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java.lang.Object EDU.oswego.cs.dl.util.concurrent.CountDown
public class CountDown
A CountDown can serve as a simple one-shot barrier. A Countdown is initialized with a given count value. Each release decrements the count. All acquires block until the count reaches zero. Upon reaching zero all current acquires are unblocked and all subsequent acquires pass without blocking. This is a one-shot phenomenon -- the count cannot be reset. If you need a version that resets the count, consider using a Barrier.
Sample usage. Here are a set of classes in which a group of worker threads use a countdown to notify a driver when all threads are complete.
class Worker implements Runnable { private final CountDown done; Worker(CountDown d) { done = d; } public void run() { doWork(); done.release(); } } class Driver { // ... void main() { CountDown done = new CountDown(N); for (int i = 0; i < N; ++i) new Thread(new Worker(done)).start(); doSomethingElse(); done.acquire(); // wait for all to finish } }
[ Introduction to this package. ]
Field Summary | |
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protected int |
count_
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protected int |
initialCount_
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Fields inherited from interface EDU.oswego.cs.dl.util.concurrent.Sync |
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ONE_CENTURY, ONE_DAY, ONE_HOUR, ONE_MINUTE, ONE_SECOND, ONE_WEEK, ONE_YEAR |
Constructor Summary | |
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CountDown(int count)
Create a new CountDown with given count value |
Method Summary | |
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void |
acquire()
Wait (possibly forever) until successful passage. |
boolean |
attempt(long msecs)
Wait at most msecs to pass; report whether passed. |
int |
currentCount()
Return the current count value. |
int |
initialCount()
Return the initial count value |
void |
release()
Decrement the count. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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protected final int initialCount_
protected int count_
Constructor Detail |
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public CountDown(int count)
Method Detail |
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public void acquire() throws java.lang.InterruptedException
Sync
acquire
in interface Sync
java.lang.InterruptedException
public boolean attempt(long msecs) throws java.lang.InterruptedException
Sync
The method has best-effort semantics: The msecs bound cannot be guaranteed to be a precise upper bound on wait time in Java. Implementations generally can only attempt to return as soon as possible after the specified bound. Also, timers in Java do not stop during garbage collection, so timeouts can occur just because a GC intervened. So, msecs arguments should be used in a coarse-grained manner. Further, implementations cannot always guarantee that this method will return at all without blocking indefinitely when used in unintended ways. For example, deadlocks may be encountered when called in an unintended context.
attempt
in interface Sync
msecs
- the number of milleseconds to wait.
An argument less than or equal to zero means not to wait at all.
However, this may still require
access to a synchronization lock, which can impose unbounded
delay if there is a lot of contention among threads.
java.lang.InterruptedException
public void release()
release
in interface Sync
public int initialCount()
public int currentCount()
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