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package java.util.concurrent; |
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/** |
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* A counting semaphore. Conceptually, a semaphore maintains a set of |
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* permits. Each {@link #acquire} blocks if necessary until a permit is |
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* available, and then takes it. Each {@link #release} adds a permit, |
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* potentially releasing a blocking acquirer. |
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* However, no actual permit objects are used; the <tt>Semaphore</tt> just |
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* keeps a count of the number available and acts accordingly. |
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* |
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* <p>Semaphores are used to restrict the number of threads than can |
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* access some (physical or logical) resource. For example, here is |
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* a class that uses a semaphore to control access to a pool of items: |
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* <pre> |
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* class Pool { |
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* private static final MAX_AVAILABLE = 100; |
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* private final Semaphore available = new Semaphore(MAX_AVAILABLE); |
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* |
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* public Object getItem() throws InterruptedException { |
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* available.acquire(); |
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* return getNextAvailableItem(); |
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* } |
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* |
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* public void putItem(Object x) { |
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* if (markAsUnused(x)) |
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* available.release(); |
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* } |
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* |
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* // Not a particularly efficient data structure; just for demo |
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* |
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* protected Object[] items = ... whatever kinds of items being managed |
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* protected boolean[] used = new boolean[MAX_AVAILABLE]; |
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* |
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* protected synchronized Object getNextAvailableItem() { |
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* for (int i = 0; i < MAX_AVAILABLE; ++i) { |
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* if (!used[i]) { |
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* used[i] = true; |
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* return items[i]; |
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* } |
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* } |
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* return null; // not reached |
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* } |
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* |
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* protected synchronized boolean markAsUnused(Object item) { |
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* for (int i = 0; i < MAX_AVAILABLE; ++i) { |
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* if (item == items[i]) { |
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* if (used[i]) { |
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* used[i] = false; |
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* return true; |
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* } |
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* else |
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* return false; |
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* } |
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* } |
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* return false; |
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* } |
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* |
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* } |
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* </pre> |
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* <p>Before obtaining an item each thread must acquire a permit from the |
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* semaphore, guaranteeing that an item is available for use. When the |
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* thread has finished with the item it is returned back to the pool and |
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* a permit is returned to the semaphore, allowing another thread to |
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* acquire that item. |
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* Note that no synchronization lock is held when {@link #acquire} is |
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* called as that would prevent an item from being returned to the pool. |
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* The semaphore encapsulates the synchronization needed to restrict access to |
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* the pool, separately from any synchronization needed to maintain the |
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* consistency of the pool itself. |
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* |
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* <p>A semaphore initialized to one, and which is used such that it only |
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* has at most one permit available, can serve as a mutual exclusion lock. |
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* This is more |
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* commonly known as a <em>binary semaphore</em>, because it only has two |
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* states: one permit available, or zero permits available. |
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* When used in this way, the binary semaphore has the property (unlike many |
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* {@link Lock} implementations, that the "lock" can be released by |
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* a thread other than the owner (as semaphores have no notion of ownership). |
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* This can be useful in some specialised contexts, such as deadlock recovery. |
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* |
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* <p>This class makes no guarantees about the order in which threads |
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* acquire permits. In particular, barging is permitted, that is, a thread |
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* invoking {@link #acquire} can be allocated a permit ahead of a thread |
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* that has been waiting. If you need more deterministic guarantees, consider |
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* using {@link FifoSemaphore}. |
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* |
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* |
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* @since 1.5 |
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* @spec JSR-166 |
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* @revised $Date: 2003/01/29 07:08:21 $ |
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* @editor $Author: dholmes $ |
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* |
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*/ |
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public class Semaphore { |
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private long permits = 0; |
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/** |
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* Construct a <tt>Semaphore</tt> with the given number of |
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* permits. |
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* @param permits the initial number of permits available |
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*/ |
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public Semaphore(long permits) { |
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this.permits = permits; |
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} |
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/** |
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* Acquires a permit from this semaphore, blocking until one is |
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* available, or the thread is {@link Thread#interrupt interrupted}. |
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* |
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* <p>Acquires a permit, if one is available and returns immediately, |
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* reducing the number of available permits by one. |
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* <p>If no permit is available then the current thread becomes |
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* disabled for thread scheduling purposes and lies dormant until |
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* one of two things happens: |
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* <ul> |
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* <li>Some other thread invokes the {@link #release} method for this |
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* semaphore and the current thread happens to be chosen as the |
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* thread to receive the permit; or |
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* <li>Some other thread {@link Thread#interrupt interrupts} the current |
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* thread. |
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* </ul> |
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* |
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* <p>If the current thread: |
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* <ul> |
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* <li>has its interrupted status set on entry to this method; or |
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* <li>is {@link Thread#interrupt interrupted} while waiting |
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* for a permit, |
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* </ul> |
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* then {@link InterruptedException} is thrown and the current thread's |
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* interrupted status is cleared. |
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* |
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* @throws InterruptedException if the current thread is interrupted |
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* |
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* @see Thread#interrupt |
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*/ |
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public void acquire() throws InterruptedException {} |
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/** |
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* Acquires a permit from this semaphore, blocking until one is |
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* available. |
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* |
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* <p>Acquires a permit, if one is available and returns immediately, |
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* reducing the number of available permits by one. |
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* <p>If no permit is available then the current thread becomes |
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* disabled for thread scheduling purposes and lies dormant until |
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* some other thread invokes the {@link #release} method for this |
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* semaphore and the current thread happens to be chosen as the |
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* thread to receive the permit. |
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* |
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* <p>If the current thread |
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* is {@link Thread#interrupt interrupted} while waiting |
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* for a permit then it will continue to wait, but the time at which |
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* the thread is assigned a permit may change compared to the time it |
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* would have received the permit had no interruption occurred. When the |
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* thread does return from this method its interrupt status will be set. |
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* |
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*/ |
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public void acquireUninterruptibly() {} |
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/** |
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* Acquires a permit from this semaphore, only if one is available at the |
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* time of invocation. |
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* <p>Acquires a permit, if one is available and returns immediately, |
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* with the value <tt>true</tt>, |
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* reducing the number of available permits by one. |
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* |
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* <p>If no permit is available then this method will return |
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* immediately with the value <tt>false</tt>. |
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* |
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* @return <tt>true</tt> if a permit was acquired and <tt>false</tt> |
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* otherwise. |
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*/ |
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public boolean tryAcquire() { |
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return false; |
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} |
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/** |
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* Acquires a permit from this semaphore, if one becomes available |
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* within the given waiting time and the |
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* current thread has not been {@link Thread#interrupt interrupted}. |
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* <p>Acquires a permit, if one is available and returns immediately, |
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* with the value <tt>true</tt>, |
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* reducing the number of available permits by one. |
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* <p>If no permit is available then |
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* the current thread becomes disabled for thread scheduling |
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* purposes and lies dormant until one of three things happens: |
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* <ul> |
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* <li>Some other thread invokes the {@link #release} method for this |
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* semaphore and the current thread happens to be chosen as the |
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* thread to receive the permit; or |
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* <li>Some other thread {@link Thread#interrupt interrupts} the current |
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* thread; or |
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* <li>The specified waiting time elapses. |
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* </ul> |
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* <p>If a permit is acquired then the value <tt>true</tt> is returned. |
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* <p>If the current thread: |
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* <ul> |
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* <li>has its interrupted status set on entry to this method; or |
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* <li>is {@link Thread#interrupt interrupted} while waiting to acquire |
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* a permit, |
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* </ul> |
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* then {@link InterruptedException} is thrown and the current thread's |
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* interrupted status is cleared. |
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* <p>If the specified waiting time elapses then the value <tt>false</tt> |
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* is returned. |
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* The given waiting time is a best-effort lower bound. If the time is |
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* less than or equal to zero, the method will not wait at all. |
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* |
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* @param timeout the maximum time to wait for a permit |
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* @param granularity the time unit of the <tt>timeout</tt> argument. |
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* @return <tt>true</tt> if a permit was acquired and <tt>false</tt> |
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* if the waiting time elapsed before a permit was acquired. |
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* |
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* @throws InterruptedException if the current thread is interrupted |
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* |
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* @see Thread#interrupt |
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* |
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*/ |
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public boolean tryAcquire(long timeout, TimeUnit granularity) |
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throws InterruptedException { |
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return false; |
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} |
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/** |
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* Releases a permit, returning it to the semaphore. |
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* <p>Releases a permit, increasing the number of available permits |
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* by one. |
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* If any threads are blocking trying to acquire a permit, then one |
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* is selected and given the permit that was just released. |
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* That thread is re-enabled for thread scheduling purposes. |
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* <p>There is no requirement that a thread that releases a permit must |
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* have acquired that permit by calling {@link #acquire}. |
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* Correct usage of a semaphore is established by programming convention |
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* in the application. |
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*/ |
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public void release() {} |
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/** |
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* Return the current number of permits available in this semaphore. |
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* <p>This method is typically used for debugging and testing purposes. |
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* @return the number of permits available in this semaphore. |
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*/ |
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public long availablePermits() { |
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return permits; |
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} |
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} |
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