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root/jsr166/jsr166/src/main/java/util/concurrent/CyclicBarrier.java
Revision: 1.3
Committed: Sat Jun 7 18:20:20 2003 UTC (21 years ago) by dl
Branch: MAIN
CVS Tags: JSR166_PRELIMINARY_TEST_RELEASE_1
Changes since 1.2: +8 -7 lines
Log Message:
Misc documentation updates

File Contents

# User Rev Content
1 dl 1.2 /*
2     * Written by Doug Lea with assistance from members of JCP JSR-166
3     * Expert Group and released to the public domain. Use, modify, and
4     * redistribute this code in any way without acknowledgement.
5     */
6    
7 tim 1.1 package java.util.concurrent;
8    
9     /**
10 dl 1.3 * A synchronization aid that allows a set threads to all wait for
11     * each other to reach a common barrier point. CyckicBarriers are
12     * useful in programs involving a fixed sized party of threads that
13     * must occasionally wait for each other. The barrier is
14     * <em>cyclic</em> because it can be re-used after the waiting threads
15     * are released.
16 tim 1.1 *
17     * <p>A <tt>CyclicBarrier</tt> supports an optional {@link Runnable} command
18     * that is run once per barrier point, after the last thread in the party
19     * arrives, but before any threads are released.
20     * This <em>barrier action</em> is useful
21     * for updating shared-state before any of the parties continue.
22     *
23     * <p><b>Sample usage:</b> Here is a code sketch of
24     * using a barrier in a parallel decomposition design:
25     * <pre>
26     * class Solver {
27     * final int N;
28     * final float[][] data;
29     * final CyclicBarrier barrier;
30     *
31     * class Worker implements Runnable {
32     * int myRow;
33     * Worker(int row) { myRow = row; }
34     * public void run() {
35     * while (!done()) {
36     * processRow(myRow);
37     *
38     * try {
39     * barrier.await();
40     * }
41     * catch (InterruptedException ex) { return; }
42     * catch (BrokenBarrierException ex) { return; }
43     * }
44     * }
45     * }
46     *
47     * public Solver(float[][] matrix) {
48     * data = matrix;
49     * N = matrix.length;
50     * barrier = new CyclicBarrier(N,
51     * new Runnable() {
52     * public void run() {
53     * mergeRows(...);
54     * }
55     * });
56     * for (int i = 0; i < N; ++i)
57     * new Thread(new Worker(i)).start();
58     *
59     * waitUntilDone();
60     * }
61     * }
62     * </pre>
63     * Here, each worker thread processes a row of the matrix then waits at the
64     * barrier until all rows have been processed. When all rows are processed
65     * the supplied {@link Runnable} barrier action is executed and merges the
66     * rows. If the merger
67     * determines that a solution has been found then <tt>done()</tt> will return
68     * <tt>true</tt> and each worker will terminate.
69     *
70     * <p>If the barrier action does not rely on the parties being suspended when
71     * it is executed, then any of the threads in the party could execute that
72     * action when it is released. To facilitate this, each invocation of
73     * {@link #await} returns the arrival index of that thread at the barrier.
74     * You can then choose which thread should execute the barrier action, for
75     * example:
76     * <pre> if (barrier.await() == 0) {
77     * // log the completion of this iteration
78     * }</pre>
79     *
80 dl 1.2 * <p>The <tt>CyclicBarrier</tt> uses an all-or-none breakage model
81     * for failed synchronization attempts: If a thread leaves a barrier
82     * point prematurely because of interruption or timeout, all others
83     * will also leave abnormally (via {@link BrokenBarrierException}),
84     * until the barrier is {@link #reset}. This is usually the simplest
85     * and best strategy for sharing knowledge about failures among
86     * cooperating threads in the most common usage contexts of barriers.
87 tim 1.1 *
88     * <h3>Implementation Considerations</h3>
89     * <p>This implementation has the property that interruptions among newly
90     * arriving threads can cause as-yet-unresumed threads from a previous
91     * barrier cycle to return out as broken. This transmits breakage as
92     * early as possible, but with the possible byproduct that only some
93     * threads returning out of a barrier will realize that it is newly
94     * broken. (Others will not realize this until a future cycle.)
95     *
96     *
97     *
98     * @since 1.5
99     * @spec JSR-166
100 dl 1.3 * @revised $Date: 2003/05/27 18:14:39 $
101     * @editor $Author: dl $
102 tim 1.1 *
103     * @fixme Is the above property actually true in this implementation?
104     * @fixme Should we have a timeout version of await()?
105     */
106     public class CyclicBarrier {
107 dl 1.2 private final ReentrantLock lock = new ReentrantLock();
108     private final Condition trip = lock.newCondition();
109     private final int parties;
110     private Runnable barrierCommand;
111    
112     /**
113     * The generation number. Incremented mod Integer.MAX_VALUE every
114     * time barrier tripped. Starts at 1 to simplify handling of
115     * breakage indicator
116     */
117     private int generation = 1;
118    
119     /**
120     * Breakage indicator: last generation of breakage, propagated
121     * across barrier generations until reset.
122     */
123     private int broken = 0;
124    
125     /**
126     * Number of parties still waiting. Counts down from parties to 0
127     * on each cycle.
128     */
129     private int count;
130    
131     /**
132     * Update state on barrier trip.
133     */
134     private void nextGeneration() {
135     count = parties;
136     int g = generation;
137     // avoid generation == 0
138     if (++generation < 0) generation = 1;
139     // propagate breakage
140     if (broken == g) broken = generation;
141     }
142    
143     private int dowait(boolean timed, long nanos) throws InterruptedException, BrokenBarrierException, TimeoutException {
144     lock.lock();
145     try {
146     int index = --count;
147     int g = generation;
148    
149     if (broken == g)
150     throw new BrokenBarrierException();
151    
152     if (Thread.interrupted()) {
153     broken = g;
154     trip.signalAll();
155     throw new InterruptedException();
156     }
157    
158     if (index == 0) { // tripped
159     nextGeneration();
160     trip.signalAll();
161     try {
162     if (barrierCommand != null)
163     barrierCommand.run();
164     return 0;
165     }
166     catch (RuntimeException ex) {
167     broken = generation; // next generation is broken
168     throw ex;
169     }
170     }
171    
172     while (generation == g) {
173     try {
174     if (!timed)
175     trip.await();
176     else if (nanos > 0)
177     nanos = trip.awaitNanos(nanos);
178     }
179     catch (InterruptedException ex) {
180     // Only claim that broken if interrupted before reset
181     if (generation == g) {
182     broken = g;
183     trip.signalAll();
184     throw ex;
185     }
186     else {
187     Thread.currentThread().interrupt(); // propagate
188     break;
189     }
190     }
191    
192     if (timed && nanos <= 0) {
193     broken = g;
194     trip.signalAll();
195     throw new TimeoutException();
196     }
197    
198     if (broken == generation)
199     throw new BrokenBarrierException();
200    
201     }
202     return index;
203    
204     }
205     finally {
206     lock.unlock();
207     }
208     }
209 tim 1.1
210     /**
211     * Create a new <tt>CyclicBarrier</tt> that will trip when the
212     * given number of parties (threads) are waiting upon it, and which
213     * will execute the given barrier action when the barrier is tripped.
214     *
215     * @param parties the number of threads that must invoke {@link #await}
216     * before the barrier is tripped.
217     * @param barrierAction the command to execute when the barrier is
218     * tripped.
219     *
220     * @throws IllegalArgumentException if <tt>parties</tt> is less than 1.
221     */
222     public CyclicBarrier(int parties, Runnable barrierAction) {
223 dl 1.2 if (parties <= 0) throw new IllegalArgumentException();
224     this.parties = parties;
225     this.count = parties;
226     this.barrierCommand = barrierAction;
227 tim 1.1 }
228    
229     /**
230     * Create a new <tt>CyclicBarrier</tt> that will trip when the
231     * given number of parties (threads) are waiting upon it.
232     *
233     * <p>This is equivalent to <tt>CyclicBarrier(parties, null)</tt>.
234     *
235     * @param parties the number of threads that must invoke {@link #await}
236     * before the barrier is tripped.
237     *
238     * @throws IllegalArgumentException if <tt>parties</tt> is less than 1.
239     */
240     public CyclicBarrier(int parties) {
241 dl 1.2 this(parties, null);
242 tim 1.1 }
243    
244     /**
245     * Return the number of parties required to trip this barrier.
246     * @return the number of parties required to trip this barrier.
247     **/
248     public int getParties() {
249 dl 1.2 return parties;
250 tim 1.1 }
251    
252     /**
253     * Wait until all {@link #getParties parties} have invoked <tt>await</tt>
254     * on this barrier.
255     *
256     * <p>If the current thread is not the last to arrive then it is
257     * disabled for thread scheduling purposes and lies dormant until
258 dl 1.2 * one of following things happens:
259 tim 1.1 * <ul>
260     * <li>The last thread arrives; or
261     * <li>Some other thread {@link Thread#interrupt interrupts} the current
262     * thread; or
263     * <li>Some other thread {@link Thread#interrupt interrupts} one of the
264     * other waiting threads; or
265 dl 1.2 * <li>Some other thread times out while waiting for barrier; or
266 tim 1.1 * <li>Some other thread invokes {@link #reset} on this barrier.
267     * </ul>
268     * <p>If the current thread:
269     * <ul>
270     * <li>has its interrupted status set on entry to this method; or
271     * <li>is {@link Thread#interrupt interrupted} while waiting
272     * </ul>
273     * then {@link InterruptedException} is thrown and the current thread's
274     * interrupted status is cleared.
275     *
276     * <p>If the barrier is {@link #reset} while any thread is waiting, or if
277     * the barrier {@link #isBroken is broken} when <tt>await</tt> is invoked
278     * then {@link BrokenBarrierException} is thrown.
279     *
280     * <p>If any thread is {@link Thread#interrupt interrupted} while waiting,
281     * then all other waiting threads will throw
282     * {@link BrokenBarrierException} and the barrier is placed in the broken
283     * state.
284     *
285     * <p>If the current thread is the last thread to arrive, and a
286     * non-null barrier action was supplied in the constructor, then the
287     * current thread runs the action before allowing the other threads to
288     * continue.
289     * If an exception occurs during the barrier action then that exception
290     * will be propagated in the current thread.
291     *
292     * @return the arrival index of the current thread, where index
293     * <tt>{@link #getParties()} - 1</tt> indicates the first to arrive and
294     * zero indicates the last to arrive.
295     *
296     * @throws InterruptedException if the current thread was interrupted
297     * while waiting
298     * @throws BrokenBarrierException if <em>another</em> thread was
299     * interrupted while the current thread was waiting, or the barrier was
300     * reset, or the barrier was broken when <tt>await</tt> was called.
301     */
302     public int await() throws InterruptedException, BrokenBarrierException {
303 dl 1.2 try {
304     return dowait(false, 0);
305     }
306     catch (TimeoutException toe) {
307     throw new Error(toe); // cannot happen;
308     }
309     }
310    
311     /**
312     * Wait until all {@link #getParties parties} have invoked <tt>await</tt>
313     * on this barrier.
314     *
315     * <p>If the current thread is not the last to arrive then it is
316     * disabled for thread scheduling purposes and lies dormant until
317     * one of the following things happens:
318     * <ul>
319     * <li>The last thread arrives; or
320     * <li>The speceified timeout elapses; or
321     * <li>Some other thread {@link Thread#interrupt interrupts} the current
322     * thread; or
323     * <li>Some other thread {@link Thread#interrupt interrupts} one of the
324     * other waiting threads; or
325     * <li>Some other thread times out while waiting for barrier; or
326     * <li>Some other thread invokes {@link #reset} on this barrier.
327     * </ul>
328     * <p>If the current thread:
329     * <ul>
330     * <li>has its interrupted status set on entry to this method; or
331     * <li>is {@link Thread#interrupt interrupted} while waiting
332     * </ul>
333     * then {@link InterruptedException} is thrown and the current thread's
334     * interrupted status is cleared.
335     *
336     * <p>If the barrier is {@link #reset} while any thread is waiting, or if
337     * the barrier {@link #isBroken is broken} when <tt>await</tt> is invoked
338     * then {@link BrokenBarrierException} is thrown.
339     *
340     * <p>If any thread is {@link Thread#interrupt interrupted} while waiting,
341     * then all other waiting threads will throw
342     * {@link BrokenBarrierException} and the barrier is placed in the broken
343     * state.
344     *
345     * <p>If the current thread is the last thread to arrive, and a
346     * non-null barrier action was supplied in the constructor, then the
347     * current thread runs the action before allowing the other threads to
348     * continue.
349     * If an exception occurs during the barrier action then that exception
350     * will be propagated in the current thread.
351     *
352     * @return the arrival index of the current thread, where index
353     * <tt>{@link #getParties()} - 1</tt> indicates the first to arrive and
354     * zero indicates the last to arrive.
355     *
356     * @throws InterruptedException if the current thread was interrupted
357     * while waiting
358     * @throws TimeoutException if the specified timeout elapses.
359     * @throws BrokenBarrierException if <em>another</em> thread was
360     * interrupted while the current thread was waiting, or the barrier was
361     * reset, or the barrier was broken when <tt>await</tt> was called.
362     */
363     public int await(long timeout, TimeUnit unit) throws InterruptedException, BrokenBarrierException, TimeoutException {
364     return dowait(true, unit.toNanos(timeout));
365 tim 1.1 }
366    
367     /**
368     * Query if this barrier is in a broken state.
369     * @return <tt>true</tt> if one or more parties broke out of this
370 dl 1.2 * barrier due to interruption or timeout since construction or
371     * the last reset; and <tt>false</tt> otherwise.
372 tim 1.1 */
373     public boolean isBroken() {
374 dl 1.2 lock.lock();
375     try {
376     return broken >= generation;
377     }
378     finally {
379     lock.unlock();
380     }
381 tim 1.1 }
382    
383     /**
384     * Reset the barrier to its initial state. If any parties are
385     * currently waiting at the barrier, they will return with a
386     * {@link BrokenBarrierException}.
387     */
388     public void reset() {
389 dl 1.2 lock.lock();
390     try {
391     int g = generation;
392     nextGeneration();
393     broken = g; // cause brokenness setting to stop at previous gen.
394     trip.signalAll();
395     }
396     finally {
397     lock.unlock();
398     }
399 tim 1.1 }
400    
401     /**
402     * Return the number of parties currently waiting at the barrier.
403     * This method is primarily useful for debugging and assertions.
404     *
405     * @return the number of parties currently blocked in {@link #await}
406     **/
407     public int getNumberWaiting() {
408 dl 1.2 lock.lock();
409     try {
410     return parties - count;
411     }
412     finally {
413     lock.unlock();
414     }
415 tim 1.1 }
416    
417     }
418    
419