package java.util.concurrent; /** * A CyclicBarrier allows a set threads to all wait for each * other to reach a common barrier point. They are useful in programs * involving a fixed sized party of threads that must occasionally * wait for each other. The barrier is cyclic because it can * be re-used after the waiting threads are released. * *

A CyclicBarrier supports an optional {@link Runnable} command * that is run once per barrier point, after the last thread in the party * arrives, but before any threads are released. * This barrier action is useful * for updating shared-state before any of the parties continue. * *

Sample usage: Here is a code sketch of * using a barrier in a parallel decomposition design: *

 * class Solver {
 *   final int N;
 *   final float[][] data;
 *   final CyclicBarrier barrier;
 *   
 *   class Worker implements Runnable {
 *     int myRow;
 *     Worker(int row) { myRow = row; }
 *     public void run() {
 *       while (!done()) {
 *         processRow(myRow);
 *
 *         try {
 *           barrier.await(); 
 *         }
 *         catch (InterruptedException ex) { return; }
 *         catch (BrokenBarrierException ex) { return; }
 *       }
 *     }
 *   }
 *
 *   public Solver(float[][] matrix) {
 *     data = matrix;
 *     N = matrix.length;
 *     barrier = new CyclicBarrier(N, 
 *                                 new Runnable() {
 *                                   public void run() { 
 *                                     mergeRows(...); 
 *                                   }
 *                                 });
 *     for (int i = 0; i < N; ++i) 
 *       new Thread(new Worker(i)).start();
 *
 *     waitUntilDone();
 *   }
 * }
 * 
* Here, each worker thread processes a row of the matrix then waits at the * barrier until all rows have been processed. When all rows are processed * the supplied {@link Runnable} barrier action is executed and merges the * rows. If the merger * determines that a solution has been found then done() will return * true and each worker will terminate. * *

If the barrier action does not rely on the parties being suspended when * it is executed, then any of the threads in the party could execute that * action when it is released. To facilitate this, each invocation of * {@link #await} returns the arrival index of that thread at the barrier. * You can then choose which thread should execute the barrier action, for * example: *

  if (barrier.await() == 0) {
 *     // log the completion of this iteration
 *   }
* *

The CyclicBarrier uses an all-or-none breakage model for failed * synchronization attempts: If a thread leaves a barrier point * prematurely because of interruption, all others will also * leave abnormally (via {@link BrokenBarrierException}), until the barrier is * {@link #reset}. This is usually the simplest and best * strategy for sharing knowledge about failures among cooperating * threads in the most common usage contexts of barriers. * *

Implementation Considerations

*

This implementation has the property that interruptions among newly * arriving threads can cause as-yet-unresumed threads from a previous * barrier cycle to return out as broken. This transmits breakage as * early as possible, but with the possible byproduct that only some * threads returning out of a barrier will realize that it is newly * broken. (Others will not realize this until a future cycle.) * * * * @since 1.5 * @spec JSR-166 * @revised $Date: 2003/05/14 21:30:46 $ * @editor $Author: tim $ * * @fixme Is the above property actually true in this implementation? * @fixme Should we have a timeout version of await()? */ public class CyclicBarrier { /** * Create a new CyclicBarrier that will trip when the * given number of parties (threads) are waiting upon it, and which * will execute the given barrier action when the barrier is tripped. * * @param parties the number of threads that must invoke {@link #await} * before the barrier is tripped. * @param barrierAction the command to execute when the barrier is * tripped. * * @throws IllegalArgumentException if parties is less than 1. */ public CyclicBarrier(int parties, Runnable barrierAction) { } /** * Create a new CyclicBarrier that will trip when the * given number of parties (threads) are waiting upon it. * *

This is equivalent to CyclicBarrier(parties, null). * * @param parties the number of threads that must invoke {@link #await} * before the barrier is tripped. * * @throws IllegalArgumentException if parties is less than 1. */ public CyclicBarrier(int parties) { } /** * Return the number of parties required to trip this barrier. * @return the number of parties required to trip this barrier. **/ public int getParties() { return 0; // for now } /** * Wait until all {@link #getParties parties} have invoked await * on this barrier. * *

If the current thread is not the last to arrive then it is * disabled for thread scheduling purposes and lies dormant until * one of four things happens: *

*

If the current thread: *

* then {@link InterruptedException} is thrown and the current thread's * interrupted status is cleared. * *

If the barrier is {@link #reset} while any thread is waiting, or if * the barrier {@link #isBroken is broken} when await is invoked * then {@link BrokenBarrierException} is thrown. * *

If any thread is {@link Thread#interrupt interrupted} while waiting, * then all other waiting threads will throw * {@link BrokenBarrierException} and the barrier is placed in the broken * state. * *

If the current thread is the last thread to arrive, and a * non-null barrier action was supplied in the constructor, then the * current thread runs the action before allowing the other threads to * continue. * If an exception occurs during the barrier action then that exception * will be propagated in the current thread. * * @return the arrival index of the current thread, where index * {@link #getParties()} - 1 indicates the first to arrive and * zero indicates the last to arrive. * * @throws InterruptedException if the current thread was interrupted * while waiting * @throws BrokenBarrierException if another thread was * interrupted while the current thread was waiting, or the barrier was * reset, or the barrier was broken when await was called. */ public int await() throws InterruptedException, BrokenBarrierException { return 0; // for now } /** * Query if this barrier is in a broken state. * @return true if one or more parties broke out of this * barrier due to interruption since construction or the last reset; * and false otherwise. */ public boolean isBroken() { return false; // for now } /** * Reset the barrier to its initial state. If any parties are * currently waiting at the barrier, they will return with a * {@link BrokenBarrierException}. */ public void reset() { // for now } /** * Return the number of parties currently waiting at the barrier. * This method is primarily useful for debugging and assertions. * * @return the number of parties currently blocked in {@link #await} **/ public int getNumberWaiting() { return 0; // for now } }