--- jsr166/src/test/loops/BinaryAsyncAction.java 2012/11/26 11:36:33 1.13 +++ jsr166/src/test/loops/BinaryAsyncAction.java 2012/11/26 11:47:41 1.14 @@ -38,7 +38,7 @@ import java.util.concurrent.atomic.*; * } * } * - * An alternative, and usually faster strategy is to instead use a + * An alternative, and usually faster, strategy is to instead use a * loop to fork subtasks: *
* protected void compute() { @@ -89,7 +89,7 @@ public abstract class BinaryAsyncAction * as parent, and each other as siblings. * @param x one subtask * @param y the other subtask - * @throws NullPointerException if either argument is null. + * @throws NullPointerException if either argument is null */ public final void linkSubtasks(BinaryAsyncAction x, BinaryAsyncAction y) { x.parent = y.parent = this; @@ -192,7 +192,7 @@ public abstract class BinaryAsyncAction * @param ex the exception to throw when joining this task * @throws NullPointerException if ex is null * @throws Throwable if any invocation of - * {@code onException} does so. + * {@code onException} does so */ public final void completeExceptionally(Throwable ex) { BinaryAsyncAction a = this; @@ -209,7 +209,7 @@ public abstract class BinaryAsyncAction /** * Returns this task's parent, or null if none or this task * is already complete. - * @return this task's parent, or null if none. + * @return this task's parent, or null if none */ public final BinaryAsyncAction getParent() { return parent; @@ -218,7 +218,7 @@ public abstract class BinaryAsyncAction /** * Returns this task's sibling, or null if none or this task is * already complete. - * @return this task's sibling, or null if none. + * @return this task's sibling, or null if none */ public BinaryAsyncAction getSibling() { return sibling; @@ -267,7 +267,7 @@ public abstract class BinaryAsyncAction } /** - * Sets the control state to the given value, + * Increments the control state. * @param value the new value */ protected final void incrementControlState() { @@ -275,7 +275,7 @@ public abstract class BinaryAsyncAction } /** - * Decrement the control state + * Decrements the control state. * @return true if successful */ protected final void decrementControlState() {