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root/jsr166/jsr166/src/main/java/util/concurrent/ThreadPoolExecutor.java
Revision: 1.182
Committed: Mon Sep 18 06:21:59 2017 UTC (6 years, 8 months ago) by jsr166
Branch: MAIN
Changes since 1.181: +1 -3 lines
Log Message:
coalesce two catch clauses

File Contents

# Content
1 /*
2 * Written by Doug Lea with assistance from members of JCP JSR-166
3 * Expert Group and released to the public domain, as explained at
4 * http://creativecommons.org/publicdomain/zero/1.0/
5 */
6
7 package java.util.concurrent;
8
9 import java.security.AccessControlContext;
10 import java.security.AccessController;
11 import java.security.PrivilegedAction;
12 import java.util.ArrayList;
13 import java.util.ConcurrentModificationException;
14 import java.util.HashSet;
15 import java.util.Iterator;
16 import java.util.List;
17 import java.util.concurrent.atomic.AtomicInteger;
18 import java.util.concurrent.locks.AbstractQueuedSynchronizer;
19 import java.util.concurrent.locks.Condition;
20 import java.util.concurrent.locks.ReentrantLock;
21
22 /**
23 * An {@link ExecutorService} that executes each submitted task using
24 * one of possibly several pooled threads, normally configured
25 * using {@link Executors} factory methods.
26 *
27 * <p>Thread pools address two different problems: they usually
28 * provide improved performance when executing large numbers of
29 * asynchronous tasks, due to reduced per-task invocation overhead,
30 * and they provide a means of bounding and managing the resources,
31 * including threads, consumed when executing a collection of tasks.
32 * Each {@code ThreadPoolExecutor} also maintains some basic
33 * statistics, such as the number of completed tasks.
34 *
35 * <p>To be useful across a wide range of contexts, this class
36 * provides many adjustable parameters and extensibility
37 * hooks. However, programmers are urged to use the more convenient
38 * {@link Executors} factory methods {@link
39 * Executors#newCachedThreadPool} (unbounded thread pool, with
40 * automatic thread reclamation), {@link Executors#newFixedThreadPool}
41 * (fixed size thread pool) and {@link
42 * Executors#newSingleThreadExecutor} (single background thread), that
43 * preconfigure settings for the most common usage
44 * scenarios. Otherwise, use the following guide when manually
45 * configuring and tuning this class:
46 *
47 * <dl>
48 *
49 * <dt>Core and maximum pool sizes</dt>
50 *
51 * <dd>A {@code ThreadPoolExecutor} will automatically adjust the
52 * pool size (see {@link #getPoolSize})
53 * according to the bounds set by
54 * corePoolSize (see {@link #getCorePoolSize}) and
55 * maximumPoolSize (see {@link #getMaximumPoolSize}).
56 *
57 * When a new task is submitted in method {@link #execute(Runnable)},
58 * if fewer than corePoolSize threads are running, a new thread is
59 * created to handle the request, even if other worker threads are
60 * idle. Else if fewer than maximumPoolSize threads are running, a
61 * new thread will be created to handle the request only if the queue
62 * is full. By setting corePoolSize and maximumPoolSize the same, you
63 * create a fixed-size thread pool. By setting maximumPoolSize to an
64 * essentially unbounded value such as {@code Integer.MAX_VALUE}, you
65 * allow the pool to accommodate an arbitrary number of concurrent
66 * tasks. Most typically, core and maximum pool sizes are set only
67 * upon construction, but they may also be changed dynamically using
68 * {@link #setCorePoolSize} and {@link #setMaximumPoolSize}. </dd>
69 *
70 * <dt>On-demand construction</dt>
71 *
72 * <dd>By default, even core threads are initially created and
73 * started only when new tasks arrive, but this can be overridden
74 * dynamically using method {@link #prestartCoreThread} or {@link
75 * #prestartAllCoreThreads}. You probably want to prestart threads if
76 * you construct the pool with a non-empty queue. </dd>
77 *
78 * <dt>Creating new threads</dt>
79 *
80 * <dd>New threads are created using a {@link ThreadFactory}. If not
81 * otherwise specified, a {@link Executors#defaultThreadFactory} is
82 * used, that creates threads to all be in the same {@link
83 * ThreadGroup} and with the same {@code NORM_PRIORITY} priority and
84 * non-daemon status. By supplying a different ThreadFactory, you can
85 * alter the thread's name, thread group, priority, daemon status,
86 * etc. If a {@code ThreadFactory} fails to create a thread when asked
87 * by returning null from {@code newThread}, the executor will
88 * continue, but might not be able to execute any tasks. Threads
89 * should possess the "modifyThread" {@code RuntimePermission}. If
90 * worker threads or other threads using the pool do not possess this
91 * permission, service may be degraded: configuration changes may not
92 * take effect in a timely manner, and a shutdown pool may remain in a
93 * state in which termination is possible but not completed.</dd>
94 *
95 * <dt>Keep-alive times</dt>
96 *
97 * <dd>If the pool currently has more than corePoolSize threads,
98 * excess threads will be terminated if they have been idle for more
99 * than the keepAliveTime (see {@link #getKeepAliveTime(TimeUnit)}).
100 * This provides a means of reducing resource consumption when the
101 * pool is not being actively used. If the pool becomes more active
102 * later, new threads will be constructed. This parameter can also be
103 * changed dynamically using method {@link #setKeepAliveTime(long,
104 * TimeUnit)}. Using a value of {@code Long.MAX_VALUE} {@link
105 * TimeUnit#NANOSECONDS} effectively disables idle threads from ever
106 * terminating prior to shut down. By default, the keep-alive policy
107 * applies only when there are more than corePoolSize threads, but
108 * method {@link #allowCoreThreadTimeOut(boolean)} can be used to
109 * apply this time-out policy to core threads as well, so long as the
110 * keepAliveTime value is non-zero. </dd>
111 *
112 * <dt>Queuing</dt>
113 *
114 * <dd>Any {@link BlockingQueue} may be used to transfer and hold
115 * submitted tasks. The use of this queue interacts with pool sizing:
116 *
117 * <ul>
118 *
119 * <li>If fewer than corePoolSize threads are running, the Executor
120 * always prefers adding a new thread
121 * rather than queuing.
122 *
123 * <li>If corePoolSize or more threads are running, the Executor
124 * always prefers queuing a request rather than adding a new
125 * thread.
126 *
127 * <li>If a request cannot be queued, a new thread is created unless
128 * this would exceed maximumPoolSize, in which case, the task will be
129 * rejected.
130 *
131 * </ul>
132 *
133 * There are three general strategies for queuing:
134 * <ol>
135 *
136 * <li><em> Direct handoffs.</em> A good default choice for a work
137 * queue is a {@link SynchronousQueue} that hands off tasks to threads
138 * without otherwise holding them. Here, an attempt to queue a task
139 * will fail if no threads are immediately available to run it, so a
140 * new thread will be constructed. This policy avoids lockups when
141 * handling sets of requests that might have internal dependencies.
142 * Direct handoffs generally require unbounded maximumPoolSizes to
143 * avoid rejection of new submitted tasks. This in turn admits the
144 * possibility of unbounded thread growth when commands continue to
145 * arrive on average faster than they can be processed.
146 *
147 * <li><em> Unbounded queues.</em> Using an unbounded queue (for
148 * example a {@link LinkedBlockingQueue} without a predefined
149 * capacity) will cause new tasks to wait in the queue when all
150 * corePoolSize threads are busy. Thus, no more than corePoolSize
151 * threads will ever be created. (And the value of the maximumPoolSize
152 * therefore doesn't have any effect.) This may be appropriate when
153 * each task is completely independent of others, so tasks cannot
154 * affect each others execution; for example, in a web page server.
155 * While this style of queuing can be useful in smoothing out
156 * transient bursts of requests, it admits the possibility of
157 * unbounded work queue growth when commands continue to arrive on
158 * average faster than they can be processed.
159 *
160 * <li><em>Bounded queues.</em> A bounded queue (for example, an
161 * {@link ArrayBlockingQueue}) helps prevent resource exhaustion when
162 * used with finite maximumPoolSizes, but can be more difficult to
163 * tune and control. Queue sizes and maximum pool sizes may be traded
164 * off for each other: Using large queues and small pools minimizes
165 * CPU usage, OS resources, and context-switching overhead, but can
166 * lead to artificially low throughput. If tasks frequently block (for
167 * example if they are I/O bound), a system may be able to schedule
168 * time for more threads than you otherwise allow. Use of small queues
169 * generally requires larger pool sizes, which keeps CPUs busier but
170 * may encounter unacceptable scheduling overhead, which also
171 * decreases throughput.
172 *
173 * </ol>
174 *
175 * </dd>
176 *
177 * <dt>Rejected tasks</dt>
178 *
179 * <dd>New tasks submitted in method {@link #execute(Runnable)} will be
180 * <em>rejected</em> when the Executor has been shut down, and also when
181 * the Executor uses finite bounds for both maximum threads and work queue
182 * capacity, and is saturated. In either case, the {@code execute} method
183 * invokes the {@link
184 * RejectedExecutionHandler#rejectedExecution(Runnable, ThreadPoolExecutor)}
185 * method of its {@link RejectedExecutionHandler}. Four predefined handler
186 * policies are provided:
187 *
188 * <ol>
189 *
190 * <li>In the default {@link ThreadPoolExecutor.AbortPolicy}, the handler
191 * throws a runtime {@link RejectedExecutionException} upon rejection.
192 *
193 * <li>In {@link ThreadPoolExecutor.CallerRunsPolicy}, the thread
194 * that invokes {@code execute} itself runs the task. This provides a
195 * simple feedback control mechanism that will slow down the rate that
196 * new tasks are submitted.
197 *
198 * <li>In {@link ThreadPoolExecutor.DiscardPolicy}, a task that
199 * cannot be executed is simply dropped.
200 *
201 * <li>In {@link ThreadPoolExecutor.DiscardOldestPolicy}, if the
202 * executor is not shut down, the task at the head of the work queue
203 * is dropped, and then execution is retried (which can fail again,
204 * causing this to be repeated.)
205 *
206 * </ol>
207 *
208 * It is possible to define and use other kinds of {@link
209 * RejectedExecutionHandler} classes. Doing so requires some care
210 * especially when policies are designed to work only under particular
211 * capacity or queuing policies. </dd>
212 *
213 * <dt>Hook methods</dt>
214 *
215 * <dd>This class provides {@code protected} overridable
216 * {@link #beforeExecute(Thread, Runnable)} and
217 * {@link #afterExecute(Runnable, Throwable)} methods that are called
218 * before and after execution of each task. These can be used to
219 * manipulate the execution environment; for example, reinitializing
220 * ThreadLocals, gathering statistics, or adding log entries.
221 * Additionally, method {@link #terminated} can be overridden to perform
222 * any special processing that needs to be done once the Executor has
223 * fully terminated.
224 *
225 * <p>If hook, callback, or BlockingQueue methods throw exceptions,
226 * internal worker threads may in turn fail, abruptly terminate, and
227 * possibly be replaced.</dd>
228 *
229 * <dt>Queue maintenance</dt>
230 *
231 * <dd>Method {@link #getQueue()} allows access to the work queue
232 * for purposes of monitoring and debugging. Use of this method for
233 * any other purpose is strongly discouraged. Two supplied methods,
234 * {@link #remove(Runnable)} and {@link #purge} are available to
235 * assist in storage reclamation when large numbers of queued tasks
236 * become cancelled.</dd>
237 *
238 * <dt>Finalization</dt>
239 *
240 * <dd>A pool that is no longer referenced in a program <em>AND</em>
241 * has no remaining threads will be {@code shutdown} automatically. If
242 * you would like to ensure that unreferenced pools are reclaimed even
243 * if users forget to call {@link #shutdown}, then you must arrange
244 * that unused threads eventually die, by setting appropriate
245 * keep-alive times, using a lower bound of zero core threads and/or
246 * setting {@link #allowCoreThreadTimeOut(boolean)}. </dd>
247 *
248 * </dl>
249 *
250 * <p><b>Extension example</b>. Most extensions of this class
251 * override one or more of the protected hook methods. For example,
252 * here is a subclass that adds a simple pause/resume feature:
253 *
254 * <pre> {@code
255 * class PausableThreadPoolExecutor extends ThreadPoolExecutor {
256 * private boolean isPaused;
257 * private ReentrantLock pauseLock = new ReentrantLock();
258 * private Condition unpaused = pauseLock.newCondition();
259 *
260 * public PausableThreadPoolExecutor(...) { super(...); }
261 *
262 * protected void beforeExecute(Thread t, Runnable r) {
263 * super.beforeExecute(t, r);
264 * pauseLock.lock();
265 * try {
266 * while (isPaused) unpaused.await();
267 * } catch (InterruptedException ie) {
268 * t.interrupt();
269 * } finally {
270 * pauseLock.unlock();
271 * }
272 * }
273 *
274 * public void pause() {
275 * pauseLock.lock();
276 * try {
277 * isPaused = true;
278 * } finally {
279 * pauseLock.unlock();
280 * }
281 * }
282 *
283 * public void resume() {
284 * pauseLock.lock();
285 * try {
286 * isPaused = false;
287 * unpaused.signalAll();
288 * } finally {
289 * pauseLock.unlock();
290 * }
291 * }
292 * }}</pre>
293 *
294 * @since 1.5
295 * @author Doug Lea
296 */
297 public class ThreadPoolExecutor extends AbstractExecutorService {
298 /**
299 * The main pool control state, ctl, is an atomic integer packing
300 * two conceptual fields
301 * workerCount, indicating the effective number of threads
302 * runState, indicating whether running, shutting down etc
303 *
304 * In order to pack them into one int, we limit workerCount to
305 * (2^29)-1 (about 500 million) threads rather than (2^31)-1 (2
306 * billion) otherwise representable. If this is ever an issue in
307 * the future, the variable can be changed to be an AtomicLong,
308 * and the shift/mask constants below adjusted. But until the need
309 * arises, this code is a bit faster and simpler using an int.
310 *
311 * The workerCount is the number of workers that have been
312 * permitted to start and not permitted to stop. The value may be
313 * transiently different from the actual number of live threads,
314 * for example when a ThreadFactory fails to create a thread when
315 * asked, and when exiting threads are still performing
316 * bookkeeping before terminating. The user-visible pool size is
317 * reported as the current size of the workers set.
318 *
319 * The runState provides the main lifecycle control, taking on values:
320 *
321 * RUNNING: Accept new tasks and process queued tasks
322 * SHUTDOWN: Don't accept new tasks, but process queued tasks
323 * STOP: Don't accept new tasks, don't process queued tasks,
324 * and interrupt in-progress tasks
325 * TIDYING: All tasks have terminated, workerCount is zero,
326 * the thread transitioning to state TIDYING
327 * will run the terminated() hook method
328 * TERMINATED: terminated() has completed
329 *
330 * The numerical order among these values matters, to allow
331 * ordered comparisons. The runState monotonically increases over
332 * time, but need not hit each state. The transitions are:
333 *
334 * RUNNING -> SHUTDOWN
335 * On invocation of shutdown(), perhaps implicitly in finalize()
336 * (RUNNING or SHUTDOWN) -> STOP
337 * On invocation of shutdownNow()
338 * SHUTDOWN -> TIDYING
339 * When both queue and pool are empty
340 * STOP -> TIDYING
341 * When pool is empty
342 * TIDYING -> TERMINATED
343 * When the terminated() hook method has completed
344 *
345 * Threads waiting in awaitTermination() will return when the
346 * state reaches TERMINATED.
347 *
348 * Detecting the transition from SHUTDOWN to TIDYING is less
349 * straightforward than you'd like because the queue may become
350 * empty after non-empty and vice versa during SHUTDOWN state, but
351 * we can only terminate if, after seeing that it is empty, we see
352 * that workerCount is 0 (which sometimes entails a recheck -- see
353 * below).
354 */
355 private final AtomicInteger ctl = new AtomicInteger(ctlOf(RUNNING, 0));
356 private static final int COUNT_BITS = Integer.SIZE - 3;
357 private static final int COUNT_MASK = (1 << COUNT_BITS) - 1;
358
359 // runState is stored in the high-order bits
360 private static final int RUNNING = -1 << COUNT_BITS;
361 private static final int SHUTDOWN = 0 << COUNT_BITS;
362 private static final int STOP = 1 << COUNT_BITS;
363 private static final int TIDYING = 2 << COUNT_BITS;
364 private static final int TERMINATED = 3 << COUNT_BITS;
365
366 // Packing and unpacking ctl
367 private static int runStateOf(int c) { return c & ~COUNT_MASK; }
368 private static int workerCountOf(int c) { return c & COUNT_MASK; }
369 private static int ctlOf(int rs, int wc) { return rs | wc; }
370
371 /*
372 * Bit field accessors that don't require unpacking ctl.
373 * These depend on the bit layout and on workerCount being never negative.
374 */
375
376 private static boolean runStateLessThan(int c, int s) {
377 return c < s;
378 }
379
380 private static boolean runStateAtLeast(int c, int s) {
381 return c >= s;
382 }
383
384 private static boolean isRunning(int c) {
385 return c < SHUTDOWN;
386 }
387
388 /**
389 * Attempts to CAS-increment the workerCount field of ctl.
390 */
391 private boolean compareAndIncrementWorkerCount(int expect) {
392 return ctl.compareAndSet(expect, expect + 1);
393 }
394
395 /**
396 * Attempts to CAS-decrement the workerCount field of ctl.
397 */
398 private boolean compareAndDecrementWorkerCount(int expect) {
399 return ctl.compareAndSet(expect, expect - 1);
400 }
401
402 /**
403 * Decrements the workerCount field of ctl. This is called only on
404 * abrupt termination of a thread (see processWorkerExit). Other
405 * decrements are performed within getTask.
406 */
407 private void decrementWorkerCount() {
408 ctl.addAndGet(-1);
409 }
410
411 /**
412 * The queue used for holding tasks and handing off to worker
413 * threads. We do not require that workQueue.poll() returning
414 * null necessarily means that workQueue.isEmpty(), so rely
415 * solely on isEmpty to see if the queue is empty (which we must
416 * do for example when deciding whether to transition from
417 * SHUTDOWN to TIDYING). This accommodates special-purpose
418 * queues such as DelayQueues for which poll() is allowed to
419 * return null even if it may later return non-null when delays
420 * expire.
421 */
422 private final BlockingQueue<Runnable> workQueue;
423
424 /**
425 * Lock held on access to workers set and related bookkeeping.
426 * While we could use a concurrent set of some sort, it turns out
427 * to be generally preferable to use a lock. Among the reasons is
428 * that this serializes interruptIdleWorkers, which avoids
429 * unnecessary interrupt storms, especially during shutdown.
430 * Otherwise exiting threads would concurrently interrupt those
431 * that have not yet interrupted. It also simplifies some of the
432 * associated statistics bookkeeping of largestPoolSize etc. We
433 * also hold mainLock on shutdown and shutdownNow, for the sake of
434 * ensuring workers set is stable while separately checking
435 * permission to interrupt and actually interrupting.
436 */
437 private final ReentrantLock mainLock = new ReentrantLock();
438
439 /**
440 * Set containing all worker threads in pool. Accessed only when
441 * holding mainLock.
442 */
443 private final HashSet<Worker> workers = new HashSet<>();
444
445 /**
446 * Wait condition to support awaitTermination.
447 */
448 private final Condition termination = mainLock.newCondition();
449
450 /**
451 * Tracks largest attained pool size. Accessed only under
452 * mainLock.
453 */
454 private int largestPoolSize;
455
456 /**
457 * Counter for completed tasks. Updated only on termination of
458 * worker threads. Accessed only under mainLock.
459 */
460 private long completedTaskCount;
461
462 /*
463 * All user control parameters are declared as volatiles so that
464 * ongoing actions are based on freshest values, but without need
465 * for locking, since no internal invariants depend on them
466 * changing synchronously with respect to other actions.
467 */
468
469 /**
470 * Factory for new threads. All threads are created using this
471 * factory (via method addWorker). All callers must be prepared
472 * for addWorker to fail, which may reflect a system or user's
473 * policy limiting the number of threads. Even though it is not
474 * treated as an error, failure to create threads may result in
475 * new tasks being rejected or existing ones remaining stuck in
476 * the queue.
477 *
478 * We go further and preserve pool invariants even in the face of
479 * errors such as OutOfMemoryError, that might be thrown while
480 * trying to create threads. Such errors are rather common due to
481 * the need to allocate a native stack in Thread.start, and users
482 * will want to perform clean pool shutdown to clean up. There
483 * will likely be enough memory available for the cleanup code to
484 * complete without encountering yet another OutOfMemoryError.
485 */
486 private volatile ThreadFactory threadFactory;
487
488 /**
489 * Handler called when saturated or shutdown in execute.
490 */
491 private volatile RejectedExecutionHandler handler;
492
493 /**
494 * Timeout in nanoseconds for idle threads waiting for work.
495 * Threads use this timeout when there are more than corePoolSize
496 * present or if allowCoreThreadTimeOut. Otherwise they wait
497 * forever for new work.
498 */
499 private volatile long keepAliveTime;
500
501 /**
502 * If false (default), core threads stay alive even when idle.
503 * If true, core threads use keepAliveTime to time out waiting
504 * for work.
505 */
506 private volatile boolean allowCoreThreadTimeOut;
507
508 /**
509 * Core pool size is the minimum number of workers to keep alive
510 * (and not allow to time out etc) unless allowCoreThreadTimeOut
511 * is set, in which case the minimum is zero.
512 *
513 * Since the worker count is actually stored in COUNT_BITS bits,
514 * the effective limit is {@code corePoolSize & COUNT_MASK}.
515 */
516 private volatile int corePoolSize;
517
518 /**
519 * Maximum pool size.
520 *
521 * Since the worker count is actually stored in COUNT_BITS bits,
522 * the effective limit is {@code maximumPoolSize & COUNT_MASK}.
523 */
524 private volatile int maximumPoolSize;
525
526 /**
527 * The default rejected execution handler.
528 */
529 private static final RejectedExecutionHandler defaultHandler =
530 new AbortPolicy();
531
532 /**
533 * Permission required for callers of shutdown and shutdownNow.
534 * We additionally require (see checkShutdownAccess) that callers
535 * have permission to actually interrupt threads in the worker set
536 * (as governed by Thread.interrupt, which relies on
537 * ThreadGroup.checkAccess, which in turn relies on
538 * SecurityManager.checkAccess). Shutdowns are attempted only if
539 * these checks pass.
540 *
541 * All actual invocations of Thread.interrupt (see
542 * interruptIdleWorkers and interruptWorkers) ignore
543 * SecurityExceptions, meaning that the attempted interrupts
544 * silently fail. In the case of shutdown, they should not fail
545 * unless the SecurityManager has inconsistent policies, sometimes
546 * allowing access to a thread and sometimes not. In such cases,
547 * failure to actually interrupt threads may disable or delay full
548 * termination. Other uses of interruptIdleWorkers are advisory,
549 * and failure to actually interrupt will merely delay response to
550 * configuration changes so is not handled exceptionally.
551 */
552 private static final RuntimePermission shutdownPerm =
553 new RuntimePermission("modifyThread");
554
555 /** The context to be used when executing the finalizer, or null. */
556 private final AccessControlContext acc;
557
558 /**
559 * Class Worker mainly maintains interrupt control state for
560 * threads running tasks, along with other minor bookkeeping.
561 * This class opportunistically extends AbstractQueuedSynchronizer
562 * to simplify acquiring and releasing a lock surrounding each
563 * task execution. This protects against interrupts that are
564 * intended to wake up a worker thread waiting for a task from
565 * instead interrupting a task being run. We implement a simple
566 * non-reentrant mutual exclusion lock rather than use
567 * ReentrantLock because we do not want worker tasks to be able to
568 * reacquire the lock when they invoke pool control methods like
569 * setCorePoolSize. Additionally, to suppress interrupts until
570 * the thread actually starts running tasks, we initialize lock
571 * state to a negative value, and clear it upon start (in
572 * runWorker).
573 */
574 private final class Worker
575 extends AbstractQueuedSynchronizer
576 implements Runnable
577 {
578 /**
579 * This class will never be serialized, but we provide a
580 * serialVersionUID to suppress a javac warning.
581 */
582 private static final long serialVersionUID = 6138294804551838833L;
583
584 /** Thread this worker is running in. Null if factory fails. */
585 final Thread thread;
586 /** Initial task to run. Possibly null. */
587 Runnable firstTask;
588 /** Per-thread task counter */
589 volatile long completedTasks;
590
591 // TODO: switch to AbstractQueuedLongSynchronizer and move
592 // completedTasks into the lock word.
593
594 /**
595 * Creates with given first task and thread from ThreadFactory.
596 * @param firstTask the first task (null if none)
597 */
598 Worker(Runnable firstTask) {
599 setState(-1); // inhibit interrupts until runWorker
600 this.firstTask = firstTask;
601 this.thread = getThreadFactory().newThread(this);
602 }
603
604 /** Delegates main run loop to outer runWorker. */
605 public void run() {
606 runWorker(this);
607 }
608
609 // Lock methods
610 //
611 // The value 0 represents the unlocked state.
612 // The value 1 represents the locked state.
613
614 protected boolean isHeldExclusively() {
615 return getState() != 0;
616 }
617
618 protected boolean tryAcquire(int unused) {
619 if (compareAndSetState(0, 1)) {
620 setExclusiveOwnerThread(Thread.currentThread());
621 return true;
622 }
623 return false;
624 }
625
626 protected boolean tryRelease(int unused) {
627 setExclusiveOwnerThread(null);
628 setState(0);
629 return true;
630 }
631
632 public void lock() { acquire(1); }
633 public boolean tryLock() { return tryAcquire(1); }
634 public void unlock() { release(1); }
635 public boolean isLocked() { return isHeldExclusively(); }
636
637 void interruptIfStarted() {
638 Thread t;
639 if (getState() >= 0 && (t = thread) != null && !t.isInterrupted()) {
640 try {
641 t.interrupt();
642 } catch (SecurityException ignore) {
643 }
644 }
645 }
646 }
647
648 /*
649 * Methods for setting control state
650 */
651
652 /**
653 * Transitions runState to given target, or leaves it alone if
654 * already at least the given target.
655 *
656 * @param targetState the desired state, either SHUTDOWN or STOP
657 * (but not TIDYING or TERMINATED -- use tryTerminate for that)
658 */
659 private void advanceRunState(int targetState) {
660 // assert targetState == SHUTDOWN || targetState == STOP;
661 for (;;) {
662 int c = ctl.get();
663 if (runStateAtLeast(c, targetState) ||
664 ctl.compareAndSet(c, ctlOf(targetState, workerCountOf(c))))
665 break;
666 }
667 }
668
669 /**
670 * Transitions to TERMINATED state if either (SHUTDOWN and pool
671 * and queue empty) or (STOP and pool empty). If otherwise
672 * eligible to terminate but workerCount is nonzero, interrupts an
673 * idle worker to ensure that shutdown signals propagate. This
674 * method must be called following any action that might make
675 * termination possible -- reducing worker count or removing tasks
676 * from the queue during shutdown. The method is non-private to
677 * allow access from ScheduledThreadPoolExecutor.
678 */
679 final void tryTerminate() {
680 for (;;) {
681 int c = ctl.get();
682 if (isRunning(c) ||
683 runStateAtLeast(c, TIDYING) ||
684 (runStateLessThan(c, STOP) && ! workQueue.isEmpty()))
685 return;
686 if (workerCountOf(c) != 0) { // Eligible to terminate
687 interruptIdleWorkers(ONLY_ONE);
688 return;
689 }
690
691 final ReentrantLock mainLock = this.mainLock;
692 mainLock.lock();
693 try {
694 if (ctl.compareAndSet(c, ctlOf(TIDYING, 0))) {
695 try {
696 terminated();
697 } finally {
698 ctl.set(ctlOf(TERMINATED, 0));
699 termination.signalAll();
700 }
701 return;
702 }
703 } finally {
704 mainLock.unlock();
705 }
706 // else retry on failed CAS
707 }
708 }
709
710 /*
711 * Methods for controlling interrupts to worker threads.
712 */
713
714 /**
715 * If there is a security manager, makes sure caller has
716 * permission to shut down threads in general (see shutdownPerm).
717 * If this passes, additionally makes sure the caller is allowed
718 * to interrupt each worker thread. This might not be true even if
719 * first check passed, if the SecurityManager treats some threads
720 * specially.
721 */
722 private void checkShutdownAccess() {
723 // assert mainLock.isHeldByCurrentThread();
724 SecurityManager security = System.getSecurityManager();
725 if (security != null) {
726 security.checkPermission(shutdownPerm);
727 for (Worker w : workers)
728 security.checkAccess(w.thread);
729 }
730 }
731
732 /**
733 * Interrupts all threads, even if active. Ignores SecurityExceptions
734 * (in which case some threads may remain uninterrupted).
735 */
736 private void interruptWorkers() {
737 // assert mainLock.isHeldByCurrentThread();
738 for (Worker w : workers)
739 w.interruptIfStarted();
740 }
741
742 /**
743 * Interrupts threads that might be waiting for tasks (as
744 * indicated by not being locked) so they can check for
745 * termination or configuration changes. Ignores
746 * SecurityExceptions (in which case some threads may remain
747 * uninterrupted).
748 *
749 * @param onlyOne If true, interrupt at most one worker. This is
750 * called only from tryTerminate when termination is otherwise
751 * enabled but there are still other workers. In this case, at
752 * most one waiting worker is interrupted to propagate shutdown
753 * signals in case all threads are currently waiting.
754 * Interrupting any arbitrary thread ensures that newly arriving
755 * workers since shutdown began will also eventually exit.
756 * To guarantee eventual termination, it suffices to always
757 * interrupt only one idle worker, but shutdown() interrupts all
758 * idle workers so that redundant workers exit promptly, not
759 * waiting for a straggler task to finish.
760 */
761 private void interruptIdleWorkers(boolean onlyOne) {
762 final ReentrantLock mainLock = this.mainLock;
763 mainLock.lock();
764 try {
765 for (Worker w : workers) {
766 Thread t = w.thread;
767 if (!t.isInterrupted() && w.tryLock()) {
768 try {
769 t.interrupt();
770 } catch (SecurityException ignore) {
771 } finally {
772 w.unlock();
773 }
774 }
775 if (onlyOne)
776 break;
777 }
778 } finally {
779 mainLock.unlock();
780 }
781 }
782
783 /**
784 * Common form of interruptIdleWorkers, to avoid having to
785 * remember what the boolean argument means.
786 */
787 private void interruptIdleWorkers() {
788 interruptIdleWorkers(false);
789 }
790
791 private static final boolean ONLY_ONE = true;
792
793 /*
794 * Misc utilities, most of which are also exported to
795 * ScheduledThreadPoolExecutor
796 */
797
798 /**
799 * Invokes the rejected execution handler for the given command.
800 * Package-protected for use by ScheduledThreadPoolExecutor.
801 */
802 final void reject(Runnable command) {
803 handler.rejectedExecution(command, this);
804 }
805
806 /**
807 * Performs any further cleanup following run state transition on
808 * invocation of shutdown. A no-op here, but used by
809 * ScheduledThreadPoolExecutor to cancel delayed tasks.
810 */
811 void onShutdown() {
812 }
813
814 /**
815 * Drains the task queue into a new list, normally using
816 * drainTo. But if the queue is a DelayQueue or any other kind of
817 * queue for which poll or drainTo may fail to remove some
818 * elements, it deletes them one by one.
819 */
820 private List<Runnable> drainQueue() {
821 BlockingQueue<Runnable> q = workQueue;
822 ArrayList<Runnable> taskList = new ArrayList<>();
823 q.drainTo(taskList);
824 if (!q.isEmpty()) {
825 for (Runnable r : q.toArray(new Runnable[0])) {
826 if (q.remove(r))
827 taskList.add(r);
828 }
829 }
830 return taskList;
831 }
832
833 /*
834 * Methods for creating, running and cleaning up after workers
835 */
836
837 /**
838 * Checks if a new worker can be added with respect to current
839 * pool state and the given bound (either core or maximum). If so,
840 * the worker count is adjusted accordingly, and, if possible, a
841 * new worker is created and started, running firstTask as its
842 * first task. This method returns false if the pool is stopped or
843 * eligible to shut down. It also returns false if the thread
844 * factory fails to create a thread when asked. If the thread
845 * creation fails, either due to the thread factory returning
846 * null, or due to an exception (typically OutOfMemoryError in
847 * Thread.start()), we roll back cleanly.
848 *
849 * @param firstTask the task the new thread should run first (or
850 * null if none). Workers are created with an initial first task
851 * (in method execute()) to bypass queuing when there are fewer
852 * than corePoolSize threads (in which case we always start one),
853 * or when the queue is full (in which case we must bypass queue).
854 * Initially idle threads are usually created via
855 * prestartCoreThread or to replace other dying workers.
856 *
857 * @param core if true use corePoolSize as bound, else
858 * maximumPoolSize. (A boolean indicator is used here rather than a
859 * value to ensure reads of fresh values after checking other pool
860 * state).
861 * @return true if successful
862 */
863 private boolean addWorker(Runnable firstTask, boolean core) {
864 retry:
865 for (int c = ctl.get();;) {
866 // Check if queue empty only if necessary.
867 if (runStateAtLeast(c, SHUTDOWN)
868 && (runStateAtLeast(c, STOP)
869 || firstTask != null
870 || workQueue.isEmpty()))
871 return false;
872
873 for (;;) {
874 if (workerCountOf(c)
875 >= ((core ? corePoolSize : maximumPoolSize) & COUNT_MASK))
876 return false;
877 if (compareAndIncrementWorkerCount(c))
878 break retry;
879 c = ctl.get(); // Re-read ctl
880 if (runStateAtLeast(c, SHUTDOWN))
881 continue retry;
882 // else CAS failed due to workerCount change; retry inner loop
883 }
884 }
885
886 boolean workerStarted = false;
887 boolean workerAdded = false;
888 Worker w = null;
889 try {
890 w = new Worker(firstTask);
891 final Thread t = w.thread;
892 if (t != null) {
893 final ReentrantLock mainLock = this.mainLock;
894 mainLock.lock();
895 try {
896 // Recheck while holding lock.
897 // Back out on ThreadFactory failure or if
898 // shut down before lock acquired.
899 int c = ctl.get();
900
901 if (isRunning(c) ||
902 (runStateLessThan(c, STOP) && firstTask == null)) {
903 if (t.isAlive()) // precheck that t is startable
904 throw new IllegalThreadStateException();
905 workers.add(w);
906 int s = workers.size();
907 if (s > largestPoolSize)
908 largestPoolSize = s;
909 workerAdded = true;
910 }
911 } finally {
912 mainLock.unlock();
913 }
914 if (workerAdded) {
915 t.start();
916 workerStarted = true;
917 }
918 }
919 } finally {
920 if (! workerStarted)
921 addWorkerFailed(w);
922 }
923 return workerStarted;
924 }
925
926 /**
927 * Rolls back the worker thread creation.
928 * - removes worker from workers, if present
929 * - decrements worker count
930 * - rechecks for termination, in case the existence of this
931 * worker was holding up termination
932 */
933 private void addWorkerFailed(Worker w) {
934 final ReentrantLock mainLock = this.mainLock;
935 mainLock.lock();
936 try {
937 if (w != null)
938 workers.remove(w);
939 decrementWorkerCount();
940 tryTerminate();
941 } finally {
942 mainLock.unlock();
943 }
944 }
945
946 /**
947 * Performs cleanup and bookkeeping for a dying worker. Called
948 * only from worker threads. Unless completedAbruptly is set,
949 * assumes that workerCount has already been adjusted to account
950 * for exit. This method removes thread from worker set, and
951 * possibly terminates the pool or replaces the worker if either
952 * it exited due to user task exception or if fewer than
953 * corePoolSize workers are running or queue is non-empty but
954 * there are no workers.
955 *
956 * @param w the worker
957 * @param completedAbruptly if the worker died due to user exception
958 */
959 private void processWorkerExit(Worker w, boolean completedAbruptly) {
960 if (completedAbruptly) // If abrupt, then workerCount wasn't adjusted
961 decrementWorkerCount();
962
963 final ReentrantLock mainLock = this.mainLock;
964 mainLock.lock();
965 try {
966 completedTaskCount += w.completedTasks;
967 workers.remove(w);
968 } finally {
969 mainLock.unlock();
970 }
971
972 tryTerminate();
973
974 int c = ctl.get();
975 if (runStateLessThan(c, STOP)) {
976 if (!completedAbruptly) {
977 int min = allowCoreThreadTimeOut ? 0 : corePoolSize;
978 if (min == 0 && ! workQueue.isEmpty())
979 min = 1;
980 if (workerCountOf(c) >= min)
981 return; // replacement not needed
982 }
983 addWorker(null, false);
984 }
985 }
986
987 /**
988 * Performs blocking or timed wait for a task, depending on
989 * current configuration settings, or returns null if this worker
990 * must exit because of any of:
991 * 1. There are more than maximumPoolSize workers (due to
992 * a call to setMaximumPoolSize).
993 * 2. The pool is stopped.
994 * 3. The pool is shutdown and the queue is empty.
995 * 4. This worker timed out waiting for a task, and timed-out
996 * workers are subject to termination (that is,
997 * {@code allowCoreThreadTimeOut || workerCount > corePoolSize})
998 * both before and after the timed wait, and if the queue is
999 * non-empty, this worker is not the last thread in the pool.
1000 *
1001 * @return task, or null if the worker must exit, in which case
1002 * workerCount is decremented
1003 */
1004 private Runnable getTask() {
1005 boolean timedOut = false; // Did the last poll() time out?
1006
1007 for (;;) {
1008 int c = ctl.get();
1009
1010 // Check if queue empty only if necessary.
1011 if (runStateAtLeast(c, SHUTDOWN)
1012 && (runStateAtLeast(c, STOP) || workQueue.isEmpty())) {
1013 decrementWorkerCount();
1014 return null;
1015 }
1016
1017 int wc = workerCountOf(c);
1018
1019 // Are workers subject to culling?
1020 boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;
1021
1022 if ((wc > maximumPoolSize || (timed && timedOut))
1023 && (wc > 1 || workQueue.isEmpty())) {
1024 if (compareAndDecrementWorkerCount(c))
1025 return null;
1026 continue;
1027 }
1028
1029 try {
1030 Runnable r = timed ?
1031 workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
1032 workQueue.take();
1033 if (r != null)
1034 return r;
1035 timedOut = true;
1036 } catch (InterruptedException retry) {
1037 timedOut = false;
1038 }
1039 }
1040 }
1041
1042 /**
1043 * Main worker run loop. Repeatedly gets tasks from queue and
1044 * executes them, while coping with a number of issues:
1045 *
1046 * 1. We may start out with an initial task, in which case we
1047 * don't need to get the first one. Otherwise, as long as pool is
1048 * running, we get tasks from getTask. If it returns null then the
1049 * worker exits due to changed pool state or configuration
1050 * parameters. Other exits result from exception throws in
1051 * external code, in which case completedAbruptly holds, which
1052 * usually leads processWorkerExit to replace this thread.
1053 *
1054 * 2. Before running any task, the lock is acquired to prevent
1055 * other pool interrupts while the task is executing, and then we
1056 * ensure that unless pool is stopping, this thread does not have
1057 * its interrupt set.
1058 *
1059 * 3. Each task run is preceded by a call to beforeExecute, which
1060 * might throw an exception, in which case we cause thread to die
1061 * (breaking loop with completedAbruptly true) without processing
1062 * the task.
1063 *
1064 * 4. Assuming beforeExecute completes normally, we run the task,
1065 * gathering any of its thrown exceptions to send to afterExecute.
1066 * We separately handle RuntimeException, Error (both of which the
1067 * specs guarantee that we trap) and arbitrary Throwables.
1068 * Because we cannot rethrow Throwables within Runnable.run, we
1069 * wrap them within Errors on the way out (to the thread's
1070 * UncaughtExceptionHandler). Any thrown exception also
1071 * conservatively causes thread to die.
1072 *
1073 * 5. After task.run completes, we call afterExecute, which may
1074 * also throw an exception, which will also cause thread to
1075 * die. According to JLS Sec 14.20, this exception is the one that
1076 * will be in effect even if task.run throws.
1077 *
1078 * The net effect of the exception mechanics is that afterExecute
1079 * and the thread's UncaughtExceptionHandler have as accurate
1080 * information as we can provide about any problems encountered by
1081 * user code.
1082 *
1083 * @param w the worker
1084 */
1085 final void runWorker(Worker w) {
1086 Thread wt = Thread.currentThread();
1087 Runnable task = w.firstTask;
1088 w.firstTask = null;
1089 w.unlock(); // allow interrupts
1090 boolean completedAbruptly = true;
1091 try {
1092 while (task != null || (task = getTask()) != null) {
1093 w.lock();
1094 // If pool is stopping, ensure thread is interrupted;
1095 // if not, ensure thread is not interrupted. This
1096 // requires a recheck in second case to deal with
1097 // shutdownNow race while clearing interrupt
1098 if ((runStateAtLeast(ctl.get(), STOP) ||
1099 (Thread.interrupted() &&
1100 runStateAtLeast(ctl.get(), STOP))) &&
1101 !wt.isInterrupted())
1102 wt.interrupt();
1103 try {
1104 beforeExecute(wt, task);
1105 Throwable thrown = null;
1106 try {
1107 task.run();
1108 } catch (RuntimeException | Error x) {
1109 thrown = x; throw x;
1110 } catch (Throwable x) {
1111 thrown = x; throw new Error(x);
1112 } finally {
1113 afterExecute(task, thrown);
1114 }
1115 } finally {
1116 task = null;
1117 w.completedTasks++;
1118 w.unlock();
1119 }
1120 }
1121 completedAbruptly = false;
1122 } finally {
1123 processWorkerExit(w, completedAbruptly);
1124 }
1125 }
1126
1127 // Public constructors and methods
1128
1129 /**
1130 * Creates a new {@code ThreadPoolExecutor} with the given initial
1131 * parameters, the default thread factory and the default rejected
1132 * execution handler.
1133 *
1134 * <p>It may be more convenient to use one of the {@link Executors}
1135 * factory methods instead of this general purpose constructor.
1136 *
1137 * @param corePoolSize the number of threads to keep in the pool, even
1138 * if they are idle, unless {@code allowCoreThreadTimeOut} is set
1139 * @param maximumPoolSize the maximum number of threads to allow in the
1140 * pool
1141 * @param keepAliveTime when the number of threads is greater than
1142 * the core, this is the maximum time that excess idle threads
1143 * will wait for new tasks before terminating.
1144 * @param unit the time unit for the {@code keepAliveTime} argument
1145 * @param workQueue the queue to use for holding tasks before they are
1146 * executed. This queue will hold only the {@code Runnable}
1147 * tasks submitted by the {@code execute} method.
1148 * @throws IllegalArgumentException if one of the following holds:<br>
1149 * {@code corePoolSize < 0}<br>
1150 * {@code keepAliveTime < 0}<br>
1151 * {@code maximumPoolSize <= 0}<br>
1152 * {@code maximumPoolSize < corePoolSize}
1153 * @throws NullPointerException if {@code workQueue} is null
1154 */
1155 public ThreadPoolExecutor(int corePoolSize,
1156 int maximumPoolSize,
1157 long keepAliveTime,
1158 TimeUnit unit,
1159 BlockingQueue<Runnable> workQueue) {
1160 this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
1161 Executors.defaultThreadFactory(), defaultHandler);
1162 }
1163
1164 /**
1165 * Creates a new {@code ThreadPoolExecutor} with the given initial
1166 * parameters and {@linkplain ThreadPoolExecutor.AbortPolicy
1167 * default rejected execution handler}.
1168 *
1169 * @param corePoolSize the number of threads to keep in the pool, even
1170 * if they are idle, unless {@code allowCoreThreadTimeOut} is set
1171 * @param maximumPoolSize the maximum number of threads to allow in the
1172 * pool
1173 * @param keepAliveTime when the number of threads is greater than
1174 * the core, this is the maximum time that excess idle threads
1175 * will wait for new tasks before terminating.
1176 * @param unit the time unit for the {@code keepAliveTime} argument
1177 * @param workQueue the queue to use for holding tasks before they are
1178 * executed. This queue will hold only the {@code Runnable}
1179 * tasks submitted by the {@code execute} method.
1180 * @param threadFactory the factory to use when the executor
1181 * creates a new thread
1182 * @throws IllegalArgumentException if one of the following holds:<br>
1183 * {@code corePoolSize < 0}<br>
1184 * {@code keepAliveTime < 0}<br>
1185 * {@code maximumPoolSize <= 0}<br>
1186 * {@code maximumPoolSize < corePoolSize}
1187 * @throws NullPointerException if {@code workQueue}
1188 * or {@code threadFactory} is null
1189 */
1190 public ThreadPoolExecutor(int corePoolSize,
1191 int maximumPoolSize,
1192 long keepAliveTime,
1193 TimeUnit unit,
1194 BlockingQueue<Runnable> workQueue,
1195 ThreadFactory threadFactory) {
1196 this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
1197 threadFactory, defaultHandler);
1198 }
1199
1200 /**
1201 * Creates a new {@code ThreadPoolExecutor} with the given initial
1202 * parameters and
1203 * {@linkplain Executors#defaultThreadFactory default thread factory}.
1204 *
1205 * @param corePoolSize the number of threads to keep in the pool, even
1206 * if they are idle, unless {@code allowCoreThreadTimeOut} is set
1207 * @param maximumPoolSize the maximum number of threads to allow in the
1208 * pool
1209 * @param keepAliveTime when the number of threads is greater than
1210 * the core, this is the maximum time that excess idle threads
1211 * will wait for new tasks before terminating.
1212 * @param unit the time unit for the {@code keepAliveTime} argument
1213 * @param workQueue the queue to use for holding tasks before they are
1214 * executed. This queue will hold only the {@code Runnable}
1215 * tasks submitted by the {@code execute} method.
1216 * @param handler the handler to use when execution is blocked
1217 * because the thread bounds and queue capacities are reached
1218 * @throws IllegalArgumentException if one of the following holds:<br>
1219 * {@code corePoolSize < 0}<br>
1220 * {@code keepAliveTime < 0}<br>
1221 * {@code maximumPoolSize <= 0}<br>
1222 * {@code maximumPoolSize < corePoolSize}
1223 * @throws NullPointerException if {@code workQueue}
1224 * or {@code handler} is null
1225 */
1226 public ThreadPoolExecutor(int corePoolSize,
1227 int maximumPoolSize,
1228 long keepAliveTime,
1229 TimeUnit unit,
1230 BlockingQueue<Runnable> workQueue,
1231 RejectedExecutionHandler handler) {
1232 this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
1233 Executors.defaultThreadFactory(), handler);
1234 }
1235
1236 /**
1237 * Creates a new {@code ThreadPoolExecutor} with the given initial
1238 * parameters.
1239 *
1240 * @param corePoolSize the number of threads to keep in the pool, even
1241 * if they are idle, unless {@code allowCoreThreadTimeOut} is set
1242 * @param maximumPoolSize the maximum number of threads to allow in the
1243 * pool
1244 * @param keepAliveTime when the number of threads is greater than
1245 * the core, this is the maximum time that excess idle threads
1246 * will wait for new tasks before terminating.
1247 * @param unit the time unit for the {@code keepAliveTime} argument
1248 * @param workQueue the queue to use for holding tasks before they are
1249 * executed. This queue will hold only the {@code Runnable}
1250 * tasks submitted by the {@code execute} method.
1251 * @param threadFactory the factory to use when the executor
1252 * creates a new thread
1253 * @param handler the handler to use when execution is blocked
1254 * because the thread bounds and queue capacities are reached
1255 * @throws IllegalArgumentException if one of the following holds:<br>
1256 * {@code corePoolSize < 0}<br>
1257 * {@code keepAliveTime < 0}<br>
1258 * {@code maximumPoolSize <= 0}<br>
1259 * {@code maximumPoolSize < corePoolSize}
1260 * @throws NullPointerException if {@code workQueue}
1261 * or {@code threadFactory} or {@code handler} is null
1262 */
1263 public ThreadPoolExecutor(int corePoolSize,
1264 int maximumPoolSize,
1265 long keepAliveTime,
1266 TimeUnit unit,
1267 BlockingQueue<Runnable> workQueue,
1268 ThreadFactory threadFactory,
1269 RejectedExecutionHandler handler) {
1270 if (corePoolSize < 0 ||
1271 maximumPoolSize <= 0 ||
1272 maximumPoolSize < corePoolSize ||
1273 keepAliveTime < 0)
1274 throw new IllegalArgumentException();
1275 if (workQueue == null || threadFactory == null || handler == null)
1276 throw new NullPointerException();
1277 this.acc = (System.getSecurityManager() == null)
1278 ? null
1279 : AccessController.getContext();
1280 this.corePoolSize = corePoolSize;
1281 this.maximumPoolSize = maximumPoolSize;
1282 this.workQueue = workQueue;
1283 this.keepAliveTime = unit.toNanos(keepAliveTime);
1284 this.threadFactory = threadFactory;
1285 this.handler = handler;
1286 }
1287
1288 /**
1289 * Executes the given task sometime in the future. The task
1290 * may execute in a new thread or in an existing pooled thread.
1291 *
1292 * If the task cannot be submitted for execution, either because this
1293 * executor has been shutdown or because its capacity has been reached,
1294 * the task is handled by the current {@link RejectedExecutionHandler}.
1295 *
1296 * @param command the task to execute
1297 * @throws RejectedExecutionException at discretion of
1298 * {@code RejectedExecutionHandler}, if the task
1299 * cannot be accepted for execution
1300 * @throws NullPointerException if {@code command} is null
1301 */
1302 public void execute(Runnable command) {
1303 if (command == null)
1304 throw new NullPointerException();
1305 /*
1306 * Proceed in 3 steps:
1307 *
1308 * 1. If fewer than corePoolSize threads are running, try to
1309 * start a new thread with the given command as its first
1310 * task. The call to addWorker atomically checks runState and
1311 * workerCount, and so prevents false alarms that would add
1312 * threads when it shouldn't, by returning false.
1313 *
1314 * 2. If a task can be successfully queued, then we still need
1315 * to double-check whether we should have added a thread
1316 * (because existing ones died since last checking) or that
1317 * the pool shut down since entry into this method. So we
1318 * recheck state and if necessary roll back the enqueuing if
1319 * stopped, or start a new thread if there are none.
1320 *
1321 * 3. If we cannot queue task, then we try to add a new
1322 * thread. If it fails, we know we are shut down or saturated
1323 * and so reject the task.
1324 */
1325 int c = ctl.get();
1326 if (workerCountOf(c) < corePoolSize) {
1327 if (addWorker(command, true))
1328 return;
1329 c = ctl.get();
1330 }
1331 if (isRunning(c) && workQueue.offer(command)) {
1332 int recheck = ctl.get();
1333 if (! isRunning(recheck) && remove(command))
1334 reject(command);
1335 else if (workerCountOf(recheck) == 0)
1336 addWorker(null, false);
1337 }
1338 else if (!addWorker(command, false))
1339 reject(command);
1340 }
1341
1342 /**
1343 * Initiates an orderly shutdown in which previously submitted
1344 * tasks are executed, but no new tasks will be accepted.
1345 * Invocation has no additional effect if already shut down.
1346 *
1347 * <p>This method does not wait for previously submitted tasks to
1348 * complete execution. Use {@link #awaitTermination awaitTermination}
1349 * to do that.
1350 *
1351 * @throws SecurityException {@inheritDoc}
1352 */
1353 public void shutdown() {
1354 final ReentrantLock mainLock = this.mainLock;
1355 mainLock.lock();
1356 try {
1357 checkShutdownAccess();
1358 advanceRunState(SHUTDOWN);
1359 interruptIdleWorkers();
1360 onShutdown(); // hook for ScheduledThreadPoolExecutor
1361 } finally {
1362 mainLock.unlock();
1363 }
1364 tryTerminate();
1365 }
1366
1367 /**
1368 * Attempts to stop all actively executing tasks, halts the
1369 * processing of waiting tasks, and returns a list of the tasks
1370 * that were awaiting execution. These tasks are drained (removed)
1371 * from the task queue upon return from this method.
1372 *
1373 * <p>This method does not wait for actively executing tasks to
1374 * terminate. Use {@link #awaitTermination awaitTermination} to
1375 * do that.
1376 *
1377 * <p>There are no guarantees beyond best-effort attempts to stop
1378 * processing actively executing tasks. This implementation
1379 * interrupts tasks via {@link Thread#interrupt}; any task that
1380 * fails to respond to interrupts may never terminate.
1381 *
1382 * @throws SecurityException {@inheritDoc}
1383 */
1384 public List<Runnable> shutdownNow() {
1385 List<Runnable> tasks;
1386 final ReentrantLock mainLock = this.mainLock;
1387 mainLock.lock();
1388 try {
1389 checkShutdownAccess();
1390 advanceRunState(STOP);
1391 interruptWorkers();
1392 tasks = drainQueue();
1393 } finally {
1394 mainLock.unlock();
1395 }
1396 tryTerminate();
1397 return tasks;
1398 }
1399
1400 public boolean isShutdown() {
1401 return runStateAtLeast(ctl.get(), SHUTDOWN);
1402 }
1403
1404 /** Used by ScheduledThreadPoolExecutor. */
1405 boolean isStopped() {
1406 return runStateAtLeast(ctl.get(), STOP);
1407 }
1408
1409 /**
1410 * Returns true if this executor is in the process of terminating
1411 * after {@link #shutdown} or {@link #shutdownNow} but has not
1412 * completely terminated. This method may be useful for
1413 * debugging. A return of {@code true} reported a sufficient
1414 * period after shutdown may indicate that submitted tasks have
1415 * ignored or suppressed interruption, causing this executor not
1416 * to properly terminate.
1417 *
1418 * @return {@code true} if terminating but not yet terminated
1419 */
1420 public boolean isTerminating() {
1421 int c = ctl.get();
1422 return runStateAtLeast(c, SHUTDOWN) && runStateLessThan(c, TERMINATED);
1423 }
1424
1425 public boolean isTerminated() {
1426 return runStateAtLeast(ctl.get(), TERMINATED);
1427 }
1428
1429 public boolean awaitTermination(long timeout, TimeUnit unit)
1430 throws InterruptedException {
1431 long nanos = unit.toNanos(timeout);
1432 final ReentrantLock mainLock = this.mainLock;
1433 mainLock.lock();
1434 try {
1435 while (runStateLessThan(ctl.get(), TERMINATED)) {
1436 if (nanos <= 0L)
1437 return false;
1438 nanos = termination.awaitNanos(nanos);
1439 }
1440 return true;
1441 } finally {
1442 mainLock.unlock();
1443 }
1444 }
1445
1446 /**
1447 * Invokes {@code shutdown} when this executor is no longer
1448 * referenced and it has no threads.
1449 *
1450 * <p>This method is invoked with privileges that are restricted by
1451 * the security context of the caller that invokes the constructor.
1452 *
1453 * @deprecated The {@code finalize} method has been deprecated.
1454 * Subclasses that override {@code finalize} in order to perform cleanup
1455 * should be modified to use alternative cleanup mechanisms and
1456 * to remove the overriding {@code finalize} method.
1457 * When overriding the {@code finalize} method, its implementation must explicitly
1458 * ensure that {@code super.finalize()} is invoked as described in {@link Object#finalize}.
1459 * See the specification for {@link Object#finalize()} for further
1460 * information about migration options.
1461 */
1462 @Deprecated(since="9")
1463 protected void finalize() {
1464 SecurityManager sm = System.getSecurityManager();
1465 if (sm == null || acc == null) {
1466 shutdown();
1467 } else {
1468 PrivilegedAction<Void> pa = () -> { shutdown(); return null; };
1469 AccessController.doPrivileged(pa, acc);
1470 }
1471 }
1472
1473 /**
1474 * Sets the thread factory used to create new threads.
1475 *
1476 * @param threadFactory the new thread factory
1477 * @throws NullPointerException if threadFactory is null
1478 * @see #getThreadFactory
1479 */
1480 public void setThreadFactory(ThreadFactory threadFactory) {
1481 if (threadFactory == null)
1482 throw new NullPointerException();
1483 this.threadFactory = threadFactory;
1484 }
1485
1486 /**
1487 * Returns the thread factory used to create new threads.
1488 *
1489 * @return the current thread factory
1490 * @see #setThreadFactory(ThreadFactory)
1491 */
1492 public ThreadFactory getThreadFactory() {
1493 return threadFactory;
1494 }
1495
1496 /**
1497 * Sets a new handler for unexecutable tasks.
1498 *
1499 * @param handler the new handler
1500 * @throws NullPointerException if handler is null
1501 * @see #getRejectedExecutionHandler
1502 */
1503 public void setRejectedExecutionHandler(RejectedExecutionHandler handler) {
1504 if (handler == null)
1505 throw new NullPointerException();
1506 this.handler = handler;
1507 }
1508
1509 /**
1510 * Returns the current handler for unexecutable tasks.
1511 *
1512 * @return the current handler
1513 * @see #setRejectedExecutionHandler(RejectedExecutionHandler)
1514 */
1515 public RejectedExecutionHandler getRejectedExecutionHandler() {
1516 return handler;
1517 }
1518
1519 /**
1520 * Sets the core number of threads. This overrides any value set
1521 * in the constructor. If the new value is smaller than the
1522 * current value, excess existing threads will be terminated when
1523 * they next become idle. If larger, new threads will, if needed,
1524 * be started to execute any queued tasks.
1525 *
1526 * @param corePoolSize the new core size
1527 * @throws IllegalArgumentException if {@code corePoolSize < 0}
1528 * or {@code corePoolSize} is greater than the {@linkplain
1529 * #getMaximumPoolSize() maximum pool size}
1530 * @see #getCorePoolSize
1531 */
1532 public void setCorePoolSize(int corePoolSize) {
1533 if (corePoolSize < 0 || maximumPoolSize < corePoolSize)
1534 throw new IllegalArgumentException();
1535 int delta = corePoolSize - this.corePoolSize;
1536 this.corePoolSize = corePoolSize;
1537 if (workerCountOf(ctl.get()) > corePoolSize)
1538 interruptIdleWorkers();
1539 else if (delta > 0) {
1540 // We don't really know how many new threads are "needed".
1541 // As a heuristic, prestart enough new workers (up to new
1542 // core size) to handle the current number of tasks in
1543 // queue, but stop if queue becomes empty while doing so.
1544 int k = Math.min(delta, workQueue.size());
1545 while (k-- > 0 && addWorker(null, true)) {
1546 if (workQueue.isEmpty())
1547 break;
1548 }
1549 }
1550 }
1551
1552 /**
1553 * Returns the core number of threads.
1554 *
1555 * @return the core number of threads
1556 * @see #setCorePoolSize
1557 */
1558 public int getCorePoolSize() {
1559 return corePoolSize;
1560 }
1561
1562 /**
1563 * Starts a core thread, causing it to idly wait for work. This
1564 * overrides the default policy of starting core threads only when
1565 * new tasks are executed. This method will return {@code false}
1566 * if all core threads have already been started.
1567 *
1568 * @return {@code true} if a thread was started
1569 */
1570 public boolean prestartCoreThread() {
1571 return workerCountOf(ctl.get()) < corePoolSize &&
1572 addWorker(null, true);
1573 }
1574
1575 /**
1576 * Same as prestartCoreThread except arranges that at least one
1577 * thread is started even if corePoolSize is 0.
1578 */
1579 void ensurePrestart() {
1580 int wc = workerCountOf(ctl.get());
1581 if (wc < corePoolSize)
1582 addWorker(null, true);
1583 else if (wc == 0)
1584 addWorker(null, false);
1585 }
1586
1587 /**
1588 * Starts all core threads, causing them to idly wait for work. This
1589 * overrides the default policy of starting core threads only when
1590 * new tasks are executed.
1591 *
1592 * @return the number of threads started
1593 */
1594 public int prestartAllCoreThreads() {
1595 int n = 0;
1596 while (addWorker(null, true))
1597 ++n;
1598 return n;
1599 }
1600
1601 /**
1602 * Returns true if this pool allows core threads to time out and
1603 * terminate if no tasks arrive within the keepAlive time, being
1604 * replaced if needed when new tasks arrive. When true, the same
1605 * keep-alive policy applying to non-core threads applies also to
1606 * core threads. When false (the default), core threads are never
1607 * terminated due to lack of incoming tasks.
1608 *
1609 * @return {@code true} if core threads are allowed to time out,
1610 * else {@code false}
1611 *
1612 * @since 1.6
1613 */
1614 public boolean allowsCoreThreadTimeOut() {
1615 return allowCoreThreadTimeOut;
1616 }
1617
1618 /**
1619 * Sets the policy governing whether core threads may time out and
1620 * terminate if no tasks arrive within the keep-alive time, being
1621 * replaced if needed when new tasks arrive. When false, core
1622 * threads are never terminated due to lack of incoming
1623 * tasks. When true, the same keep-alive policy applying to
1624 * non-core threads applies also to core threads. To avoid
1625 * continual thread replacement, the keep-alive time must be
1626 * greater than zero when setting {@code true}. This method
1627 * should in general be called before the pool is actively used.
1628 *
1629 * @param value {@code true} if should time out, else {@code false}
1630 * @throws IllegalArgumentException if value is {@code true}
1631 * and the current keep-alive time is not greater than zero
1632 *
1633 * @since 1.6
1634 */
1635 public void allowCoreThreadTimeOut(boolean value) {
1636 if (value && keepAliveTime <= 0)
1637 throw new IllegalArgumentException("Core threads must have nonzero keep alive times");
1638 if (value != allowCoreThreadTimeOut) {
1639 allowCoreThreadTimeOut = value;
1640 if (value)
1641 interruptIdleWorkers();
1642 }
1643 }
1644
1645 /**
1646 * Sets the maximum allowed number of threads. This overrides any
1647 * value set in the constructor. If the new value is smaller than
1648 * the current value, excess existing threads will be
1649 * terminated when they next become idle.
1650 *
1651 * @param maximumPoolSize the new maximum
1652 * @throws IllegalArgumentException if the new maximum is
1653 * less than or equal to zero, or
1654 * less than the {@linkplain #getCorePoolSize core pool size}
1655 * @see #getMaximumPoolSize
1656 */
1657 public void setMaximumPoolSize(int maximumPoolSize) {
1658 if (maximumPoolSize <= 0 || maximumPoolSize < corePoolSize)
1659 throw new IllegalArgumentException();
1660 this.maximumPoolSize = maximumPoolSize;
1661 if (workerCountOf(ctl.get()) > maximumPoolSize)
1662 interruptIdleWorkers();
1663 }
1664
1665 /**
1666 * Returns the maximum allowed number of threads.
1667 *
1668 * @return the maximum allowed number of threads
1669 * @see #setMaximumPoolSize
1670 */
1671 public int getMaximumPoolSize() {
1672 return maximumPoolSize;
1673 }
1674
1675 /**
1676 * Sets the thread keep-alive time, which is the amount of time
1677 * that threads may remain idle before being terminated.
1678 * Threads that wait this amount of time without processing a
1679 * task will be terminated if there are more than the core
1680 * number of threads currently in the pool, or if this pool
1681 * {@linkplain #allowsCoreThreadTimeOut() allows core thread timeout}.
1682 * This overrides any value set in the constructor.
1683 *
1684 * @param time the time to wait. A time value of zero will cause
1685 * excess threads to terminate immediately after executing tasks.
1686 * @param unit the time unit of the {@code time} argument
1687 * @throws IllegalArgumentException if {@code time} less than zero or
1688 * if {@code time} is zero and {@code allowsCoreThreadTimeOut}
1689 * @see #getKeepAliveTime(TimeUnit)
1690 */
1691 public void setKeepAliveTime(long time, TimeUnit unit) {
1692 if (time < 0)
1693 throw new IllegalArgumentException();
1694 if (time == 0 && allowsCoreThreadTimeOut())
1695 throw new IllegalArgumentException("Core threads must have nonzero keep alive times");
1696 long keepAliveTime = unit.toNanos(time);
1697 long delta = keepAliveTime - this.keepAliveTime;
1698 this.keepAliveTime = keepAliveTime;
1699 if (delta < 0)
1700 interruptIdleWorkers();
1701 }
1702
1703 /**
1704 * Returns the thread keep-alive time, which is the amount of time
1705 * that threads may remain idle before being terminated.
1706 * Threads that wait this amount of time without processing a
1707 * task will be terminated if there are more than the core
1708 * number of threads currently in the pool, or if this pool
1709 * {@linkplain #allowsCoreThreadTimeOut() allows core thread timeout}.
1710 *
1711 * @param unit the desired time unit of the result
1712 * @return the time limit
1713 * @see #setKeepAliveTime(long, TimeUnit)
1714 */
1715 public long getKeepAliveTime(TimeUnit unit) {
1716 return unit.convert(keepAliveTime, TimeUnit.NANOSECONDS);
1717 }
1718
1719 /* User-level queue utilities */
1720
1721 /**
1722 * Returns the task queue used by this executor. Access to the
1723 * task queue is intended primarily for debugging and monitoring.
1724 * This queue may be in active use. Retrieving the task queue
1725 * does not prevent queued tasks from executing.
1726 *
1727 * @return the task queue
1728 */
1729 public BlockingQueue<Runnable> getQueue() {
1730 return workQueue;
1731 }
1732
1733 /**
1734 * Removes this task from the executor's internal queue if it is
1735 * present, thus causing it not to be run if it has not already
1736 * started.
1737 *
1738 * <p>This method may be useful as one part of a cancellation
1739 * scheme. It may fail to remove tasks that have been converted
1740 * into other forms before being placed on the internal queue.
1741 * For example, a task entered using {@code submit} might be
1742 * converted into a form that maintains {@code Future} status.
1743 * However, in such cases, method {@link #purge} may be used to
1744 * remove those Futures that have been cancelled.
1745 *
1746 * @param task the task to remove
1747 * @return {@code true} if the task was removed
1748 */
1749 public boolean remove(Runnable task) {
1750 boolean removed = workQueue.remove(task);
1751 tryTerminate(); // In case SHUTDOWN and now empty
1752 return removed;
1753 }
1754
1755 /**
1756 * Tries to remove from the work queue all {@link Future}
1757 * tasks that have been cancelled. This method can be useful as a
1758 * storage reclamation operation, that has no other impact on
1759 * functionality. Cancelled tasks are never executed, but may
1760 * accumulate in work queues until worker threads can actively
1761 * remove them. Invoking this method instead tries to remove them now.
1762 * However, this method may fail to remove tasks in
1763 * the presence of interference by other threads.
1764 */
1765 public void purge() {
1766 final BlockingQueue<Runnable> q = workQueue;
1767 try {
1768 Iterator<Runnable> it = q.iterator();
1769 while (it.hasNext()) {
1770 Runnable r = it.next();
1771 if (r instanceof Future<?> && ((Future<?>)r).isCancelled())
1772 it.remove();
1773 }
1774 } catch (ConcurrentModificationException fallThrough) {
1775 // Take slow path if we encounter interference during traversal.
1776 // Make copy for traversal and call remove for cancelled entries.
1777 // The slow path is more likely to be O(N*N).
1778 for (Object r : q.toArray())
1779 if (r instanceof Future<?> && ((Future<?>)r).isCancelled())
1780 q.remove(r);
1781 }
1782
1783 tryTerminate(); // In case SHUTDOWN and now empty
1784 }
1785
1786 /* Statistics */
1787
1788 /**
1789 * Returns the current number of threads in the pool.
1790 *
1791 * @return the number of threads
1792 */
1793 public int getPoolSize() {
1794 final ReentrantLock mainLock = this.mainLock;
1795 mainLock.lock();
1796 try {
1797 // Remove rare and surprising possibility of
1798 // isTerminated() && getPoolSize() > 0
1799 return runStateAtLeast(ctl.get(), TIDYING) ? 0
1800 : workers.size();
1801 } finally {
1802 mainLock.unlock();
1803 }
1804 }
1805
1806 /**
1807 * Returns the approximate number of threads that are actively
1808 * executing tasks.
1809 *
1810 * @return the number of threads
1811 */
1812 public int getActiveCount() {
1813 final ReentrantLock mainLock = this.mainLock;
1814 mainLock.lock();
1815 try {
1816 int n = 0;
1817 for (Worker w : workers)
1818 if (w.isLocked())
1819 ++n;
1820 return n;
1821 } finally {
1822 mainLock.unlock();
1823 }
1824 }
1825
1826 /**
1827 * Returns the largest number of threads that have ever
1828 * simultaneously been in the pool.
1829 *
1830 * @return the number of threads
1831 */
1832 public int getLargestPoolSize() {
1833 final ReentrantLock mainLock = this.mainLock;
1834 mainLock.lock();
1835 try {
1836 return largestPoolSize;
1837 } finally {
1838 mainLock.unlock();
1839 }
1840 }
1841
1842 /**
1843 * Returns the approximate total number of tasks that have ever been
1844 * scheduled for execution. Because the states of tasks and
1845 * threads may change dynamically during computation, the returned
1846 * value is only an approximation.
1847 *
1848 * @return the number of tasks
1849 */
1850 public long getTaskCount() {
1851 final ReentrantLock mainLock = this.mainLock;
1852 mainLock.lock();
1853 try {
1854 long n = completedTaskCount;
1855 for (Worker w : workers) {
1856 n += w.completedTasks;
1857 if (w.isLocked())
1858 ++n;
1859 }
1860 return n + workQueue.size();
1861 } finally {
1862 mainLock.unlock();
1863 }
1864 }
1865
1866 /**
1867 * Returns the approximate total number of tasks that have
1868 * completed execution. Because the states of tasks and threads
1869 * may change dynamically during computation, the returned value
1870 * is only an approximation, but one that does not ever decrease
1871 * across successive calls.
1872 *
1873 * @return the number of tasks
1874 */
1875 public long getCompletedTaskCount() {
1876 final ReentrantLock mainLock = this.mainLock;
1877 mainLock.lock();
1878 try {
1879 long n = completedTaskCount;
1880 for (Worker w : workers)
1881 n += w.completedTasks;
1882 return n;
1883 } finally {
1884 mainLock.unlock();
1885 }
1886 }
1887
1888 /**
1889 * Returns a string identifying this pool, as well as its state,
1890 * including indications of run state and estimated worker and
1891 * task counts.
1892 *
1893 * @return a string identifying this pool, as well as its state
1894 */
1895 public String toString() {
1896 long ncompleted;
1897 int nworkers, nactive;
1898 final ReentrantLock mainLock = this.mainLock;
1899 mainLock.lock();
1900 try {
1901 ncompleted = completedTaskCount;
1902 nactive = 0;
1903 nworkers = workers.size();
1904 for (Worker w : workers) {
1905 ncompleted += w.completedTasks;
1906 if (w.isLocked())
1907 ++nactive;
1908 }
1909 } finally {
1910 mainLock.unlock();
1911 }
1912 int c = ctl.get();
1913 String runState =
1914 isRunning(c) ? "Running" :
1915 runStateAtLeast(c, TERMINATED) ? "Terminated" :
1916 "Shutting down";
1917 return super.toString() +
1918 "[" + runState +
1919 ", pool size = " + nworkers +
1920 ", active threads = " + nactive +
1921 ", queued tasks = " + workQueue.size() +
1922 ", completed tasks = " + ncompleted +
1923 "]";
1924 }
1925
1926 /* Extension hooks */
1927
1928 /**
1929 * Method invoked prior to executing the given Runnable in the
1930 * given thread. This method is invoked by thread {@code t} that
1931 * will execute task {@code r}, and may be used to re-initialize
1932 * ThreadLocals, or to perform logging.
1933 *
1934 * <p>This implementation does nothing, but may be customized in
1935 * subclasses. Note: To properly nest multiple overridings, subclasses
1936 * should generally invoke {@code super.beforeExecute} at the end of
1937 * this method.
1938 *
1939 * @param t the thread that will run task {@code r}
1940 * @param r the task that will be executed
1941 */
1942 protected void beforeExecute(Thread t, Runnable r) { }
1943
1944 /**
1945 * Method invoked upon completion of execution of the given Runnable.
1946 * This method is invoked by the thread that executed the task. If
1947 * non-null, the Throwable is the uncaught {@code RuntimeException}
1948 * or {@code Error} that caused execution to terminate abruptly.
1949 *
1950 * <p>This implementation does nothing, but may be customized in
1951 * subclasses. Note: To properly nest multiple overridings, subclasses
1952 * should generally invoke {@code super.afterExecute} at the
1953 * beginning of this method.
1954 *
1955 * <p><b>Note:</b> When actions are enclosed in tasks (such as
1956 * {@link FutureTask}) either explicitly or via methods such as
1957 * {@code submit}, these task objects catch and maintain
1958 * computational exceptions, and so they do not cause abrupt
1959 * termination, and the internal exceptions are <em>not</em>
1960 * passed to this method. If you would like to trap both kinds of
1961 * failures in this method, you can further probe for such cases,
1962 * as in this sample subclass that prints either the direct cause
1963 * or the underlying exception if a task has been aborted:
1964 *
1965 * <pre> {@code
1966 * class ExtendedExecutor extends ThreadPoolExecutor {
1967 * // ...
1968 * protected void afterExecute(Runnable r, Throwable t) {
1969 * super.afterExecute(r, t);
1970 * if (t == null
1971 * && r instanceof Future<?>
1972 * && ((Future<?>)r).isDone()) {
1973 * try {
1974 * Object result = ((Future<?>) r).get();
1975 * } catch (CancellationException ce) {
1976 * t = ce;
1977 * } catch (ExecutionException ee) {
1978 * t = ee.getCause();
1979 * } catch (InterruptedException ie) {
1980 * // ignore/reset
1981 * Thread.currentThread().interrupt();
1982 * }
1983 * }
1984 * if (t != null)
1985 * System.out.println(t);
1986 * }
1987 * }}</pre>
1988 *
1989 * @param r the runnable that has completed
1990 * @param t the exception that caused termination, or null if
1991 * execution completed normally
1992 */
1993 protected void afterExecute(Runnable r, Throwable t) { }
1994
1995 /**
1996 * Method invoked when the Executor has terminated. Default
1997 * implementation does nothing. Note: To properly nest multiple
1998 * overridings, subclasses should generally invoke
1999 * {@code super.terminated} within this method.
2000 */
2001 protected void terminated() { }
2002
2003 /* Predefined RejectedExecutionHandlers */
2004
2005 /**
2006 * A handler for rejected tasks that runs the rejected task
2007 * directly in the calling thread of the {@code execute} method,
2008 * unless the executor has been shut down, in which case the task
2009 * is discarded.
2010 */
2011 public static class CallerRunsPolicy implements RejectedExecutionHandler {
2012 /**
2013 * Creates a {@code CallerRunsPolicy}.
2014 */
2015 public CallerRunsPolicy() { }
2016
2017 /**
2018 * Executes task r in the caller's thread, unless the executor
2019 * has been shut down, in which case the task is discarded.
2020 *
2021 * @param r the runnable task requested to be executed
2022 * @param e the executor attempting to execute this task
2023 */
2024 public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
2025 if (!e.isShutdown()) {
2026 r.run();
2027 }
2028 }
2029 }
2030
2031 /**
2032 * A handler for rejected tasks that throws a
2033 * {@link RejectedExecutionException}.
2034 *
2035 * This is the default handler for {@link ThreadPoolExecutor} and
2036 * {@link ScheduledThreadPoolExecutor}.
2037 */
2038 public static class AbortPolicy implements RejectedExecutionHandler {
2039 /**
2040 * Creates an {@code AbortPolicy}.
2041 */
2042 public AbortPolicy() { }
2043
2044 /**
2045 * Always throws RejectedExecutionException.
2046 *
2047 * @param r the runnable task requested to be executed
2048 * @param e the executor attempting to execute this task
2049 * @throws RejectedExecutionException always
2050 */
2051 public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
2052 throw new RejectedExecutionException("Task " + r.toString() +
2053 " rejected from " +
2054 e.toString());
2055 }
2056 }
2057
2058 /**
2059 * A handler for rejected tasks that silently discards the
2060 * rejected task.
2061 */
2062 public static class DiscardPolicy implements RejectedExecutionHandler {
2063 /**
2064 * Creates a {@code DiscardPolicy}.
2065 */
2066 public DiscardPolicy() { }
2067
2068 /**
2069 * Does nothing, which has the effect of discarding task r.
2070 *
2071 * @param r the runnable task requested to be executed
2072 * @param e the executor attempting to execute this task
2073 */
2074 public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
2075 }
2076 }
2077
2078 /**
2079 * A handler for rejected tasks that discards the oldest unhandled
2080 * request and then retries {@code execute}, unless the executor
2081 * is shut down, in which case the task is discarded.
2082 */
2083 public static class DiscardOldestPolicy implements RejectedExecutionHandler {
2084 /**
2085 * Creates a {@code DiscardOldestPolicy} for the given executor.
2086 */
2087 public DiscardOldestPolicy() { }
2088
2089 /**
2090 * Obtains and ignores the next task that the executor
2091 * would otherwise execute, if one is immediately available,
2092 * and then retries execution of task r, unless the executor
2093 * is shut down, in which case task r is instead discarded.
2094 *
2095 * @param r the runnable task requested to be executed
2096 * @param e the executor attempting to execute this task
2097 */
2098 public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
2099 if (!e.isShutdown()) {
2100 e.getQueue().poll();
2101 e.execute(r);
2102 }
2103 }
2104 }
2105 }