly distributed {@code long}
318 * value from this random number generator's sequence. The general
319 * contract of {@code nextLong} is that one {@code long} value is
320 * pseudorandomly generated and returned.
321 *
322 * <p>The method {@code nextLong} is implemented by class {@code Random}
323 * as if by:
324 * <pre> {@code
325 * public long nextLong() {
326 * return ((long)next(32) << 32) + next(32);
327 * }}</pre>
328 *
329 * Because class {@code Random} uses a seed with only 48 bits,
330 * this algorithm will not return all possible {@code long} values.
331 *
332 * @return the next pseudorandom, uniformly distributed {@code long}
333 * value from this random number generator's sequence
334 */
335 public long nextLong() {
336 // it's okay that the bottom word remains signed.
337 return ((long)(next(32)) << 32) + next(32);
338 }
339
340 /**
341 * Returns the next pseudorandom, uniformly distributed
342 * {@code boolean} value from this random number generator's
343 * sequence. The general contract of {@code nextBoolean} is that one
344 * {@code boolean} value is pseudorandomly generated and returned. The
345 * values {@code true} and {@code false} are produced with
346 * (approximately) equal probability.
347 *
348 * <p>The method {@code nextBoolean} is implemented by class {@code Random}
349 * as if by:
350 * <pre> {@code
351 * public boolean nextBoolean() {
352 * return next(1) != 0;
353 * }}</pre>
354 *
355 * @return the next pseudorandom, uniformly distributed
356 * {@code boolean} value from this random number generator's
357 * sequence
358 * @since 1.2
359 */
360 public boolean nextBoolean() {
361 return next(1) != 0;
362 }
363
364 /**
365 * Returns the next pseudorandom, uniformly distributed {@code float}
366 * value between {@code 0.0} and {@code 1.0} from this random
367 * number generator's sequence.
368 *
369 * <p>The general contract of {@code nextFloat} is that one
370 * {@code float} value, chosen (approximately) uniformly from the
371 * range {@code 0.0f} (inclusive) to {@code 1.0f} (exclusive), is
372 * pseudorandomly generated and returned. All 2<font
373 * size="-1"><sup>24</sup></font> possible {@code float} values
374 * of the form <i>m&nbsp;x&nbsp</i>2<font
375 * size="-1"><sup>-24</sup></font>, where <i>m</i> is a positive
376 * integer less than 2<font size="-1"><sup>24</sup> </font>, are
377 * produced with (approximately) equal probability.
378 *
379 * <p>The method {@code nextFloat} is implemented by class {@code Random}
380 * as if by:
381 * <pre> {@code
382 * public float nextFloat() {
383 * return next(24) / ((float)(1 << 24));
384 * }}</pre>
385 *
386 * <p>The hedge "approximately" is used in the foregoing description only
387 * because the next method is only approximately an unbiased source of
388 * independently chosen bits. If it were a perfect source of randomly
389 * chosen bits, then the algorithm shown would choose {@code float}
390 * values from the stated range with perfect uniformity.<p>
391 * [In early versions of Java, the result was incorrectly calculated as:
392 * <pre> {@code
393 * return next(30) / ((float)(1 << 30));}</pre>
394 * This might seem to be equivalent, if not better, but in fact it
395 * introduced a slight nonuniformity because of the bias in the rounding
396 * of floating-point numbers: it was slightly more likely that the
397 * low-order bit of the significand would be 0 than that it would be 1.]
398 *
399 * @return the next pseudorandom, uniformly distributed {@code float}
400 * value between {@code 0.0} and {@code 1.0} from this
401 * random number generator's sequence
402 */
403 public float nextFloat() {
404 return next(24) / ((float)(1 << 24));
405 }
406
407 /**
408 * Returns the next pseudorandom, uniformly distributed
409 * {@code double} value between {@code 0.0} and
410 * {@code 1.0} from this random number generator's sequence.
411 *
412 * <p>The general contract of {@code nextDouble} is that one
413 * {@code double} value, chosen (approximately) uniformly from the
414 * range {@code 0.0d} (inclusive) to {@code 1.0d} (exclusive), is
415 * pseudorandomly generated and returned.
416 *
417 * <p>The method {@code nextDouble} is implemented by class {@code Random}
418 * as if by:
419 * <pre> {@code
420 * public double nextDouble() {
421 * return (((long)next(26) << 27) + next(27))
422 * / (double)(1L << 53);
423 * }}</pre>
424 *
425 * <p>The hedge "approximately" is used in the foregoing description only
426 * because the {@code next} method is only approximately an unbiased
427 * source of independently chosen bits. If it were a perfect source of
428 * randomly chosen bits, then the algorithm shown would choose
429 * {@code double} values from the stated range with perfect uniformity.
430 * <p>[In early versions of Java, the result was incorrectly calculated as:
431 * <pre> {@code
432 * return (((long)next(27) << 27) + next(27))
433 * / (double)(1L << 54);}</pre>
434 * This might seem to be equivalent, if not better, but in fact it
435 * introduced a large nonuniformity because of the bias in the rounding
436 * of floating-point numbers: it was three times as likely that the
437 * low-order bit of the significand would be 0 than that it would be 1!
438 * This nonuniformity probably doesn't matter much in practice, but we
439 * strive for perfection.]
440 *
441 * @return the next pseudorandom, uniformly distributed {@code double}
442 * value between {@code 0.0} and {@code 1.0} from this
443 * random number generator's sequence
444 * @see Math#random
445 */
446 public double nextDouble() {
447 return (((long)(next(26)) << 27) + next(27))
448 / (double)(1L << 53);
449 }
450
451 private double nextNextGaussian;
452 private boolean haveNextNextGaussian = false;
453
454 /**
455 * Returns the next pseudorandom, Gaussian ("normally") distributed
456 * {@code double} value with mean {@code 0.0} and standard
457 * deviation {@code 1.0} from this random number generator's sequence.
458 * <p>
459 * The general contract of {@code nextGaussian} is that one
460 * {@code double} value, chosen from (approximately) the usual
461 * normal distribution with mean {@code 0.0} and standard deviation
462 * {@code 1.0}, is pseudorandomly generated and returned.
463 *
464 * <p>The method {@code nextGaussian} is implemented by class
465 * {@code Random} as if by a threadsafe version of the following:
466 * <pre> {@code
467 * private double nextNextGaussian;
468 * private boolean haveNextNextGaussian = false;
469 *
470 * public double nextGaussian() {
471 * if (haveNextNextGaussian) {
472 * haveNextNextGaussian = false;
473 * return nextNextGaussian;
474 * } else {
475 * double v1, v2, s;
476 * do {
477 * v1 = 2 * nextDouble() - 1; // between -1.0 and 1.0
478 * v2 = 2 * nextDouble() - 1; // between -1.0 and 1.0
479 * s = v1 * v1 + v2 * v2;
480 * } while (s >= 1 || s == 0);
481 * double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s);
482 * nextNextGaussian = v2 * multiplier;
483 * haveNextNextGaussian = true;
484 * return v1 * multiplier;
485 * }
486 * }}</pre>
487 * This uses the <i>polar method</i> of G. E. P. Box, M. E. Muller, and
488 * G. Marsaglia, as described by Donald E. Knuth in <i>The Art of
489 * Computer Programming</i>, Volume 3: <i>Seminumerical Algorithms</i>,
490 * section 3.4.1, subsection C, algorithm P. Note that it generates two
491 * independent values at the cost of only one call to {@code StrictMath.log}
492 * and one call to {@code StrictMath.sqrt}.
493 *
494 * @return the next pseudorandom, Gaussian ("normally") distributed
495 * {@code double} value with mean {@code 0.0} and
496 * standard deviation {@code 1.0} from this random number
497 * generator's sequence
498 */
499 synchronized public double nextGaussian() {
500 // See Knuth, ACP, Section 3.4.1 Algorithm C.
501 if (haveNextNextGaussian) {
502 haveNextNextGaussian = false;
503 return nextNextGaussian;
504 } else {
505 double v1, v2, s;
506 do {
507 v1 = 2 * nextDouble() - 1; // between -1 and 1
508 v2 = 2 * nextDouble() - 1; // between -1 and 1
509 s = v1 * v1 + v2 * v2;
510 } while (s >= 1 || s == 0);
511 double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s);
512 nextNextGaussian = v2 * multiplier;
513 haveNextNextGaussian = true;
514 return v1 * multiplier;
515 }
516 }
517
518 public IntStream ints() {
519 return Streams.generateInt(this::nextInt);
520 }
521
522 /**
523 * Serializable fields for Random.
524 *
525 * @serialField seed long
526 * seed for random computations
527 * @serialField nextNextGaussian double
528 * next Gaussian to be returned
529 * @serialField haveNextNextGaussian boolean
530 * nextNextGaussian is valid
531 */
532 private static final ObjectStreamField[] serialPersistentFields = {
533 new ObjectStreamField("seed", Long.TYPE),
534 new ObjectStreamField("nextNextGaussian", Double.TYPE),
535 new ObjectStreamField("haveNextNextGaussian", Boolean.TYPE)
536 };
537
538 /**
539 * Reconstitute the {@code Random} instance from a stream (that is,
540 * deserialize it).
541 */
542 private void readObject(java.io.ObjectInputStream s)
543 throws java.io.IOException, ClassNotFoundException {
544
545 ObjectInputStream.GetField fields = s.readFields();
546
547 // The seed is read in as {@code long} for
548 // historical reasons, but it is converted to an AtomicLong.
549 long seedVal = fields.get("seed", -1L);
550 if (seedVal < 0)
551 throw new java.io.StreamCorruptedException(
552 "Random: invalid seed");
553 resetSeed(seedVal);
554 nextNextGaussian = fields.get("nextNextGaussian", 0.0);
555 haveNextNextGaussian = fields.get("haveNextNextGaussian", false);
556 }
557
558 /**
559 * Save the {@code Random} instance to a stream.
560 */
561 synchronized private void writeObject(ObjectOutputStream s)
562 throws IOException {
563
564 // set the values of the Serializable fields
565 ObjectOutputStream.PutField fields = s.putFields();
566
567 // The seed is serialized as a long for historical reasons.
568 fields.put("seed", seed.get());
569 fields.put("nextNextGaussian", nextNextGaussian);
570 fields.put("haveNextNextGaussian", haveNextNextGaussian);
571
572 // save them
573 s.writeFields();
574 }
575
576 // Support for resetting seed while deserializing
577 private static final Unsafe unsafe = Unsafe.getUnsafe();
578 private static final long seedOffset;
579 static {
580 try {
581 seedOffset = unsafe.objectFieldOffset
582 (Random.class.getDeclaredField("seed"));
583 } catch (Exception ex) { throw new Error(ex); }
584 }
585 private void resetSeed(long seedVal) {
586 unsafe.putObjectVolatile(this, seedOffset, new AtomicLong(seedVal));
587 }
588 }