13 |
|
* have smaller stack space footprints and faster completion mechanics |
14 |
|
* but higher per-task footprints. Compared to LinkedAsyncActions, |
15 |
|
* BinaryAsyncActions are simpler to use and have less overhead in |
16 |
< |
* typical uasges but are restricted to binary computation trees. |
16 |
> |
* typical usages but are restricted to binary computation trees. |
17 |
|
* |
18 |
|
* <p>Upon construction, a BinaryAsyncAction does not bear any |
19 |
|
* linkages. For non-root tasks, links must be established using |
120 |
|
* default version of this method does nothing and returns |
121 |
|
* {@code true}. |
122 |
|
* @return true if this task's exception should be propagated to |
123 |
< |
* this task's parent. |
123 |
> |
* this task's parent |
124 |
|
*/ |
125 |
|
protected boolean onException() { |
126 |
|
return true; |
169 |
|
a.sibling = null; |
170 |
|
a.parent = null; |
171 |
|
a.completeThis(); |
172 |
< |
if (p == null || p.compareAndSetControlState(0, 1)) |
172 |
> |
if (p == null || p.compareAndSetControlState(0, 1)) |
173 |
|
break; |
174 |
|
try { |
175 |
|
p.onComplete(a, s); |
281 |
|
protected final void decrementControlState() { |
282 |
|
controlStateUpdater.decrementAndGet(this); |
283 |
|
} |
284 |
– |
|
284 |
|
} |