/* * Written by Doug Lea with assistance from members of JCP JSR-166 * Expert Group and released to the public domain, as explained at * http://creativecommons.org/licenses/publicdomain */ package java.util.concurrent; import java.util.*; import java.util.concurrent.atomic.*; /** * An unbounded thread-safe {@linkplain Queue queue} based on linked nodes. * This queue orders elements FIFO (first-in-first-out). * The head of the queue is that element that has been on the * queue the longest time. * The tail of the queue is that element that has been on the * queue the shortest time. New elements * are inserted at the tail of the queue, and the queue retrieval * operations obtain elements at the head of the queue. * A ConcurrentLinkedQueue is an appropriate choice when * many threads will share access to a common collection. * This queue does not permit null elements. * *

This implementation employs an efficient "wait-free" * algorithm based on one described in Simple, * Fast, and Practical Non-Blocking and Blocking Concurrent Queue * Algorithms by Maged M. Michael and Michael L. Scott. * *

Beware that, unlike in most collections, the size method * is NOT a constant-time operation. Because of the * asynchronous nature of these queues, determining the current number * of elements requires a traversal of the elements. * *

This class and its iterator implement all of the * optional methods of the {@link Collection} and {@link * Iterator} interfaces. * *

Memory consistency effects: As with other concurrent * collections, actions in a thread prior to placing an object into a * {@code ConcurrentLinkedQueue} * happen-before * actions subsequent to the access or removal of that element from * the {@code ConcurrentLinkedQueue} in another thread. * *

This class is a member of the * * Java Collections Framework. * * @since 1.5 * @author Doug Lea * @param the type of elements held in this collection * */ public class ConcurrentLinkedQueue extends AbstractQueue implements Queue, java.io.Serializable { private static final long serialVersionUID = 196745693267521676L; /* * This is a straight adaptation of Michael & Scott algorithm. * For explanation, read the paper. The only (minor) algorithmic * difference is that this version supports lazy deletion of * internal nodes (method remove(Object)) -- remove CAS'es item * fields to null. The normal queue operations unlink but then * pass over nodes with null item fields. Similarly, iteration * methods ignore those with nulls. * * Also note that like most non-blocking algorithms in this * package, this implementation relies on the fact that in garbage * collected systems, there is no possibility of ABA problems due * to recycled nodes, so there is no need to use "counted * pointers" or related techniques seen in versions used in * non-GC'ed settings. */ private static class Node { private volatile E item; private volatile Node next; private static final AtomicReferenceFieldUpdater nextUpdater = AtomicReferenceFieldUpdater.newUpdater (Node.class, Node.class, "next"); private static final AtomicReferenceFieldUpdater itemUpdater = AtomicReferenceFieldUpdater.newUpdater (Node.class, Object.class, "item"); Node(E x) { item = x; } Node(E x, Node n) { item = x; next = n; } E getItem() { return item; } boolean casItem(E cmp, E val) { return itemUpdater.compareAndSet(this, cmp, val); } void setItem(E val) { itemUpdater.set(this, val); } Node getNext() { return next; } boolean casNext(Node cmp, Node val) { return nextUpdater.compareAndSet(this, cmp, val); } void setNext(Node val) { nextUpdater.set(this, val); } } private static final AtomicReferenceFieldUpdater tailUpdater = AtomicReferenceFieldUpdater.newUpdater (ConcurrentLinkedQueue.class, Node.class, "tail"); private static final AtomicReferenceFieldUpdater headUpdater = AtomicReferenceFieldUpdater.newUpdater (ConcurrentLinkedQueue.class, Node.class, "head"); private boolean casTail(Node cmp, Node val) { return tailUpdater.compareAndSet(this, cmp, val); } private boolean casHead(Node cmp, Node val) { return headUpdater.compareAndSet(this, cmp, val); } /** * Pointer to header node, initialized to a dummy node. The first * actual node is at head.getNext(). */ private transient volatile Node head = new Node(null, null); /** Pointer to last node on list **/ private transient volatile Node tail = head; /** * Creates a ConcurrentLinkedQueue that is initially empty. */ public ConcurrentLinkedQueue() {} /** * Creates a ConcurrentLinkedQueue * initially containing the elements of the given collection, * added in traversal order of the collection's iterator. * @param c the collection of elements to initially contain * @throws NullPointerException if the specified collection or any * of its elements are null */ public ConcurrentLinkedQueue(Collection c) { for (Iterator it = c.iterator(); it.hasNext();) add(it.next()); } // Have to override just to update the javadoc /** * Inserts the specified element at the tail of this queue. * * @return true (as specified by {@link Collection#add}) * @throws NullPointerException if the specified element is null */ public boolean add(E e) { return offer(e); } /** * Inserts the specified element at the tail of this queue. * * @return true (as specified by {@link Queue#offer}) * @throws NullPointerException if the specified element is null */ public boolean offer(E e) { if (e == null) throw new NullPointerException(); Node n = new Node(e, null); for (;;) { Node t = tail; Node s = t.getNext(); if (t == tail) { if (s == null) { if (t.casNext(s, n)) { casTail(t, n); return true; } } else { casTail(t, s); } } } } public E poll() { for (;;) { Node h = head; Node t = tail; Node first = h.getNext(); if (h == head) { if (h == t) { if (first == null) return null; else casTail(t, first); } else if (casHead(h, first)) { E item = first.getItem(); if (item != null) { first.setItem(null); return item; } // else skip over deleted item, continue loop, } } } } public E peek() { // same as poll except don't remove item for (;;) { Node h = head; Node t = tail; Node first = h.getNext(); if (h == head) { if (h == t) { if (first == null) return null; else casTail(t, first); } else { E item = first.getItem(); if (item != null) return item; else // remove deleted node and continue casHead(h, first); } } } } /** * Returns the first actual (non-header) node on list. This is yet * another variant of poll/peek; here returning out the first * node, not element (so we cannot collapse with peek() without * introducing race.) */ Node first() { for (;;) { Node h = head; Node t = tail; Node first = h.getNext(); if (h == head) { if (h == t) { if (first == null) return null; else casTail(t, first); } else { if (first.getItem() != null) return first; else // remove deleted node and continue casHead(h, first); } } } } /** * Returns true if this queue contains no elements. * * @return true if this queue contains no elements */ public boolean isEmpty() { return first() == null; } /** * Returns the number of elements in this queue. If this queue * contains more than Integer.MAX_VALUE elements, returns * Integer.MAX_VALUE. * *

Beware that, unlike in most collections, this method is * NOT a constant-time operation. Because of the * asynchronous nature of these queues, determining the current * number of elements requires an O(n) traversal. * * @return the number of elements in this queue */ public int size() { int count = 0; for (Node p = first(); p != null; p = p.getNext()) { if (p.getItem() != null) { // Collections.size() spec says to max out if (++count == Integer.MAX_VALUE) break; } } return count; } /** * Returns true if this queue contains the specified element. * More formally, returns true if and only if this queue contains * at least one element e such that o.equals(e). * * @param o object to be checked for containment in this queue * @return true if this queue contains the specified element */ public boolean contains(Object o) { if (o == null) return false; for (Node p = first(); p != null; p = p.getNext()) { E item = p.getItem(); if (item != null && o.equals(item)) return true; } return false; } /** * Removes a single instance of the specified element from this queue, * if it is present. More formally, removes an element e such * that o.equals(e), if this queue contains one or more such * elements. * Returns true if this queue contained the specified element * (or equivalently, if this queue changed as a result of the call). * * @param o element to be removed from this queue, if present * @return true if this queue changed as a result of the call */ public boolean remove(Object o) { if (o == null) return false; for (Node p = first(); p != null; p = p.getNext()) { E item = p.getItem(); if (item != null && o.equals(item) && p.casItem(item, null)) return true; } return false; } /** * Returns an array containing all of the elements in this queue, in * proper sequence. * *

The returned array will be "safe" in that no references to it are * maintained by this queue. (In other words, this method must allocate * a new array). The caller is thus free to modify the returned array. * *

This method acts as bridge between array-based and collection-based * APIs. * * @return an array containing all of the elements in this queue */ public Object[] toArray() { // Use ArrayList to deal with resizing. ArrayList al = new ArrayList(); for (Node p = first(); p != null; p = p.getNext()) { E item = p.getItem(); if (item != null) al.add(item); } return al.toArray(); } /** * Returns an array containing all of the elements in this queue, in * proper sequence; the runtime type of the returned array is that of * the specified array. If the queue fits in the specified array, it * is returned therein. Otherwise, a new array is allocated with the * runtime type of the specified array and the size of this queue. * *

If this queue fits in the specified array with room to spare * (i.e., the array has more elements than this queue), the element in * the array immediately following the end of the queue is set to * null. * *

Like the {@link #toArray()} method, this method acts as bridge between * array-based and collection-based APIs. Further, this method allows * precise control over the runtime type of the output array, and may, * under certain circumstances, be used to save allocation costs. * *

Suppose x is a queue known to contain only strings. * The following code can be used to dump the queue into a newly * allocated array of String: * *

     *     String[] y = x.toArray(new String[0]);
* * Note that toArray(new Object[0]) is identical in function to * toArray(). * * @param a the array into which the elements of the queue are to * be stored, if it is big enough; otherwise, a new array of the * same runtime type is allocated for this purpose * @return an array containing all of the elements in this queue * @throws ArrayStoreException if the runtime type of the specified array * is not a supertype of the runtime type of every element in * this queue * @throws NullPointerException if the specified array is null */ public T[] toArray(T[] a) { // try to use sent-in array int k = 0; Node p; for (p = first(); p != null && k < a.length; p = p.getNext()) { E item = p.getItem(); if (item != null) a[k++] = (T)item; } if (p == null) { if (k < a.length) a[k] = null; return a; } // If won't fit, use ArrayList version ArrayList al = new ArrayList(); for (Node q = first(); q != null; q = q.getNext()) { E item = q.getItem(); if (item != null) al.add(item); } return (T[])al.toArray(a); } /** * Returns an iterator over the elements in this queue in proper sequence. * The returned iterator is a "weakly consistent" iterator that * will never throw {@link ConcurrentModificationException}, * and guarantees to traverse elements as they existed upon * construction of the iterator, and may (but is not guaranteed to) * reflect any modifications subsequent to construction. * * @return an iterator over the elements in this queue in proper sequence */ public Iterator iterator() { return new Itr(); } private class Itr implements Iterator { /** * Next node to return item for. */ private Node nextNode; /** * nextItem holds on to item fields because once we claim * that an element exists in hasNext(), we must return it in * the following next() call even if it was in the process of * being removed when hasNext() was called. */ private E nextItem; /** * Node of the last returned item, to support remove. */ private Node lastRet; Itr() { advance(); } /** * Moves to next valid node and returns item to return for * next(), or null if no such. */ private E advance() { lastRet = nextNode; E x = nextItem; Node p = (nextNode == null)? first() : nextNode.getNext(); for (;;) { if (p == null) { nextNode = null; nextItem = null; return x; } E item = p.getItem(); if (item != null) { nextNode = p; nextItem = item; return x; } else // skip over nulls p = p.getNext(); } } public boolean hasNext() { return nextNode != null; } public E next() { if (nextNode == null) throw new NoSuchElementException(); return advance(); } public void remove() { Node l = lastRet; if (l == null) throw new IllegalStateException(); // rely on a future traversal to relink. l.setItem(null); lastRet = null; } } /** * Save the state to a stream (that is, serialize it). * * @serialData All of the elements (each an E) in * the proper order, followed by a null * @param s the stream */ private void writeObject(java.io.ObjectOutputStream s) throws java.io.IOException { // Write out any hidden stuff s.defaultWriteObject(); // Write out all elements in the proper order. for (Node p = first(); p != null; p = p.getNext()) { Object item = p.getItem(); if (item != null) s.writeObject(item); } // Use trailing null as sentinel s.writeObject(null); } /** * Reconstitute the Queue instance from a stream (that is, * deserialize it). * @param s the stream */ private void readObject(java.io.ObjectInputStream s) throws java.io.IOException, ClassNotFoundException { // Read in capacity, and any hidden stuff s.defaultReadObject(); head = new Node(null, null); tail = head; // Read in all elements and place in queue for (;;) { E item = (E)s.readObject(); if (item == null) break; else offer(item); } } }