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root/jsr166/jsr166/src/main/java/util/concurrent/CyclicBarrier.java
Revision: 1.13
Committed: Wed Aug 27 01:45:28 2003 UTC (20 years, 9 months ago) by dholmes
Branch: MAIN
Changes since 1.12: +14 -9 lines
Log Message:
As per Eamonn's comments and further to Doug's code & doc changes,
clarifications were made as to when BBE is thrown, when a barrier
isBroken, and that a barrier action exception puts the barrier into
the broken state.

File Contents

# Content
1 /*
2 * Written by Doug Lea with assistance from members of JCP JSR-166
3 * Expert Group and released to the public domain. Use, modify, and
4 * redistribute this code in any way without acknowledgement.
5 */
6
7 package java.util.concurrent;
8 import java.util.concurrent.locks.*;
9
10 /**
11 * A synchronization aid that allows a set of threads to all wait for
12 * each other to reach a common barrier point. CyclicBarriers are
13 * useful in programs involving a fixed sized party of threads that
14 * must occasionally wait for each other. The barrier is called
15 * <em>cyclic</em> because it can be re-used after the waiting threads
16 * are released.
17 *
18 * <p>A <tt>CyclicBarrier</tt> supports an optional {@link Runnable} command
19 * that is run once per barrier point, after the last thread in the party
20 * arrives, but before any threads are released.
21 * This <em>barrier action</em> is useful
22 * for updating shared-state before any of the parties continue.
23 *
24 * <p><b>Sample usage:</b> Here is an example of
25 * using a barrier in a parallel decomposition design:
26 * <pre>
27 * class Solver {
28 * final int N;
29 * final float[][] data;
30 * final CyclicBarrier barrier;
31 *
32 * class Worker implements Runnable {
33 * int myRow;
34 * Worker(int row) { myRow = row; }
35 * public void run() {
36 * while (!done()) {
37 * processRow(myRow);
38 *
39 * try {
40 * barrier.await();
41 * } catch (InterruptedException ex) {
42 * return;
43 * } catch (BrokenBarrierException ex) {
44 * return;
45 * }
46 * }
47 * }
48 * }
49 *
50 * public Solver(float[][] matrix) {
51 * data = matrix;
52 * N = matrix.length;
53 * barrier = new CyclicBarrier(N,
54 * new Runnable() {
55 * public void run() {
56 * mergeRows(...);
57 * }
58 * });
59 * for (int i = 0; i < N; ++i)
60 * new Thread(new Worker(i)).start();
61 *
62 * waitUntilDone();
63 * }
64 * }
65 * </pre>
66 * Here, each worker thread processes a row of the matrix then waits at the
67 * barrier until all rows have been processed. When all rows are processed
68 * the supplied {@link Runnable} barrier action is executed and merges the
69 * rows. If the merger
70 * determines that a solution has been found then <tt>done()</tt> will return
71 * <tt>true</tt> and each worker will terminate.
72 *
73 * <p>If the barrier action does not rely on the parties being suspended when
74 * it is executed, then any of the threads in the party could execute that
75 * action when it is released. To facilitate this, each invocation of
76 * {@link #await} returns the arrival index of that thread at the barrier.
77 * You can then choose which thread should execute the barrier action, for
78 * example:
79 * <pre> if (barrier.await() == 0) {
80 * // log the completion of this iteration
81 * }</pre>
82 *
83 * <p>The <tt>CyclicBarrier</tt> uses a fast-fail all-or-none breakage
84 * model for failed synchronization attempts: If a thread leaves a
85 * barrier point prematurely because of interruption, failure, or
86 * timeout, all other threads, even those that have not yet resumed
87 * from a previous {@link #await}. will also leave abnormally via
88 * {@link BrokenBarrierException} (or <tt>InterruptedException</tt> if
89 * they too were interrupted at about the same time).
90 *
91 * @since 1.5
92 * @spec JSR-166
93 * @revised $Date: 2003/08/26 13:07:36 $
94 * @editor $Author: dl $
95 * @see CountDownLatch
96 *
97 * @author Doug Lea
98 */
99 public class CyclicBarrier {
100 /** The lock for guarding barrier entry */
101 private final ReentrantLock lock = new ReentrantLock();
102 /** Condition to wait on until tripped */
103 private final Condition trip = lock.newCondition();
104 /** The number of parties */
105 private final int parties;
106 /* The command to run when tripped */
107 private final Runnable barrierCommand;
108
109 /**
110 * The generation number. Incremented upon barrier trip.
111 * Retracted upon reset.
112 */
113 private long generation;
114
115 /**
116 * Breakage indicator.
117 */
118 private boolean broken;
119
120 /**
121 * Number of parties still waiting. Counts down from parties to 0
122 * on each cycle.
123 */
124 private int count;
125
126 /**
127 * Update state on barrier trip and wake up everyone.
128 */
129 private void nextGeneration() {
130 count = parties;
131 ++generation;
132 trip.signalAll();
133 }
134
135 /**
136 * Set barrier as broken and wake up everyone
137 */
138 private void breakBarrier() {
139 broken = true;
140 trip.signalAll();
141 }
142
143 /**
144 * Main barrier code, covering the various policies.
145 */
146 private int dowait(boolean timed, long nanos)
147 throws InterruptedException, BrokenBarrierException, TimeoutException {
148 lock.lock();
149 try {
150 int index = --count;
151 long g = generation;
152
153 if (broken)
154 throw new BrokenBarrierException();
155
156 if (Thread.interrupted()) {
157 breakBarrier();
158 throw new InterruptedException();
159 }
160
161 if (index == 0) { // tripped
162 nextGeneration();
163 boolean ranAction = false;
164 try {
165 if (barrierCommand != null)
166 barrierCommand.run();
167 ranAction = true;
168 return 0;
169 } finally {
170 if (!ranAction)
171 breakBarrier();
172 }
173 }
174
175 for (;;) {
176 try {
177 if (!timed)
178 trip.await();
179 else if (nanos > 0)
180 nanos = trip.awaitNanos(nanos);
181 } catch (InterruptedException ie) {
182 breakBarrier();
183 throw ie;
184 }
185
186 if (broken ||
187 g > generation) // true if a reset occurred while waiting
188 throw new BrokenBarrierException();
189
190 if (g < generation)
191 return index;
192
193 if (timed && nanos <= 0) {
194 breakBarrier();
195 throw new TimeoutException();
196 }
197 }
198
199 } finally {
200 lock.unlock();
201 }
202 }
203
204 /**
205 * Create a new <tt>CyclicBarrier</tt> that will trip when the
206 * given number of parties (threads) are waiting upon it, and which
207 * will execute the given barrier action when the barrier is tripped.
208 *
209 * @param parties the number of threads that must invoke {@link #await}
210 * before the barrier is tripped.
211 * @param barrierAction the command to execute when the barrier is
212 * tripped.
213 *
214 * @throws IllegalArgumentException if <tt>parties</tt> is less than 1.
215 */
216 public CyclicBarrier(int parties, Runnable barrierAction) {
217 if (parties <= 0) throw new IllegalArgumentException();
218 this.parties = parties;
219 this.count = parties;
220 this.barrierCommand = barrierAction;
221 }
222
223 /**
224 * Create a new <tt>CyclicBarrier</tt> that will trip when the
225 * given number of parties (threads) are waiting upon it.
226 *
227 * <p>This is equivalent to <tt>CyclicBarrier(parties, null)</tt>.
228 *
229 * @param parties the number of threads that must invoke {@link #await}
230 * before the barrier is tripped.
231 *
232 * @throws IllegalArgumentException if <tt>parties</tt> is less than 1.
233 */
234 public CyclicBarrier(int parties) {
235 this(parties, null);
236 }
237
238 /**
239 * Return the number of parties required to trip this barrier.
240 * @return the number of parties required to trip this barrier.
241 **/
242 public int getParties() {
243 return parties;
244 }
245
246 /**
247 * Wait until all {@link #getParties parties} have invoked <tt>await</tt>
248 * on this barrier.
249 *
250 * <p>If the current thread is not the last to arrive then it is
251 * disabled for thread scheduling purposes and lies dormant until
252 * one of following things happens:
253 * <ul>
254 * <li>The last thread arrives; or
255 * <li>Some other thread {@link Thread#interrupt interrupts} the current
256 * thread; or
257 * <li>Some other thread {@link Thread#interrupt interrupts} one of the
258 * other waiting threads; or
259 * <li>Some other thread times out while waiting for barrier; or
260 * <li>Some other thread invokes {@link #reset} on this barrier.
261 * </ul>
262 * <p>If the current thread:
263 * <ul>
264 * <li>has its interrupted status set on entry to this method; or
265 * <li>is {@link Thread#interrupt interrupted} while waiting
266 * </ul>
267 * then {@link InterruptedException} is thrown and the current thread's
268 * interrupted status is cleared.
269 *
270 * <p>If the barrier is {@link #reset} while any thread is waiting, or if
271 * the barrier {@link #isBroken is broken} when <tt>await</tt> is invoked,
272 * or whilst any thread is waiting,
273 * then {@link BrokenBarrierException} is thrown.
274 *
275 * <p>If any thread is {@link Thread#interrupt interrupted} while waiting,
276 * then all other waiting threads will throw
277 * {@link BrokenBarrierException} and the barrier is placed in the broken
278 * state.
279 *
280 * <p>If the current thread is the last thread to arrive, and a
281 * non-null barrier action was supplied in the constructor, then the
282 * current thread runs the action before allowing the other threads to
283 * continue.
284 * If an exception occurs during the barrier action then that exception
285 * will be propagated in the current thread and the barrier is placed in
286 * the broken state.
287 *
288 * @return the arrival index of the current thread, where index
289 * <tt>{@link #getParties()} - 1</tt> indicates the first to arrive and
290 * zero indicates the last to arrive.
291 *
292 * @throws InterruptedException if the current thread was interrupted
293 * while waiting
294 * @throws BrokenBarrierException if <em>another</em> thread was
295 * interrupted while the current thread was waiting, or the barrier was
296 * reset, or the barrier was broken when <tt>await</tt> was called,
297 * or the barrier action (if present) failed due an exception.
298 */
299 public int await() throws InterruptedException, BrokenBarrierException {
300 try {
301 return dowait(false, 0);
302 } catch (TimeoutException toe) {
303 throw new Error(toe); // cannot happen;
304 }
305 }
306
307 /**
308 * Wait until all {@link #getParties parties} have invoked <tt>await</tt>
309 * on this barrier.
310 *
311 * <p>If the current thread is not the last to arrive then it is
312 * disabled for thread scheduling purposes and lies dormant until
313 * one of the following things happens:
314 * <ul>
315 * <li>The last thread arrives; or
316 * <li>The specified timeout elapses; or
317 * <li>Some other thread {@link Thread#interrupt interrupts} the current
318 * thread; or
319 * <li>Some other thread {@link Thread#interrupt interrupts} one of the
320 * other waiting threads; or
321 * <li>Some other thread times out while waiting for barrier; or
322 * <li>Some other thread invokes {@link #reset} on this barrier.
323 * </ul>
324 * <p>If the current thread:
325 * <ul>
326 * <li>has its interrupted status set on entry to this method; or
327 * <li>is {@link Thread#interrupt interrupted} while waiting
328 * </ul>
329 * then {@link InterruptedException} is thrown and the current thread's
330 * interrupted status is cleared.
331 *
332 * <p>If the barrier is {@link #reset} while any thread is waiting, or if
333 * the barrier {@link #isBroken is broken} when <tt>await</tt> is invoked,
334 * or whilst any thread is waiting,
335 * then {@link BrokenBarrierException} is thrown.
336 *
337 * <p>If any thread is {@link Thread#interrupt interrupted} while waiting,
338 * then all other waiting threads will throw
339 * {@link BrokenBarrierException} and the barrier is placed in the broken
340 * state.
341 *
342 * <p>If the current thread is the last thread to arrive, and a
343 * non-null barrier action was supplied in the constructor, then the
344 * current thread runs the action before allowing the other threads to
345 * continue.
346 * If an exception occurs during the barrier action then that exception
347 * will be propagated in the current thread and the barrier is placed in
348 * the broken state.
349 *
350 * @param timeout the time to wait for the barrier
351 * @param unit the time unit of the timeout parameter
352 * @return the arrival index of the current thread, where index
353 * <tt>{@link #getParties()} - 1</tt> indicates the first to arrive and
354 * zero indicates the last to arrive.
355 *
356 * @throws InterruptedException if the current thread was interrupted
357 * while waiting
358 * @throws TimeoutException if the specified timeout elapses.
359 * @throws BrokenBarrierException if <em>another</em> thread was
360 * interrupted while the current thread was waiting, or the barrier was
361 * reset, or the barrier was broken when <tt>await</tt> was called,
362 * or the barrier action (if present) failed due an exception.
363 */
364 public int await(long timeout, TimeUnit unit)
365 throws InterruptedException,
366 BrokenBarrierException,
367 TimeoutException {
368 return dowait(true, unit.toNanos(timeout));
369 }
370
371 /**
372 * Query if this barrier is in a broken state.
373 * @return <tt>true</tt> if one or more parties broke out of this
374 * barrier due to interruption or timeout since construction or
375 * the last reset, or a barrier action failed due to an exception;
376 * and <tt>false</tt> otherwise.
377 */
378 public boolean isBroken() {
379 lock.lock();
380 try {
381 return broken;
382 } finally {
383 lock.unlock();
384 }
385 }
386
387 /**
388 * Reset the barrier to its initial state. If any parties are
389 * currently waiting at the barrier, they will return with a
390 * {@link BrokenBarrierException}. Note that resets <em>after</em>
391 * a breakage has occurred for other reasons can be complicated to
392 * carry out; threads need to re-synchronize in some other way,
393 * and choose one to perform the reset. It may be preferable to
394 * instead create a new barrier for subsequent use.
395 */
396 public void reset() {
397 lock.lock();
398 try {
399 /*
400 * Retract generation number enough to cover threads
401 * currently waiting on current and still resuming from
402 * previous generation, plus similarly accommodating spans
403 * after the reset.
404 */
405 generation -= 4;
406 broken = false;
407 trip.signalAll();
408 } finally {
409 lock.unlock();
410 }
411 }
412
413 /**
414 * Return the number of parties currently waiting at the barrier.
415 * This method is primarily useful for debugging and assertions.
416 *
417 * @return the number of parties currently blocked in {@link #await}
418 **/
419 public int getNumberWaiting() {
420 lock.lock();
421 try {
422 return parties - count;
423 } finally {
424 lock.unlock();
425 }
426 }
427
428 }