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root/jsr166/jsr166/src/main/java/util/concurrent/CyclicBarrier.java
Revision: 1.28
Committed: Tue Apr 19 15:12:43 2005 UTC (19 years, 1 month ago) by dl
Branch: MAIN
Changes since 1.27: +98 -88 lines
Log Message:
Fix reset

File Contents

# Content
1 /*
2 * Written by Doug Lea with assistance from members of JCP JSR-166
3 * Expert Group and released to the public domain, as explained at
4 * http://creativecommons.org/licenses/publicdomain
5 */
6
7 package java.util.concurrent;
8 import java.util.concurrent.locks.*;
9
10 /**
11 * A synchronization aid that allows a set of threads to all wait for
12 * each other to reach a common barrier point. CyclicBarriers are
13 * useful in programs involving a fixed sized party of threads that
14 * must occasionally wait for each other. The barrier is called
15 * <em>cyclic</em> because it can be re-used after the waiting threads
16 * are released.
17 *
18 * <p>A <tt>CyclicBarrier</tt> supports an optional {@link Runnable} command
19 * that is run once per barrier point, after the last thread in the party
20 * arrives, but before any threads are released.
21 * This <em>barrier action</em> is useful
22 * for updating shared-state before any of the parties continue.
23 *
24 * <p><b>Sample usage:</b> Here is an example of
25 * using a barrier in a parallel decomposition design:
26 * <pre>
27 * class Solver {
28 * final int N;
29 * final float[][] data;
30 * final CyclicBarrier barrier;
31 *
32 * class Worker implements Runnable {
33 * int myRow;
34 * Worker(int row) { myRow = row; }
35 * public void run() {
36 * while (!done()) {
37 * processRow(myRow);
38 *
39 * try {
40 * barrier.await();
41 * } catch (InterruptedException ex) {
42 * return;
43 * } catch (BrokenBarrierException ex) {
44 * return;
45 * }
46 * }
47 * }
48 * }
49 *
50 * public Solver(float[][] matrix) {
51 * data = matrix;
52 * N = matrix.length;
53 * barrier = new CyclicBarrier(N,
54 * new Runnable() {
55 * public void run() {
56 * mergeRows(...);
57 * }
58 * });
59 * for (int i = 0; i < N; ++i)
60 * new Thread(new Worker(i)).start();
61 *
62 * waitUntilDone();
63 * }
64 * }
65 * </pre>
66 * Here, each worker thread processes a row of the matrix then waits at the
67 * barrier until all rows have been processed. When all rows are processed
68 * the supplied {@link Runnable} barrier action is executed and merges the
69 * rows. If the merger
70 * determines that a solution has been found then <tt>done()</tt> will return
71 * <tt>true</tt> and each worker will terminate.
72 *
73 * <p>If the barrier action does not rely on the parties being suspended when
74 * it is executed, then any of the threads in the party could execute that
75 * action when it is released. To facilitate this, each invocation of
76 * {@link #await} returns the arrival index of that thread at the barrier.
77 * You can then choose which thread should execute the barrier action, for
78 * example:
79 * <pre> if (barrier.await() == 0) {
80 * // log the completion of this iteration
81 * }</pre>
82 *
83 * <p>The <tt>CyclicBarrier</tt> uses an all-or-none breakage model
84 * for failed synchronization attempts: If a thread leaves a barrier
85 * point prematurely because of interruption, failure, or timeout, all
86 * other threads waiting at that barrier point will also leave
87 * abnormally via {@link BrokenBarrierException} (or
88 * <tt>InterruptedException</tt> if they too were interrupted at about
89 * the same time).
90 *
91 * @since 1.5
92 * @see CountDownLatch
93 *
94 * @author Doug Lea
95 */
96 public class CyclicBarrier {
97 /**
98 * Each use of the barrier is represented as a generation instance.
99 * The generation changes whenever the barrier is tripped, or
100 * is reset. There can be many generations associated with threads
101 * using the barrier - due to the non-deterministic way the lock
102 * may be allocated to waiting threads - but only one of these
103 * can be active at a time (the one to which <tt>count</tt> applies)
104 * and all the rest are either broken or tripped.
105 * There need not be an active generation if there has been a break
106 * but no subsequent reset.
107 */
108 private static class Generation {
109 boolean broken = false;
110 boolean tripped = false;
111 }
112
113 /** The lock for guarding barrier entry */
114 private final ReentrantLock lock = new ReentrantLock();
115 /** Condition to wait on until tripped */
116 private final Condition trip = lock.newCondition();
117 /** The number of parties */
118 private final int parties;
119 /* The command to run when tripped */
120 private final Runnable barrierCommand;
121 /** The current generation */
122 private Generation generation = new Generation();
123
124 /**
125 * Number of parties still waiting. Counts down from parties to 0
126 * on each generation. This only has meaning for the current non-broken
127 * generation. It is reset to parties on each new generation.
128 */
129 private int count;
130
131 /**
132 * Updates state on barrier trip and wake up everyone.
133 * Called only while holding lock.
134 */
135 private void nextGeneration() {
136 // signal completion of last generation
137 generation.tripped = true;
138 trip.signalAll();
139 // set up next generation
140 count = parties;
141 generation = new Generation();
142 }
143
144 /**
145 * Sets current barrier generation as broken and wakes up everyone
146 * Called only while holding lock.
147 */
148 private void breakBarrier() {
149 generation.broken = true;
150 trip.signalAll();
151 }
152
153 /**
154 * Main barrier code, covering the various policies.
155 */
156 private int dowait(boolean timed, long nanos)
157 throws InterruptedException, BrokenBarrierException,
158 TimeoutException {
159 final ReentrantLock lock = this.lock;
160 lock.lock();
161 try {
162 Generation g = generation;
163
164 if (g.broken)
165 throw new BrokenBarrierException();
166
167 if (Thread.interrupted()) {
168 breakBarrier();
169 throw new InterruptedException();
170 }
171
172 int index = --count;
173 if (index == 0) { // tripped
174 nextGeneration();
175 boolean ranAction = false;
176 try {
177 Runnable command = barrierCommand;
178 if (command != null)
179 command.run();
180 ranAction = true;
181 return 0;
182 } finally {
183 if (!ranAction) {
184 // Mark g (not the now-current generation) broken.
185 g.broken = true;
186 }
187 }
188 }
189
190 // loop until tripped, broken, interrupted, or timed out
191 for (;;) {
192 try {
193 if (!timed)
194 trip.await();
195 else if (nanos > 0L)
196 nanos = trip.awaitNanos(nanos);
197 } catch (InterruptedException ie) {
198 breakBarrier();
199 throw ie;
200 }
201
202 if (g.broken )
203 throw new BrokenBarrierException();
204
205 if (g.tripped)
206 return index;
207
208 if (timed && nanos <= 0L) {
209 breakBarrier();
210 throw new TimeoutException();
211 }
212 }
213 } finally {
214 lock.unlock();
215 }
216 }
217
218
219 /**
220 * Creates a new <tt>CyclicBarrier</tt> that will trip when the
221 * given number of parties (threads) are waiting upon it, and which
222 * will execute the given barrier action when the barrier is tripped,
223 * performed by the last thread entering the barrier.
224 *
225 * @param parties the number of threads that must invoke {@link #await}
226 * before the barrier is tripped.
227 * @param barrierAction the command to execute when the barrier is
228 * tripped, or <tt>null</tt> if there is no action.
229 *
230 * @throws IllegalArgumentException if <tt>parties</tt> is less than 1.
231 */
232 public CyclicBarrier(int parties, Runnable barrierAction) {
233 if (parties <= 0) throw new IllegalArgumentException();
234 this.parties = parties;
235 this.count = parties;
236 this.barrierCommand = barrierAction;
237 }
238
239 /**
240 * Creates a new <tt>CyclicBarrier</tt> that will trip when the
241 * given number of parties (threads) are waiting upon it, and
242 * does not perform a predefined action upon each barrier.
243 *
244 * @param parties the number of threads that must invoke {@link #await}
245 * before the barrier is tripped.
246 *
247 * @throws IllegalArgumentException if <tt>parties</tt> is less than 1.
248 */
249 public CyclicBarrier(int parties) {
250 this(parties, null);
251 }
252
253 /**
254 * Returns the number of parties required to trip this barrier.
255 * @return the number of parties required to trip this barrier.
256 **/
257 public int getParties() {
258 return parties;
259 }
260
261 /**
262 * Waits until all {@link #getParties parties} have invoked <tt>await</tt>
263 * on this barrier.
264 *
265 * <p>If the current thread is not the last to arrive then it is
266 * disabled for thread scheduling purposes and lies dormant until
267 * one of following things happens:
268 * <ul>
269 * <li>The last thread arrives; or
270 * <li>Some other thread {@link Thread#interrupt interrupts} the current
271 * thread; or
272 * <li>Some other thread {@link Thread#interrupt interrupts} one of the
273 * other waiting threads; or
274 * <li>Some other thread times out while waiting for barrier; or
275 * <li>Some other thread invokes {@link #reset} on this barrier.
276 * </ul>
277 * <p>If the current thread:
278 * <ul>
279 * <li>has its interrupted status set on entry to this method; or
280 * <li>is {@link Thread#interrupt interrupted} while waiting
281 * </ul>
282 * then {@link InterruptedException} is thrown and the current thread's
283 * interrupted status is cleared.
284 *
285 * <p>If the barrier is {@link #reset} while any thread is waiting, or if
286 * the barrier {@link #isBroken is broken} when <tt>await</tt> is invoked,
287 * or while any thread is waiting,
288 * then {@link BrokenBarrierException} is thrown.
289 *
290 * <p>If any thread is {@link Thread#interrupt interrupted} while waiting,
291 * then all other waiting threads will throw
292 * {@link BrokenBarrierException} and the barrier is placed in the broken
293 * state.
294 *
295 * <p>If the current thread is the last thread to arrive, and a
296 * non-null barrier action was supplied in the constructor, then the
297 * current thread runs the action before allowing the other threads to
298 * continue.
299 * If an exception occurs during the barrier action then that exception
300 * will be propagated in the current thread and the barrier is placed in
301 * the broken state.
302 *
303 * @return the arrival index of the current thread, where index
304 * <tt>{@link #getParties()} - 1</tt> indicates the first to arrive and
305 * zero indicates the last to arrive.
306 *
307 * @throws InterruptedException if the current thread was interrupted
308 * while waiting
309 * @throws BrokenBarrierException if <em>another</em> thread was
310 * interrupted or timed out while the current thread was waiting,
311 * or the barrier was reset, or the barrier was broken when
312 * <tt>await</tt> was called, or the barrier action (if present)
313 * failed due an exception.
314 */
315 public int await() throws InterruptedException, BrokenBarrierException {
316 try {
317 return dowait(false, 0L);
318 } catch (TimeoutException toe) {
319 throw new Error(toe); // cannot happen;
320 }
321 }
322
323 /**
324 * Waits until all {@link #getParties parties} have invoked <tt>await</tt>
325 * on this barrier.
326 *
327 * <p>If the current thread is not the last to arrive then it is
328 * disabled for thread scheduling purposes and lies dormant until
329 * one of the following things happens:
330 * <ul>
331 * <li>The last thread arrives; or
332 * <li>The specified timeout elapses; or
333 * <li>Some other thread {@link Thread#interrupt interrupts} the current
334 * thread; or
335 * <li>Some other thread {@link Thread#interrupt interrupts} one of the
336 * other waiting threads; or
337 * <li>Some other thread times out while waiting for barrier; or
338 * <li>Some other thread invokes {@link #reset} on this barrier.
339 * </ul>
340 * <p>If the current thread:
341 * <ul>
342 * <li>has its interrupted status set on entry to this method; or
343 * <li>is {@link Thread#interrupt interrupted} while waiting
344 * </ul>
345 * then {@link InterruptedException} is thrown and the current thread's
346 * interrupted status is cleared.
347 *
348 * <p>If the specified waiting time elapses then {@link TimeoutException}
349 * is thrown. If the time is less than or equal to zero, the
350 * method will not wait at all.
351 *
352 * <p>If the barrier is {@link #reset} while any thread is waiting, or if
353 * the barrier {@link #isBroken is broken} when <tt>await</tt> is invoked,
354 * or while any thread is waiting,
355 * then {@link BrokenBarrierException} is thrown.
356 *
357 * <p>If any thread is {@link Thread#interrupt interrupted} while waiting,
358 * then all other waiting threads will throw
359 * {@link BrokenBarrierException} and the barrier is placed in the broken
360 * state.
361 *
362 * <p>If the current thread is the last thread to arrive, and a
363 * non-null barrier action was supplied in the constructor, then the
364 * current thread runs the action before allowing the other threads to
365 * continue.
366 * If an exception occurs during the barrier action then that exception
367 * will be propagated in the current thread and the barrier is placed in
368 * the broken state.
369 *
370 * @param timeout the time to wait for the barrier
371 * @param unit the time unit of the timeout parameter
372 * @return the arrival index of the current thread, where index
373 * <tt>{@link #getParties()} - 1</tt> indicates the first to arrive and
374 * zero indicates the last to arrive.
375 *
376 * @throws InterruptedException if the current thread was interrupted
377 * while waiting
378 * @throws TimeoutException if the specified timeout elapses.
379 * @throws BrokenBarrierException if <em>another</em> thread was
380 * interrupted or timed out while the current thread was waiting,
381 * or the barrier was reset, or the barrier was broken when
382 * <tt>await</tt> was called, or the barrier action (if present)
383 * failed due an exception.
384 */
385 public int await(long timeout, TimeUnit unit)
386 throws InterruptedException,
387 BrokenBarrierException,
388 TimeoutException {
389 return dowait(true, unit.toNanos(timeout));
390 }
391
392 /**
393 * Queries if this barrier is in a broken state.
394 * @return <tt>true</tt> if one or more parties broke out of this
395 * barrier due to interruption or timeout since construction or
396 * the last reset, or a barrier action failed due to an exception;
397 * and <tt>false</tt> otherwise.
398 */
399 public boolean isBroken() {
400 final ReentrantLock lock = this.lock;
401 lock.lock();
402 try {
403 return generation.broken;
404 } finally {
405 lock.unlock();
406 }
407 }
408
409 /**
410 * Resets the barrier to its initial state. If any parties are
411 * currently waiting at the barrier, they will return with a
412 * {@link BrokenBarrierException}. Note that resets <em>after</em>
413 * a breakage has occurred for other reasons can be complicated to
414 * carry out; threads need to re-synchronize in some other way,
415 * and choose one to perform the reset. It may be preferable to
416 * instead create a new barrier for subsequent use.
417 */
418 public void reset() {
419 final ReentrantLock lock = this.lock;
420 lock.lock();
421 try {
422 breakBarrier(); // break the current generation
423 nextGeneration(); // start a new generation
424 } finally {
425 lock.unlock();
426 }
427 }
428
429 /**
430 * Returns the number of parties currently waiting at the barrier.
431 * This method is primarily useful for debugging and assertions.
432 *
433 * @return the number of parties currently blocked in {@link #await}
434 **/
435 public int getNumberWaiting() {
436 final ReentrantLock lock = this.lock;
437 lock.lock();
438 try {
439 return parties - count;
440 } finally {
441 lock.unlock();
442 }
443 }
444 }