ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/jsr166/jsr166/src/main/java/util/concurrent/ThreadPoolExecutor.java
Revision: 1.173
Committed: Sat Apr 15 00:12:38 2017 UTC (7 years, 1 month ago) by dl
Branch: MAIN
Changes since 1.172: +1 -0 lines
Log Message:
suppress finalize() warnings

File Contents

# Content
1 /*
2 * Written by Doug Lea with assistance from members of JCP JSR-166
3 * Expert Group and released to the public domain, as explained at
4 * http://creativecommons.org/publicdomain/zero/1.0/
5 */
6
7 package java.util.concurrent;
8
9 import java.util.ArrayList;
10 import java.util.ConcurrentModificationException;
11 import java.util.HashSet;
12 import java.util.Iterator;
13 import java.util.List;
14 import java.util.concurrent.atomic.AtomicInteger;
15 import java.util.concurrent.locks.AbstractQueuedSynchronizer;
16 import java.util.concurrent.locks.Condition;
17 import java.util.concurrent.locks.ReentrantLock;
18
19 /**
20 * An {@link ExecutorService} that executes each submitted task using
21 * one of possibly several pooled threads, normally configured
22 * using {@link Executors} factory methods.
23 *
24 * <p>Thread pools address two different problems: they usually
25 * provide improved performance when executing large numbers of
26 * asynchronous tasks, due to reduced per-task invocation overhead,
27 * and they provide a means of bounding and managing the resources,
28 * including threads, consumed when executing a collection of tasks.
29 * Each {@code ThreadPoolExecutor} also maintains some basic
30 * statistics, such as the number of completed tasks.
31 *
32 * <p>To be useful across a wide range of contexts, this class
33 * provides many adjustable parameters and extensibility
34 * hooks. However, programmers are urged to use the more convenient
35 * {@link Executors} factory methods {@link
36 * Executors#newCachedThreadPool} (unbounded thread pool, with
37 * automatic thread reclamation), {@link Executors#newFixedThreadPool}
38 * (fixed size thread pool) and {@link
39 * Executors#newSingleThreadExecutor} (single background thread), that
40 * preconfigure settings for the most common usage
41 * scenarios. Otherwise, use the following guide when manually
42 * configuring and tuning this class:
43 *
44 * <dl>
45 *
46 * <dt>Core and maximum pool sizes</dt>
47 *
48 * <dd>A {@code ThreadPoolExecutor} will automatically adjust the
49 * pool size (see {@link #getPoolSize})
50 * according to the bounds set by
51 * corePoolSize (see {@link #getCorePoolSize}) and
52 * maximumPoolSize (see {@link #getMaximumPoolSize}).
53 *
54 * When a new task is submitted in method {@link #execute(Runnable)},
55 * if fewer than corePoolSize threads are running, a new thread is
56 * created to handle the request, even if other worker threads are
57 * idle. Else if fewer than maximumPoolSize threads are running, a
58 * new thread will be created to handle the request only if the queue
59 * is full. By setting corePoolSize and maximumPoolSize the same, you
60 * create a fixed-size thread pool. By setting maximumPoolSize to an
61 * essentially unbounded value such as {@code Integer.MAX_VALUE}, you
62 * allow the pool to accommodate an arbitrary number of concurrent
63 * tasks. Most typically, core and maximum pool sizes are set only
64 * upon construction, but they may also be changed dynamically using
65 * {@link #setCorePoolSize} and {@link #setMaximumPoolSize}. </dd>
66 *
67 * <dt>On-demand construction</dt>
68 *
69 * <dd>By default, even core threads are initially created and
70 * started only when new tasks arrive, but this can be overridden
71 * dynamically using method {@link #prestartCoreThread} or {@link
72 * #prestartAllCoreThreads}. You probably want to prestart threads if
73 * you construct the pool with a non-empty queue. </dd>
74 *
75 * <dt>Creating new threads</dt>
76 *
77 * <dd>New threads are created using a {@link ThreadFactory}. If not
78 * otherwise specified, a {@link Executors#defaultThreadFactory} is
79 * used, that creates threads to all be in the same {@link
80 * ThreadGroup} and with the same {@code NORM_PRIORITY} priority and
81 * non-daemon status. By supplying a different ThreadFactory, you can
82 * alter the thread's name, thread group, priority, daemon status,
83 * etc. If a {@code ThreadFactory} fails to create a thread when asked
84 * by returning null from {@code newThread}, the executor will
85 * continue, but might not be able to execute any tasks. Threads
86 * should possess the "modifyThread" {@code RuntimePermission}. If
87 * worker threads or other threads using the pool do not possess this
88 * permission, service may be degraded: configuration changes may not
89 * take effect in a timely manner, and a shutdown pool may remain in a
90 * state in which termination is possible but not completed.</dd>
91 *
92 * <dt>Keep-alive times</dt>
93 *
94 * <dd>If the pool currently has more than corePoolSize threads,
95 * excess threads will be terminated if they have been idle for more
96 * than the keepAliveTime (see {@link #getKeepAliveTime(TimeUnit)}).
97 * This provides a means of reducing resource consumption when the
98 * pool is not being actively used. If the pool becomes more active
99 * later, new threads will be constructed. This parameter can also be
100 * changed dynamically using method {@link #setKeepAliveTime(long,
101 * TimeUnit)}. Using a value of {@code Long.MAX_VALUE} {@link
102 * TimeUnit#NANOSECONDS} effectively disables idle threads from ever
103 * terminating prior to shut down. By default, the keep-alive policy
104 * applies only when there are more than corePoolSize threads, but
105 * method {@link #allowCoreThreadTimeOut(boolean)} can be used to
106 * apply this time-out policy to core threads as well, so long as the
107 * keepAliveTime value is non-zero. </dd>
108 *
109 * <dt>Queuing</dt>
110 *
111 * <dd>Any {@link BlockingQueue} may be used to transfer and hold
112 * submitted tasks. The use of this queue interacts with pool sizing:
113 *
114 * <ul>
115 *
116 * <li>If fewer than corePoolSize threads are running, the Executor
117 * always prefers adding a new thread
118 * rather than queuing.
119 *
120 * <li>If corePoolSize or more threads are running, the Executor
121 * always prefers queuing a request rather than adding a new
122 * thread.
123 *
124 * <li>If a request cannot be queued, a new thread is created unless
125 * this would exceed maximumPoolSize, in which case, the task will be
126 * rejected.
127 *
128 * </ul>
129 *
130 * There are three general strategies for queuing:
131 * <ol>
132 *
133 * <li><em> Direct handoffs.</em> A good default choice for a work
134 * queue is a {@link SynchronousQueue} that hands off tasks to threads
135 * without otherwise holding them. Here, an attempt to queue a task
136 * will fail if no threads are immediately available to run it, so a
137 * new thread will be constructed. This policy avoids lockups when
138 * handling sets of requests that might have internal dependencies.
139 * Direct handoffs generally require unbounded maximumPoolSizes to
140 * avoid rejection of new submitted tasks. This in turn admits the
141 * possibility of unbounded thread growth when commands continue to
142 * arrive on average faster than they can be processed.
143 *
144 * <li><em> Unbounded queues.</em> Using an unbounded queue (for
145 * example a {@link LinkedBlockingQueue} without a predefined
146 * capacity) will cause new tasks to wait in the queue when all
147 * corePoolSize threads are busy. Thus, no more than corePoolSize
148 * threads will ever be created. (And the value of the maximumPoolSize
149 * therefore doesn't have any effect.) This may be appropriate when
150 * each task is completely independent of others, so tasks cannot
151 * affect each others execution; for example, in a web page server.
152 * While this style of queuing can be useful in smoothing out
153 * transient bursts of requests, it admits the possibility of
154 * unbounded work queue growth when commands continue to arrive on
155 * average faster than they can be processed.
156 *
157 * <li><em>Bounded queues.</em> A bounded queue (for example, an
158 * {@link ArrayBlockingQueue}) helps prevent resource exhaustion when
159 * used with finite maximumPoolSizes, but can be more difficult to
160 * tune and control. Queue sizes and maximum pool sizes may be traded
161 * off for each other: Using large queues and small pools minimizes
162 * CPU usage, OS resources, and context-switching overhead, but can
163 * lead to artificially low throughput. If tasks frequently block (for
164 * example if they are I/O bound), a system may be able to schedule
165 * time for more threads than you otherwise allow. Use of small queues
166 * generally requires larger pool sizes, which keeps CPUs busier but
167 * may encounter unacceptable scheduling overhead, which also
168 * decreases throughput.
169 *
170 * </ol>
171 *
172 * </dd>
173 *
174 * <dt>Rejected tasks</dt>
175 *
176 * <dd>New tasks submitted in method {@link #execute(Runnable)} will be
177 * <em>rejected</em> when the Executor has been shut down, and also when
178 * the Executor uses finite bounds for both maximum threads and work queue
179 * capacity, and is saturated. In either case, the {@code execute} method
180 * invokes the {@link
181 * RejectedExecutionHandler#rejectedExecution(Runnable, ThreadPoolExecutor)}
182 * method of its {@link RejectedExecutionHandler}. Four predefined handler
183 * policies are provided:
184 *
185 * <ol>
186 *
187 * <li>In the default {@link ThreadPoolExecutor.AbortPolicy}, the handler
188 * throws a runtime {@link RejectedExecutionException} upon rejection.
189 *
190 * <li>In {@link ThreadPoolExecutor.CallerRunsPolicy}, the thread
191 * that invokes {@code execute} itself runs the task. This provides a
192 * simple feedback control mechanism that will slow down the rate that
193 * new tasks are submitted.
194 *
195 * <li>In {@link ThreadPoolExecutor.DiscardPolicy}, a task that
196 * cannot be executed is simply dropped.
197 *
198 * <li>In {@link ThreadPoolExecutor.DiscardOldestPolicy}, if the
199 * executor is not shut down, the task at the head of the work queue
200 * is dropped, and then execution is retried (which can fail again,
201 * causing this to be repeated.)
202 *
203 * </ol>
204 *
205 * It is possible to define and use other kinds of {@link
206 * RejectedExecutionHandler} classes. Doing so requires some care
207 * especially when policies are designed to work only under particular
208 * capacity or queuing policies. </dd>
209 *
210 * <dt>Hook methods</dt>
211 *
212 * <dd>This class provides {@code protected} overridable
213 * {@link #beforeExecute(Thread, Runnable)} and
214 * {@link #afterExecute(Runnable, Throwable)} methods that are called
215 * before and after execution of each task. These can be used to
216 * manipulate the execution environment; for example, reinitializing
217 * ThreadLocals, gathering statistics, or adding log entries.
218 * Additionally, method {@link #terminated} can be overridden to perform
219 * any special processing that needs to be done once the Executor has
220 * fully terminated.
221 *
222 * <p>If hook, callback, or BlockingQueue methods throw exceptions,
223 * internal worker threads may in turn fail, abruptly terminate, and
224 * possibly be replaced.</dd>
225 *
226 * <dt>Queue maintenance</dt>
227 *
228 * <dd>Method {@link #getQueue()} allows access to the work queue
229 * for purposes of monitoring and debugging. Use of this method for
230 * any other purpose is strongly discouraged. Two supplied methods,
231 * {@link #remove(Runnable)} and {@link #purge} are available to
232 * assist in storage reclamation when large numbers of queued tasks
233 * become cancelled.</dd>
234 *
235 * <dt>Finalization</dt>
236 *
237 * <dd>A pool that is no longer referenced in a program <em>AND</em>
238 * has no remaining threads will be {@code shutdown} automatically. If
239 * you would like to ensure that unreferenced pools are reclaimed even
240 * if users forget to call {@link #shutdown}, then you must arrange
241 * that unused threads eventually die, by setting appropriate
242 * keep-alive times, using a lower bound of zero core threads and/or
243 * setting {@link #allowCoreThreadTimeOut(boolean)}. </dd>
244 *
245 * </dl>
246 *
247 * <p><b>Extension example</b>. Most extensions of this class
248 * override one or more of the protected hook methods. For example,
249 * here is a subclass that adds a simple pause/resume feature:
250 *
251 * <pre> {@code
252 * class PausableThreadPoolExecutor extends ThreadPoolExecutor {
253 * private boolean isPaused;
254 * private ReentrantLock pauseLock = new ReentrantLock();
255 * private Condition unpaused = pauseLock.newCondition();
256 *
257 * public PausableThreadPoolExecutor(...) { super(...); }
258 *
259 * protected void beforeExecute(Thread t, Runnable r) {
260 * super.beforeExecute(t, r);
261 * pauseLock.lock();
262 * try {
263 * while (isPaused) unpaused.await();
264 * } catch (InterruptedException ie) {
265 * t.interrupt();
266 * } finally {
267 * pauseLock.unlock();
268 * }
269 * }
270 *
271 * public void pause() {
272 * pauseLock.lock();
273 * try {
274 * isPaused = true;
275 * } finally {
276 * pauseLock.unlock();
277 * }
278 * }
279 *
280 * public void resume() {
281 * pauseLock.lock();
282 * try {
283 * isPaused = false;
284 * unpaused.signalAll();
285 * } finally {
286 * pauseLock.unlock();
287 * }
288 * }
289 * }}</pre>
290 *
291 * @since 1.5
292 * @author Doug Lea
293 */
294 public class ThreadPoolExecutor extends AbstractExecutorService {
295 /**
296 * The main pool control state, ctl, is an atomic integer packing
297 * two conceptual fields
298 * workerCount, indicating the effective number of threads
299 * runState, indicating whether running, shutting down etc
300 *
301 * In order to pack them into one int, we limit workerCount to
302 * (2^29)-1 (about 500 million) threads rather than (2^31)-1 (2
303 * billion) otherwise representable. If this is ever an issue in
304 * the future, the variable can be changed to be an AtomicLong,
305 * and the shift/mask constants below adjusted. But until the need
306 * arises, this code is a bit faster and simpler using an int.
307 *
308 * The workerCount is the number of workers that have been
309 * permitted to start and not permitted to stop. The value may be
310 * transiently different from the actual number of live threads,
311 * for example when a ThreadFactory fails to create a thread when
312 * asked, and when exiting threads are still performing
313 * bookkeeping before terminating. The user-visible pool size is
314 * reported as the current size of the workers set.
315 *
316 * The runState provides the main lifecycle control, taking on values:
317 *
318 * RUNNING: Accept new tasks and process queued tasks
319 * SHUTDOWN: Don't accept new tasks, but process queued tasks
320 * STOP: Don't accept new tasks, don't process queued tasks,
321 * and interrupt in-progress tasks
322 * TIDYING: All tasks have terminated, workerCount is zero,
323 * the thread transitioning to state TIDYING
324 * will run the terminated() hook method
325 * TERMINATED: terminated() has completed
326 *
327 * The numerical order among these values matters, to allow
328 * ordered comparisons. The runState monotonically increases over
329 * time, but need not hit each state. The transitions are:
330 *
331 * RUNNING -> SHUTDOWN
332 * On invocation of shutdown(), perhaps implicitly in finalize()
333 * (RUNNING or SHUTDOWN) -> STOP
334 * On invocation of shutdownNow()
335 * SHUTDOWN -> TIDYING
336 * When both queue and pool are empty
337 * STOP -> TIDYING
338 * When pool is empty
339 * TIDYING -> TERMINATED
340 * When the terminated() hook method has completed
341 *
342 * Threads waiting in awaitTermination() will return when the
343 * state reaches TERMINATED.
344 *
345 * Detecting the transition from SHUTDOWN to TIDYING is less
346 * straightforward than you'd like because the queue may become
347 * empty after non-empty and vice versa during SHUTDOWN state, but
348 * we can only terminate if, after seeing that it is empty, we see
349 * that workerCount is 0 (which sometimes entails a recheck -- see
350 * below).
351 */
352 private final AtomicInteger ctl = new AtomicInteger(ctlOf(RUNNING, 0));
353 private static final int COUNT_BITS = Integer.SIZE - 3;
354 private static final int CAPACITY = (1 << COUNT_BITS) - 1;
355
356 // runState is stored in the high-order bits
357 private static final int RUNNING = -1 << COUNT_BITS;
358 private static final int SHUTDOWN = 0 << COUNT_BITS;
359 private static final int STOP = 1 << COUNT_BITS;
360 private static final int TIDYING = 2 << COUNT_BITS;
361 private static final int TERMINATED = 3 << COUNT_BITS;
362
363 // Packing and unpacking ctl
364 private static int runStateOf(int c) { return c & ~CAPACITY; }
365 private static int workerCountOf(int c) { return c & CAPACITY; }
366 private static int ctlOf(int rs, int wc) { return rs | wc; }
367
368 /*
369 * Bit field accessors that don't require unpacking ctl.
370 * These depend on the bit layout and on workerCount being never negative.
371 */
372
373 private static boolean runStateLessThan(int c, int s) {
374 return c < s;
375 }
376
377 private static boolean runStateAtLeast(int c, int s) {
378 return c >= s;
379 }
380
381 private static boolean isRunning(int c) {
382 return c < SHUTDOWN;
383 }
384
385 /**
386 * Attempts to CAS-increment the workerCount field of ctl.
387 */
388 private boolean compareAndIncrementWorkerCount(int expect) {
389 return ctl.compareAndSet(expect, expect + 1);
390 }
391
392 /**
393 * Attempts to CAS-decrement the workerCount field of ctl.
394 */
395 private boolean compareAndDecrementWorkerCount(int expect) {
396 return ctl.compareAndSet(expect, expect - 1);
397 }
398
399 /**
400 * Decrements the workerCount field of ctl. This is called only on
401 * abrupt termination of a thread (see processWorkerExit). Other
402 * decrements are performed within getTask.
403 */
404 private void decrementWorkerCount() {
405 do {} while (! compareAndDecrementWorkerCount(ctl.get()));
406 }
407
408 /**
409 * The queue used for holding tasks and handing off to worker
410 * threads. We do not require that workQueue.poll() returning
411 * null necessarily means that workQueue.isEmpty(), so rely
412 * solely on isEmpty to see if the queue is empty (which we must
413 * do for example when deciding whether to transition from
414 * SHUTDOWN to TIDYING). This accommodates special-purpose
415 * queues such as DelayQueues for which poll() is allowed to
416 * return null even if it may later return non-null when delays
417 * expire.
418 */
419 private final BlockingQueue<Runnable> workQueue;
420
421 /**
422 * Lock held on access to workers set and related bookkeeping.
423 * While we could use a concurrent set of some sort, it turns out
424 * to be generally preferable to use a lock. Among the reasons is
425 * that this serializes interruptIdleWorkers, which avoids
426 * unnecessary interrupt storms, especially during shutdown.
427 * Otherwise exiting threads would concurrently interrupt those
428 * that have not yet interrupted. It also simplifies some of the
429 * associated statistics bookkeeping of largestPoolSize etc. We
430 * also hold mainLock on shutdown and shutdownNow, for the sake of
431 * ensuring workers set is stable while separately checking
432 * permission to interrupt and actually interrupting.
433 */
434 private final ReentrantLock mainLock = new ReentrantLock();
435
436 /**
437 * Set containing all worker threads in pool. Accessed only when
438 * holding mainLock.
439 */
440 private final HashSet<Worker> workers = new HashSet<>();
441
442 /**
443 * Wait condition to support awaitTermination.
444 */
445 private final Condition termination = mainLock.newCondition();
446
447 /**
448 * Tracks largest attained pool size. Accessed only under
449 * mainLock.
450 */
451 private int largestPoolSize;
452
453 /**
454 * Counter for completed tasks. Updated only on termination of
455 * worker threads. Accessed only under mainLock.
456 */
457 private long completedTaskCount;
458
459 /*
460 * All user control parameters are declared as volatiles so that
461 * ongoing actions are based on freshest values, but without need
462 * for locking, since no internal invariants depend on them
463 * changing synchronously with respect to other actions.
464 */
465
466 /**
467 * Factory for new threads. All threads are created using this
468 * factory (via method addWorker). All callers must be prepared
469 * for addWorker to fail, which may reflect a system or user's
470 * policy limiting the number of threads. Even though it is not
471 * treated as an error, failure to create threads may result in
472 * new tasks being rejected or existing ones remaining stuck in
473 * the queue.
474 *
475 * We go further and preserve pool invariants even in the face of
476 * errors such as OutOfMemoryError, that might be thrown while
477 * trying to create threads. Such errors are rather common due to
478 * the need to allocate a native stack in Thread.start, and users
479 * will want to perform clean pool shutdown to clean up. There
480 * will likely be enough memory available for the cleanup code to
481 * complete without encountering yet another OutOfMemoryError.
482 */
483 private volatile ThreadFactory threadFactory;
484
485 /**
486 * Handler called when saturated or shutdown in execute.
487 */
488 private volatile RejectedExecutionHandler handler;
489
490 /**
491 * Timeout in nanoseconds for idle threads waiting for work.
492 * Threads use this timeout when there are more than corePoolSize
493 * present or if allowCoreThreadTimeOut. Otherwise they wait
494 * forever for new work.
495 */
496 private volatile long keepAliveTime;
497
498 /**
499 * If false (default), core threads stay alive even when idle.
500 * If true, core threads use keepAliveTime to time out waiting
501 * for work.
502 */
503 private volatile boolean allowCoreThreadTimeOut;
504
505 /**
506 * Core pool size is the minimum number of workers to keep alive
507 * (and not allow to time out etc) unless allowCoreThreadTimeOut
508 * is set, in which case the minimum is zero.
509 */
510 private volatile int corePoolSize;
511
512 /**
513 * Maximum pool size. Note that the actual maximum is internally
514 * bounded by CAPACITY.
515 */
516 private volatile int maximumPoolSize;
517
518 /**
519 * The default rejected execution handler.
520 */
521 private static final RejectedExecutionHandler defaultHandler =
522 new AbortPolicy();
523
524 /**
525 * Permission required for callers of shutdown and shutdownNow.
526 * We additionally require (see checkShutdownAccess) that callers
527 * have permission to actually interrupt threads in the worker set
528 * (as governed by Thread.interrupt, which relies on
529 * ThreadGroup.checkAccess, which in turn relies on
530 * SecurityManager.checkAccess). Shutdowns are attempted only if
531 * these checks pass.
532 *
533 * All actual invocations of Thread.interrupt (see
534 * interruptIdleWorkers and interruptWorkers) ignore
535 * SecurityExceptions, meaning that the attempted interrupts
536 * silently fail. In the case of shutdown, they should not fail
537 * unless the SecurityManager has inconsistent policies, sometimes
538 * allowing access to a thread and sometimes not. In such cases,
539 * failure to actually interrupt threads may disable or delay full
540 * termination. Other uses of interruptIdleWorkers are advisory,
541 * and failure to actually interrupt will merely delay response to
542 * configuration changes so is not handled exceptionally.
543 */
544 private static final RuntimePermission shutdownPerm =
545 new RuntimePermission("modifyThread");
546
547 /**
548 * Class Worker mainly maintains interrupt control state for
549 * threads running tasks, along with other minor bookkeeping.
550 * This class opportunistically extends AbstractQueuedSynchronizer
551 * to simplify acquiring and releasing a lock surrounding each
552 * task execution. This protects against interrupts that are
553 * intended to wake up a worker thread waiting for a task from
554 * instead interrupting a task being run. We implement a simple
555 * non-reentrant mutual exclusion lock rather than use
556 * ReentrantLock because we do not want worker tasks to be able to
557 * reacquire the lock when they invoke pool control methods like
558 * setCorePoolSize. Additionally, to suppress interrupts until
559 * the thread actually starts running tasks, we initialize lock
560 * state to a negative value, and clear it upon start (in
561 * runWorker).
562 */
563 private final class Worker
564 extends AbstractQueuedSynchronizer
565 implements Runnable
566 {
567 /**
568 * This class will never be serialized, but we provide a
569 * serialVersionUID to suppress a javac warning.
570 */
571 private static final long serialVersionUID = 6138294804551838833L;
572
573 /** Thread this worker is running in. Null if factory fails. */
574 final Thread thread;
575 /** Initial task to run. Possibly null. */
576 Runnable firstTask;
577 /** Per-thread task counter */
578 volatile long completedTasks;
579
580 // TODO: switch to AbstractQueuedLongSynchronizer and move
581 // completedTasks into the lock word.
582
583 /**
584 * Creates with given first task and thread from ThreadFactory.
585 * @param firstTask the first task (null if none)
586 */
587 Worker(Runnable firstTask) {
588 setState(-1); // inhibit interrupts until runWorker
589 this.firstTask = firstTask;
590 this.thread = getThreadFactory().newThread(this);
591 }
592
593 /** Delegates main run loop to outer runWorker. */
594 public void run() {
595 runWorker(this);
596 }
597
598 // Lock methods
599 //
600 // The value 0 represents the unlocked state.
601 // The value 1 represents the locked state.
602
603 protected boolean isHeldExclusively() {
604 return getState() != 0;
605 }
606
607 protected boolean tryAcquire(int unused) {
608 if (compareAndSetState(0, 1)) {
609 setExclusiveOwnerThread(Thread.currentThread());
610 return true;
611 }
612 return false;
613 }
614
615 protected boolean tryRelease(int unused) {
616 setExclusiveOwnerThread(null);
617 setState(0);
618 return true;
619 }
620
621 public void lock() { acquire(1); }
622 public boolean tryLock() { return tryAcquire(1); }
623 public void unlock() { release(1); }
624 public boolean isLocked() { return isHeldExclusively(); }
625
626 void interruptIfStarted() {
627 Thread t;
628 if (getState() >= 0 && (t = thread) != null && !t.isInterrupted()) {
629 try {
630 t.interrupt();
631 } catch (SecurityException ignore) {
632 }
633 }
634 }
635 }
636
637 /*
638 * Methods for setting control state
639 */
640
641 /**
642 * Transitions runState to given target, or leaves it alone if
643 * already at least the given target.
644 *
645 * @param targetState the desired state, either SHUTDOWN or STOP
646 * (but not TIDYING or TERMINATED -- use tryTerminate for that)
647 */
648 private void advanceRunState(int targetState) {
649 // assert targetState == SHUTDOWN || targetState == STOP;
650 for (;;) {
651 int c = ctl.get();
652 if (runStateAtLeast(c, targetState) ||
653 ctl.compareAndSet(c, ctlOf(targetState, workerCountOf(c))))
654 break;
655 }
656 }
657
658 /**
659 * Transitions to TERMINATED state if either (SHUTDOWN and pool
660 * and queue empty) or (STOP and pool empty). If otherwise
661 * eligible to terminate but workerCount is nonzero, interrupts an
662 * idle worker to ensure that shutdown signals propagate. This
663 * method must be called following any action that might make
664 * termination possible -- reducing worker count or removing tasks
665 * from the queue during shutdown. The method is non-private to
666 * allow access from ScheduledThreadPoolExecutor.
667 */
668 final void tryTerminate() {
669 for (;;) {
670 int c = ctl.get();
671 if (isRunning(c) ||
672 runStateAtLeast(c, TIDYING) ||
673 (runStateOf(c) == SHUTDOWN && ! workQueue.isEmpty()))
674 return;
675 if (workerCountOf(c) != 0) { // Eligible to terminate
676 interruptIdleWorkers(ONLY_ONE);
677 return;
678 }
679
680 final ReentrantLock mainLock = this.mainLock;
681 mainLock.lock();
682 try {
683 if (ctl.compareAndSet(c, ctlOf(TIDYING, 0))) {
684 try {
685 terminated();
686 } finally {
687 ctl.set(ctlOf(TERMINATED, 0));
688 termination.signalAll();
689 }
690 return;
691 }
692 } finally {
693 mainLock.unlock();
694 }
695 // else retry on failed CAS
696 }
697 }
698
699 /*
700 * Methods for controlling interrupts to worker threads.
701 */
702
703 /**
704 * If there is a security manager, makes sure caller has
705 * permission to shut down threads in general (see shutdownPerm).
706 * If this passes, additionally makes sure the caller is allowed
707 * to interrupt each worker thread. This might not be true even if
708 * first check passed, if the SecurityManager treats some threads
709 * specially.
710 */
711 private void checkShutdownAccess() {
712 SecurityManager security = System.getSecurityManager();
713 if (security != null) {
714 security.checkPermission(shutdownPerm);
715 final ReentrantLock mainLock = this.mainLock;
716 mainLock.lock();
717 try {
718 for (Worker w : workers)
719 security.checkAccess(w.thread);
720 } finally {
721 mainLock.unlock();
722 }
723 }
724 }
725
726 /**
727 * Interrupts all threads, even if active. Ignores SecurityExceptions
728 * (in which case some threads may remain uninterrupted).
729 */
730 private void interruptWorkers() {
731 final ReentrantLock mainLock = this.mainLock;
732 mainLock.lock();
733 try {
734 for (Worker w : workers)
735 w.interruptIfStarted();
736 } finally {
737 mainLock.unlock();
738 }
739 }
740
741 /**
742 * Interrupts threads that might be waiting for tasks (as
743 * indicated by not being locked) so they can check for
744 * termination or configuration changes. Ignores
745 * SecurityExceptions (in which case some threads may remain
746 * uninterrupted).
747 *
748 * @param onlyOne If true, interrupt at most one worker. This is
749 * called only from tryTerminate when termination is otherwise
750 * enabled but there are still other workers. In this case, at
751 * most one waiting worker is interrupted to propagate shutdown
752 * signals in case all threads are currently waiting.
753 * Interrupting any arbitrary thread ensures that newly arriving
754 * workers since shutdown began will also eventually exit.
755 * To guarantee eventual termination, it suffices to always
756 * interrupt only one idle worker, but shutdown() interrupts all
757 * idle workers so that redundant workers exit promptly, not
758 * waiting for a straggler task to finish.
759 */
760 private void interruptIdleWorkers(boolean onlyOne) {
761 final ReentrantLock mainLock = this.mainLock;
762 mainLock.lock();
763 try {
764 for (Worker w : workers) {
765 Thread t = w.thread;
766 if (!t.isInterrupted() && w.tryLock()) {
767 try {
768 t.interrupt();
769 } catch (SecurityException ignore) {
770 } finally {
771 w.unlock();
772 }
773 }
774 if (onlyOne)
775 break;
776 }
777 } finally {
778 mainLock.unlock();
779 }
780 }
781
782 /**
783 * Common form of interruptIdleWorkers, to avoid having to
784 * remember what the boolean argument means.
785 */
786 private void interruptIdleWorkers() {
787 interruptIdleWorkers(false);
788 }
789
790 private static final boolean ONLY_ONE = true;
791
792 /*
793 * Misc utilities, most of which are also exported to
794 * ScheduledThreadPoolExecutor
795 */
796
797 /**
798 * Invokes the rejected execution handler for the given command.
799 * Package-protected for use by ScheduledThreadPoolExecutor.
800 */
801 final void reject(Runnable command) {
802 handler.rejectedExecution(command, this);
803 }
804
805 /**
806 * Performs any further cleanup following run state transition on
807 * invocation of shutdown. A no-op here, but used by
808 * ScheduledThreadPoolExecutor to cancel delayed tasks.
809 */
810 void onShutdown() {
811 }
812
813 /**
814 * Drains the task queue into a new list, normally using
815 * drainTo. But if the queue is a DelayQueue or any other kind of
816 * queue for which poll or drainTo may fail to remove some
817 * elements, it deletes them one by one.
818 */
819 private List<Runnable> drainQueue() {
820 BlockingQueue<Runnable> q = workQueue;
821 ArrayList<Runnable> taskList = new ArrayList<>();
822 q.drainTo(taskList);
823 if (!q.isEmpty()) {
824 for (Runnable r : q.toArray(new Runnable[0])) {
825 if (q.remove(r))
826 taskList.add(r);
827 }
828 }
829 return taskList;
830 }
831
832 /*
833 * Methods for creating, running and cleaning up after workers
834 */
835
836 /**
837 * Checks if a new worker can be added with respect to current
838 * pool state and the given bound (either core or maximum). If so,
839 * the worker count is adjusted accordingly, and, if possible, a
840 * new worker is created and started, running firstTask as its
841 * first task. This method returns false if the pool is stopped or
842 * eligible to shut down. It also returns false if the thread
843 * factory fails to create a thread when asked. If the thread
844 * creation fails, either due to the thread factory returning
845 * null, or due to an exception (typically OutOfMemoryError in
846 * Thread.start()), we roll back cleanly.
847 *
848 * @param firstTask the task the new thread should run first (or
849 * null if none). Workers are created with an initial first task
850 * (in method execute()) to bypass queuing when there are fewer
851 * than corePoolSize threads (in which case we always start one),
852 * or when the queue is full (in which case we must bypass queue).
853 * Initially idle threads are usually created via
854 * prestartCoreThread or to replace other dying workers.
855 *
856 * @param core if true use corePoolSize as bound, else
857 * maximumPoolSize. (A boolean indicator is used here rather than a
858 * value to ensure reads of fresh values after checking other pool
859 * state).
860 * @return true if successful
861 */
862 private boolean addWorker(Runnable firstTask, boolean core) {
863 retry:
864 for (;;) {
865 int c = ctl.get();
866 int rs = runStateOf(c);
867
868 // Check if queue empty only if necessary.
869 if (rs >= SHUTDOWN &&
870 ! (rs == SHUTDOWN &&
871 firstTask == null &&
872 ! workQueue.isEmpty()))
873 return false;
874
875 for (;;) {
876 int wc = workerCountOf(c);
877 if (wc >= CAPACITY ||
878 wc >= (core ? corePoolSize : maximumPoolSize))
879 return false;
880 if (compareAndIncrementWorkerCount(c))
881 break retry;
882 c = ctl.get(); // Re-read ctl
883 if (runStateOf(c) != rs)
884 continue retry;
885 // else CAS failed due to workerCount change; retry inner loop
886 }
887 }
888
889 boolean workerStarted = false;
890 boolean workerAdded = false;
891 Worker w = null;
892 try {
893 w = new Worker(firstTask);
894 final Thread t = w.thread;
895 if (t != null) {
896 final ReentrantLock mainLock = this.mainLock;
897 mainLock.lock();
898 try {
899 // Recheck while holding lock.
900 // Back out on ThreadFactory failure or if
901 // shut down before lock acquired.
902 int rs = runStateOf(ctl.get());
903
904 if (rs < SHUTDOWN ||
905 (rs == SHUTDOWN && firstTask == null)) {
906 if (t.isAlive()) // precheck that t is startable
907 throw new IllegalThreadStateException();
908 workers.add(w);
909 int s = workers.size();
910 if (s > largestPoolSize)
911 largestPoolSize = s;
912 workerAdded = true;
913 }
914 } finally {
915 mainLock.unlock();
916 }
917 if (workerAdded) {
918 t.start();
919 workerStarted = true;
920 }
921 }
922 } finally {
923 if (! workerStarted)
924 addWorkerFailed(w);
925 }
926 return workerStarted;
927 }
928
929 /**
930 * Rolls back the worker thread creation.
931 * - removes worker from workers, if present
932 * - decrements worker count
933 * - rechecks for termination, in case the existence of this
934 * worker was holding up termination
935 */
936 private void addWorkerFailed(Worker w) {
937 final ReentrantLock mainLock = this.mainLock;
938 mainLock.lock();
939 try {
940 if (w != null)
941 workers.remove(w);
942 decrementWorkerCount();
943 tryTerminate();
944 } finally {
945 mainLock.unlock();
946 }
947 }
948
949 /**
950 * Performs cleanup and bookkeeping for a dying worker. Called
951 * only from worker threads. Unless completedAbruptly is set,
952 * assumes that workerCount has already been adjusted to account
953 * for exit. This method removes thread from worker set, and
954 * possibly terminates the pool or replaces the worker if either
955 * it exited due to user task exception or if fewer than
956 * corePoolSize workers are running or queue is non-empty but
957 * there are no workers.
958 *
959 * @param w the worker
960 * @param completedAbruptly if the worker died due to user exception
961 */
962 private void processWorkerExit(Worker w, boolean completedAbruptly) {
963 if (completedAbruptly) // If abrupt, then workerCount wasn't adjusted
964 decrementWorkerCount();
965
966 final ReentrantLock mainLock = this.mainLock;
967 mainLock.lock();
968 try {
969 completedTaskCount += w.completedTasks;
970 workers.remove(w);
971 } finally {
972 mainLock.unlock();
973 }
974
975 tryTerminate();
976
977 int c = ctl.get();
978 if (runStateLessThan(c, STOP)) {
979 if (!completedAbruptly) {
980 int min = allowCoreThreadTimeOut ? 0 : corePoolSize;
981 if (min == 0 && ! workQueue.isEmpty())
982 min = 1;
983 if (workerCountOf(c) >= min)
984 return; // replacement not needed
985 }
986 addWorker(null, false);
987 }
988 }
989
990 /**
991 * Performs blocking or timed wait for a task, depending on
992 * current configuration settings, or returns null if this worker
993 * must exit because of any of:
994 * 1. There are more than maximumPoolSize workers (due to
995 * a call to setMaximumPoolSize).
996 * 2. The pool is stopped.
997 * 3. The pool is shutdown and the queue is empty.
998 * 4. This worker timed out waiting for a task, and timed-out
999 * workers are subject to termination (that is,
1000 * {@code allowCoreThreadTimeOut || workerCount > corePoolSize})
1001 * both before and after the timed wait, and if the queue is
1002 * non-empty, this worker is not the last thread in the pool.
1003 *
1004 * @return task, or null if the worker must exit, in which case
1005 * workerCount is decremented
1006 */
1007 private Runnable getTask() {
1008 boolean timedOut = false; // Did the last poll() time out?
1009
1010 for (;;) {
1011 int c = ctl.get();
1012 int rs = runStateOf(c);
1013
1014 // Check if queue empty only if necessary.
1015 if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
1016 decrementWorkerCount();
1017 return null;
1018 }
1019
1020 int wc = workerCountOf(c);
1021
1022 // Are workers subject to culling?
1023 boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;
1024
1025 if ((wc > maximumPoolSize || (timed && timedOut))
1026 && (wc > 1 || workQueue.isEmpty())) {
1027 if (compareAndDecrementWorkerCount(c))
1028 return null;
1029 continue;
1030 }
1031
1032 try {
1033 Runnable r = timed ?
1034 workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
1035 workQueue.take();
1036 if (r != null)
1037 return r;
1038 timedOut = true;
1039 } catch (InterruptedException retry) {
1040 timedOut = false;
1041 }
1042 }
1043 }
1044
1045 /**
1046 * Main worker run loop. Repeatedly gets tasks from queue and
1047 * executes them, while coping with a number of issues:
1048 *
1049 * 1. We may start out with an initial task, in which case we
1050 * don't need to get the first one. Otherwise, as long as pool is
1051 * running, we get tasks from getTask. If it returns null then the
1052 * worker exits due to changed pool state or configuration
1053 * parameters. Other exits result from exception throws in
1054 * external code, in which case completedAbruptly holds, which
1055 * usually leads processWorkerExit to replace this thread.
1056 *
1057 * 2. Before running any task, the lock is acquired to prevent
1058 * other pool interrupts while the task is executing, and then we
1059 * ensure that unless pool is stopping, this thread does not have
1060 * its interrupt set.
1061 *
1062 * 3. Each task run is preceded by a call to beforeExecute, which
1063 * might throw an exception, in which case we cause thread to die
1064 * (breaking loop with completedAbruptly true) without processing
1065 * the task.
1066 *
1067 * 4. Assuming beforeExecute completes normally, we run the task,
1068 * gathering any of its thrown exceptions to send to afterExecute.
1069 * We separately handle RuntimeException, Error (both of which the
1070 * specs guarantee that we trap) and arbitrary Throwables.
1071 * Because we cannot rethrow Throwables within Runnable.run, we
1072 * wrap them within Errors on the way out (to the thread's
1073 * UncaughtExceptionHandler). Any thrown exception also
1074 * conservatively causes thread to die.
1075 *
1076 * 5. After task.run completes, we call afterExecute, which may
1077 * also throw an exception, which will also cause thread to
1078 * die. According to JLS Sec 14.20, this exception is the one that
1079 * will be in effect even if task.run throws.
1080 *
1081 * The net effect of the exception mechanics is that afterExecute
1082 * and the thread's UncaughtExceptionHandler have as accurate
1083 * information as we can provide about any problems encountered by
1084 * user code.
1085 *
1086 * @param w the worker
1087 */
1088 final void runWorker(Worker w) {
1089 Thread wt = Thread.currentThread();
1090 Runnable task = w.firstTask;
1091 w.firstTask = null;
1092 w.unlock(); // allow interrupts
1093 boolean completedAbruptly = true;
1094 try {
1095 while (task != null || (task = getTask()) != null) {
1096 w.lock();
1097 // If pool is stopping, ensure thread is interrupted;
1098 // if not, ensure thread is not interrupted. This
1099 // requires a recheck in second case to deal with
1100 // shutdownNow race while clearing interrupt
1101 if ((runStateAtLeast(ctl.get(), STOP) ||
1102 (Thread.interrupted() &&
1103 runStateAtLeast(ctl.get(), STOP))) &&
1104 !wt.isInterrupted())
1105 wt.interrupt();
1106 try {
1107 beforeExecute(wt, task);
1108 Throwable thrown = null;
1109 try {
1110 task.run();
1111 } catch (RuntimeException x) {
1112 thrown = x; throw x;
1113 } catch (Error x) {
1114 thrown = x; throw x;
1115 } catch (Throwable x) {
1116 thrown = x; throw new Error(x);
1117 } finally {
1118 afterExecute(task, thrown);
1119 }
1120 } finally {
1121 task = null;
1122 w.completedTasks++;
1123 w.unlock();
1124 }
1125 }
1126 completedAbruptly = false;
1127 } finally {
1128 processWorkerExit(w, completedAbruptly);
1129 }
1130 }
1131
1132 // Public constructors and methods
1133
1134 /**
1135 * Creates a new {@code ThreadPoolExecutor} with the given initial
1136 * parameters, the default thread factory and the default rejected
1137 * execution handler.
1138 *
1139 * <p>It may be more convenient to use one of the {@link Executors}
1140 * factory methods instead of this general purpose constructor.
1141 *
1142 * @param corePoolSize the number of threads to keep in the pool, even
1143 * if they are idle, unless {@code allowCoreThreadTimeOut} is set
1144 * @param maximumPoolSize the maximum number of threads to allow in the
1145 * pool
1146 * @param keepAliveTime when the number of threads is greater than
1147 * the core, this is the maximum time that excess idle threads
1148 * will wait for new tasks before terminating.
1149 * @param unit the time unit for the {@code keepAliveTime} argument
1150 * @param workQueue the queue to use for holding tasks before they are
1151 * executed. This queue will hold only the {@code Runnable}
1152 * tasks submitted by the {@code execute} method.
1153 * @throws IllegalArgumentException if one of the following holds:<br>
1154 * {@code corePoolSize < 0}<br>
1155 * {@code keepAliveTime < 0}<br>
1156 * {@code maximumPoolSize <= 0}<br>
1157 * {@code maximumPoolSize < corePoolSize}
1158 * @throws NullPointerException if {@code workQueue} is null
1159 */
1160 public ThreadPoolExecutor(int corePoolSize,
1161 int maximumPoolSize,
1162 long keepAliveTime,
1163 TimeUnit unit,
1164 BlockingQueue<Runnable> workQueue) {
1165 this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
1166 Executors.defaultThreadFactory(), defaultHandler);
1167 }
1168
1169 /**
1170 * Creates a new {@code ThreadPoolExecutor} with the given initial
1171 * parameters and {@linkplain ThreadPoolExecutor.AbortPolicy
1172 * default rejected execution handler}.
1173 *
1174 * @param corePoolSize the number of threads to keep in the pool, even
1175 * if they are idle, unless {@code allowCoreThreadTimeOut} is set
1176 * @param maximumPoolSize the maximum number of threads to allow in the
1177 * pool
1178 * @param keepAliveTime when the number of threads is greater than
1179 * the core, this is the maximum time that excess idle threads
1180 * will wait for new tasks before terminating.
1181 * @param unit the time unit for the {@code keepAliveTime} argument
1182 * @param workQueue the queue to use for holding tasks before they are
1183 * executed. This queue will hold only the {@code Runnable}
1184 * tasks submitted by the {@code execute} method.
1185 * @param threadFactory the factory to use when the executor
1186 * creates a new thread
1187 * @throws IllegalArgumentException if one of the following holds:<br>
1188 * {@code corePoolSize < 0}<br>
1189 * {@code keepAliveTime < 0}<br>
1190 * {@code maximumPoolSize <= 0}<br>
1191 * {@code maximumPoolSize < corePoolSize}
1192 * @throws NullPointerException if {@code workQueue}
1193 * or {@code threadFactory} is null
1194 */
1195 public ThreadPoolExecutor(int corePoolSize,
1196 int maximumPoolSize,
1197 long keepAliveTime,
1198 TimeUnit unit,
1199 BlockingQueue<Runnable> workQueue,
1200 ThreadFactory threadFactory) {
1201 this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
1202 threadFactory, defaultHandler);
1203 }
1204
1205 /**
1206 * Creates a new {@code ThreadPoolExecutor} with the given initial
1207 * parameters and
1208 * {@linkplain Executors#defaultThreadFactory default thread factory}.
1209 *
1210 * @param corePoolSize the number of threads to keep in the pool, even
1211 * if they are idle, unless {@code allowCoreThreadTimeOut} is set
1212 * @param maximumPoolSize the maximum number of threads to allow in the
1213 * pool
1214 * @param keepAliveTime when the number of threads is greater than
1215 * the core, this is the maximum time that excess idle threads
1216 * will wait for new tasks before terminating.
1217 * @param unit the time unit for the {@code keepAliveTime} argument
1218 * @param workQueue the queue to use for holding tasks before they are
1219 * executed. This queue will hold only the {@code Runnable}
1220 * tasks submitted by the {@code execute} method.
1221 * @param handler the handler to use when execution is blocked
1222 * because the thread bounds and queue capacities are reached
1223 * @throws IllegalArgumentException if one of the following holds:<br>
1224 * {@code corePoolSize < 0}<br>
1225 * {@code keepAliveTime < 0}<br>
1226 * {@code maximumPoolSize <= 0}<br>
1227 * {@code maximumPoolSize < corePoolSize}
1228 * @throws NullPointerException if {@code workQueue}
1229 * or {@code handler} is null
1230 */
1231 public ThreadPoolExecutor(int corePoolSize,
1232 int maximumPoolSize,
1233 long keepAliveTime,
1234 TimeUnit unit,
1235 BlockingQueue<Runnable> workQueue,
1236 RejectedExecutionHandler handler) {
1237 this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
1238 Executors.defaultThreadFactory(), handler);
1239 }
1240
1241 /**
1242 * Creates a new {@code ThreadPoolExecutor} with the given initial
1243 * parameters.
1244 *
1245 * @param corePoolSize the number of threads to keep in the pool, even
1246 * if they are idle, unless {@code allowCoreThreadTimeOut} is set
1247 * @param maximumPoolSize the maximum number of threads to allow in the
1248 * pool
1249 * @param keepAliveTime when the number of threads is greater than
1250 * the core, this is the maximum time that excess idle threads
1251 * will wait for new tasks before terminating.
1252 * @param unit the time unit for the {@code keepAliveTime} argument
1253 * @param workQueue the queue to use for holding tasks before they are
1254 * executed. This queue will hold only the {@code Runnable}
1255 * tasks submitted by the {@code execute} method.
1256 * @param threadFactory the factory to use when the executor
1257 * creates a new thread
1258 * @param handler the handler to use when execution is blocked
1259 * because the thread bounds and queue capacities are reached
1260 * @throws IllegalArgumentException if one of the following holds:<br>
1261 * {@code corePoolSize < 0}<br>
1262 * {@code keepAliveTime < 0}<br>
1263 * {@code maximumPoolSize <= 0}<br>
1264 * {@code maximumPoolSize < corePoolSize}
1265 * @throws NullPointerException if {@code workQueue}
1266 * or {@code threadFactory} or {@code handler} is null
1267 */
1268 public ThreadPoolExecutor(int corePoolSize,
1269 int maximumPoolSize,
1270 long keepAliveTime,
1271 TimeUnit unit,
1272 BlockingQueue<Runnable> workQueue,
1273 ThreadFactory threadFactory,
1274 RejectedExecutionHandler handler) {
1275 if (corePoolSize < 0 ||
1276 maximumPoolSize <= 0 ||
1277 maximumPoolSize < corePoolSize ||
1278 keepAliveTime < 0)
1279 throw new IllegalArgumentException();
1280 if (workQueue == null || threadFactory == null || handler == null)
1281 throw new NullPointerException();
1282 this.corePoolSize = corePoolSize;
1283 this.maximumPoolSize = maximumPoolSize;
1284 this.workQueue = workQueue;
1285 this.keepAliveTime = unit.toNanos(keepAliveTime);
1286 this.threadFactory = threadFactory;
1287 this.handler = handler;
1288 }
1289
1290 /**
1291 * Executes the given task sometime in the future. The task
1292 * may execute in a new thread or in an existing pooled thread.
1293 *
1294 * If the task cannot be submitted for execution, either because this
1295 * executor has been shutdown or because its capacity has been reached,
1296 * the task is handled by the current {@code RejectedExecutionHandler}.
1297 *
1298 * @param command the task to execute
1299 * @throws RejectedExecutionException at discretion of
1300 * {@code RejectedExecutionHandler}, if the task
1301 * cannot be accepted for execution
1302 * @throws NullPointerException if {@code command} is null
1303 */
1304 public void execute(Runnable command) {
1305 if (command == null)
1306 throw new NullPointerException();
1307 /*
1308 * Proceed in 3 steps:
1309 *
1310 * 1. If fewer than corePoolSize threads are running, try to
1311 * start a new thread with the given command as its first
1312 * task. The call to addWorker atomically checks runState and
1313 * workerCount, and so prevents false alarms that would add
1314 * threads when it shouldn't, by returning false.
1315 *
1316 * 2. If a task can be successfully queued, then we still need
1317 * to double-check whether we should have added a thread
1318 * (because existing ones died since last checking) or that
1319 * the pool shut down since entry into this method. So we
1320 * recheck state and if necessary roll back the enqueuing if
1321 * stopped, or start a new thread if there are none.
1322 *
1323 * 3. If we cannot queue task, then we try to add a new
1324 * thread. If it fails, we know we are shut down or saturated
1325 * and so reject the task.
1326 */
1327 int c = ctl.get();
1328 if (workerCountOf(c) < corePoolSize) {
1329 if (addWorker(command, true))
1330 return;
1331 c = ctl.get();
1332 }
1333 if (isRunning(c) && workQueue.offer(command)) {
1334 int recheck = ctl.get();
1335 if (! isRunning(recheck) && remove(command))
1336 reject(command);
1337 else if (workerCountOf(recheck) == 0)
1338 addWorker(null, false);
1339 }
1340 else if (!addWorker(command, false))
1341 reject(command);
1342 }
1343
1344 /**
1345 * Initiates an orderly shutdown in which previously submitted
1346 * tasks are executed, but no new tasks will be accepted.
1347 * Invocation has no additional effect if already shut down.
1348 *
1349 * <p>This method does not wait for previously submitted tasks to
1350 * complete execution. Use {@link #awaitTermination awaitTermination}
1351 * to do that.
1352 *
1353 * @throws SecurityException {@inheritDoc}
1354 */
1355 public void shutdown() {
1356 final ReentrantLock mainLock = this.mainLock;
1357 mainLock.lock();
1358 try {
1359 checkShutdownAccess();
1360 advanceRunState(SHUTDOWN);
1361 interruptIdleWorkers();
1362 onShutdown(); // hook for ScheduledThreadPoolExecutor
1363 } finally {
1364 mainLock.unlock();
1365 }
1366 tryTerminate();
1367 }
1368
1369 /**
1370 * Attempts to stop all actively executing tasks, halts the
1371 * processing of waiting tasks, and returns a list of the tasks
1372 * that were awaiting execution. These tasks are drained (removed)
1373 * from the task queue upon return from this method.
1374 *
1375 * <p>This method does not wait for actively executing tasks to
1376 * terminate. Use {@link #awaitTermination awaitTermination} to
1377 * do that.
1378 *
1379 * <p>There are no guarantees beyond best-effort attempts to stop
1380 * processing actively executing tasks. This implementation
1381 * interrupts tasks via {@link Thread#interrupt}; any task that
1382 * fails to respond to interrupts may never terminate.
1383 *
1384 * @throws SecurityException {@inheritDoc}
1385 */
1386 public List<Runnable> shutdownNow() {
1387 List<Runnable> tasks;
1388 final ReentrantLock mainLock = this.mainLock;
1389 mainLock.lock();
1390 try {
1391 checkShutdownAccess();
1392 advanceRunState(STOP);
1393 interruptWorkers();
1394 tasks = drainQueue();
1395 } finally {
1396 mainLock.unlock();
1397 }
1398 tryTerminate();
1399 return tasks;
1400 }
1401
1402 public boolean isShutdown() {
1403 return ! isRunning(ctl.get());
1404 }
1405
1406 /** Used by ScheduledThreadPoolExecutor. */
1407 boolean isStopped() {
1408 return runStateAtLeast(ctl.get(), STOP);
1409 }
1410
1411 /**
1412 * Returns true if this executor is in the process of terminating
1413 * after {@link #shutdown} or {@link #shutdownNow} but has not
1414 * completely terminated. This method may be useful for
1415 * debugging. A return of {@code true} reported a sufficient
1416 * period after shutdown may indicate that submitted tasks have
1417 * ignored or suppressed interruption, causing this executor not
1418 * to properly terminate.
1419 *
1420 * @return {@code true} if terminating but not yet terminated
1421 */
1422 public boolean isTerminating() {
1423 int c = ctl.get();
1424 return ! isRunning(c) && runStateLessThan(c, TERMINATED);
1425 }
1426
1427 public boolean isTerminated() {
1428 return runStateAtLeast(ctl.get(), TERMINATED);
1429 }
1430
1431 public boolean awaitTermination(long timeout, TimeUnit unit)
1432 throws InterruptedException {
1433 long nanos = unit.toNanos(timeout);
1434 final ReentrantLock mainLock = this.mainLock;
1435 mainLock.lock();
1436 try {
1437 while (!runStateAtLeast(ctl.get(), TERMINATED)) {
1438 if (nanos <= 0L)
1439 return false;
1440 nanos = termination.awaitNanos(nanos);
1441 }
1442 return true;
1443 } finally {
1444 mainLock.unlock();
1445 }
1446 }
1447
1448 /**
1449 * Invokes {@code shutdown} when this executor is no longer
1450 * referenced and it has no threads.
1451 */
1452 @SuppressWarnings("deprecation")
1453 protected void finalize() {
1454 shutdown();
1455 }
1456
1457 /**
1458 * Sets the thread factory used to create new threads.
1459 *
1460 * @param threadFactory the new thread factory
1461 * @throws NullPointerException if threadFactory is null
1462 * @see #getThreadFactory
1463 */
1464 public void setThreadFactory(ThreadFactory threadFactory) {
1465 if (threadFactory == null)
1466 throw new NullPointerException();
1467 this.threadFactory = threadFactory;
1468 }
1469
1470 /**
1471 * Returns the thread factory used to create new threads.
1472 *
1473 * @return the current thread factory
1474 * @see #setThreadFactory(ThreadFactory)
1475 */
1476 public ThreadFactory getThreadFactory() {
1477 return threadFactory;
1478 }
1479
1480 /**
1481 * Sets a new handler for unexecutable tasks.
1482 *
1483 * @param handler the new handler
1484 * @throws NullPointerException if handler is null
1485 * @see #getRejectedExecutionHandler
1486 */
1487 public void setRejectedExecutionHandler(RejectedExecutionHandler handler) {
1488 if (handler == null)
1489 throw new NullPointerException();
1490 this.handler = handler;
1491 }
1492
1493 /**
1494 * Returns the current handler for unexecutable tasks.
1495 *
1496 * @return the current handler
1497 * @see #setRejectedExecutionHandler(RejectedExecutionHandler)
1498 */
1499 public RejectedExecutionHandler getRejectedExecutionHandler() {
1500 return handler;
1501 }
1502
1503 /**
1504 * Sets the core number of threads. This overrides any value set
1505 * in the constructor. If the new value is smaller than the
1506 * current value, excess existing threads will be terminated when
1507 * they next become idle. If larger, new threads will, if needed,
1508 * be started to execute any queued tasks.
1509 *
1510 * @param corePoolSize the new core size
1511 * @throws IllegalArgumentException if {@code corePoolSize < 0}
1512 * or {@code corePoolSize} is greater than the {@linkplain
1513 * #getMaximumPoolSize() maximum pool size}
1514 * @see #getCorePoolSize
1515 */
1516 public void setCorePoolSize(int corePoolSize) {
1517 if (corePoolSize < 0 || maximumPoolSize < corePoolSize)
1518 throw new IllegalArgumentException();
1519 int delta = corePoolSize - this.corePoolSize;
1520 this.corePoolSize = corePoolSize;
1521 if (workerCountOf(ctl.get()) > corePoolSize)
1522 interruptIdleWorkers();
1523 else if (delta > 0) {
1524 // We don't really know how many new threads are "needed".
1525 // As a heuristic, prestart enough new workers (up to new
1526 // core size) to handle the current number of tasks in
1527 // queue, but stop if queue becomes empty while doing so.
1528 int k = Math.min(delta, workQueue.size());
1529 while (k-- > 0 && addWorker(null, true)) {
1530 if (workQueue.isEmpty())
1531 break;
1532 }
1533 }
1534 }
1535
1536 /**
1537 * Returns the core number of threads.
1538 *
1539 * @return the core number of threads
1540 * @see #setCorePoolSize
1541 */
1542 public int getCorePoolSize() {
1543 return corePoolSize;
1544 }
1545
1546 /**
1547 * Starts a core thread, causing it to idly wait for work. This
1548 * overrides the default policy of starting core threads only when
1549 * new tasks are executed. This method will return {@code false}
1550 * if all core threads have already been started.
1551 *
1552 * @return {@code true} if a thread was started
1553 */
1554 public boolean prestartCoreThread() {
1555 return workerCountOf(ctl.get()) < corePoolSize &&
1556 addWorker(null, true);
1557 }
1558
1559 /**
1560 * Same as prestartCoreThread except arranges that at least one
1561 * thread is started even if corePoolSize is 0.
1562 */
1563 void ensurePrestart() {
1564 int wc = workerCountOf(ctl.get());
1565 if (wc < corePoolSize)
1566 addWorker(null, true);
1567 else if (wc == 0)
1568 addWorker(null, false);
1569 }
1570
1571 /**
1572 * Starts all core threads, causing them to idly wait for work. This
1573 * overrides the default policy of starting core threads only when
1574 * new tasks are executed.
1575 *
1576 * @return the number of threads started
1577 */
1578 public int prestartAllCoreThreads() {
1579 int n = 0;
1580 while (addWorker(null, true))
1581 ++n;
1582 return n;
1583 }
1584
1585 /**
1586 * Returns true if this pool allows core threads to time out and
1587 * terminate if no tasks arrive within the keepAlive time, being
1588 * replaced if needed when new tasks arrive. When true, the same
1589 * keep-alive policy applying to non-core threads applies also to
1590 * core threads. When false (the default), core threads are never
1591 * terminated due to lack of incoming tasks.
1592 *
1593 * @return {@code true} if core threads are allowed to time out,
1594 * else {@code false}
1595 *
1596 * @since 1.6
1597 */
1598 public boolean allowsCoreThreadTimeOut() {
1599 return allowCoreThreadTimeOut;
1600 }
1601
1602 /**
1603 * Sets the policy governing whether core threads may time out and
1604 * terminate if no tasks arrive within the keep-alive time, being
1605 * replaced if needed when new tasks arrive. When false, core
1606 * threads are never terminated due to lack of incoming
1607 * tasks. When true, the same keep-alive policy applying to
1608 * non-core threads applies also to core threads. To avoid
1609 * continual thread replacement, the keep-alive time must be
1610 * greater than zero when setting {@code true}. This method
1611 * should in general be called before the pool is actively used.
1612 *
1613 * @param value {@code true} if should time out, else {@code false}
1614 * @throws IllegalArgumentException if value is {@code true}
1615 * and the current keep-alive time is not greater than zero
1616 *
1617 * @since 1.6
1618 */
1619 public void allowCoreThreadTimeOut(boolean value) {
1620 if (value && keepAliveTime <= 0)
1621 throw new IllegalArgumentException("Core threads must have nonzero keep alive times");
1622 if (value != allowCoreThreadTimeOut) {
1623 allowCoreThreadTimeOut = value;
1624 if (value)
1625 interruptIdleWorkers();
1626 }
1627 }
1628
1629 /**
1630 * Sets the maximum allowed number of threads. This overrides any
1631 * value set in the constructor. If the new value is smaller than
1632 * the current value, excess existing threads will be
1633 * terminated when they next become idle.
1634 *
1635 * @param maximumPoolSize the new maximum
1636 * @throws IllegalArgumentException if the new maximum is
1637 * less than or equal to zero, or
1638 * less than the {@linkplain #getCorePoolSize core pool size}
1639 * @see #getMaximumPoolSize
1640 */
1641 public void setMaximumPoolSize(int maximumPoolSize) {
1642 if (maximumPoolSize <= 0 || maximumPoolSize < corePoolSize)
1643 throw new IllegalArgumentException();
1644 this.maximumPoolSize = maximumPoolSize;
1645 if (workerCountOf(ctl.get()) > maximumPoolSize)
1646 interruptIdleWorkers();
1647 }
1648
1649 /**
1650 * Returns the maximum allowed number of threads.
1651 *
1652 * @return the maximum allowed number of threads
1653 * @see #setMaximumPoolSize
1654 */
1655 public int getMaximumPoolSize() {
1656 return maximumPoolSize;
1657 }
1658
1659 /**
1660 * Sets the thread keep-alive time, which is the amount of time
1661 * that threads may remain idle before being terminated.
1662 * Threads that wait this amount of time without processing a
1663 * task will be terminated if there are more than the core
1664 * number of threads currently in the pool, or if this pool
1665 * {@linkplain #allowsCoreThreadTimeOut() allows core thread timeout}.
1666 * This overrides any value set in the constructor.
1667 *
1668 * @param time the time to wait. A time value of zero will cause
1669 * excess threads to terminate immediately after executing tasks.
1670 * @param unit the time unit of the {@code time} argument
1671 * @throws IllegalArgumentException if {@code time} less than zero or
1672 * if {@code time} is zero and {@code allowsCoreThreadTimeOut}
1673 * @see #getKeepAliveTime(TimeUnit)
1674 */
1675 public void setKeepAliveTime(long time, TimeUnit unit) {
1676 if (time < 0)
1677 throw new IllegalArgumentException();
1678 if (time == 0 && allowsCoreThreadTimeOut())
1679 throw new IllegalArgumentException("Core threads must have nonzero keep alive times");
1680 long keepAliveTime = unit.toNanos(time);
1681 long delta = keepAliveTime - this.keepAliveTime;
1682 this.keepAliveTime = keepAliveTime;
1683 if (delta < 0)
1684 interruptIdleWorkers();
1685 }
1686
1687 /**
1688 * Returns the thread keep-alive time, which is the amount of time
1689 * that threads may remain idle before being terminated.
1690 * Threads that wait this amount of time without processing a
1691 * task will be terminated if there are more than the core
1692 * number of threads currently in the pool, or if this pool
1693 * {@linkplain #allowsCoreThreadTimeOut() allows core thread timeout}.
1694 *
1695 * @param unit the desired time unit of the result
1696 * @return the time limit
1697 * @see #setKeepAliveTime(long, TimeUnit)
1698 */
1699 public long getKeepAliveTime(TimeUnit unit) {
1700 return unit.convert(keepAliveTime, TimeUnit.NANOSECONDS);
1701 }
1702
1703 /* User-level queue utilities */
1704
1705 /**
1706 * Returns the task queue used by this executor. Access to the
1707 * task queue is intended primarily for debugging and monitoring.
1708 * This queue may be in active use. Retrieving the task queue
1709 * does not prevent queued tasks from executing.
1710 *
1711 * @return the task queue
1712 */
1713 public BlockingQueue<Runnable> getQueue() {
1714 return workQueue;
1715 }
1716
1717 /**
1718 * Removes this task from the executor's internal queue if it is
1719 * present, thus causing it not to be run if it has not already
1720 * started.
1721 *
1722 * <p>This method may be useful as one part of a cancellation
1723 * scheme. It may fail to remove tasks that have been converted
1724 * into other forms before being placed on the internal queue.
1725 * For example, a task entered using {@code submit} might be
1726 * converted into a form that maintains {@code Future} status.
1727 * However, in such cases, method {@link #purge} may be used to
1728 * remove those Futures that have been cancelled.
1729 *
1730 * @param task the task to remove
1731 * @return {@code true} if the task was removed
1732 */
1733 public boolean remove(Runnable task) {
1734 boolean removed = workQueue.remove(task);
1735 tryTerminate(); // In case SHUTDOWN and now empty
1736 return removed;
1737 }
1738
1739 /**
1740 * Tries to remove from the work queue all {@link Future}
1741 * tasks that have been cancelled. This method can be useful as a
1742 * storage reclamation operation, that has no other impact on
1743 * functionality. Cancelled tasks are never executed, but may
1744 * accumulate in work queues until worker threads can actively
1745 * remove them. Invoking this method instead tries to remove them now.
1746 * However, this method may fail to remove tasks in
1747 * the presence of interference by other threads.
1748 */
1749 public void purge() {
1750 final BlockingQueue<Runnable> q = workQueue;
1751 try {
1752 Iterator<Runnable> it = q.iterator();
1753 while (it.hasNext()) {
1754 Runnable r = it.next();
1755 if (r instanceof Future<?> && ((Future<?>)r).isCancelled())
1756 it.remove();
1757 }
1758 } catch (ConcurrentModificationException fallThrough) {
1759 // Take slow path if we encounter interference during traversal.
1760 // Make copy for traversal and call remove for cancelled entries.
1761 // The slow path is more likely to be O(N*N).
1762 for (Object r : q.toArray())
1763 if (r instanceof Future<?> && ((Future<?>)r).isCancelled())
1764 q.remove(r);
1765 }
1766
1767 tryTerminate(); // In case SHUTDOWN and now empty
1768 }
1769
1770 /* Statistics */
1771
1772 /**
1773 * Returns the current number of threads in the pool.
1774 *
1775 * @return the number of threads
1776 */
1777 public int getPoolSize() {
1778 final ReentrantLock mainLock = this.mainLock;
1779 mainLock.lock();
1780 try {
1781 // Remove rare and surprising possibility of
1782 // isTerminated() && getPoolSize() > 0
1783 return runStateAtLeast(ctl.get(), TIDYING) ? 0
1784 : workers.size();
1785 } finally {
1786 mainLock.unlock();
1787 }
1788 }
1789
1790 /**
1791 * Returns the approximate number of threads that are actively
1792 * executing tasks.
1793 *
1794 * @return the number of threads
1795 */
1796 public int getActiveCount() {
1797 final ReentrantLock mainLock = this.mainLock;
1798 mainLock.lock();
1799 try {
1800 int n = 0;
1801 for (Worker w : workers)
1802 if (w.isLocked())
1803 ++n;
1804 return n;
1805 } finally {
1806 mainLock.unlock();
1807 }
1808 }
1809
1810 /**
1811 * Returns the largest number of threads that have ever
1812 * simultaneously been in the pool.
1813 *
1814 * @return the number of threads
1815 */
1816 public int getLargestPoolSize() {
1817 final ReentrantLock mainLock = this.mainLock;
1818 mainLock.lock();
1819 try {
1820 return largestPoolSize;
1821 } finally {
1822 mainLock.unlock();
1823 }
1824 }
1825
1826 /**
1827 * Returns the approximate total number of tasks that have ever been
1828 * scheduled for execution. Because the states of tasks and
1829 * threads may change dynamically during computation, the returned
1830 * value is only an approximation.
1831 *
1832 * @return the number of tasks
1833 */
1834 public long getTaskCount() {
1835 final ReentrantLock mainLock = this.mainLock;
1836 mainLock.lock();
1837 try {
1838 long n = completedTaskCount;
1839 for (Worker w : workers) {
1840 n += w.completedTasks;
1841 if (w.isLocked())
1842 ++n;
1843 }
1844 return n + workQueue.size();
1845 } finally {
1846 mainLock.unlock();
1847 }
1848 }
1849
1850 /**
1851 * Returns the approximate total number of tasks that have
1852 * completed execution. Because the states of tasks and threads
1853 * may change dynamically during computation, the returned value
1854 * is only an approximation, but one that does not ever decrease
1855 * across successive calls.
1856 *
1857 * @return the number of tasks
1858 */
1859 public long getCompletedTaskCount() {
1860 final ReentrantLock mainLock = this.mainLock;
1861 mainLock.lock();
1862 try {
1863 long n = completedTaskCount;
1864 for (Worker w : workers)
1865 n += w.completedTasks;
1866 return n;
1867 } finally {
1868 mainLock.unlock();
1869 }
1870 }
1871
1872 /**
1873 * Returns a string identifying this pool, as well as its state,
1874 * including indications of run state and estimated worker and
1875 * task counts.
1876 *
1877 * @return a string identifying this pool, as well as its state
1878 */
1879 public String toString() {
1880 long ncompleted;
1881 int nworkers, nactive;
1882 final ReentrantLock mainLock = this.mainLock;
1883 mainLock.lock();
1884 try {
1885 ncompleted = completedTaskCount;
1886 nactive = 0;
1887 nworkers = workers.size();
1888 for (Worker w : workers) {
1889 ncompleted += w.completedTasks;
1890 if (w.isLocked())
1891 ++nactive;
1892 }
1893 } finally {
1894 mainLock.unlock();
1895 }
1896 int c = ctl.get();
1897 String runState =
1898 runStateLessThan(c, SHUTDOWN) ? "Running" :
1899 runStateAtLeast(c, TERMINATED) ? "Terminated" :
1900 "Shutting down";
1901 return super.toString() +
1902 "[" + runState +
1903 ", pool size = " + nworkers +
1904 ", active threads = " + nactive +
1905 ", queued tasks = " + workQueue.size() +
1906 ", completed tasks = " + ncompleted +
1907 "]";
1908 }
1909
1910 /* Extension hooks */
1911
1912 /**
1913 * Method invoked prior to executing the given Runnable in the
1914 * given thread. This method is invoked by thread {@code t} that
1915 * will execute task {@code r}, and may be used to re-initialize
1916 * ThreadLocals, or to perform logging.
1917 *
1918 * <p>This implementation does nothing, but may be customized in
1919 * subclasses. Note: To properly nest multiple overridings, subclasses
1920 * should generally invoke {@code super.beforeExecute} at the end of
1921 * this method.
1922 *
1923 * @param t the thread that will run task {@code r}
1924 * @param r the task that will be executed
1925 */
1926 protected void beforeExecute(Thread t, Runnable r) { }
1927
1928 /**
1929 * Method invoked upon completion of execution of the given Runnable.
1930 * This method is invoked by the thread that executed the task. If
1931 * non-null, the Throwable is the uncaught {@code RuntimeException}
1932 * or {@code Error} that caused execution to terminate abruptly.
1933 *
1934 * <p>This implementation does nothing, but may be customized in
1935 * subclasses. Note: To properly nest multiple overridings, subclasses
1936 * should generally invoke {@code super.afterExecute} at the
1937 * beginning of this method.
1938 *
1939 * <p><b>Note:</b> When actions are enclosed in tasks (such as
1940 * {@link FutureTask}) either explicitly or via methods such as
1941 * {@code submit}, these task objects catch and maintain
1942 * computational exceptions, and so they do not cause abrupt
1943 * termination, and the internal exceptions are <em>not</em>
1944 * passed to this method. If you would like to trap both kinds of
1945 * failures in this method, you can further probe for such cases,
1946 * as in this sample subclass that prints either the direct cause
1947 * or the underlying exception if a task has been aborted:
1948 *
1949 * <pre> {@code
1950 * class ExtendedExecutor extends ThreadPoolExecutor {
1951 * // ...
1952 * protected void afterExecute(Runnable r, Throwable t) {
1953 * super.afterExecute(r, t);
1954 * if (t == null
1955 * && r instanceof Future<?>
1956 * && ((Future<?>)r).isDone()) {
1957 * try {
1958 * Object result = ((Future<?>) r).get();
1959 * } catch (CancellationException ce) {
1960 * t = ce;
1961 * } catch (ExecutionException ee) {
1962 * t = ee.getCause();
1963 * } catch (InterruptedException ie) {
1964 * // ignore/reset
1965 * Thread.currentThread().interrupt();
1966 * }
1967 * }
1968 * if (t != null)
1969 * System.out.println(t);
1970 * }
1971 * }}</pre>
1972 *
1973 * @param r the runnable that has completed
1974 * @param t the exception that caused termination, or null if
1975 * execution completed normally
1976 */
1977 protected void afterExecute(Runnable r, Throwable t) { }
1978
1979 /**
1980 * Method invoked when the Executor has terminated. Default
1981 * implementation does nothing. Note: To properly nest multiple
1982 * overridings, subclasses should generally invoke
1983 * {@code super.terminated} within this method.
1984 */
1985 protected void terminated() { }
1986
1987 /* Predefined RejectedExecutionHandlers */
1988
1989 /**
1990 * A handler for rejected tasks that runs the rejected task
1991 * directly in the calling thread of the {@code execute} method,
1992 * unless the executor has been shut down, in which case the task
1993 * is discarded.
1994 */
1995 public static class CallerRunsPolicy implements RejectedExecutionHandler {
1996 /**
1997 * Creates a {@code CallerRunsPolicy}.
1998 */
1999 public CallerRunsPolicy() { }
2000
2001 /**
2002 * Executes task r in the caller's thread, unless the executor
2003 * has been shut down, in which case the task is discarded.
2004 *
2005 * @param r the runnable task requested to be executed
2006 * @param e the executor attempting to execute this task
2007 */
2008 public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
2009 if (!e.isShutdown()) {
2010 r.run();
2011 }
2012 }
2013 }
2014
2015 /**
2016 * A handler for rejected tasks that throws a
2017 * {@link RejectedExecutionException}.
2018 *
2019 * This is the default handler for {@link ThreadPoolExecutor} and
2020 * {@link ScheduledThreadPoolExecutor}.
2021 */
2022 public static class AbortPolicy implements RejectedExecutionHandler {
2023 /**
2024 * Creates an {@code AbortPolicy}.
2025 */
2026 public AbortPolicy() { }
2027
2028 /**
2029 * Always throws RejectedExecutionException.
2030 *
2031 * @param r the runnable task requested to be executed
2032 * @param e the executor attempting to execute this task
2033 * @throws RejectedExecutionException always
2034 */
2035 public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
2036 throw new RejectedExecutionException("Task " + r.toString() +
2037 " rejected from " +
2038 e.toString());
2039 }
2040 }
2041
2042 /**
2043 * A handler for rejected tasks that silently discards the
2044 * rejected task.
2045 */
2046 public static class DiscardPolicy implements RejectedExecutionHandler {
2047 /**
2048 * Creates a {@code DiscardPolicy}.
2049 */
2050 public DiscardPolicy() { }
2051
2052 /**
2053 * Does nothing, which has the effect of discarding task r.
2054 *
2055 * @param r the runnable task requested to be executed
2056 * @param e the executor attempting to execute this task
2057 */
2058 public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
2059 }
2060 }
2061
2062 /**
2063 * A handler for rejected tasks that discards the oldest unhandled
2064 * request and then retries {@code execute}, unless the executor
2065 * is shut down, in which case the task is discarded.
2066 */
2067 public static class DiscardOldestPolicy implements RejectedExecutionHandler {
2068 /**
2069 * Creates a {@code DiscardOldestPolicy} for the given executor.
2070 */
2071 public DiscardOldestPolicy() { }
2072
2073 /**
2074 * Obtains and ignores the next task that the executor
2075 * would otherwise execute, if one is immediately available,
2076 * and then retries execution of task r, unless the executor
2077 * is shut down, in which case task r is instead discarded.
2078 *
2079 * @param r the runnable task requested to be executed
2080 * @param e the executor attempting to execute this task
2081 */
2082 public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
2083 if (!e.isShutdown()) {
2084 e.getQueue().poll();
2085 e.execute(r);
2086 }
2087 }
2088 }
2089 }