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package java.util.concurrent; |
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|
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/** |
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* A <tt>TimeUnit</tt> represents time durations at a given unit of |
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* granularity and provides utility methods to convert across units, |
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* and to perform timing and delay operations in these units. |
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* <tt>TimeUnit</tt> is a "featherweight" class. |
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* It does not maintain time information, but only helps organize and |
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* use time representations that may be maintained separately across |
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* various contexts. |
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* A static method {@link #highResolutionTime} provides access to a high |
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* resolution, nanosecond, timer, which can be used to measure elapsed time. |
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* |
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* <p>The <tt>TimeUnit</tt> class cannot be directly instantiated. |
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* Use the {@link #SECONDS}, {@link #MILLISECONDS}, {@link #MICROSECONDS}, |
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* and {@link #NANOSECONDS} static instances that provide predefined |
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* units of precision. If you use these frequently, consider |
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* statically importing this class. |
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* |
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* <p>A <tt>TimeUnit</tt> is mainly used to inform blocking methods which |
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* can timeout, how the timeout parameter should be interpreted. For example, |
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* the following code will timeout in 50 milliseconds if the {@link Lock lock} |
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* is not available: |
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* <pre> Lock lock = ...; |
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* if ( lock.tryLock(50L, TimeUnit.MILLISECONDS) ) ... |
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* </pre> |
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* while this code will timeout in 50 seconds: |
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* <pre> |
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* Lock lock = ...; |
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* if ( lock.tryLock(50L, TimeUnit.SECONDS) ) ... |
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* </pre> |
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* Note however, that there is no guarantee that a particular lock, in this |
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* case, will be able to notice the passage of time at the same granularity |
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* as the given <tt>TimeUnit</tt>. |
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* |
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* @since 1.5 |
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* @spec JSR-166 |
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* @revised $Date: 2003/03/29 02:17:05 $ |
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* @editor $Author: dholmes $ |
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* |
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* @fixme The previous version created singleton subclass instances. I could |
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* not see any reason to create subclasses instead of just instances. |
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* Neither approach allows creation of your own units. |
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*/ |
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public final class TimeUnit implements java.io.Serializable { |
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|
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/** |
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* Return the current value of the system high resolution timer, in |
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* nanoseconds. This method can only be used to measure elapsed time |
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* and is not related to any notion of system, or wall-clock time. |
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* Although the value returned represents nanoseconds since some |
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* arbitrary start time in the past, the resolution at which this value |
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* is updated is not specified. So we have nanosecond precision, but |
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* not necessarily nanosecond accuracy. |
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* It is guaranteed that successive return |
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* values from this method will not decrease. |
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* |
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* <p> For example to measure how long some code takes to execute, |
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* with nanosecond precision: |
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* <pre> |
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* long startTime = TimeUnit.highResolutionTime(); |
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* // ... the code being measured ... |
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* long estimatedTime = TimeUnit.highResolutionTime() - startTime; |
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* </pre> |
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* |
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* @return The current value of the system high resolution timer, in |
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* nanoseconds. |
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* |
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* @fixme Is this spec tight enough? Too tight? What about issues of |
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* reading the TSC from different processors on a SMP? |
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*/ |
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public static final long highResolutionTime() { |
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return systemTimeNanos(); |
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} |
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|
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/** |
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* Convert the given time duration in the given unit to the |
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* current unit. Conversions from finer to coarser granulaties |
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* truncate, so lose precision. Conversions from coarser to finer |
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* granularities may numerically overflow. |
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* |
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* @param duration the time duration in the given <tt>unit</tt> |
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* @param unit the unit of the <tt>duration</tt> argument |
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* @return the converted duration in the current unit. |
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*/ |
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public long convert(long duration, TimeUnit unit) { |
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if (index > unit.index) { |
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return duration / multipliers[index - unit.index]; |
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} |
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else { |
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return duration * multipliers[unit.index - index]; |
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} |
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} |
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|
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/** |
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* Perform a timed <tt>Object.wait</tt> using the current time unit. |
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* This is a convenience method that converts timeout arguments into the |
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* form required by the <tt>Object.wait</tt> method. |
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* <p>For example, you could implement a blocking <tt>poll</tt> method (see |
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* {@link BlockingQueue#poll BlockingQueue.poll} using: |
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* <pre> public synchronized Object poll(long timeout, TimeUnit unit) throws InterruptedException { |
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* while (empty) { |
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* unit.timedWait(this, timeout); |
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* ... |
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* } |
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* }</pre> |
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* @param obj the object to wait on |
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* @param timeout the maximum time to wait |
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* @throws InterruptedException if interrupted while waiting. |
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* @see Object#wait(long, int) |
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*/ |
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public void timedWait(Object obj, long timeout) |
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throws InterruptedException { |
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long ms = MILLISECONDS.convert(timeout, this); |
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int ns = excessNanos(timeout, ms); |
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obj.wait(ms, ns); |
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} |
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|
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/** |
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* Perform a timed <tt>Thread.join</tt> using the current time unit. |
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* This is a convenience method that converts time arguments into the |
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* form required by the <tt>Thread.join</tt> method. |
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* @param thread the thread to wait for |
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* @param timeout the maximum time to wait |
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* @throws InterruptedException if interrupted while waiting. |
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* @see Thread#join(long, int) |
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*/ |
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public void timedJoin(Thread thread, long timeout) |
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throws InterruptedException { |
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long ms = MILLISECONDS.convert(timeout, this); |
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int ns = excessNanos(timeout, ms); |
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thread.join(ms, ns); |
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} |
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|
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/** |
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* Perform a <tt>Thread.sleep</tt> using the current time unit. |
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* This is a convenience method that converts time arguments into the |
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* form required by the <tt>Thread.sleep</tt> method. |
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* @param time the minimum time to sleep |
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* @throws InterruptedException if interrupted while sleeping. |
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* @see Thread#sleep |
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*/ |
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public void sleep(long timeout) throws InterruptedException { |
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long ms = MILLISECONDS.convert(timeout, this); |
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int ns = excessNanos(timeout, ms); |
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Thread.sleep(ms, ns); |
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} |
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|
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/* ordered indices for each time unit */ |
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private static final int NS = 0; |
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private static final int US = 1; |
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private static final int MS = 2; |
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private static final int S = 3; |
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|
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/* quick lookup table for conversion factors */ |
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static final int[] multipliers = { 1, 1000, 1000*1000, 1000*1000*1000 }; |
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|
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/* the index of this unit */ |
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int index; |
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|
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/** private constructor */ |
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TimeUnit(int index) { this.index = index; } |
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|
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/** |
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* Utility method to compute the excess-nanosecond argument to |
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* wait, sleep, join. |
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* @fixme overflow? |
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*/ |
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private int excessNanos(long time, long ms) { |
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if (index == NS) |
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return (int) (time - (ms * multipliers[MS-NS])); |
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else if (index == US) |
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return (int) ((time * multipliers[US-NS]) - (ms * multipliers[MS-NS])); |
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else |
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return 0; |
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} |
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|
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/** Underlying native time call */ |
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static native long systemTimeNanos(); |
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|
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/** Unit for one-second granularities */ |
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public static final TimeUnit SECONDS = new TimeUnit(S); |
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|
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/** Unit for one-millisecond granularities */ |
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public static final TimeUnit MILLISECONDS = new TimeUnit(MS); |
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|
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/** Unit for one-microsecond granularities */ |
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public static final TimeUnit MICROSECONDS = new TimeUnit(US); |
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|
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/** Unit for one-nanosecond granularities */ |
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public static final TimeUnit NANOSECONDS = new TimeUnit(NS); |
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|
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} |