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root/jsr166/jsr166/src/main/java/util/concurrent/CyclicBarrier.java
Revision: 1.32
Committed: Tue Apr 26 01:55:35 2005 UTC (19 years, 1 month ago) by jsr166
Branch: MAIN
Changes since 1.31: +1 -1 lines
Log Message:
doc fixes

File Contents

# Content
1 /*
2 * Written by Doug Lea with assistance from members of JCP JSR-166
3 * Expert Group and released to the public domain, as explained at
4 * http://creativecommons.org/licenses/publicdomain
5 */
6
7 package java.util.concurrent;
8 import java.util.concurrent.locks.*;
9
10 /**
11 * A synchronization aid that allows a set of threads to all wait for
12 * each other to reach a common barrier point. CyclicBarriers are
13 * useful in programs involving a fixed sized party of threads that
14 * must occasionally wait for each other. The barrier is called
15 * <em>cyclic</em> because it can be re-used after the waiting threads
16 * are released.
17 *
18 * <p>A <tt>CyclicBarrier</tt> supports an optional {@link Runnable} command
19 * that is run once per barrier point, after the last thread in the party
20 * arrives, but before any threads are released.
21 * This <em>barrier action</em> is useful
22 * for updating shared-state before any of the parties continue.
23 *
24 * <p><b>Sample usage:</b> Here is an example of
25 * using a barrier in a parallel decomposition design:
26 * <pre>
27 * class Solver {
28 * final int N;
29 * final float[][] data;
30 * final CyclicBarrier barrier;
31 *
32 * class Worker implements Runnable {
33 * int myRow;
34 * Worker(int row) { myRow = row; }
35 * public void run() {
36 * while (!done()) {
37 * processRow(myRow);
38 *
39 * try {
40 * barrier.await();
41 * } catch (InterruptedException ex) {
42 * return;
43 * } catch (BrokenBarrierException ex) {
44 * return;
45 * }
46 * }
47 * }
48 * }
49 *
50 * public Solver(float[][] matrix) {
51 * data = matrix;
52 * N = matrix.length;
53 * barrier = new CyclicBarrier(N,
54 * new Runnable() {
55 * public void run() {
56 * mergeRows(...);
57 * }
58 * });
59 * for (int i = 0; i < N; ++i)
60 * new Thread(new Worker(i)).start();
61 *
62 * waitUntilDone();
63 * }
64 * }
65 * </pre>
66 * Here, each worker thread processes a row of the matrix then waits at the
67 * barrier until all rows have been processed. When all rows are processed
68 * the supplied {@link Runnable} barrier action is executed and merges the
69 * rows. If the merger
70 * determines that a solution has been found then <tt>done()</tt> will return
71 * <tt>true</tt> and each worker will terminate.
72 *
73 * <p>If the barrier action does not rely on the parties being suspended when
74 * it is executed, then any of the threads in the party could execute that
75 * action when it is released. To facilitate this, each invocation of
76 * {@link #await} returns the arrival index of that thread at the barrier.
77 * You can then choose which thread should execute the barrier action, for
78 * example:
79 * <pre> if (barrier.await() == 0) {
80 * // log the completion of this iteration
81 * }</pre>
82 *
83 * <p>The <tt>CyclicBarrier</tt> uses an all-or-none breakage model
84 * for failed synchronization attempts: If a thread leaves a barrier
85 * point prematurely because of interruption, failure, or timeout, all
86 * other threads waiting at that barrier point will also leave
87 * abnormally via {@link BrokenBarrierException} (or
88 * {@link InterruptedException} if they too were interrupted at about
89 * the same time).
90 *
91 * @since 1.5
92 * @see CountDownLatch
93 *
94 * @author Doug Lea
95 */
96 public class CyclicBarrier {
97 /**
98 * Each use of the barrier is represented as a generation instance.
99 * The generation changes whenever the barrier is tripped, or
100 * is reset. There can be many generations associated with threads
101 * using the barrier - due to the non-deterministic way the lock
102 * may be allocated to waiting threads - but only one of these
103 * can be active at a time (the one to which <tt>count</tt> applies)
104 * and all the rest are either broken or tripped.
105 * There need not be an active generation if there has been a break
106 * but no subsequent reset.
107 */
108 private static class Generation {
109 boolean broken = false;
110 boolean tripped = false;
111 }
112
113 /** The lock for guarding barrier entry */
114 private final ReentrantLock lock = new ReentrantLock();
115 /** Condition to wait on until tripped */
116 private final Condition trip = lock.newCondition();
117 /** The number of parties */
118 private final int parties;
119 /* The command to run when tripped */
120 private final Runnable barrierCommand;
121 /** The current generation */
122 private Generation generation = new Generation();
123
124 /**
125 * Number of parties still waiting. Counts down from parties to 0
126 * on each generation. It is reset to parties on each new
127 * generation or when broken.
128 */
129 private int count;
130
131 /**
132 * Updates state on barrier trip and wakes up everyone.
133 * Called only while holding lock.
134 */
135 private void nextGeneration() {
136 // signal completion of last generation
137 generation.tripped = true;
138 trip.signalAll();
139 // set up next generation
140 count = parties;
141 generation = new Generation();
142 }
143
144 /**
145 * Sets current barrier generation as broken and wakes up everyone.
146 * Called only while holding lock.
147 */
148 private void breakBarrier() {
149 generation.broken = true;
150 count = parties;
151 trip.signalAll();
152 }
153
154 /**
155 * Main barrier code, covering the various policies.
156 */
157 private int dowait(boolean timed, long nanos)
158 throws InterruptedException, BrokenBarrierException,
159 TimeoutException {
160 final ReentrantLock lock = this.lock;
161 lock.lock();
162 try {
163 final Generation g = generation;
164
165 if (g.broken)
166 throw new BrokenBarrierException();
167
168 if (Thread.interrupted()) {
169 breakBarrier();
170 throw new InterruptedException();
171 }
172
173 int index = --count;
174 if (index == 0) { // tripped
175 boolean ranAction = false;
176 try {
177 final Runnable command = barrierCommand;
178 if (command != null)
179 command.run();
180 ranAction = true;
181 nextGeneration();
182 return 0;
183 } finally {
184 if (!ranAction)
185 breakBarrier();
186 }
187 }
188
189 // loop until tripped, broken, interrupted, or timed out
190 for (;;) {
191 try {
192 if (!timed)
193 trip.await();
194 else if (nanos > 0L)
195 nanos = trip.awaitNanos(nanos);
196 } catch (InterruptedException ie) {
197 breakBarrier();
198 throw ie;
199 }
200
201 if (g.broken)
202 throw new BrokenBarrierException();
203
204 if (g.tripped)
205 return index;
206
207 if (timed && nanos <= 0L) {
208 breakBarrier();
209 throw new TimeoutException();
210 }
211 }
212 } finally {
213 lock.unlock();
214 }
215 }
216
217 /**
218 * Creates a new <tt>CyclicBarrier</tt> that will trip when the
219 * given number of parties (threads) are waiting upon it, and which
220 * will execute the given barrier action when the barrier is tripped,
221 * performed by the last thread entering the barrier.
222 *
223 * @param parties the number of threads that must invoke {@link #await}
224 * before the barrier is tripped.
225 * @param barrierAction the command to execute when the barrier is
226 * tripped, or <tt>null</tt> if there is no action.
227 *
228 * @throws IllegalArgumentException if <tt>parties</tt> is less than 1.
229 */
230 public CyclicBarrier(int parties, Runnable barrierAction) {
231 if (parties <= 0) throw new IllegalArgumentException();
232 this.parties = parties;
233 this.count = parties;
234 this.barrierCommand = barrierAction;
235 }
236
237 /**
238 * Creates a new <tt>CyclicBarrier</tt> that will trip when the
239 * given number of parties (threads) are waiting upon it, and
240 * does not perform a predefined action when the barrier is tripped.
241 *
242 * @param parties the number of threads that must invoke {@link #await}
243 * before the barrier is tripped.
244 *
245 * @throws IllegalArgumentException if <tt>parties</tt> is less than 1.
246 */
247 public CyclicBarrier(int parties) {
248 this(parties, null);
249 }
250
251 /**
252 * Returns the number of parties required to trip this barrier.
253 * @return the number of parties required to trip this barrier.
254 */
255 public int getParties() {
256 return parties;
257 }
258
259 /**
260 * Waits until all {@link #getParties parties} have invoked <tt>await</tt>
261 * on this barrier.
262 *
263 * <p>If the current thread is not the last to arrive then it is
264 * disabled for thread scheduling purposes and lies dormant until
265 * one of following things happens:
266 * <ul>
267 * <li>The last thread arrives; or
268 * <li>Some other thread {@link Thread#interrupt interrupts} the current
269 * thread; or
270 * <li>Some other thread {@link Thread#interrupt interrupts} one of the
271 * other waiting threads; or
272 * <li>Some other thread times out while waiting for barrier; or
273 * <li>Some other thread invokes {@link #reset} on this barrier.
274 * </ul>
275 * <p>If the current thread:
276 * <ul>
277 * <li>has its interrupted status set on entry to this method; or
278 * <li>is {@link Thread#interrupt interrupted} while waiting
279 * </ul>
280 * then {@link InterruptedException} is thrown and the current thread's
281 * interrupted status is cleared.
282 *
283 * <p>If the barrier is {@link #reset} while any thread is waiting, or if
284 * the barrier {@link #isBroken is broken} when <tt>await</tt> is invoked,
285 * or while any thread is waiting,
286 * then {@link BrokenBarrierException} is thrown.
287 *
288 * <p>If any thread is {@link Thread#interrupt interrupted} while waiting,
289 * then all other waiting threads will throw
290 * {@link BrokenBarrierException} and the barrier is placed in the broken
291 * state.
292 *
293 * <p>If the current thread is the last thread to arrive, and a
294 * non-null barrier action was supplied in the constructor, then the
295 * current thread runs the action before allowing the other threads to
296 * continue.
297 * If an exception occurs during the barrier action then that exception
298 * will be propagated in the current thread and the barrier is placed in
299 * the broken state.
300 *
301 * @return the arrival index of the current thread, where index
302 * <tt>{@link #getParties()} - 1</tt> indicates the first to arrive and
303 * zero indicates the last to arrive.
304 *
305 * @throws InterruptedException if the current thread was interrupted
306 * while waiting.
307 * @throws BrokenBarrierException if <em>another</em> thread was
308 * interrupted or timed out while the current thread was waiting,
309 * or the barrier was reset, or the barrier was broken when
310 * <tt>await</tt> was called, or the barrier action (if present)
311 * failed due an exception.
312 */
313 public int await() throws InterruptedException, BrokenBarrierException {
314 try {
315 return dowait(false, 0L);
316 } catch (TimeoutException toe) {
317 throw new Error(toe); // cannot happen;
318 }
319 }
320
321 /**
322 * Waits until all {@link #getParties parties} have invoked <tt>await</tt>
323 * on this barrier.
324 *
325 * <p>If the current thread is not the last to arrive then it is
326 * disabled for thread scheduling purposes and lies dormant until
327 * one of the following things happens:
328 * <ul>
329 * <li>The last thread arrives; or
330 * <li>The specified timeout elapses; or
331 * <li>Some other thread {@link Thread#interrupt interrupts} the current
332 * thread; or
333 * <li>Some other thread {@link Thread#interrupt interrupts} one of the
334 * other waiting threads; or
335 * <li>Some other thread times out while waiting for barrier; or
336 * <li>Some other thread invokes {@link #reset} on this barrier.
337 * </ul>
338 * <p>If the current thread:
339 * <ul>
340 * <li>has its interrupted status set on entry to this method; or
341 * <li>is {@link Thread#interrupt interrupted} while waiting
342 * </ul>
343 * then {@link InterruptedException} is thrown and the current thread's
344 * interrupted status is cleared.
345 *
346 * <p>If the specified waiting time elapses then {@link TimeoutException}
347 * is thrown. If the time is less than or equal to zero, the
348 * method will not wait at all.
349 *
350 * <p>If the barrier is {@link #reset} while any thread is waiting, or if
351 * the barrier {@link #isBroken is broken} when <tt>await</tt> is invoked,
352 * or while any thread is waiting,
353 * then {@link BrokenBarrierException} is thrown.
354 *
355 * <p>If any thread is {@link Thread#interrupt interrupted} while waiting,
356 * then all other waiting threads will throw
357 * {@link BrokenBarrierException} and the barrier is placed in the broken
358 * state.
359 *
360 * <p>If the current thread is the last thread to arrive, and a
361 * non-null barrier action was supplied in the constructor, then the
362 * current thread runs the action before allowing the other threads to
363 * continue.
364 * If an exception occurs during the barrier action then that exception
365 * will be propagated in the current thread and the barrier is placed in
366 * the broken state.
367 *
368 * @param timeout the time to wait for the barrier
369 * @param unit the time unit of the timeout parameter
370 * @return the arrival index of the current thread, where index
371 * <tt>{@link #getParties()} - 1</tt> indicates the first to arrive and
372 * zero indicates the last to arrive.
373 *
374 * @throws InterruptedException if the current thread was interrupted
375 * while waiting.
376 * @throws TimeoutException if the specified timeout elapses.
377 * @throws BrokenBarrierException if <em>another</em> thread was
378 * interrupted or timed out while the current thread was waiting,
379 * or the barrier was reset, or the barrier was broken when
380 * <tt>await</tt> was called, or the barrier action (if present)
381 * failed due an exception.
382 */
383 public int await(long timeout, TimeUnit unit)
384 throws InterruptedException,
385 BrokenBarrierException,
386 TimeoutException {
387 return dowait(true, unit.toNanos(timeout));
388 }
389
390 /**
391 * Queries if this barrier is in a broken state.
392 * @return <tt>true</tt> if one or more parties broke out of this
393 * barrier due to interruption or timeout since construction or
394 * the last reset, or a barrier action failed due to an exception;
395 * <tt>false</tt> otherwise.
396 */
397 public boolean isBroken() {
398 final ReentrantLock lock = this.lock;
399 lock.lock();
400 try {
401 return generation.broken;
402 } finally {
403 lock.unlock();
404 }
405 }
406
407 /**
408 * Resets the barrier to its initial state. If any parties are
409 * currently waiting at the barrier, they will return with a
410 * {@link BrokenBarrierException}. Note that resets <em>after</em>
411 * a breakage has occurred for other reasons can be complicated to
412 * carry out; threads need to re-synchronize in some other way,
413 * and choose one to perform the reset. It may be preferable to
414 * instead create a new barrier for subsequent use.
415 */
416 public void reset() {
417 final ReentrantLock lock = this.lock;
418 lock.lock();
419 try {
420 breakBarrier(); // break the current generation
421 nextGeneration(); // start a new generation
422 } finally {
423 lock.unlock();
424 }
425 }
426
427 /**
428 * Returns the number of parties currently waiting at the barrier.
429 * This method is primarily useful for debugging and assertions.
430 *
431 * @return the number of parties currently blocked in {@link #await}.
432 */
433 public int getNumberWaiting() {
434 final ReentrantLock lock = this.lock;
435 lock.lock();
436 try {
437 return parties - count;
438 } finally {
439 lock.unlock();
440 }
441 }
442 }