131 |
|
} |
132 |
|
|
133 |
|
// Handy constants for conversion methods |
134 |
< |
static final long C0 = 1; |
135 |
< |
static final long C1 = C0 * 1000; |
136 |
< |
static final long C2 = C1 * 1000; |
137 |
< |
static final long C3 = C2 * 1000; |
138 |
< |
static final long C4 = C3 * 60; |
139 |
< |
static final long C5 = C4 * 60; |
140 |
< |
static final long C6 = C5 * 24; |
134 |
> |
static final long C0 = 1L; |
135 |
> |
static final long C1 = C0 * 1000L; |
136 |
> |
static final long C2 = C1 * 1000L; |
137 |
> |
static final long C3 = C2 * 1000L; |
138 |
> |
static final long C4 = C3 * 60L; |
139 |
> |
static final long C5 = C4 * 60L; |
140 |
> |
static final long C6 = C5 * 24L; |
141 |
|
|
142 |
|
static final long MAX = Long.MAX_VALUE; |
143 |
|
|