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Comparing jsr166/src/main/java/util/SplittableRandom.java (file contents):
Revision 1.10 by jsr166, Sun Jul 14 08:06:49 2013 UTC vs.
Revision 1.14 by dl, Mon Aug 5 13:58:02 2013 UTC

# Line 25 | Line 25
25  
26   package java.util;
27  
28 + import java.security.SecureRandom;
29   import java.util.concurrent.atomic.AtomicLong;
30   import java.util.Spliterator;
31   import java.util.function.IntConsumer;
# Line 51 | Line 52 | import java.util.stream.DoubleStream;
52   * href="http://www.phy.duke.edu/~rgb/General/dieharder.php"> version
53   * 3.31.1</a>.) These tests validate only the methods for certain
54   * types and ranges, but similar properties are expected to hold, at
55 < * least approximately, for others as well.  </li>
55 > * least approximately, for others as well. The <em>period</em>
56 > * (length of any series of generated values before it repeats) is at
57 > * least 2<sup>64</sup>. </li>
58   *
59   * <li> Method {@link #split} constructs and returns a new
60   * SplittableRandom instance that shares no mutable state with the
# Line 112 | Line 115 | public class SplittableRandom {
115       * are encountered; see method addGammaModGeorge. For this to
116       * work, initial gamma values must be at least 13.
117       *
115     * The value of gamma differs for each instance across a series of
116     * splits, and is generated using a slightly stripped-down variant
117     * of the same algorithm, but operating across calls to split(),
118     * not calls to nextSeed(): Each instance carries the state of
119     * this generator as nextSplit, and uses mix64(nextSplit) as its
120     * own gamma value. Computations of gammas themselves use a fixed
121     * constant as the second argument to the addGammaModGeorge
122     * function, GAMMA_GAMMA, a "genuinely random" number from a
123     * radioactive decay reading (obtained from
124     * http://www.fourmilab.ch/hotbits/) meeting the above range
125     * constraint. Using a fixed constant maintains the invariant that
126     * the value of gamma is the same for every instance that is at
127     * the same split-distance from their common root. (Note: there is
128     * nothing especially magic about obtaining this constant from a
129     * "truly random" physical source rather than just choosing one
130     * arbitrarily; using "hotbits" was merely an aesthetically pleasing
131     * choice.  In either case, good statistical behavior of the
132     * algorithm should be, and was, verified by using the DieHarder
133     * test suite.)
134     *
118       * The mix64 bit-mixing function called by nextLong and other
119       * methods computes the same value as the "64-bit finalizer"
120       * function in Austin Appleby's MurmurHash3 algorithm.  See
121       * http://code.google.com/p/smhasher/wiki/MurmurHash3 , which
122       * comments: "The constants for the finalizers were generated by a
123       * simple simulated-annealing algorithm, and both avalanche all
124 <     * bits of 'h' to within 0.25% bias." It also appears to work to
125 <     * use instead any of the variants proposed by David Stafford at
126 <     * http://zimbry.blogspot.com/2011/09/better-bit-mixing-improving-on.html
127 <     * but these variants have not yet been tested as thoroughly
128 <     * in the context of the implementation of SplittableRandom.
124 >     * bits of 'h' to within 0.25% bias."
125 >     *
126 >     * The value of gamma differs for each instance across a series of
127 >     * splits, and is generated using an independent variant of the
128 >     * same algorithm, but operating across calls to split(), not
129 >     * calls to nextSeed(): Each instance carries the state of this
130 >     * generator as nextSplit. Gammas are treated as 57bit values,
131 >     * advancing by adding GAMMA_GAMMA mod GAMMA_PRIME, and bit-mixed
132 >     * with a 57-bit version of mix, using the "Mix13" multiplicative
133 >     * constants for MurmurHash3 described by David Stafford
134 >     * (http://zimbry.blogspot.com/2011/09/better-bit-mixing-improving-on.html).
135 >     * The value of GAMMA_GAMMA is arbitrary (except must be at least
136 >     * 13 and less than GAMMA_PRIME), but because it serves as the
137 >     * base of split sequences, should be subject to validation of
138 >     * consequent random number quality metrics.
139       *
140       * The mix32 function used for nextInt just consists of two of the
141 <     * five lines of mix64; avalanche testing shows that the 64-bit result
142 <     * has its top 32 bits avalanched well, though not the bottom 32 bits.
143 <     * DieHarder tests show that it is adequate for generating one
144 <     * random int from the 64-bit result of nextSeed.
141 >     * five lines of mix64; avalanche testing shows that the 64-bit
142 >     * result has its top 32 bits avalanched well, though not the
143 >     * bottom 32 bits.  DieHarder tests show that it is adequate for
144 >     * generating one random int from the 64-bit result of nextSeed.
145       *
146       * Support for the default (no-argument) constructor relies on an
147       * AtomicLong (defaultSeedGenerator) to help perform the
# Line 156 | Line 149 | public class SplittableRandom {
149       * SplittableRandom. Unlike other cases, this split must be
150       * performed in a thread-safe manner. We use
151       * AtomicLong.compareAndSet as the (typically) most efficient
152 <     * mechanism. To bootstrap, we start off using System.nanotime(),
153 <     * and update using another "genuinely random" constant
152 >     * mechanism. To bootstrap, we start off using a SecureRandom
153 >     * initial default seed, and update using a fixed
154       * DEFAULT_SEED_GAMMA. The default constructor uses GAMMA_GAMMA,
155       * not 0, for its splitSeed argument (addGammaModGeorge(0,
156       * GAMMA_GAMMA) == GAMMA_GAMMA) to reflect that each is split from
# Line 166 | Line 159 | public class SplittableRandom {
159       */
160  
161      /**
162 <     * The "genuinely random" value for producing new gamma values.
163 <     * The value is arbitrary, subject to the requirement that it be
164 <     * greater or equal to 13.
162 >     * The prime modulus for gamma values.
163 >     */
164 >    private static final long GAMMA_PRIME = (1L << 57) - 13L;
165 >
166 >    /**
167 >     * The value for producing new gamma values. Must be greater or
168 >     * equal to 13 and less than GAMMA_PRIME. Otherwise, the value is
169 >     * arbitrary subject to validation of the resulting statistical
170 >     * quality of splits.
171       */
172 <    private static final long GAMMA_GAMMA = 0xF2281E2DBA6606F3L;
172 >    private static final long GAMMA_GAMMA = 0x00aae38294f712aabL;
173  
174      /**
175 <     * The "genuinely random" seed update value for default constructors.
176 <     * The value is arbitrary, subject to the requirement that it be
177 <     * greater or equal to 13.
175 >     * The seed update value for default constructors.  Must be
176 >     * greater or equal to 13. Otherwise, the value is arbitrary
177 >     * subject to quality checks.
178       */
179 <    private static final long DEFAULT_SEED_GAMMA = 0xBD24B73A95FB84D9L;
179 >    private static final long DEFAULT_SEED_GAMMA = 0x9e3779b97f4a7c15L;
180 >
181 >    /**
182 >     * The value 13 with 64bit sign bit set. Used in the signed
183 >     * comparison in addGammaModGeorge.
184 >     */
185 >    private static final long BOTTOM13 = 0x800000000000000DL;
186  
187      /**
188       * The least non-zero value returned by nextDouble(). This value
# Line 189 | Line 194 | public class SplittableRandom {
194       * The next seed for default constructors.
195       */
196      private static final AtomicLong defaultSeedGenerator =
197 <        new AtomicLong(System.nanoTime());
197 >        new AtomicLong(getInitialDefaultSeed());
198  
199      /**
200       * The seed, updated only via method nextSeed.
# Line 217 | Line 222 | public class SplittableRandom {
222       * George < 2^64; thus we need only a conditional, not a loop,
223       * to be sure of getting a representable value.
224       *
225 <     * @param s a seed value
225 >     * Because Java comparison operators are signed, we implement this
226 >     * by conceptually offsetting seed values downwards by 2^63, so
227 >     * 0..13 is represented as Long.MIN_VALUE..BOTTOM13.
228 >     *
229 >     * @param s a seed value, viewed as a signed long
230       * @param g a gamma value, 13 <= g (as unsigned)
231       */
232      private static long addGammaModGeorge(long s, long g) {
233          long p = s + g;
234 <        if (Long.compareUnsigned(p, g) >= 0)
226 <            return p;
227 <        long q = p - 13L;
228 <        return (Long.compareUnsigned(p, 13L) >= 0) ? q : (q + g);
234 >        return (p >= s) ? p : ((p >= BOTTOM13) ? p  : p + g) - 13L;
235      }
236  
237      /**
# Line 252 | Line 258 | public class SplittableRandom {
258      }
259  
260      /**
261 +     * Returns a 57-bit mixed transformation of its argument.  See
262 +     * above for explanation.
263 +     */
264 +    private static long mix57(long z) {
265 +        z = (z ^ (z >>> 30)) * 0xbf58476d1ce4e5b9L;
266 +        z &= 0x01FFFFFFFFFFFFFFL;
267 +        z = (z ^ (z >>> 27)) * 0x94d049bb133111ebL;
268 +        z &= 0x01FFFFFFFFFFFFFFL;
269 +        z ^= (z >>> 31);
270 +        return z;
271 +    }
272 +
273 +    /**
274       * Internal constructor used by all other constructors and by
275       * method split. Establishes the initial seed for this instance,
276       * and uses the given splitSeed to establish gamma, as well as the
# Line 262 | Line 281 | public class SplittableRandom {
281          this.seed = seed;
282          long s = splitSeed, g;
283          do { // ensure gamma >= 13, considered as an unsigned integer
284 <            s = addGammaModGeorge(s, GAMMA_GAMMA);
285 <            g = mix64(s);
286 <        } while (Long.compareUnsigned(g, 13L) < 0);
284 >            s += GAMMA_GAMMA;
285 >            if (s >= GAMMA_PRIME)
286 >                s -= GAMMA_PRIME;
287 >            g = mix57(s);
288 >        } while (g < 13L);
289          this.gamma = g;
290          this.nextSplit = s;
291      }
# Line 289 | Line 310 | public class SplittableRandom {
310          return mix64(newSeed);
311      }
312  
313 +    /**
314 +     * Returns an initial default seed.
315 +     */
316 +    private static long getInitialDefaultSeed() {
317 +        byte[] seedBytes = java.security.SecureRandom.getSeed(8);
318 +        long s = (long)(seedBytes[0]) & 0xffL;
319 +        for (int i = 1; i < 8; ++i)
320 +            s = (s << 8) | ((long)(seedBytes[i]) & 0xffL);
321 +        return s;
322 +    }
323 +
324      /*
325       * Internal versions of nextX methods used by streams, as well as
326       * the public nextX(origin, bound) methods.  These exist mainly to
# Line 364 | Line 396 | public class SplittableRandom {
396          int r = mix32(nextSeed());
397          if (origin < bound) {
398              int n = bound - origin, m = n - 1;
399 <            if ((n & m) == 0L)
399 >            if ((n & m) == 0)
400                  r = (r & m) + origin;
401              else if (n > 0) {
402                  for (int u = r >>> 1;
# Line 403 | Line 435 | public class SplittableRandom {
435      /**
436       * Creates a new SplittableRandom instance using the specified
437       * initial seed. SplittableRandom instances created with the same
438 <     * seed generate identical sequences of values.
438 >     * seed in the same program generate identical sequences of values.
439       *
440       * @param seed the initial seed
441       */
442      public SplittableRandom(long seed) {
443 <        this(seed, 0);
443 >        this(seed, 0L);
444      }
445  
446      /**
# Line 464 | Line 496 | public class SplittableRandom {
496          // Specialize internalNextInt for origin 0
497          int r = mix32(nextSeed());
498          int m = bound - 1;
499 <        if ((bound & m) == 0L) // power of two
499 >        if ((bound & m) == 0) // power of two
500              r &= m;
501          else { // reject over-represented candidates
502              for (int u = r >>> 1;
# Line 553 | Line 585 | public class SplittableRandom {
585       * (inclusive) and one (exclusive)
586       */
587      public double nextDouble() {
588 <        return (nextLong() >>> 11) * DOUBLE_UNIT;
588 >        return (mix64(nextSeed()) >>> 11) * DOUBLE_UNIT;
589      }
590  
591      /**
# Line 569 | Line 601 | public class SplittableRandom {
601      public double nextDouble(double bound) {
602          if (!(bound > 0.0))
603              throw new IllegalArgumentException("bound must be positive");
604 <        double result = nextDouble() * bound;
604 >        double result = (mix64(nextSeed()) >>> 11) * DOUBLE_UNIT * bound;
605          return (result < bound) ?  result : // correct for rounding
606              Double.longBitsToDouble(Double.doubleToLongBits(bound) - 1);
607      }
# Line 591 | Line 623 | public class SplittableRandom {
623          return internalNextDouble(origin, bound);
624      }
625  
626 +    /**
627 +     * Returns a pseudorandom {@code boolean} value.
628 +     *
629 +     * @return a pseudorandom {@code boolean} value
630 +     */
631 +    public boolean nextBoolean() {
632 +        return mix32(nextSeed()) < 0;
633 +    }
634 +
635      // stream methods, coded in a way intended to better isolate for
636      // maintenance purposes the small differences across forms.
637  
# Line 854 | Line 895 | public class SplittableRandom {
895       * approach. The long and double versions of this class are
896       * identical except for types.
897       */
898 <    static class RandomIntsSpliterator implements Spliterator.OfInt {
898 >    static final class RandomIntsSpliterator implements Spliterator.OfInt {
899          final SplittableRandom rng;
900          long index;
901          final long fence;
# Line 908 | Line 949 | public class SplittableRandom {
949      /**
950       * Spliterator for long streams.
951       */
952 <    static class RandomLongsSpliterator implements Spliterator.OfLong {
952 >    static final class RandomLongsSpliterator implements Spliterator.OfLong {
953          final SplittableRandom rng;
954          long index;
955          final long fence;
# Line 963 | Line 1004 | public class SplittableRandom {
1004      /**
1005       * Spliterator for double streams.
1006       */
1007 <    static class RandomDoublesSpliterator implements Spliterator.OfDouble {
1007 >    static final class RandomDoublesSpliterator implements Spliterator.OfDouble {
1008          final SplittableRandom rng;
1009          long index;
1010          final long fence;

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